Bottom post of the previous page:
Capsaicin oil from peppers and nova flowers does nothing when sprayed at people. It ought to be the same as the "condensed capsaicin" in pepper sprays.Minor Suggestions
- Rolan7
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- ChangelingRain
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Re: Minor Suggestions
Capsaicin oil and condensed capsaicin are different things! If you want condensed capsaicin, you have to condense capsaicin oil with chemistry stuff.
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
earth-clawing illuminati trans girl
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Re: Minor Suggestions
Sure, if you want to bother proposing a formula to condense it. Which would be kinda strange to figure out how adding different chemicals just condenses the oil, and there's no currently existing machine that would make sense to be used for the job.Anonus wrote:Capsaicin oil and condensed capsaicin are different things! If you want condensed capsaicin, you have to condense capsaicin oil with chemistry stuff.
Spoiler:
- ChangelingRain
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- Github Username: ChangelingRain
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Re: Minor Suggestions
There already is a formula to condense it, 1 capsiacin oil, 5 ethanol for 5 condensed capsiacin.
Which, admittedly, isn't condensing, it's diluting, but >SS13 chemistry
Which, admittedly, isn't condensing, it's diluting, but >SS13 chemistry
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
earth-clawing illuminati trans girl
- Rolan7
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Re: Minor Suggestions
That's kinda dumb yeah, but alright.
However it's only working with pure ethanol, not the alcoholic drinks (which are children of the /ethanol/ type, now). /ethanol/ drinks ought to count for the reaction, so maybe I'll fix that. Then botany can cooperate with the bartender or chef to make it, eventually. (Kitchen can brew various boozes with universal enzyme).
However it's only working with pure ethanol, not the alcoholic drinks (which are children of the /ethanol/ type, now). /ethanol/ drinks ought to count for the reaction, so maybe I'll fix that. Then botany can cooperate with the bartender or chef to make it, eventually. (Kitchen can brew various boozes with universal enzyme).
The EMPEROR OF MANKIND wants YOU to squash bugs. They are symptoms of CHAOS.
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Re: Minor Suggestions
Incredible viruses made by the virologist should be researchable and give loads of different R&D levels. Same with mutations genetics finds.
- Terminutter
- Joined: Tue Jun 24, 2014 4:25 pm
Re: Minor Suggestions
Stop the RCD from being a steaming pile of shit. It's 100% useless unless you want a tile to space.
1) 30 mass capacity is shit. You can construct a grand total of 6 walls or so, or deconstruct 6 things. Whoop-tee-fucking-do. Increase this to 120 at least. Maybe have a super RCD that holds 300 or so, make that the tator objective and also give one to the CE. (even though item objectives are terrible) Or add even better ones as R&D items. Hell, with a high enough bluespace, electric and construction make a super RCD that stores 500 mass.
2) Make mass cartridges fit in boxes, make them fill 30 mass each at least.
3) Provide engineers with a full RCD and 2 spare cartridges each in engineering lockers. Want to know why so few people fix breaches? It takes forever and shuttle call anyway. That's why. Making it faster makes it more likely they'll do it.
4) Stop mass cartridges from being prohibitively expensive. They require a huge amount of metal and glass for what they are, so there's no point using them ever atm, especially since RCD is basically an instant lynch item.
Worried about engineers drilling holes in the floor? It's basically the only way to do it without bombing or welder bombing, so tough. Or remove it from the standard RCDs because no fun allowed and keep it on the EVA RCD.
1) 30 mass capacity is shit. You can construct a grand total of 6 walls or so, or deconstruct 6 things. Whoop-tee-fucking-do. Increase this to 120 at least. Maybe have a super RCD that holds 300 or so, make that the tator objective and also give one to the CE. (even though item objectives are terrible) Or add even better ones as R&D items. Hell, with a high enough bluespace, electric and construction make a super RCD that stores 500 mass.
2) Make mass cartridges fit in boxes, make them fill 30 mass each at least.
3) Provide engineers with a full RCD and 2 spare cartridges each in engineering lockers. Want to know why so few people fix breaches? It takes forever and shuttle call anyway. That's why. Making it faster makes it more likely they'll do it.
4) Stop mass cartridges from being prohibitively expensive. They require a huge amount of metal and glass for what they are, so there's no point using them ever atm, especially since RCD is basically an instant lynch item.
Worried about engineers drilling holes in the floor? It's basically the only way to do it without bombing or welder bombing, so tough. Or remove it from the standard RCDs because no fun allowed and keep it on the EVA RCD.
