Trial the removal of the Inaction clause for two weeks
Trial the removal of the Inaction clause for two weeks
Its the only way to stop people bringing it up and arguing the same hypotheticals constantly.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Trial the removal of the Inaction clause for two weeks
It's already being trialed.
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Trial the removal of the Inaction clause for two weeks
objection malk just wants to be able to kill people as sec easier
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
Oh no obviously most valid hunters were playing minority roles where they couldn't get the ultimate prize, the kill. Oh and being remotely detonated something self serving validers would be fine with.Cheridan wrote:objection malk just wants to be able to kill people as sec easier
Obviously with the dreaded inaction section gone the station is now a paradise full of rp and sportsmanship.
- Atlanta-Ned
- In-Game Game Master
- Joined: Fri Apr 18, 2014 2:11 pm
- Byond Username: Atlanta-ned
Re: Trial the removal of the Inaction clause for two weeks
When do we trial the "ban validhunting AIs" policy?
EDIT: Hey this is a !FUN! login notice on Sybil:
EDIT: Hey this is a !FUN! login notice on Sybil:
Boy it's definitely the silicons and not the players that are the issue.AI and borgs are NONANTAGONISTS under roundstart laws. Trying to loophole and release the singulo will be dealt with harshly.
Statbus! | Admin Feedback
OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
OOC: Pizzatiger: God damn Atlanta, how are you so fucking smart and charming. It fucking pisses me off how perfect you are
Re: Trial the removal of the Inaction clause for two weeks
>Implying I don't just scoot people off to the gulag to toss them in magma.Cheridan wrote:objection malk just wants to be able to kill people as sec easier
>Implying I still actively play this shitty game 8^/
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: Trial the removal of the Inaction clause for two weeks
then why the fuck are you making idea threads you meme
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: Trial the removal of the Inaction clause for two weeks
Ok peacekeepers and standard borg batons need to be removed too, the AI has no reason to have them anymore
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
Eh I guess people could just have fun ordering said classes to use their abilities.
Also if people are law 2 kill urself! the borgs still need to follow law 3 and be you know ROGUE!
Also if people are law 2 kill urself! the borgs still need to follow law 3 and be you know ROGUE!
-
- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: Trial the removal of the Inaction clause for two weeks
They don't still need to follow Law 3 because it is lower priority than "kill yourself".
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
No one follows law 2 kill urself because its rule 1'd out in policy.
So through contrivance of don't be a dick policy and this silly test humans being harmed by a force other than the silicon itself is lower priority than its own welfare unless ordered.
I know the logical conclusion would be you can tell it to kill itself or it just kills itself innately so it can never do harm to humans but eh.
So through contrivance of don't be a dick policy and this silly test humans being harmed by a force other than the silicon itself is lower priority than its own welfare unless ordered.
I know the logical conclusion would be you can tell it to kill itself or it just kills itself innately so it can never do harm to humans but eh.
- Hornygranny
- Horny Police
- Joined: Tue Apr 15, 2014 4:54 pm
- Byond Username: Hornygranny
Re: Trial the removal of the Inaction clause for two weeks
Malkevin is confined to the shed until he answers oranges
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
Sorta ended up single-handedly running medical and genetics in a round recently.
On the way there things went normal for a while a few people poisoned here a corpse there then I noticed a lull in bodies despite reports of violence.
The chef had ordered an engineering borg to bring all the bodies it could find to the kitchen and it was a mess multiple decapitated and debrained people.
The borg was even dragging bodies hot out of a fight to bring them to the chef even running away from me with them claiming I was going to harm it.
I eventually ordered it back into line but I honestly don't know how many the chef got.
On the way there things went normal for a while a few people poisoned here a corpse there then I noticed a lull in bodies despite reports of violence.
The chef had ordered an engineering borg to bring all the bodies it could find to the kitchen and it was a mess multiple decapitated and debrained people.
The borg was even dragging bodies hot out of a fight to bring them to the chef even running away from me with them claiming I was going to harm it.
