Station damage FNR
- J_Madison
- Rarely plays
- Joined: Thu Aug 06, 2015 5:39 pm
- Byond Username: Akesson
Station damage FNR
Was on a round on Sybil, repairing damage.
And non-antags with the fireaxe just go around smashing all the windows. As I'm repairing grilles, someone decides to snip all of the grilles. Then crowbar all the tiles up.
Note that NONE of these people were antags.
Is this ahelpable?
I really don't want to solve this IC because it's killbaiting to griff and cause a duckhunt.
And non-antags with the fireaxe just go around smashing all the windows. As I'm repairing grilles, someone decides to snip all of the grilles. Then crowbar all the tiles up.
Note that NONE of these people were antags.
Is this ahelpable?
I really don't want to solve this IC because it's killbaiting to griff and cause a duckhunt.
- iamgoofball
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Re: Station damage FNR
kick their asses
call security, this is literally why we have them
call security, this is literally why we have them
- oranges
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Re: Station damage FNR
Kill them
- TechnoAlchemist
- Joined: Fri Nov 21, 2014 2:39 am
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Re: Station damage FNR
You can ahelp things like people fireaxing Windows fnr or cutting wires/sabotage fnr
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Station damage FNR
If they do it once, punch them and tell them to fuck off. Hopefully they listen.
If they do it again, beat them up intensely. If they go into crit take them to medbay and tell them to not do it again.
If they do it at this point, kill them and space the body. They were warned several times to stop being shitheads.
Works pretty well for me.
If they do it again, beat them up intensely. If they go into crit take them to medbay and tell them to not do it again.
If they do it at this point, kill them and space the body. They were warned several times to stop being shitheads.
Works pretty well for me.
Spoiler:
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- Confined to the shed
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Re: Station damage FNR
Deal with it IC like you should instead of crying to the admins over minor inconveniences
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- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Station damage FNR
He then proceeds to take fire axe and remove every one of your limbs, leaving a torso in the hallway.ShadowDimentio wrote:If they do it once, punch them and tell them to fuck off. Hopefully they listen.
HE ATTACKED ME I WAS JUST DEFENDING MYSELF, and sure enough from the attack logs, you did.
A faint whisper of valid... as you close byond to find another game to play.
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- Steelpoint
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Re: Station damage FNR
Call Security...
Except there's no Security...
Try calling the admins.
Good luck mate.
Except there's no Security...
Try calling the admins.
Good luck mate.
- PKPenguin321
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Re: Station damage FNR
^Zilenan91 wrote:Deal with it IC like you should instead of crying to the admins over minor inconveniences
harden up
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: Station damage FNR
If it's a recurring thing, it is griefing.
Remember those round where the greytide would lift every floor tile in the station?
Remember those round where the greytide would lift every floor tile in the station?
- InsaneHyena
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- DrPillzRedux
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Re: Station damage FNR
This happens a lot. If you try and stop them as non-sec you get turned into a torso because HE ATTACKED VALID.
Sec is busy with antags or doesn't care about a window axer.
Then Bryce Pax throws his shoes at a grille and kills 3 people every time.
Sec is busy with antags or doesn't care about a window axer.
Then Bryce Pax throws his shoes at a grille and kills 3 people every time.
thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty
bandit wrote:what is this
a correct post by pillz
- J_Madison
- Rarely plays
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Re: Station damage FNR
Call it griffon, call it shittery, call it too far but I'm gonna start spacing people for this shit.
I call it negative reinforcement.
My concern is the lack of admins who're willing to put their foot down on something that becomes a chore to fix, especially as either role; if you're sec, you can't fix the Windows effectively, if you're engineer you can't stop the guy effectively. This takes two job's attention for one shitty player.
I think somethig needs to be done about the players that shit on the floor because there isn't a sign telling them not to.
Why the fuck are people breaking windows at roundstart anyway?
This is kill/banbaiting 101.
I call it negative reinforcement.
My concern is the lack of admins who're willing to put their foot down on something that becomes a chore to fix, especially as either role; if you're sec, you can't fix the Windows effectively, if you're engineer you can't stop the guy effectively. This takes two job's attention for one shitty player.
I think somethig needs to be done about the players that shit on the floor because there isn't a sign telling them not to.
Why the fuck are people breaking windows at roundstart anyway?
This is kill/banbaiting 101.
