D&B wrote:~
Wow. Hostile. I didn't expect that.
Okay, here's this - now that flashes have been buffed, the existing problem of the CMO being the litmus test for rev rounds will become even worse. I've observed it myself, from inside and outside, countless times - the first time I realise that there's a revolution on, I'm often already seeing the CMO get beaten to death moments into the round, and that cannot be fun for whoever landed that role.
There are no comparable role & gamemode combinations for this elsewhere. Does the RD get dunked that quickly? No, because their department is relatively secure - it can happen if the headrev spawns inside science, yes, but if they're outside they usually have bigger fish to fry in terms of recruiting (and getting at the easy-to-reach head in the easy-to-breach department), so they can survive for a little while. Do cultists swarm the chaplain? No, because it's a stealthy gamemode where conversion is slow and a mildly significant presence is needed before they start taking on targets. Do captains get jumped by nukesquads? Yeah... at least ten or fifteen minutes into the round, at the very least. And they have a gun.
Giving it to the CMO doesn't nerf the revs so much as let the CMO survive their flashes, which any rev will work around almost immediately anyway. The CMO could get SOMETHING to give him a little more passive survivability, and an ERT doesn't need to have their helmet up. I've seen the criticisms fielded, and I am under the impression that they're paper thin.
Again, I can look at security and see superfluous features sliding because someone wanted them. But I suggest and create something simple for medbay, something that I've wanted for some time, try to get some opinions from the playerbase, and some people shit not just one brick, but an entire oubliette. I remember similar freakouts for handheld crew monitors, defibs, the CMO's lone hardsuit, and
Winter Coats.
I want to hear from the people on the forums who play the game (especially since it occured to me that many players aren't on Github, seeing these pulls). Maybe you don't, but that's fine.
Cheridan wrote:~
Now, y'see, D&B? Actual valid point.
Yes, I want the item added to the game proper. I'm quite attached to it, as you might have gathered; I found the original image where I sprited them the first time, and it was from 2012. I figured that starting by just adding them to the code and having the option for mapmakers to add them later would stop World War III, but it didn't seem to work.
Is there something that you could suggest for a minor feature addition like this to make it more palatable?