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- Joined: Fri Apr 18, 2014 6:40 pm
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Re: Minor Suggestions
Rods in one hand. Floor tiles in other.Terminutter wrote:Want to know why so few people fix breaches? It takes forever
Click, X, Click, X, Click, X, Click, Move, repeat
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Minor Suggestions
Could the vent system be improved?
It's a nightmare to change vents because the window refreshes and sends you back to the top with every change, making the task tedious and take far far more time than it needs to. This makes it pretty painful for atmosians and plasmafiring AIs.
It's a nightmare to change vents because the window refreshes and sends you back to the top with every change, making the task tedious and take far far more time than it needs to. This makes it pretty painful for atmosians and plasmafiring AIs.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
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- Joined: Mon Jun 16, 2014 2:46 pm
- Byond Username: SingularByte
Re: Minor Suggestions
Make antimov laws red instead of black. They look so similar to asimov laws that it can take a while for the silicons to notice them.
- Reimoo
- Joined: Wed Apr 23, 2014 2:58 pm
- Byond Username: Reimoo
Re: Minor Suggestions
Remove the ability to talk in space without a hardsuit helmet on because it's a vacuum.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Minor Suggestions
If its a large breach you can even set 9 rods in 9 clicks and then 9 tiles on top. Full 3x3 breach covered in 10 second.Lo6a4evskiy wrote:Rods in one hand. Floor tiles in other.Terminutter wrote:Want to know why so few people fix breaches? It takes forever
Click, X, Click, X, Click, X, Click, Move, repeat
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- Joined: Sun Apr 20, 2014 6:31 pm
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Re: Minor Suggestions
considering all stuns were reduced and the AI pretty much has no way to fight back against rogue/syndicate cyborgs could a mode be added to the AI turrets that turns them "indiscriminate" and causes them to fire on cyborgs as well?
I mean its a bit silly a character who literally cannot move can be killed by emagging even a single cyborg
I mean its a bit silly a character who literally cannot move can be killed by emagging even a single cyborg
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- Joined: Tue Apr 22, 2014 5:06 pm
Re: Minor Suggestions
You can break pens by using a screwdriver on it, and using it again on it would fix it.
- Kelenius
- Joined: Sun Apr 20, 2014 10:53 am
- Byond Username: Kelenius
Re: Minor Suggestions
And what's the point?Wesdo wrote:You can break pens by using a screwdriver on it, and using it again on it would fix it.
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- Joined: Tue Jun 17, 2014 8:00 am
Re: Minor Suggestions
If someone tries to use the broken pen they get ink all over them. HONK!Kelenius wrote:And what's the point?Wesdo wrote:You can break pens by using a screwdriver on it, and using it again on it would fix it.
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Re: Minor Suggestions
Do it now.Rose-chan wrote:If someone tries to use the broken pen they get ink all over them. HONK!Kelenius wrote:And what's the point?Wesdo wrote:You can break pens by using a screwdriver on it, and using it again on it would fix it.
Spoiler:
- c4g
- Joined: Fri May 23, 2014 4:11 pm
- Byond Username: C4g
Re: Minor Suggestions
let people put hats on beepsky
- Cavoglave
- Joined: Sun Apr 20, 2014 12:39 pm
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Re: Minor Suggestions
Minebots should follow verbal commands a la the slimes.
...Do any of the coders even look at these?
...Do any of the coders even look at these?
- Remie Richards
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Re: Minor Suggestions
This will be easy to do once Miauw's Say() Rewrite goes through.Cavoglave wrote:Minebots should follow verbal commands a la the slimes.
...Do any of the coders even look at these?
私は完璧
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Re: Minor Suggestions
Station bounced radios would be a lot cooler if they had the walkie-talkie tshhk-sound effect played to anyone near it whenever they're used. Or have a "Tshhk!" typed out.
And...
Getting shocked by electrified doors or grilles should make you go all looney tunes, as in getting stuck and convulsing for a few seconds before falling over (and making your hair stand up, as in bedhead-hair, except if you're bald), duration depending on the power in powergrid, if someone touches you without insulated gloves, they get stuck and convulse too. This could lead into huge train of people convulsing when there's a lot of power in the powergrid. This might be a shitty idea.
And...
Getting shocked by electrified doors or grilles should make you go all looney tunes, as in getting stuck and convulsing for a few seconds before falling over (and making your hair stand up, as in bedhead-hair, except if you're bald), duration depending on the power in powergrid, if someone touches you without insulated gloves, they get stuck and convulse too. This could lead into huge train of people convulsing when there's a lot of power in the powergrid. This might be a shitty idea.