- Archie700
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Re: Station damage FNR
You are just feeding them what they want.J_Madison wrote:Call it griffon, call it shittery, call it too far but I'm gonna start spacing people for this shit.
I call it negative reinforcement.
My concern is the lack of admins who're willing to put their foot down on something that becomes a chore to fix, especially as either role; if you're sec, you can't fix the Windows effectively, if you're engineer you can't stop the guy effectively. This takes two job's attention for one shitty player.
I think somethig needs to be done about the players that shit on the floor because there isn't a sign telling them not to.
Why the fuck are people breaking windows at roundstart anyway?
This is kill/banbaiting 101.
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- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Station damage FNR
They shouldn't be doing it in the first place. A non-antag even having a fire axe (unless there's a good reason like 'huge juggernauts in the halls') is shady; they certainly shouldn't be trashing the station just because they feel like it.
Dealing with something IC - i.e. robusting them - negates any possibility of OOC - i.e. bwoink - repercussion, and this isn't right. If you punch someone in the face and they punch you back, knocking you out, you still committed assault and battery.
Here's the solution: people causing trouble IC can be dealt with IC, but also OOC. If they try and fight back when people attack them for starting trouble, or adminhelp and go "Waaaa the atmos tech killed me and all I did was steal their axe and smash their windows and flood plasma", ban them harder. Nothing says you can't deal with something IC - the problem of 'someone's ruining the station' - and also OOC - the problem of 'someone's griefing'.
Dealing with something IC - i.e. robusting them - negates any possibility of OOC - i.e. bwoink - repercussion, and this isn't right. If you punch someone in the face and they punch you back, knocking you out, you still committed assault and battery.
Here's the solution: people causing trouble IC can be dealt with IC, but also OOC. If they try and fight back when people attack them for starting trouble, or adminhelp and go "Waaaa the atmos tech killed me and all I did was steal their axe and smash their windows and flood plasma", ban them harder. Nothing says you can't deal with something IC - the problem of 'someone's ruining the station' - and also OOC - the problem of 'someone's griefing'.
- InsaneHyena
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- IrishWristWatch0
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- Location: Vitals only.
Re: Station damage FNR
This is one of the few times I agree with you. Embrace this moment.ShadowDimentio wrote:If they do it once, punch them and tell them to fuck off. Hopefully they listen.
If they do it again, beat them up intensely. If they go into crit take them to medbay and tell them to not do it again.
If they do it at this point, kill them and space the body. They were warned several times to stop being shitheads.
Works pretty well for me.
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- iamgoofball
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Re: Station damage FNR
do itJ_Madison wrote:Call it griffon, call it shittery, call it too far but I'm gonna start spacing people for this shit.
I call it negative reinforcement.
- cocothegogo
- Joined: Tue Nov 25, 2014 10:11 pm
- Byond Username: Cocothegog0
- Location: Brazil
Re: Station damage FNR
i was banned for a week for destroying the windows in security so i'd say yes this is a bannable offence
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
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Re: Station damage FNR
Didn't Terbs catch his final and most permenant permaban for fireaxing all the brig windows?
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
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- Atlanta-Ned
- In-Game Game Master
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Re: Station damage FNR
Pretty sure a non-antag smashed up the brig's space windows during a cult round last night. That was a fun steaming pile of crap to deal with. More ahelps it is then.
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Station damage FNR
>people consider broken windows grey tide now
Christ
Christ
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
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- Location: >using suit sensors
Re: Station damage FNR
Case by case
Depends on where and if it's a habit or not. No one will care if you break the windows to aux storage each time you log in. Admins will care if you get noticed breaking brig or bridge windows fnr and bans happen fast when it becomes a habit.
If someone is baiting by interfering with repairs and they end up critting/killing you etc, its baiting and we ban for baiting.
Depends on where and if it's a habit or not. No one will care if you break the windows to aux storage each time you log in. Admins will care if you get noticed breaking brig or bridge windows fnr and bans happen fast when it becomes a habit.
If someone is baiting by interfering with repairs and they end up critting/killing you etc, its baiting and we ban for baiting.
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- BeeSting12
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Re: Station damage FNR
Just tase them and put them in the gulag for 1000 points. 300 for posession of the axe, 300 for trespass(into the brig), 200-300 for vandalism(can even up it to sabotage) and 100 for resisting arrest. You'll find their burnt body floating in the lava, guaranteed. If they ahelp it, tell the admins what they were doing and be done with it. Ahelp it if it becomes a thing that happens a lot.
