Bottom post of the previous page:
Ash Walkers feeding chickens to the tendil rewards them with tendril tendiesITT: We make shitty suggestions and come up with poor ideas.
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
THE GODS HAVE PUNISHED YOUR UNWORTHY OFFERINGletshavecake wrote:Ash Walkers feeding chickens to the tendil rewards them with tendril tendies
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: ITT: We make shitty suggestions and come up with poor id
I tried to code this once, but gutlunches having the ability to eat offered plants for milk, and drop the seeds as to create renewable soil plots as a alternative/suppliment to gibs and keeping extra gutlunches outside or in other places.
Spoiler:
-
- Joined: Fri Apr 18, 2014 2:24 pm
- Byond Username: Jacough
Re: ITT: We make shitty suggestions and come up with poor id
Give miners a trebuchet for launching gibtonite. Loading people or small animals on it is not recommended as the results can be... messy
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: ITT: We make shitty suggestions and come up with poor id
A hostile take over event that is a mix between nukes and malf. A syndicate AI is deployed with a special shuttle must attempt to hack and take over station systems one by one. SyndAI vs Station AI with the latter not being immediately aware of the former but the former can cause 'accidents' that point to the station AI being rogue. If Station AI becomes aware of SyndAI it can attempt to make a virus to upload that will kill the SyndAI.
SyndAI gets borgs and a cyborg maker that functions like a cloner for dead bodies but instead spits out a new syndicate borg slaved to SyndAI, SyndAI's can also attempt to corrupt station borgs to bring them to it's own side. Crew wins if SyndAI dies, either by their station AI uploading the virus after a timed event or by finding and boarding its shuttle to destroy it in the event they got cucked into emping their own AI to death.
SyndAI gets borgs and a cyborg maker that functions like a cloner for dead bodies but instead spits out a new syndicate borg slaved to SyndAI, SyndAI's can also attempt to corrupt station borgs to bring them to it's own side. Crew wins if SyndAI dies, either by their station AI uploading the virus after a timed event or by finding and boarding its shuttle to destroy it in the event they got cucked into emping their own AI to death.
Law 0: Secborg din do nuffin.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
Make a shuttle with wooden walls and gardening tools so the captain can literally put the crew in the shed
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: ITT: We make shitty suggestions and come up with poor id
Add antimony to the poison kit.
Sure, the stuff is toxic in and of itself, but the real fun comes when you put it in a chem dispenser.
Stibine, for instance, which is both extremely flammable and highly toxic.
Antimony trisulfide, glorified flash powder that can also kill you dead.
Also try fluoroantimonic acid, which should probably work like old polyacid.
And who could forget algarot, an emetic. Is to say, it makes you throw up.
Sure, the stuff is toxic in and of itself, but the real fun comes when you put it in a chem dispenser.
Stibine, for instance, which is both extremely flammable and highly toxic.
Antimony trisulfide, glorified flash powder that can also kill you dead.
Also try fluoroantimonic acid, which should probably work like old polyacid.
And who could forget algarot, an emetic. Is to say, it makes you throw up.
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
Re: ITT: We make shitty suggestions and come up with poor id
Let people be able to eat the payload of a syndicate bomb.
Doing this initiates a 100 sec countdown where the person must be operated to get the core out or they explode in the bomb radius and fill everything with gore and blood.
Doing this initiates a 100 sec countdown where the person must be operated to get the core out or they explode in the bomb radius and fill everything with gore and blood.
Spoiler:
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: ITT: We make shitty suggestions and come up with poor id
wrong thread i might do this actually kekD&B wrote:Let people be able to eat the payload of a syndicate bomb.
Doing this initiates a 100 sec countdown where the person must be operated to get the core out or they explode in the bomb radius and fill everything with gore and blood.
Local catgirl scratching post - Shezza


