Hopefully this guide will help you be the best nuke op you can be.The Better Guide To Nuke Ops:
Step One: TALK TO YOUR TEAM AND WORK TOGETHER.
Step Two: Repeat Step One Until The Station Has Exploded
Atlanta Ned's Guide To Nuke Ops
- Atlanta-Ned
- In-Game Game Master
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Atlanta Ned's Guide To Nuke Ops
I've seen a LOT of ops fluke out since all I do anymore is observe. To wit, I have produced a guide on how to not to fluke:
Last edited by Atlanta-Ned on Tue Oct 11, 2016 7:19 pm, edited 1 time in total.
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- Saegrimr
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Re: Atlanta Ned's Guide To Nuke Ops
Stpe 3 GET DAT UFKCIIN DIIIISKKKKK GET IT GET IT
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- DemonFiren
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Re: Atlanta Ned's Guide To Nuke Ops
Instructions unclear, ended up in library D&D session.
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Re: Atlanta Ned's Guide To Nuke Ops
But I've won more not talking to my team than actually talking to my team, your guide is bad!
- TechnoAlchemist
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Re: Atlanta Ned's Guide To Nuke Ops
more often than not 1 nukeop moving fast and smart can do better than a team communicating and working together
- Cobby
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Re: Atlanta Ned's Guide To Nuke Ops
- Setup Uplink system*. Donate your TCs before buying anything
- Distribute TCs*
- Buy items that will help your team, because the other ops aren't
- Follow your team members
This is foolproof guide and is what I use to win nukeops.
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Atlanta Ned's Guide To Nuke Ops
HOW TO BE GOOD SECURITY IN NUKE
STEP ONE: IGNORE SCREAMS OF NUKERS, SOUNDS OF GUNFIRE FILLING THE HALLS, BOMBS GOING OFF AND THE DUALESWORD OPERATIVE THAT JUST RAN BY YOU
STEP TWO: ARREST THE WANTED GREYSHIRT THAT HE JUST PASSED
STEP THREE: WIN THE VIDEOGAME YOU LEGENDARY OFFICER YOU
I'M ABOUT TO KILL MYSELF RIGHT NOW
STEP ONE: IGNORE SCREAMS OF NUKERS, SOUNDS OF GUNFIRE FILLING THE HALLS, BOMBS GOING OFF AND THE DUALESWORD OPERATIVE THAT JUST RAN BY YOU
STEP TWO: ARREST THE WANTED GREYSHIRT THAT HE JUST PASSED
STEP THREE: WIN THE VIDEOGAME YOU LEGENDARY OFFICER YOU
I'M ABOUT TO KILL MYSELF RIGHT NOW
Spoiler:
- Wyzack
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Re: Atlanta Ned's Guide To Nuke Ops
Solo ops are more effective but less fun. This is a game, we play it to have fun remember?
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- Anonmare
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Re: Atlanta Ned's Guide To Nuke Ops
Step 1: Don't fuck up
Step 2: Don't act dumb
Step 3: ????
Step 4: Fuck up and act dumb
Step 5: Redtext
Step 2: Don't act dumb
Step 3: ????
Step 4: Fuck up and act dumb
Step 5: Redtext
- John_Oxford
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Re: Atlanta Ned's Guide To Nuke Ops
>not declaring war all the time
they can't call the shuttle or stun you if you threw 45 minibombs into every department in existance
they can't call the shuttle or stun you if you threw 45 minibombs into every department in existance
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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Re: Atlanta Ned's Guide To Nuke Ops
Seriously though there's only one step to winning as op
Step one: Get good
If you can handle step one you've already won. Last time it was war ops I 5v1'd the bridge as it swarmed with all the best geared most robust people on the station and dusted them all easy. One robust op > 5 of the crew's best. Before that I've won every nuke round practically solo, just running in, getting dat fukken disk and running out is a very effective strategy.
Step one: Get good
If you can handle step one you've already won. Last time it was war ops I 5v1'd the bridge as it swarmed with all the best geared most robust people on the station and dusted them all easy. One robust op > 5 of the crew's best. Before that I've won every nuke round practically solo, just running in, getting dat fukken disk and running out is a very effective strategy.
Spoiler:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Atlanta Ned's Guide To Nuke Ops
Step 1: Declare war
Step 2: Buy as many carp plushies as humanly possible
Step 3: Buy a few sentient potions to make carp commanders
Step 4: Praise Carp-Sie
Step 2: Buy as many carp plushies as humanly possible
Step 3: Buy a few sentient potions to make carp commanders
Step 4: Praise Carp-Sie
- Isane
- Joined: Fri Apr 18, 2014 10:40 pm
- Byond Username: Isane
Re: Atlanta Ned's Guide To Nuke Ops
1. Get all the ops but one into a personal locker
2. One stealth op drags it to the Captain after gift wrapping it
3. Say you have a present for him, open it up.
I'm so amazed this plan actually worked for us.
2. One stealth op drags it to the Captain after gift wrapping it
3. Say you have a present for him, open it up.
I'm so amazed this plan actually worked for us.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
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Re: Atlanta Ned's Guide To Nuke Ops
1. Don't fucking leeroy
- MrEousTranger
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Re: Atlanta Ned's Guide To Nuke Ops
1: Git 4 nuke ops , Possibly more if you want to trade TC's for backup
2: Split into 2 teams 1 Assault, 1 stealth
3: Tell stealth to wear backwards orange hats
4: Tell Assault to wait 3 mins before assaulting
5: Stealth wears the hats
6: Assault team attacks
7: Assault starts fucking up station
8: Stealth locates disk/disk holder
9: Takes disk/Kills holder then takes disk
10: Stealth escape and possibly fend off the anyone who has pin pointer
11: Assault dies glorious death
12: Station thinks they won
13: Git Nuked
14: Greentext
2: Split into 2 teams 1 Assault, 1 stealth
3: Tell stealth to wear backwards orange hats
4: Tell Assault to wait 3 mins before assaulting
5: Stealth wears the hats
6: Assault team attacks
7: Assault starts fucking up station
8: Stealth locates disk/disk holder
9: Takes disk/Kills holder then takes disk
10: Stealth escape and possibly fend off the anyone who has pin pointer
11: Assault dies glorious death
12: Station thinks they won
13: Git Nuked
14: Greentext
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Atlanta Ned's Guide To Nuke Ops
I'll never forget once where I caught a disguise nop by recognizing someone out of uniform. The detective had thrown on the chappy's DEUS VULT gear because it was "better than his gear", and I later saw the "detective" in normal uniform and a gas mask.
Moral of the story: Pick a good disguise.
Moral of the story: Pick a good disguise.
Spoiler:
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