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Re: Minor Suggestions
IMPLEMENT HE POSTHASTEkosmos wrote: Getting shocked by electrified doors or grilles should make you go all looney tunes, as in getting stuck and convulsing for a few seconds before falling over (and making your hair stand up, as in bedhead-hair, except if you're bald), duration depending on the power in powergrid, if someone touches you without insulated gloves, they get stuck and convulse too. This could lead into huge train of people convulsing when there's a lot of power in the powergrid. This might be a shitty idea.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: Minor Suggestions
Same thing for filters. The only trick I've come up with is opening the window as large as it could go.Stickymayhem wrote:Could the vent system be improved?
It's a nightmare to change vents because the window refreshes and sends you back to the top with every change, making the task tedious and take far far more time than it needs to. This makes it pretty painful for atmosians and plasmafiring AIs.
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- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: Minor Suggestions
Somebody was working on nanoUI for vents some time ago, but nothing ever came of it, sadly.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Kelenius
- Joined: Sun Apr 20, 2014 10:53 am
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Re: Minor Suggestions
/vg/ has really cool vents, and even cooler scrubbers.
- Reimoo
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Re: Minor Suggestions
Oh my god. This is genius.kosmos wrote: Getting shocked by electrified doors or grilles should make you go all looney tunes, as in getting stuck and convulsing for a few seconds before falling over (and making your hair stand up, as in bedhead-hair, except if you're bald), duration depending on the power in powergrid, if someone touches you without insulated gloves, they get stuck and convulse too. This could lead into huge train of people convulsing when there's a lot of power in the powergrid. This might be a shitty idea.
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- Joined: Wed Jun 04, 2014 2:43 pm
- Byond Username: Metafive
Re: Minor Suggestions
I take no credit for this, but I sadly can't recall who first came up with it:
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.
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Re: Minor Suggestions
I'd add this if somebody made sprites.Metafive wrote:I take no credit for this, but I sadly can't recall who first came up with it:
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.
(Making them both wearable on your mask slot and edible is impossible (not worth the effort, anyway), though)
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Kelenius
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Re: Minor Suggestions
Make them like cigarettes? Add some nutriment? Add a lollipop stick that is left behind when it's done?Miauw wrote:I'd add this if somebody made sprites.Metafive wrote:I take no credit for this, but I sadly can't recall who first came up with it:
Medbay should have a box of lollipops to give to good patients. Make them equippable as face-slot items like cigarettes, except they can also be added as an accessory to clown masks.
(Making them both wearable on your mask slot and edible is impossible (not worth the effort, anyway), though)
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Re: Minor Suggestions
Yeah, can't they work like cigarettes? Imbued cigs dose the smoker with whatever they were imbued with.
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Re: Minor Suggestions
meh, you'd have to light your lollipop.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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Re: Minor Suggestions
Unwrap?
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Re: Minor Suggestions
Scott wrote:Unwrap?

how did i not think of this.
they'd slowly be consumed even while not in your mouth tho
now i just need sprites
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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- Joined: Tue Apr 22, 2014 2:59 pm
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Re: Minor Suggestions
The Detective's Forensic Scanner could maybe look a little cooler. WIth all the updates to gun sprites, it still shares the same sprite with Cargo's Destination Tagger (they both look like they're from beyond r4407). I dunno if I should post this to a spriting thread instead.
Oh and DNA Injectors feel weird with their way of dissapearing after use. Nothing else in the game vanishes like that, leaving no evidence. Maybe they could just turn into normal syringes for muh realisms, maybe an added "trace of a DNA..." for Detective snoopings.
Oh and DNA Injectors feel weird with their way of dissapearing after use. Nothing else in the game vanishes like that, leaving no evidence. Maybe they could just turn into normal syringes for muh realisms, maybe an added "trace of a DNA..." for Detective snoopings.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Minor Suggestions
Oh god no. They already ruined botany this way.kosmos wrote:Oh and DNA Injectors feel weird with their way of dissapearing after use. Nothing else in the game vanishes like that, leaving no evidence. Maybe they could just turn into normal syringes for muh realisms, maybe an added "trace of a DNA..." for Detective snoopings.
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- Joined: Thu Aug 14, 2014 5:50 pm
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Re: Minor Suggestions
Color psychology sec edition!
Blue sec uniforms as an option.
Color at least one of the cells a bright pepto bismol pink like a a Drunk tank.
Blue sec uniforms as an option.
Color at least one of the cells a bright pepto bismol pink like a a Drunk tank.