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
APCs and SMEs units should be able to be rigged to blow with the size of the explosion being dependant on the amount of power they have (So for example, a fully charged regular power cell blows with the same amount of force as an explosive implant while a fully charged bluespace APC could explode with double the force of a syndi minibomb). Plasma injections sort of do this but they require you to disable the APC in a fairly lengthy and obvious manner, plus it detonates as soon as it gets powered which makes it less-than-effective as a tool of assassination.
A bluespace SMES with a fully charged powercell would explode with an equal amount of force as a syndibomb.
Rigging ought to be accomplishable with non-traitor items, maybe by attaching a signaller to an IED, unscrewing the APC panel and sticking it in and leaving an examine text about the APC cover looking off for anyone who examines it.
Continuing this, an AI with hacking software could remotely upgrade machines to improve them individually. Using it on a regular machine like a sleeper, cloner, recycler, APC would give it Hyper level tech. Using it on a camera would fully upgrade it, like upgraded cams does already, and give it motion detecting. Using it on an airlock gives it max sec level hacking protection. Cyborgs would get a super-cap battery (unless they have a cell already), a self-repair module and an illegal equipment module
I figure the game could use more methods for sabotage in my opinion.
A bluespace SMES with a fully charged powercell would explode with an equal amount of force as a syndibomb.
Rigging ought to be accomplishable with non-traitor items, maybe by attaching a signaller to an IED, unscrewing the APC panel and sticking it in and leaving an examine text about the APC cover looking off for anyone who examines it.
Continuing this, an AI with hacking software could remotely upgrade machines to improve them individually. Using it on a regular machine like a sleeper, cloner, recycler, APC would give it Hyper level tech. Using it on a camera would fully upgrade it, like upgraded cams does already, and give it motion detecting. Using it on an airlock gives it max sec level hacking protection. Cyborgs would get a super-cap battery (unless they have a cell already), a self-repair module and an illegal equipment module
I figure the game could use more methods for sabotage in my opinion.
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
Add a counterpart to the Owl Hardsuit, the Griffon Symbiote, a wearable suit controlled by a ghost player that comes with all the more overt and flashy ling abilities
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: ITT: We make shitty suggestions and come up with poor id
Make the space worthy griffon and owl space suits fully functioning flightpacks and require plastinium & two flashes on top of a owl/griffin costume & regular flight pack to construct via crafting.
With rich resources, anybody with hard graft can be a hero
With rich resources, anybody with hard graft can be a hero
Spoiler:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
The CE should have a power control console in his office and on the bridge that lets them remotely control APCs on the same powernet as it. Maybe give it a "Reboot all APCs" buttons to get a pseudo powersink effect for a few minutes (Rebooted APCs have the same status as the powernet malfunction event).
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
I was inspired by playing Tyranny recently, and I realized SS13 isn't Inclusive or Progressive enough
Someone should find and replace every instance of "they" in the code with "he or she" just so people are extra clear that we don't exclude women
Someone should find and replace every instance of "they" in the code with "he or she" just so people are extra clear that we don't exclude women
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
Add phazon modules for borgs.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: ITT: We make shitty suggestions and come up with poor id
Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: ITT: We make shitty suggestions and come up with poor id
"Downside"Gun Hog wrote:"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: ITT: We make shitty suggestions and come up with poor id
"Bad Suggestion"Armhulen wrote:"Downside"Gun Hog wrote:"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
Local catgirl scratching post - Shezza


