Sprite Requests

Mapping Ideas and Sprite Galleries
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XDTM
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Re: Sprite Requests

Post by XDTM » #265949

Bottom post of the previous page:

I added the little i knew, but i'd need to ask a proper spriter to get a proper guide.
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Re: Sprite Requests

Post by Iatots » #266053

Ok but hold up

what if
Spoiler:
thicc golems?
Spoiler:
thicc golem.png
thicc golem.png (23.47 KiB) Viewed 32587 times
new_vs_old.png
new_vs_old.png (3.68 KiB) Viewed 32587 times
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Re: Sprite Requests

Post by Remie Richards » #266066

Iatots wrote:Ok but hold up

what if
Spoiler:
thicc golems?
Spoiler:
The attachment thicc golem.png is no longer available
The attachment new_vs_old.png is no longer available
There's these, from /vg/, that I used as part of Sticky's DnD event:
adamantite.png
adamantite.png (1.53 KiB) Viewed 32584 times
私は完璧
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Re: Sprite Requests

Post by Iatots » #266081

Those are outright fat, but better quality than mine. I would just prefer golems to not be a recolor.
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Re: Sprite Requests

Post by FantasticFwoosh » #266083

You're venturing into thicc codersprite territory akin to Abosolution server's sprites which are hideous.

Spoiler:
Image
Image
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Re: Sprite Requests

Post by XDTM » #266344

As long as they're greyscaled they should be pretty easy to swap. Though for some reason the east/west sprite really gives me the impression they're tilting their head forward constantly.
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Re: Sprite Requests

Post by Iatots » #266351

cloth golems are mummies, anyone surprised?
clothgolem.png
clothgolem.png (8.75 KiB) Viewed 32560 times
here is the DMI with cloth and cult cut up.
cloth golems.dmi
cloth golems.dmi (2.01 KiB) Viewed 32560 times
I can't sprite a good flame to save my life so I just might turn the clock golem into something else.
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Re: Sprite Requests

Post by FantasticFwoosh » #266357

Could anybody sprite a brownish/leathery? HOS greatcoat. Make it look worn and a little less military, something a experienced police officer would use. Thanks.

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Lombardo2 » #267978

FantasticFwoosh wrote:Could anybody sprite a brownish/leathery? HOS greatcoat. Make it look worn and a little less military, something a experienced police officer would use. Thanks.
What do you think?

Image

If you like the colors and worn then I can recolor the other sides

EDIT: I realized you might want another design, so I quickly drafted this:

Image
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Re: Sprite Requests

Post by FantasticFwoosh » #268189

That is 10000 times better than that ultrablack monstrosity we have now. You are very much talented, gracias.

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Lombardo2 » #268281

Okay, I'll do the on character sprites so someone can implement them
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Re: Sprite Requests

Post by J_Madison » #268351

Image

hey buddy
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Re: Sprite Requests

Post by Lombardo2 » #268383

J_Madison wrote:Image

hey buddy
Hahahah fak u, can't unsee now.

Anyway here are the sprites

Image

It doesn't very look HoS-y taking into account his other outfits if someone implements this it's probably going in civilian clothing or something. The detectives looks kinda nice with it tho.

And of course a CC0 license
Image
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Re: Sprite Requests

Post by Iatots » #268508

Sorry XDTM but I can't deliver on the clock cult golem sprite. I will try to deliver on the meat golem.
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Re: Sprite Requests

Post by FantasticFwoosh » #268512

perhaps you should focus less on them being a guardian and more of a autonomaton construct, because the fire effect is distracting/time consuming and needs to be illustrated from all angles.

> The cogdrone has a large central eye and a brass exterior, you could go for that kind of aesthetic.

I've mocked up a sprite myself, a helpful addition i feel would be a animated fire heart using the same sprites or some kind of azure/clock crystaline heart in the middle of the body. Something to denote it is alive rather than a inanimate golem.

Image
Last edited by FantasticFwoosh on Thu Mar 16, 2017 3:33 pm, edited 1 time in total.