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Station damage FNR
What sort of unrobust slime do you take me for.Saegrimr wrote:He then proceeds to take fire axe and remove every one of your limbs, leaving a torso in the hallway.ShadowDimentio wrote:If they do it once, punch them and tell them to fuck off. Hopefully they listen.
HE ATTACKED ME I WAS JUST DEFENDING MYSELF, and sure enough from the attack logs, you did.
A faint whisper of valid... as you close byond to find another game to play.
I've killed spacemen for less!
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Station damage FNR
I hope you guys realize how bad making all non antag crime an admin situation would be for the game.
Anyone who leaves their workplace and touches anything can now be assumed to be a traitor and will promptly be dogpiled, searched, and executed by a bunch of bored security officers who were waiting for someone to do something.
Instead an assistant smashing window adds some background drama, a target/distraction for security and the AI, something for engineers to do, etc. That and the assistant is having more fun than standing in a hallway waiting to be shot or converted by antags (or sec).
I genuinely think tolerance of low level grief is healthy for the game maybe I am crazy.
A combination of strict bay rules for civillians and full on meta rules free death match for security/antags sounds like the most bland imagining of ss13 possible.
Who cares if some videogame windows that respawn every half hour get smashed? And the tiles are purely cosmetic.
Anyone who leaves their workplace and touches anything can now be assumed to be a traitor and will promptly be dogpiled, searched, and executed by a bunch of bored security officers who were waiting for someone to do something.
Instead an assistant smashing window adds some background drama, a target/distraction for security and the AI, something for engineers to do, etc. That and the assistant is having more fun than standing in a hallway waiting to be shot or converted by antags (or sec).
I genuinely think tolerance of low level grief is healthy for the game maybe I am crazy.
A combination of strict bay rules for civillians and full on meta rules free death match for security/antags sounds like the most bland imagining of ss13 possible.
Who cares if some videogame windows that respawn every half hour get smashed? And the tiles are purely cosmetic.
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Re: Station damage FNR
Most of the thread is saying solve it ic
The sane posters are mostly expressing their opinion on how baiting becomes an issue when people try to solve things ic.
The sane posters are mostly expressing their opinion on how baiting becomes an issue when people try to solve things ic.
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- Xhagi
- Joined: Tue Jun 02, 2015 2:45 am
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- Location: Cat Place
Re: Station damage FNR
Probably take it on a case by case basis. Someone breaking windows just to be a shit but not causing too much harm? Eh, have fun. Hope you enjoy stunbatons.
Someone doing it repeatedly, killing people trying to stop them, breaking windows to space and causing loss of atmos in major areas like the hallways? Yea, that should be actionable.
At least, that's how I view it.
Someone doing it repeatedly, killing people trying to stop them, breaking windows to space and causing loss of atmos in major areas like the hallways? Yea, that should be actionable.
At least, that's how I view it.
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- Joined: Thu Oct 30, 2014 2:24 pm
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Re: Station damage FNR
Kor wrote:I hope you guys realize how bad making all non antag crime an admin situation would be for the game.
Anyone who leaves their workplace and touches anything can now be assumed to be a traitor and will promptly be dogpiled, searched, and executed by a bunch of bored security officers who were waiting for someone to do something.
Instead an assistant smashing window adds some background drama, a target/distraction for security and the AI, something for engineers to do, etc. That and the assistant is having more fun than standing in a hallway waiting to be shot or converted by antags (or sec).
I genuinely think tolerance of low level grief is healthy for the game maybe I am crazy.
A combination of strict bay rules for civillians and full on meta rules free death match for security/antags sounds like the most bland imagining of ss13 possible.
Who cares if some videogame windows that respawn every half hour get smashed? And the tiles are purely cosmetic.
this tbh
really what's needed is a strong security with lasers rather than admin intervention
- J_Madison
- Rarely plays
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- Byond Username: Akesson
Re: Station damage FNR
give us traitor without freedom to follow a specific order (so we don't go murderbone) to solve it IC and we'll see who is a dead man.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Station damage FNR
Literally never works ever, especially on sybil.J_Madison wrote:give us traitor without freedom to follow a specific order (so we don't go murderbone) to solve it IC and we'll see who is a dead man.