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
I didn't suggest that, remove your memes from my suggestionkevinz000 wrote:"Bad Suggestion"Armhulen wrote:"Downside"Gun Hog wrote:"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite server
Anonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: ITT: We make shitty suggestions and come up with poor id
"self-quoting"Anonmare wrote:I didn't suggest that, remove your memes from my suggestionkevinz000 wrote:"Bad Suggestion"Armhulen wrote:"Downside"Gun Hog wrote:"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite serverAnonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
Dumb Lizard quoter.DemonFiren wrote:"self-quoting"Anonmare wrote:I didn't suggest that, remove your memes from my suggestionkevinz000 wrote:"Bad Suggestion"Armhulen wrote:"Downside"Gun Hog wrote:"Risk"Alipheese wrote:Anonmare wrote:Make teleporting on an uncalibrated teleport have a risk of teleporting you to the opposite serverAnonmare wrote:Make teleporting bread loaves on an uncalibrated teleport have a high risk of converting it into a hostile mob.
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
Make the ash walker tendril a special necropolis blob core, that can make blob floors and doors, and speak to the ash walkers telepathically
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
- Byond Username: Grazyn
Re: ITT: We make shitty suggestions and come up with poor id
Advent calendar. Spawn in HoP office and is tied to the current server date. You can open the corresponding window and retrieve the chocolate candy inside. On examine it shows how many windows are already open (how many days have passed) and how many are left 'til christmas
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: ITT: We make shitty suggestions and come up with poor id
Not a bad idea actually, especially if it was accessed and powered by ash-walkers interacting with it, remote control blob-HOG hybrid.letshavecake wrote:Make the ash walker tendril a special necropolis blob core, that can make blob floors and doors, and speak to the ash walkers telepathically
Spoiler:
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: ITT: We make shitty suggestions and come up with poor id
If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.
- Arianya
- In-Game Game Master
- Joined: Tue Nov 08, 2016 10:27 am
- Byond Username: Arianya
Re: ITT: We make shitty suggestions and come up with poor id
Taking the thread title a little literally there.Alipheese wrote:If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.
Frequently playing as Aria Bollet on Bagil & Scary Terry
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: ITT: We make shitty suggestions and come up with poor id
What a shitty suggestionAlipheese wrote:If you're overweight, you can go to the toliet and take a shit. Like duke nuke em you can pick It up and use it as a brown crayon thats much harder to clean and a way of giving people toxin damage if hit in the face or fed.


