Boomerangs
- Super Aggro Crag
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Boomerangs
Get a boomerang throw it at a man. If it hits him it does damage. Hit his hand to make him drop things maybe! If you miss it comes back...maybe you can catch it! If you wear THE OWL outfit, your disarm and catch chance increase.
Why we need: so owl has ranged options for being a hero. Put the boomerangs and a reinforced bola and a utility belt for holding them in the Owl's Nest hidden in maintenance. And an owl outfit.
Why we need: so owl has ranged options for being a hero. Put the boomerangs and a reinforced bola and a utility belt for holding them in the Owl's Nest hidden in maintenance. And an owl outfit.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
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Re: Boomerangs
Wearing the Owl costume should make you incapable of using guns.
Because, as we all know, the Owl's tragic backstory is that tasers killed his parents and he refuses to use them, or any form of gun, ever since
Because, as we all know, the Owl's tragic backstory is that tasers killed his parents and he refuses to use them, or any form of gun, ever since
- kevinz000
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Re: Boomerangs
this sounds actually neat, wouldn't be hard to code a weapon that forces drop on impact, if people think this is a good idea.
Local catgirl scratching post - Shezza


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Super Aggro Crag
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Re: Boomerangs
Pls kevkevinz000 wrote:this sounds actually neat, wouldn't be hard to code a weapon that forces drop on impact, if people think this is a good idea.
- PKPenguin321
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Re: Boomerangs
The only way I can think of doing this feels really hacky and if you moved at all the boomerang would fly right past you also I don't have sprites
If somebody else wants to tackle it, hook a prob for disarm into throw reaction (check bola code), and when the throw is completed you could start a second throw back towards the thrower (which would be tricky since if you call a throw in a thing called by throws you'll have an infinite loop so you'll probably have to do some kind of hack). IIRC flight speed is an arg in the throwing proc so you can make it go not-instant when it's thrown too (see paper plane code, I think it touches this).
If somebody else wants to tackle it, hook a prob for disarm into throw reaction (check bola code), and when the throw is completed you could start a second throw back towards the thrower (which would be tricky since if you call a throw in a thing called by throws you'll have an infinite loop so you'll probably have to do some kind of hack). IIRC flight speed is an arg in the throwing proc so you can make it go not-instant when it's thrown too (see paper plane code, I think it touches this).
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Super Aggro Crag
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- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
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Re: Boomerangs
Obligatory hardlight boomerangs that dismember as they pass through people & return at a arc.
Wait, wouldn't that be a TRON disk?

Wait, wouldn't that be a TRON disk?

Spoiler:
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
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Re: Boomerangs
that seems fine, given that that's how boomerangs workPKPenguin321 wrote:The only way I can think of doing this feels really hacky and if you moved at all the boomerang would fly right past you also I don't have sprites
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
- Qbopper
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Re: Boomerangs
yeah but that ignores 2/3rds of his reason to not do itDrynwyn wrote:that seems fine, given that that's how boomerangs workPKPenguin321 wrote:The only way I can think of doing this feels really hacky and if you moved at all the boomerang would fly right past you also I don't have sprites
Limey wrote:its too late.
- Armhulen
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Re: Boomerangs
this seems extremely easy to sprite
like I could do it and i'm garbage at spriting
like I could do it and i'm garbage at spriting
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
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Re: Boomerangs
Making it spin like a bola would probably be the hardest. (???)Armhulen wrote:this seems extremely easy to sprite
like I could do it and i'm garbage at spriting
Spoiler:
- Armhulen
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- Super Aggro Crag
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- Armhulen
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Re: Boomerangs
boomerang esword has the damage of an esword, attacks way slower but throwing delimbs the targeted limb (heads and chests can't be for obvious balance reasons)
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Re: Boomerangs
That would be a 10/10 tator item tbh.
- Armhulen
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Re: Boomerangs
[youtube]qzVBqBosf5w[/youtube]
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