callanrockslol wrote:This is the game were clowns and mimes are diplomats and miners wrestle eldrich horrors.
Either roleplay the uptight asshole for a straight man that everyone makes fun off and get told to go back to bay or enjoy being a silly spaceman doing insane awesome stuff
Serious question, how many of you actually have fun playing this game and how many are just addicted to the 2d heroin?
I'd like to roleplay being a silly spaceman doing insane awesome stuff, thank you very much. If I wanted uptight no-fun office-simulator muh-immersion, I would be on Bay.
I've been on Bay. Okay no I haven't, I don't want to touch bay with a ten foot pole. I've been on numerous RP servers; self-professed 'medium' RP servers, even a few rounds on BestRP. While the people there are generally agreeable, every single round I've had on medium RP servers has been mediocre. Below average. Not shit, but absolutely no highlights because nothing fucking happens. It
really irks me that Baystation is the face of roleplay in space station thirteen, because baystation is pure autism and the baybies that orbit it miss the entire point of ss13. It's not a good round unless something exploded somewhere that wasn't the toxins test range. I'm so incredibly tired of Bay coming up in every discussion about roleplay, like I can't talk about nationalism without vehemently denying being Hitler.
The amount of roleplaying I do in SS13 is almost nothing;
Karen Sharpe is perpetually pessimistic; She likes it when people let the warden process the prisoners and do her job, she hates it when sec doesn't lock their lockers. She gets mad if you imply that she's a Cargonian, because she is DEFINITELY NOT a cargonian despite looking
exactly like one.
Lyra Steiner-Davion is snooty and aristocratic; She likes it when people display basic competence, she doesn't like it when people make a mess of her office. She's an avid falconeer, as if that's at all relevant.
That, right there, is about all I want from people. 'Roleplay' on the level of putting on a hat and talking funny. Be vaguely in-tone with the rest of the game. Vaguely, as in don't be a viking, be a
~space~ viking, marooned here after your space-longboat ran aground on the mining asteroid. In spaaaaace.
Be silly - SS13 is made for silly, over the top things; Remember, you can make anything setting-appropriate by prepending "Space" to it. Maybe rip a character directly out of whatever your favorite sci-fi story; Bonus points if it's not the main character.
Maybe your character used to be a Space Fisherman, knows all the best ways to kill space carp, all the best ways to gut 'em, and most importantly how to not die when you eat space carp. Maybe two assistants hooked up in Maintbar and nine months later Stan Glubbs and his brothers Fleur Tyles, Thule Bocks and Cabble Kufz were born. At this point, I'm just tossing out ideas.
Heck, I'll even give you a framework.
Your character was born somewhere, and had some kind of parents.
They did something really cool when they were a kid.
They're scared of one trivial thing, probably for a silly reason.
They wound up on SS13, somehow.
They would like to do one thing before they leave the station today.
Example:
Thule Bocks was born in a back corner of maintainence. He never knew his father, but his mother taught him how to make a stunprod before he knew how to spell.
Once, when he was a boy, Thule made an entire gang of angry red guys slip on a banana peel by throwing it at their feet; He was laughing so hard his sides needed surgery, and the burger he ate afterwards looked a little funny, but tasted great.
Thule Bocks is terrified of fat people; They might eat him!
Thule Bocks was born here, on that very table in fact. Every time the station explodes, he just hides in a locker.
Before he 'leaves' the station today, Thule Bocks would like to stash three complete sets of tools and two pairs of insulated gloves around the station,
just in case.
I haven't logged into SS13 in at least a year.