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- Joined: Wed Jun 10, 2015 9:43 am
- Byond Username: OneSevenOne
Re: ITT: We make shitty suggestions and come up with poor id
Red Alerting the shuttle should give it a big chance at landing slightly off course with a small chance of being very off course.
Small being 1 to 12 tiles in a different place and very off course being 20 to 40.
Small being 1 to 12 tiles in a different place and very off course being 20 to 40.
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
Add a cult magazine filled with all the hot new info on cults to lavaland loot drops
Using this magazine causes one of those complimentary demo disks to fall out of the pages
If the disk is brought to R&D, it unlocks one random cult armor/weapon/gadget for mass production
If the disk is brought to an autolathe, it can convert materials into either cult metal or brass
If the disk is brought to the library computer, it will be allowed to connect to a secret external archive of several cult spellbooks, and will print exactly one of them before the free trial period ends
Cult modes have all this cool stuff that's only seen in maybe 1/20 rounds
Using this magazine causes one of those complimentary demo disks to fall out of the pages
If the disk is brought to R&D, it unlocks one random cult armor/weapon/gadget for mass production
If the disk is brought to an autolathe, it can convert materials into either cult metal or brass
If the disk is brought to the library computer, it will be allowed to connect to a secret external archive of several cult spellbooks, and will print exactly one of them before the free trial period ends
Cult modes have all this cool stuff that's only seen in maybe 1/20 rounds
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: ITT: We make shitty suggestions and come up with poor id
hyperspace bubbles don't show up on red alertOne Seven One wrote:Red Alerting the shuttle should give it a big chance at landing slightly off course with a small chance of being very off course.
Small being 1 to 12 tiles in a different place and very off course being 20 to 40.
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
That makes it even betterArmhulen wrote: hyperspace bubbles don't show up on red alert
One second you're minding your own business in the middle of the station, the next you get meme roided
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
give hulks a rage meter that ticks up any time they take damage (even damage they ignore like stuns) and slowly ticks down while they're at 100% health, granting more damage to your punches but also making you occasionally behave like a hostilemob and slap the shit out of the nearest smashable thing/person whether you want to do so or not
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: ITT: We make shitty suggestions and come up with poor id
I like.Screemonster wrote:give hulks a rage meter that ticks up any time they take damage (even damage they ignore like stuns) and slowly ticks down while they're at 100% health, granting more damage to your punches but also making you occasionally behave like a hostilemob and slap the shit out of the nearest smashable thing/person whether you want to do so or not
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
Re: ITT: We make shitty suggestions and come up with poor id
Add roses and a rose mutation that creates a white rose.
When used with harm intent on someone, the rose sticks to their heart and starts sucking the blood of the person attacked, thus killing them. When the person dies a red crimson rose is dropped that can be used in someone else to transfer all the sucked blood.
When used with harm intent on someone, the rose sticks to their heart and starts sucking the blood of the person attacked, thus killing them. When the person dies a red crimson rose is dropped that can be used in someone else to transfer all the sucked blood.
Spoiler:
- 1g88a
- Joined: Mon Oct 26, 2015 6:19 pm
- Byond Username: Ig88A
Re: ITT: We make shitty suggestions and come up with poor id
Necromancers as sort of a one-man-cult (side?) antagonist. Skeletal lich (could probably try to hide its skull to walk around in public, voice would still be a giveaway) that produces ever-more powerful skeleton warriors. Voodoo/Nurgle-esque lizard priest (Would probably have unnatural colors/features but could pass if covered up well) that makes various zombies and spreads diseases. Space Tzimisce Vampire (least stealthy due to its alien appearance) that uses dismembered parts to create a variety of monsters to collect/spill blood.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
I think I've said this before, but a lich/necromancer cult could work well as a lavaland spawn during extended rounds1g88a wrote:Necromancers as sort of a one-man-cult (side?) antagonist. Skeletal lich (could probably try to hide its skull to walk around in public, voice would still be a giveaway) that produces ever-more powerful skeleton warriors. Voodoo/Nurgle-esque lizard priest (Would probably have unnatural colors/features but could pass if covered up well) that makes various zombies and spreads diseases. Space Tzimisce Vampire (least stealthy due to its alien appearance) that uses dismembered parts to create a variety of monsters to collect/spill blood.
A lich spawns, then pumps out skellies and such, builds up a sweet lich tower or something, and occasionally raids the station and surrounding civilizations
Could have objectives to get a certain number of undead minions, or to get them to escape on the shuttle instead of the station crew
- JJRcop
- Joined: Wed Apr 23, 2014 1:52 am
- Byond Username: JJRcop
- Github Username: JJRcop
Re: ITT: We make shitty suggestions and come up with poor id
Make the syndicate base a permanent addition to z2 and change the lavaland ruin into an abandoned teleporter they forgot to deauthorize.
I lurk quite often...
- Mono
- Joined: Fri May 09, 2014 9:55 pm
- Byond Username: Mon0
Re: ITT: We make shitty suggestions and come up with poor id
Has anyone thought to make a botany borg module?
Spoiler:
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: ITT: We make shitty suggestions and come up with poor id
This is one of the most ancient cyborg suggestions ever.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: ITT: We make shitty suggestions and come up with poor id
Make crayons out of charcoal & yolk (as a polymer) for random colors (until i can think of something better like adding lime juice = green crayons etc).
Spoiler:
- letshavecake
- Joined: Wed Nov 02, 2016 11:43 am
- Byond Username: Letshavecake
Re: ITT: We make shitty suggestions and come up with poor id
Give mechs with beacons the ability to automatically ventcrawl to you from a charging pad when contacted via PDA or special implant
- Kel-the-Oblivious
- Joined: Mon Nov 23, 2015 7:32 pm
- Byond Username: Kel the Oblivious
Re: ITT: We make shitty suggestions and come up with poor id
Rather than vent crawl to you, have it be a teleportation beacon, and the item that summons it is in the form of a wrist watch.
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
Super Aggro Crag wrote:Kel is a genuine Cool Oldfag
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
I really wish I knew what show you are referencing...Put an AI in your mech and it will come to you whenver you like! Although, mech summoning via walking to you IS something I could viably code.Kel-the-Oblivious wrote:Rather than vent crawl to you, have it be a teleportation beacon, and the item that summons it is in the form of a wrist watch.
As for my own idea: A new hacking tool for Syndies as an alternate to the emag to toss in some Watch_Dogs 2 memes: Wirelessly hijack certain machines for useful/dangerous/funny effects! Pair it with a camera bug to use it through cameras (within your wireless range, just like Watch_Dogs 2) or through an RC toy/mobile pAI! Most hacks will have a visible and obvious tell, and hacked mechs/mobs have warning shown in the diagnostic HUD. Antagonist AIs (Traitor, Steampunk) have this as a Malf module as well.
- Hack airlocks to open/close them with the emag animation.
- Disable safeties on bots (Same as Emagging, but can be reversed by silicons).




