Dot Wires
- Psyentific
- Joined: Mon Apr 21, 2014 7:44 am
- Byond Username: Psyentific
- Location: Vancouver, Canada
- Contact:
Dot Wires
I'm not sure if I've suddenly started doing it wrong, but it seems to me like all wiring auto-smooths right now. If you lay a wire on a knotted wire, it turns into a smoothed wire.
Can we revert this? Ever since this went through, I've been having a lot of trouble doing my wiring because I never figured out how to do wire junctions with smooth wires.
Can we revert this? Ever since this went through, I've been having a lot of trouble doing my wiring because I never figured out how to do wire junctions with smooth wires.
I haven't logged into SS13 in at least a year.
- Rolan7
- Rarely plays
- Joined: Wed Apr 23, 2014 6:51 pm
- Byond Username: Rolan7
Re: Dot Wires
Same here... I don't know how to use a generator mid wire since this happened (months ago but still)
The EMPEROR OF MANKIND wants YOU to squash bugs. They are symptoms of CHAOS.
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Dot Wires
The new wiring system is a lot easier in my opinion and it also means that repaired cables no longer look like a mess like they did before. Just take a while to learn it in the construction area or something. I'm against reverting to the old one.
-
- Joined: Fri Apr 18, 2014 9:02 am
- Byond Username: Miggles
- Contact:
Re: Dot Wires
how to do wire junctions:
make your curve
make another wire to the center
curve to opposite side
done
make your curve
make another wire to the center
curve to opposite side
done
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
-
- Rarely plays
- Joined: Mon Apr 21, 2014 12:26 pm
Re: Dot Wires
I still dont really like this change...
Slowed down the wiring of solars for me.
Slowed down the wiring of solars for me.
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...
This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
-
- Joined: Tue Apr 22, 2014 2:59 pm
- Byond Username: Kingofkosmos
Re: Dot Wires
I really hope this wiring-overhaul (which went totally unannounced or atleast I also missed it) was done to optimize the lag the power network makes and such, and not just because some autist coder thought the knots looked ugly.
-
- Rarely plays
- Joined: Mon Apr 21, 2014 12:26 pm
Re: Dot Wires
Same here, and I dont think it was announced.
At the very least, I only learned it when my wiring went screwie due to it.
At the very least, I only learned it when my wiring went screwie due to it.
I am located here, lurking in your posts, leaving piles of transparent wordings and being confused. Oh, I also try to map...
This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
This, this is an example of what I leave for you.
Also, these days I mostly play Ursit McStation, mostly because I like roleplay.
-
- Joined: Sat Apr 19, 2014 8:49 pm
- Byond Username: Giacomand
Re: Dot Wires
It was part of an optimization yeah. I actually like it, I hated having to precisely click on the wire everytime when laying the solars.kosmos wrote:I really hope this wiring-overhaul (which went totally unannounced or atleast I also missed it) was done to optimize the lag the power network makes and such, and not just because some autist coder thought the knots looked ugly.
Check out my MiniStation map, for low population servers. http://tgstation13.org/wiki/MiniStation
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: Dot Wires
Though don't forget that the knots are actually required for certain machines like the generators to work.
i dont even know what the context for my signature was
-
- Joined: Sat Apr 19, 2014 8:49 pm
- Byond Username: Giacomand
Re: Dot Wires
You can still make a knot if you put a wire down over a full wire, or just place a wire on an empty floor tile.
Check out my MiniStation map, for low population servers. http://tgstation13.org/wiki/MiniStation
-
- Joined: Fri Apr 18, 2014 9:02 am
- Byond Username: Miggles
- Contact:
Re: Dot Wires
i literally had no idea how to wire things before this was changed so i like it
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
Who is online
Users browsing this forum: No registered users