Gas chemistry & micro-hand-scrubber gas collectors.

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FantasticFwoosh
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Gas chemistry & micro-hand-scrubber gas collectors.

Post by FantasticFwoosh » #231930

First of all its important to draw the distinction between the three states of being, solid - liquid and gas, at current all of these states are represented very fully in plasma as to which it starts out as a solid ore, then is ground down into a gaseous liquid, and when expelled into contact with the air becomes a gas simple?

Currently you can revert liquid form plasma (which is condensed gas so to speak) into solid plasma in enough quantity using frost oil, however you cannot reclaim the plasma gas or any gas besides from sucking them up into a canister or expelling them in space.

Ok so what's the suggestion?

My suggestion is that much like how you mix potassium & water for a explosive mixture at heat, gases get the same rework of chemistry as anything else as to create new gas compounds, reclaim gases into solid/liquid matter states or make entirely new products and chemistry trees out of combinations of gases and have some compound reactions.

To do some really ADVANCED reactions, i propose a brand new machine which acts as a chem-master as well as a intermediary injector to mix gases and chemicals using regular beakers (as stablising agent or cryobeakers/blue space beakers would be required) put inside toxins by default. I have a WIP sprite here i've held onto for a while.

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This machine is two tiles long, and has a pipe port in its left hand side either to be hooked up directly to a canister secured onto a pad or otherwise fed via pipes.

Holy water & superheated plasma for example created virutually inside this machine, combines to make hellfire, inextinguishable napalm with a orange tinge, wheras freon gas can be heated slightly to become frost oil & works as a catalyst with water for making snow.

But wait, i work on chemistry and dont have a scrubber or any of that stuff!
  • Do not be alarmed, i have thought and prepared for this eventuality also, chemistry & toxins (not to mention the CMO) are to be supplied with handheld scrubbing devices that extract and bottle elements in the air straight into a sterilised vaccum essentially a 40-50 miniature limited edition cryobeaker, there is only 1 between departments. This buys enough time to apply sterilizing agent after dispelling some of the contents in the chem master before adding to other beakers.
> If you are fast you may be able to prevent plasma spilling out by catching it in its most condensed form in such a work space accident that the scrubbers can't handle.

> The CMO's hyporspray accepts gases directly, should they want to literally inject it into people choking to death instead of ephedrine, either that or directly inject BZ or whatever.

What a load of hot air

Indeed, most reactions with gas are managed with heat, so the specialist equipment of toxins (not to mention the virtually limitless places in maint where there are toxins outlets, not least to making your own lab) are vital using existing assets like normal chem heaters & industrial gas heaters.

Some products of gas chemistry include
> Fizzy drinks - The bartender gets a small carbon dioxide pump on his soft drink dispenser, some fizzy drinks REQUIRE carbon dioxide injected.
> Fireworks via combining black powder with compounds (and then crafting with paper)
> Huge variable bombs & New combination effects to chems
> Substitute some chems for gases all-together (replace the refrigerators in medbay for a small quanity of freon gas in with the active cryoxodone or pre-cool the cryoxodone that it cools the person it is within)
  • Reason for toxins to exist and use the test lab equipment rather than just blowing shit up 24/7 not to say that isn't fun and flesh out that area of the profession.
> Ability to harvest all the dirty refuse air and put it to use, such as a lucrative side product from a super-matter shard inside a cooling & extraction loop to turn it directly into bars of plasma.
  • In addition, away from the direct chemistry results, both the handheld (& a advanced version with better efficency and capacity at high plasma tech) scrubber and a brand new chrome gas plasma tank made out of plastinium are availible from R&D at high tech

Just a small collection of my thoughts, thank you for reading

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Remie Richards
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by Remie Richards » #231941

>three states of being

four states, four.
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FantasticFwoosh
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by FantasticFwoosh » #231943

Remie Richards wrote:>three states of being

four states, four.
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Ok while that may be true, i can't think of a lot of uses for "plasma" either than to make lightbulbs brighter when injected or to make plasma lamps, hence why its initially omitted on top of sharing a name we already have. Not to mention that would infringe on the plane of mass-spectomery which isn't part of this suggestion but interesting in itself (though generally a over the top scientific thing VGstation would do because they have a scientific method fetish)

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Screemonster
Joined: Sat Jul 26, 2014 7:23 pm
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by Screemonster » #231985

make latent heat and changes in state a thing in the actual atmo system

I want to build an actual functioning condensing heat-exchanger with atmo pipes
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FantasticFwoosh
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by FantasticFwoosh » #232222

Something else that occured to me today.

Blobs or SNPC blobs supplied via xenobio, that can be harvested for gases by toxins, as such to collect smoke samples and then replicate and apply them.

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Reece
Joined: Tue Dec 08, 2015 7:02 pm
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by Reece » #232313

Chlorine gas grenades when.
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FantasticFwoosh
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Re: Gas chemistry & micro-hand-scrubber gas collectors.

Post by FantasticFwoosh » #232328

Reece wrote:Chlorine gas grenades when.
Mix chlorine with smoke in a beaker but yes.

What you really want is zombifying pod gas during a non-blob (harvested via a maintained and controlled xenobio SNPC blob, a bit like positive kudzu) round to create a army of blobzombies out of your murderbone victims, and then have that zombifying pods be reversible into the romerol zombie chemical.

That or literally inject airbourne pathogens into a gas canister ontop of whatever the original effect.

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