- Hack a MULE to make it drive at high speed in one direction, running over anyone unfortunate enough to be caught in its path.

- Hack APCs to blow the lights or crash it (the APC can be rebooted via its interface) to cut power in an area.
- Hack an SMES to crash every APC wired to it for a station-wide blackout! (You cannot hack the same SMES more than once)
- Hack Tcomms to garble radio messages for a while.
- Hack borgs to flash or randomize their movement.
- Hacking the AI directly blinds it for a while and gives it a random ion law

- Hack a shuttle to randomize the launch timer, and possibly crash or land off-course.
- Hacking mechs will cause them to rampage and smash things, including walls!


- Hack any console to make it shock the user. Good for setting up an ambush!


- Hack Science fabricators to make them build a random, incorrect item when someone attempts to use it.

- Hacking Cargo's ordering machine makes it order incorrect crates!
Sorry, I have been enjoying Watch_Dogs 2!
- 1g88a
- Joined: Mon Oct 26, 2015 6:19 pm
- Byond Username: Ig88A
Re: ITT: We make shitty suggestions and come up with poor id
Shotglass+Laser Rifle=Laser Scattergun
e: Let Traitor No-slips be able to store knives like boots.
e: Let Traitor No-slips be able to store knives like boots.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
They already can since I coded them to be that way, unless somebody removed them1g88a wrote:e: Let Traitor No-slips be able to store knives like boots.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- 1g88a
- Joined: Mon Oct 26, 2015 6:19 pm
- Byond Username: Ig88A
Re: ITT: We make shitty suggestions and come up with poor id
Cool, I didn't try it or anything it just wasn't clear on the ever-outdated wiki.PKPenguin321 wrote:They already can since I coded them to be that way, unless somebody removed them1g88a wrote:e: Let Traitor No-slips be able to store knives like boots.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
[youtube]0dmhyWvhjDI[/youtube]
this is ADVANCED ungabunga
this is ADVANCED ungabunga
- Danowar
- Joined: Wed May 27, 2015 7:04 pm
- Byond Username: Danowar
- Location: WA
- Contact:
Re: ITT: We make shitty suggestions and come up with poor id
More spy pens!
- Prod Pen - Acts like a mini-stun prod. Only has a few charges.
- Hypo Pen - A concealed, refillable syringe. 5 units max. Comes empty.
- Pick Pen - A disposable e-mag. Disintegrates after one use. For when you're really in a pinch.
- Golden Gun - A gaudy, gold-plated pen. Use once to assemble it into a single-shot pistol. Capable of firing a variety of calibers, but it initially comes loaded with a .357.
- Pocket Protector Pen Pack - A discounted, nerdy accessory that comes with one of each pen. Fits neatly into most clothing articles, but boy does it make you look like a dork.
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: ITT: We make shitty suggestions and come up with poor id
Give autolathes a queue.
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