Couldn't even be trusted with a "don't die" objective during summon guns without taking that as the cue to throw yourself into a hallway full of guns to try and murder as many people as possible.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Station damage FNR
No. It was the windows in front of the bridge, aka the ones that expose the station to vacuumWyzack wrote:Didn't Terbs catch his final and most permenant permaban for fireaxing all the brig windows?
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Re: Station damage FNR
I agree with Kor. This adds great drama in the background for all parties involved.
- DrPillzRedux
- Rarely plays
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Re: Station damage FNR
Kor are you forgetting you can instacrit passerbys doing this shit with your shoes?
thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty
bandit wrote:what is this
a correct post by pillz
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
- Byond Username: IcePacks
Re: Station damage FNR
twoDrPillzRedux wrote:Then Bryce Pax throws his shoes at a grille and kills 3 people every time.
the lawyer always survives somehow, and he's always my target
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
- Atlanta-Ned
- In-Game Game Master
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- Byond Username: Atlanta-ned
Re: Station damage FNR
You need to stop.IcePacks wrote:twoDrPillzRedux wrote:Then Bryce Pax throws his shoes at a grille and kills 3 people every time.
the lawyer always survives somehow, and he's always my target
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- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Station damage FNR
Lawyers are like mimes or clowns in that there's a 50-50 chance they're either some newfag who doesn't know what they're doing or a grizzled oldfag who didn't get mime or clown and was slotted in as a lawyer.
Spoiler:
- Pilgrim
- Joined: Sun Apr 17, 2016 6:57 am
- Byond Username: Suspilgrim
Re: Station damage FNR
As security I aim to throw this people into lavaland permanently. If I'm not I just catch them with a flamethrower.
First: do no harm.
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- Joined: Fri Apr 18, 2014 2:24 pm
- Byond Username: Jacough
Re: Station damage FNR
A while back when a mime spent the entire round just harassing me for the sake being a shitter Kor gave me an uplink and an objective to kill him. Personally that seems like a great way to deal with people being shit on a lesser level. Someone doing absolutely nothing but vandalizing and sabotaging the the station? Select someone, give them some nice traitor toys and send them after the shitter with permission to do whatever they want with them (except rape of course).
Of course there comes a point where a ban is required though. If the guy's just constantly greytiding in the hopes of getting some valids and free traitor gear then that should warrant a ban. If someone uses their newly gained traitor status to go on a killing spree that should probably warrant a ban as well.
Of course there comes a point where a ban is required though. If the guy's just constantly greytiding in the hopes of getting some valids and free traitor gear then that should warrant a ban. If someone uses their newly gained traitor status to go on a killing spree that should probably warrant a ban as well.
Except when security actually exists they're too busy hunting antags to deal with people doing shit like breaking into chemistry to mass produce space lube.InsaneHyena wrote:This is what fucking security exists for.
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
- Byond Username: IcePacks
Re: Station damage FNR
nobody needs to stop anythingAtlanta-Ned wrote:You need to stop.IcePacks wrote:twoDrPillzRedux wrote:Then Bryce Pax throws his shoes at a grille and kills 3 people every time.
the lawyer always survives somehow, and he's always my target
security needs coder and player attention
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
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- Joined: Tue Dec 08, 2015 7:02 pm
- Byond Username: Reece1995
Re: Station damage FNR
Remove their arms.
- starmute
- Joined: Mon Feb 29, 2016 4:48 pm
- Byond Username: Starmute
Re: Station damage FNR
Actually as a security officer I think the best way to deal with people who go around breaking things is send them to the labor camp.
Worst case scenario they admin boink
best case scenario they go to work mining the materials they messed up
Worst case scenario they admin boink
best case scenario they go to work mining the materials they messed up
- imblyings
- Joined: Fri Apr 18, 2014 5:42 pm
- Byond Username: Ausops
- Location: >using suit sensors
Re: Station damage FNR
no
remove their arms
remove their arms
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- IrishWristWatch0
- Joined: Wed Jul 02, 2014 1:25 pm
- Byond Username: IrishWristWatch0
- Location: Vitals only.