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Gun Hog » #268516

Make them look like a clockwork-steam powered robot!
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Re: Sprite Requests

Post by FantasticFwoosh » #268518

Revised it, added my own advice with the whole heart crystal gimmick & fused visible lines to look like the arms & legs are protuding out of a visible chassis. Clock golem V2

Image

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Lombardo2 » #268542

Here's my take on the clock cult golem. It's obviously inspired by the clock slab, the main tool of the cultists. Also it's not that menacing because, according to the github PR, cult golems aren't necessarily cultists themselves.

Image
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Re: Sprite Requests

Post by cedarbridge » #268734

Looking for a resprite of the plasmaman biosuit only more suited to a non-staff role. Something an off-station trader would wear. Definitely something that would stand out from the normal suit.
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Re: Sprite Requests

Post by Lombardo2 » #268810

I'm don't quite like it but I'm taking any request while I familiarize myself with 32x32 and ss13 style.

Image
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Re: Sprite Requests

Post by Armhulen » #268949

Lombardo2 wrote:I'm don't quite like it but I'm taking any request while I familiarize myself with 32x32 and ss13 style.

Image
Fallout 13?
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Re: Sprite Requests

Post by XDTM » #269665

I could use a pile of clothing sprite, for cloth golem purposes. (basically i intend to make them self revive if the pile is left alone)
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Re: Sprite Requests

Post by Lombardo2 » #269686

XDTM wrote:I could use a pile of clothing sprite, for cloth golem purposes. (basically i intend to make them self revive if the pile is left alone)
What do you think about this?

Image
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Re: Sprite Requests

Post by FantasticFwoosh » #269690

I remember cloth golems being mentioned somewhere to being literally mummies, could you make that more bandage like please? (though its a nice pile of stuff)

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Lombardo2 » #269695

Oh right, my bad. Didn't research the golems beforehand. I'll do it when I get home.
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Re: Sprite Requests

Post by XDTM » #269726

As fwoosh said it's really nice but i already committed to the mummy look, thanks!
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Re: Sprite Requests

Post by Lombardo2 » #269776

Here

Image
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Re: Sprite Requests

Post by Alipheese » #270979

I need a nice bit of sprites, preferably message me.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Re: Sprite Requests

Post by Lombardo2 » #272842

Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
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Re: Sprite Requests

Post by Alipheese » #272861

Lombardo2 wrote:
Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible.

Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar, pb&j sandwich.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Re: Sprite Requests

Post by Lombardo2 » #272944

Alipheese wrote:
Lombardo2 wrote:
Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible.

Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar, pb&j sandwich.
I'm quite busy these days but I can help. Why don't you make a google doc or something listing the sprites you need? With trees you mean trees for hydroponics or for decoration? Also which foods and indhands.
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Re: Sprite Requests

Post by Armhulen » #274154

Reminder that we still need cuck cult sprites
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Re: Sprite Requests

Post by JStheguy » #274178

Armhulen wrote:Reminder that we still need cuck cult sprites
'Aight, here you go
Image
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Re: Sprite Requests

Post by Armhulen » #274220

JStheguy wrote:
Armhulen wrote:Reminder that we still need cuck cult sprites
'Aight, here you go
Image
First off hohoho

Second off I should clarify clock cult GOLEMS
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Re: Sprite Requests

Post by DemonFiren » #274223

Man, no. Canadians are way too nice to insult like that.

Really, you should leaf them alone.
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
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Re: Sprite Requests

Post by Lombardo2 » #274739

Armhulen wrote:Reminder that we still need cuck cult sprites
I wasn't satisfied with my version so I discarded it. Just came out of midterms so I'll try to do them this weekend
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Re: Sprite Requests

Post by Lombardo2 » #274980

So here's a draft

Image

I'm not too sure about the gear on its back but it was suggested on coderbus, here's without the gear

Image
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Re: Sprite Requests

Post by Alipheese » #275194

Lombardo2 wrote:
Alipheese wrote:
Lombardo2 wrote:
Alipheese wrote:I need a nice bit of sprites, preferably message me.
What do you need?
Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible.

Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar, pb&j sandwich.
I'm quite busy these days but I can help. Why don't you make a google doc or something listing the sprites you need? With trees you mean trees for hydroponics or for decoration? Also which foods and indhands.
Thanks again, sorry for late reply, been doing IRL stuff for abit and havent even been able to play,
made a document with the sprites I need and some pictures to clarify.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
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Re: Sprite Requests

Post by cedarbridge » #279626

Looking for somebody to help greyscale/whitescale an existing mob sprite set I have to work reasonably with color vars. PM me directly if you're interested since I don't really check this subforum regularly.

Also, I need Too much N2 and Not enough N2 alert icons like we have for Oxygen and Co2
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Re: Sprite Requests

Post by bman » #280370

cedarbridge wrote:Looking for somebody to help greyscale/whitescale an existing mob sprite set I have to work reasonably with color vars. PM me directly if you're interested since I don't really check this subforum regularly.

Also, I need Too much N2 and Not enough N2 alert icons like we have for Oxygen and Co2
just put it in paint.net or something or paint and then use the posterize function button lol
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Re: Sprite Requests

Post by XDTM » #286282

A sprite for an open briefcase on the ground containing a mini-bluespace pad.

A teleportation pad with directional arrow sprites, ideally also for half-dirs like NW-NE, although this one is not really crucial to my idea.
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Re: Sprite Requests

Post by FantasticFwoosh » #287072

Hi, if its at all possible, id like a sprite for a goopy mess of pulp for paper.

Ideally small enough to come off a drying rack but not too small because its a stack item, my prior attempt uh, turned out BAD.

Image

Spoiler:
Image
Image
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Re: Sprite Requests

Post by Qbopper » #294532

https://tgstation13.org/phpBB/viewtopic ... ad#p294179

I'm working on this now - dunno what dimensions would look best, but I had something like these rats in mind

Image
Limey wrote:its too late.
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Re: Sprite Requests

Post by vcordie » #296436

Looking for sprites for the G.L.O.O cannon. Need in hand, on character sprites, projectile sprite, and a sprite for a "gloo barrier" which is what happens when gloo hardens on a tile, also possibly overlays for reinforcing a wall/window. willing to pay, memo me in coderbus with your price point and how long. I'll probably ask for examples of past work.


edit: it occurs to me all of you won't know what the gloo cannon is. well here you go. https://youtu.be/MCr2LjrO1Jw I've decided against using it as a immobilization weapon and purely have its functionality be a tool, to quickly patch breaches, make barriers, and reinforce your autism fort.
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Re: Sprite Requests

Post by danno » #296498

people need to stop trying to add weapons from their current FOTM games, for fucks sake.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Re: Sprite Requests

Post by vcordie » #296505

its not a gun. IT'S A CANNON...that shoots harmless glue that'll do fuck all to mobs.
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Re: Sprite Requests

Post by danno » #296530

doesn't matter what it does
people always see something in a fresh viddie game and go "ahhhh im going to put it in ss13!!!" whether or not it fits or the game needs it
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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Re: Sprite Requests

Post by Not-Dorsidarf » #301242

danno wrote:doesn't matter what it does
people always see something in a fresh viddie game and go "ahhhh im going to put it in ss13!!!" whether or not it fits or the game needs it
first i'm agreeing with sawrge now with danno what the fuck is going on.

Also no stop putting in references to your favorite new game.
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bandit
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Re: Sprite Requests

Post by bandit » #309407

can someone sprite growth states in hydro trays for the mushrooms and cacti from lavaland?
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Re: Sprite Requests

Post by imblyings » #309410

the little shrooms that surround the large shrooms/cacti are essentially growth states, you just gotta position it around to fit on the trays
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bandit
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Re: Sprite Requests

Post by bandit » #309417

good call

it always bugged me that you couldn't get seeds from those
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