Oh my God, this is retarded. This game doesn't even have any single developer or development team behind it. Due to its nature we can decide what we want from it. We can change it however we want. Nobody gives a fuck or shouldn't give a fuck what kind of game this was five years ago, it's just not important and should have no influence whatsoever on new changes.
This is just dumb. According to what you just said, concepts like beta-testing and simple improvement should not apply to an open-source game with multiples branches/servers/whatever.
This forum section is called "feedback", to actually be able to give feedback without being told to fuck off.
Guess what, that's exactly what's happening right now. The fact that this topic is 6 pages long make a point by itself on how controversial this decision is.
Your opinion is just a fucking opinion, stop presenting it like it's the only truth.
Then, stop objectivizing your own notion of "balance" and "fun".
If you reason like that, then yeah, why not nerfing anything that doesn't have an immediate counter. Here's a short list:
Nerf bombs, to make them explode in slow motion and give you the ability to escape the blast.
Nerf the ebow, putting on an attack message, a louder noise and reducing it's stun time to one second, to give you the ability to get up and retaliate immediately.
Nerf EI NATH, give it a charging time of one second to let the guy escape. After all, it's insta-gib. Not fun, etc.
And so on...
I know what the game was, i know how brutal those recent changes are compared to a status quo that lasted for years, where the main mechanics of the game remained stable and the coding team was actually slowly adding and improving instead of brutally nerfing everything.
If you play since last week, it means my standpoint weight more on the balance. Not because "hurr durr i wez her befor" but, because i can pinpoint any brutal changes if some dumb coder happen to decide to transform this game into pony fucking station or "The Sims: Space Edition, No risk shift Addon"
It's like a kid playing games since 2012, saying to another on the gaming scene since 1990 that he has no problems with shelling out 20 € for a crappy DLC because it was always like that.
The guy playing since the Atari can say "Fuck you" to the gaming industry going the wrong way, when the PS3 noob has absolutely no idea what's going on because he lack the retrospect.
SS13 is not always fair. Maybe never fair. You can die brutally, unexpectedly, without you being able to do anything. If you don't accept that, the sleepy pen is on the first spot of a very very long list of things you'd want to nerf.