Re: Station damage FNR
imblyings wrote:no
remove their arms
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<Shaps> I still firmly believe a drunk kor is more responsible than a sober irish
Zoey Webb(Firecage): Irish. You can break any coherent discussion by mentioning 2 words
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- Joined: Tue Dec 08, 2015 7:02 pm
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Re: Station damage FNR
If they wanna break shit then give them a purpose, tag them with a chemical implant, and a tracker. Remove their arms, replace them with saws, muzzle them, stick hud glasses on them, give them riot gear and a full augmentation and a command headset. Hand them over to the HOS and make them his/her personal murderslaves, they don't talk, they can't talk, all they can do is charge at things and chainsaw them to death, once they're worthless use the chem implant to give them a expanding fireball mix on their final suicide mission to erase the evidence of your creation.
Until someone codes in replacing arms with actual weapons that's probably the easiest way to make some sort of servitor/eversor analogue for the jackbooted thugs to set on the people they don't wanna deal with through 'legal' means.
Until someone codes in replacing arms with actual weapons that's probably the easiest way to make some sort of servitor/eversor analogue for the jackbooted thugs to set on the people they don't wanna deal with through 'legal' means.
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Station damage FNR
Holy fucking shit that's metal.Reece wrote:If they wanna break shit then give them a purpose, tag them with a chemical implant, and a tracker. Remove their arms, replace them with saws, muzzle them, stick hud glasses on them, give them riot gear and a full augmentation and a command headset. Hand them over to the HOS and make them his/her personal murderslaves, they don't talk, they can't talk, all they can do is charge at things and chainsaw them to death, once they're worthless use the chem implant to give them a expanding fireball mix on their final suicide mission to erase the evidence of your creation.
Until someone codes in replacing arms with actual weapons that's probably the easiest way to make some sort of servitor/eversor analogue for the jackbooted thugs to set on the people they don't wanna deal with through 'legal' means.
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kieth4 wrote: infrequently shitting yourself is fine imo
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Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.![]()
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- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: Station damage FNR
in practice they'd just kill you and cut off all your limbs and pull your brain into a corner where it'll never be found
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- Joined: Tue Dec 08, 2015 7:02 pm
- Byond Username: Reece1995
Re: Station damage FNR
Yeah pretty much, unless you get a shitler willing to RP as a literal eversor and take them to the abandoned tele for teleporting them to their targets it's gonna end with a really hard to kill shitler that you can only get rid of by husking out the room with his chem implant fire.
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Station damage FNR
the fact that i've seen admins say that there is little to no democracy from players to admins (in other words, acknowledging the past "admin conspiracy") pretty much means that if you ever have a IC situation where someone is doing something you dont like, and they dont have anything that makes them a traitor, then this is SOP:
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Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
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Spoiler:
Re: Station damage FNR
Malkevin's guide to dealing the greybacked shitlers
Or how learned to stop worrying and love the bwoinks.
1. Call sec - they're unlikely to show up but 1. it might make the piss stain run off, and 2. atleast you can tell the admins later you tried to get sec to deal with it
2. As you're waiting for sec to never turn up, gather the components and make a stun prod. Cargo, robotics, and engineering are good places to ask if the primary tool storage is raided already.
3. Grab a toolbox or other blunt instrument.
4. Find shitler
5. Apply zappy stick to their gnads
6. Swap hand to toolbox
7. Apply toolbox to their skull three times
8. Swap back to stun prod.
9. Repeat steps 5-8 until griffon is dead.
10. Give body to chef or toss out nearest airlock, do not get them cloned - they will hunt you down and try for revenge.
As sec if someone makes a mess of my brig I'll treat them like a puppy and rub their noses in the mess, that is to say that if they expose the grilles I'll throw them repeatedly into the grilles. Usually gets the point across.
Or how learned to stop worrying and love the bwoinks.
1. Call sec - they're unlikely to show up but 1. it might make the piss stain run off, and 2. atleast you can tell the admins later you tried to get sec to deal with it
2. As you're waiting for sec to never turn up, gather the components and make a stun prod. Cargo, robotics, and engineering are good places to ask if the primary tool storage is raided already.
3. Grab a toolbox or other blunt instrument.
4. Find shitler
5. Apply zappy stick to their gnads
6. Swap hand to toolbox
7. Apply toolbox to their skull three times
8. Swap back to stun prod.
9. Repeat steps 5-8 until griffon is dead.
10. Give body to chef or toss out nearest airlock, do not get them cloned - they will hunt you down and try for revenge.
As sec if someone makes a mess of my brig I'll treat them like a puppy and rub their noses in the mess, that is to say that if they expose the grilles I'll throw them repeatedly into the grilles. Usually gets the point across.
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