Sligneris wrote:Doesn't pepperspray kinda already stun people, forcing them to drop things?
If it does, I haven't noticed. The effects seem very minor. I got peppersprayed a few rounds ago as an assistant, and it only slightly affected me. Mostly, I just think that the flash/pepperspray are not very useful for Sec, and should be made more effective so officers don't just taser+cuff people. Making them more useful would encourage more flexible/interesting Sec approaches.
Even if you're under the spray effect, it only checks when it enters the tile, so it might pass over you without hitting you if you're moving fast enough. Plus, any form of glasses gives immunity.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
At the very least, it would benefit if it operated more like smoke and less like a spray. For example, if you could spray it at somone and cause them to inhale it, it should have the same effect as if they weren't wearing any protection. I've never seen anyone actually use it for any purpose beyond screwing with prisoners. To be fair, though, flashes are more useful than I give them credit. I wish pepperspray actually had a reason to be standard sec equipment.
Gasmask nerf, they only work for full face protection when internals are on, and so become stronger in that regard that you inhale only slightly less gas at once if you cover your face with a inactive gasmask or a bandana, sechailer etc.
Sligneris wrote:Give player ash drakes the ability to switch to small sprites on their end, much like the alien queen can.
Since ash drake blood can already transform you into a specific appearance of a red ash lizard, we can use that ash lizard sprite to represent the ash drake in 1x1 scale.
I actually coded the queen thing and was thinking about doing the drake thing but didn't wanna fuck with sprites, if you can post a .dmi I'll hook you up
if(1)
user << "<span class='danger'>Your appearence morphs to that of a very small humanoid ash dragon! You get to look like a freak without the cool abilities.</span>"
H.dna.features = list("mcolor" = "A02720", "tail_lizard" = "Dark Tiger", "tail_human" = "None", "snout" = "Sharp", "horns" = "Curled", "ears" = "None", "wings" = "None", "frills" = "None", "spines" = "Long", "body_markings" = "Dark Tiger Body", "legs" = "Digitigrade Legs")
H.eye_color = "fee5a3"
H.set_species(/datum/species/lizard)
Here's the code used for the lizard appearance, I might try getting the sprites in-game.
It would appear that I'm a high RP weeb who hates roleplay and anime.
Boomerang: improvised throwing weapon made from metal. Deals 10 brute damage on hit and then flies back to where it was thrown from. Activate throwing again if you want to catch it otherwise it'll just hit you and hurt you as well.
Traitors can get a special one that's razor sharp and does 40 brute damage. It can also severe limbs and being a sharp object, has a chance to embed. Like the normal boomerang it can be caught after being thrown but make sure you don't stupidly run into its return path with throw intent off and accidentally decapitate yourself like a fucking idiot.
AI core display preferences would be nice to have in character setup.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
Add a verb that shows a list of available ghost roles. We already have notices for new lavaland eggs/shells but these notices disappear rather fast and don't help anyone who died after the notice has come and gone. Would be nice if available ghost roles could just be viewed as a list. Or at least, have a verb that shows a list of available/unclaimed ghost roles or ghost role spawning areas. Its not exactly entertaining or worth the annoyance to have to scan all of lavaland for whichever mob spawning area was created this time.
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote:
> That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
for the love of all that is holy let drones throw shit again
getting stuck in space because you bumped into a girder that you were pushing and that stopped you despite going in exactly the same direction as you is grade a bullshit
Positronic brains indeed aren't. The orbit list contains only stuff that starts on the map as a ghost role plus golem shells, since they're a variation of those.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
I'd like it if swarmer shells, posibrains, golem runes and everything like that had a place on the orbit list. It's annoying to have to manually scrape the station for the one swarmer shell in the backend of maint somewhere or the posibrain under 33 different and separate objects
Anonmare wrote:I'd like it if swarmer shells, posibrains, golem runes and everything like that had a place on the orbit list. It's annoying to have to manually scrape the station for the one swarmer shell in the backend of maint somewhere or the posibrain under 33 different and separate objects
Just press a numerical key and it'll take it to them, same as camera stations. If you clean up the orbit list, dividing up the camera lists into groups would also be helpful.
Sledgehammer for the execution chamber. Makes for a terrible melee weapon because it requires a windup before you can swing it and if you miss it staggers you, leaving you stuck in place for a second but great for fulfilling your DF dreams of being a hammerer. Using it on someone buckled to a bed will pulp their head and a blow to the head while they're cuffed to a chair will send their head flying across the room.
Jacough wrote:Sledgehammer for the execution chamber. Makes for a terrible melee weapon because it requires a windup before you can swing it and if you miss it staggers you, leaving you stuck in place for a second but great for fulfilling your DF dreams of being a hammerer. Using it on someone buckled to a bed will pulp their head and a blow to the head while they're cuffed to a chair will send their head flying across the room.
Speaking of decapitation, have it so that if someone managed to get decapitated while standing their corpse remains upright and walks around aimlessly like a simple mob for a couple of seconds before it collapses for a bit of additional horror. If someone gets decapitated while knocked down but still alive have their body jitter to give the impression of it writhing and spasming for a few seconds.
No but the idea of walking through maint only to hear the loud BZZZ BZZZZ BZZZ of someone with a dual esword and then seeing a headless corpse come out of nowhere and stumble into you sounds creepy as hell which is perfect. More spooky shit's always good
Magical Flute for wizards that makes them play a melody that summons golems to fight for them. They can not move while playing, and the golems break down if they stop playing. To balance being stuck in one position, they can cast blink or get an extra passive 50℅ dodge while playing the flute.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote:
that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
Combat use for alcohol:
Once you each a certain threshold with alcohol, it sort of has a numbing effect. You'll take reduced damage and won't be affected by damage slow down as much. The catch is that as it works its way out of your system, you'll start taking back all the damage that it initially blocked as the numbing effect wears off.
On top of that, reaching this threshold affects your punches as well. You hit much harder, dealing more damage with a higher chance of knocking them down but at the cost of missing more often due to your swings being slow and awkward.
You mean after you break it trying to escape right
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote:
that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
Give them an emergency internals trolley that's just a canister with a bunch of masks attached so the prisoners all have to crowd around it to breathe and fight each other for the limited number of masks
Screemonster wrote:Give them an emergency internals trolley that's just a canister with a bunch of masks attached so the prisoners all have to crowd around it to breathe and fight each other for the limited number of masks
Screemonster wrote:Give them an emergency internals trolley that's just a canister with a bunch of masks attached so the prisoners all have to crowd around it to breathe and fight each other for the limited number of masks
They'd abuse it to ride it out of there using the soda maker's hacked coffee option, you can't (or you'd need to put it static on the floor somewhere so 10 prisoners fight for 3 squares of breathable space attached to IV air masks)