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- Byond Username: TheWiznard
- Github Username: TheWiznard
Re: Minor Suggestions
what if getting a good roll on a dice increased your chances to perform minor tasks significantly better; such as using a wired coin on a vending machine or kicking a grille without insulated gloves. roll a d20 and get a nat 20 for increased win rates at a slot machine or something who knows.
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- Joined: Tue Jun 17, 2014 8:00 am
Re: Minor Suggestions
What would keep people from just rolling the dice until they got a natural 20?
- MisterPerson
- Board Moderator
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Re: Minor Suggestions
Wrong thread: http://tgstation13.org/phpBB/viewtopic.php?f=9&t=32TheWiznard wrote:what if getting a good roll on a dice increased your chances to perform minor tasks significantly better; such as using a wired coin on a vending machine or kicking a grille without insulated gloves. roll a d20 and get a nat 20 for increased win rates at a slot machine or something who knows.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
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Re: Minor Suggestions
even if this was not a bad idea, it would still be literally impossible to implement.TheWiznard wrote:what if getting a good roll on a dice increased your chances to perform minor tasks significantly better; such as using a wired coin on a vending machine or kicking a grille without insulated gloves. roll a d20 and get a nat 20 for increased win rates at a slot machine or something who knows.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Remie Richards
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Re: Minor Suggestions
Code: Select all
/mob/living/carbon/human
var/luck = 0
/some/dice/shit/roll(var/mob/living/carbon/human/roller)
var/roll = rand(1,6)
if(roller)
roller.luck = roll*10//as percentage
/some/thing/that/uses/luck(var/mob/living/carbon/human/H)
if(H)
if(prob(H.luck))
H << "You won"
else
H << "You suck"
and that's terrible code I just spewed up because it's late.
Not exactly "literally impossible"

私は完璧
- Rolan7
- Rarely plays
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Re: Minor Suggestions
The impossible part is finding and replacing all the appropriate calls to rand() 
Not literally impossible, but it won't happen.

Not literally impossible, but it won't happen.
The EMPEROR OF MANKIND wants YOU to squash bugs. They are symptoms of CHAOS.
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Re: Minor Suggestions
its about as literal as hitler but yeah nobody will ever do that and it wont ever be accepted either :V
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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- Byond Username: TheWiznard
- Github Username: TheWiznard
Re: Minor Suggestions
give traitor implants a verb tab like wizard spells or something because trying to type out *twitch_s in the heat of battle to stop a borg from robusting you is insane. it's not like it makes anything any easier in the long run because you still only get like 2-3 uses out of them, so why can't they actually be useful and have a tab-mabob
- Reimoo
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Re: Minor Suggestions
Why can't we hide things under floor tiles yet? Like come on, guys.
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: Minor Suggestions
Because that would be really hard to find?
It's hard enough to track things as is.
It's hard enough to track things as is.
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Re: Minor Suggestions
Make it so mesons detect it and only a certain size of item can be hidden.Lo6a4evskiy wrote:Because that would be really hard to find?
It's hard enough to track things as is.
Spoiler:
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Re: Minor Suggestions
Pff, mesons. Hide an item in arrivals, cover with locker and nobody will ever see it.
This idea is about the same thing as "make crowbar knock out with one hit and kill with three". Crowbar isn't meant to be a weapon, hidden storage isn't supposed to be everywhere.
This idea is about the same thing as "make crowbar knock out with one hit and kill with three". Crowbar isn't meant to be a weapon, hidden storage isn't supposed to be everywhere.
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- Joined: Sat Apr 19, 2014 11:23 am
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Re: Minor Suggestions
Hiding stuff under floor tiles is actually a pretty good idea but it's weird to do and maybe a little op.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Minor Suggestions
I know it's been brought up, but hiding things in vents instead? Let crewmen be tacticool spies
- Fragnostic
- Joined: Mon May 19, 2014 2:11 am
- Byond Username: Fragnostic
Re: Minor Suggestions
Improvised Firebombs should have a chance of exploding when wiring it. Also, before filling it with welderfuel, you should be able to fill it with 10 glass shards/10 bullets(any cal)/5 syringes(may be filled with chems) as shrapnel or a payload to have objects to propel at victims. The glass shards should stab and must be surgically removed, the bullets should have their primers ignited by the explosion(thus firing them), and syringes that hit people not wearing protective clothing will be injected instantly like syringe gun. Really, I'm just tired of all of the explosives in this game causing structural damage, but no real propulsion of loose items or even fragments created by the explosion. There needs to be some sort of shrapnel to create high damage/chem exposure easily towards humans while minimizing the amount of damage done to the station in general.
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