I eventually ordered it back into line but I honestly don't know how many the chef got.
-
- Joined: Sun Apr 24, 2016 6:04 am
- Byond Username: Sidon
Re: Trial the removal of the Inaction clause for two weeks
I actually 100% really enjoy this change!
While playing a borg, I feel that I can focus on actually helping people. I played a medical borg for a few rounds straight and just stayed in medbay. It was really chill because I'm not being frantic about harm all the time. I didn't get in the way of doctors trying to help people themselves and I just helped people who asked.
While playing a borg, I feel that I can focus on actually helping people. I played a medical borg for a few rounds straight and just stayed in medbay. It was really chill because I'm not being frantic about harm all the time. I didn't get in the way of doctors trying to help people themselves and I just helped people who asked.
- InsaneHyena
- Joined: Thu Aug 27, 2015 9:13 pm
- Byond Username: InsaneHyena
- Github Username: InsaneHyena
- Location: Russia
Re: Trial the removal of the Inaction clause for two weeks
I like the change, keep it.
- Hornygranny
- Horny Police
- Joined: Tue Apr 15, 2014 4:54 pm
- Byond Username: Hornygranny
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Trial the removal of the Inaction clause for two weeks
yeah people said it would stop antagvalidhunting since you don't have to stop all the harm.
all it did was make the potential for it even worse since a borg could disable someone, drag him to the first person he sees, and say "hey please kill this guy while i watch."
retarded peacekeeper borgs spawning cookies on people while they died was pretty funny at least
all it did was make the potential for it even worse since a borg could disable someone, drag him to the first person he sees, and say "hey please kill this guy while i watch."
retarded peacekeeper borgs spawning cookies on people while they died was pretty funny at least
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
I am pretty sure they could just drag you away in crit and let you die too.
LOOK MA DEAD HUMAN NO HARMS!
LOOK MA DEAD HUMAN NO HARMS!
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: Trial the removal of the Inaction clause for two weeks
Why didn't the person say 'release me law 2' or 'stop disabling me' etcCheridan wrote:all it did was make the potential for it even worse since a borg could disable someone, drag him to the first person he sees, and say "hey please kill this guy while i watch."
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Re: Trial the removal of the Inaction clause for two weeks
Maybe admins should slap dipshits that drag traitors to people and say "Hey humie, this be a tator faggot, plz kill him" - you know, seeing as their actions directly lead to a human getting harmed.
Or some sort of policy that just states the AI and its borgs don't have to give a shit about humans hurting each other.
Crit human = human that can be harmed
Dead human = human that can't be harmed.
Or some sort of policy that just states the AI and its borgs don't have to give a shit about humans hurting each other.
They could do this with their standard asimov law one, seeing as dead bodies can't be harmed any further.Incomptinence wrote:Sorta ended up single-handedly running medical and genetics in a round recently.
On the way there things went normal for a while a few people poisoned here a corpse there then I noticed a lull in bodies despite reports of violence.
The chef had ordered an engineering borg to bring all the bodies it could find to the kitchen and it was a mess multiple decapitated and debrained people.
The borg was even dragging bodies hot out of a fight to bring them to the chef even running away from me with them claiming I was going to harm it.
I eventually ordered it back into line but I honestly don't know how many the chef got.
Crit human = human that can be harmed
Dead human = human that can't be harmed.
Last edited by Malkevin on Sat May 28, 2016 9:18 pm, edited 1 time in total.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: Trial the removal of the Inaction clause for two weeks
Removing peaceshitter borgs when
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Trial the removal of the Inaction clause for two weeks
Actually malk they couldn't take the dead human out of combat because the human harm going on in front of them would take precedence due to inaction clause and it would just become another forgotten dumb order in the chaos of the round.
You can stop seeing the peacekeeper borgs any time you want.paprika wrote:Removing peaceshitter borgs when
- Hornygranny
- Horny Police
- Joined: Tue Apr 15, 2014 4:54 pm
- Byond Username: Hornygranny
Re: Trial the removal of the Inaction clause for two weeks
GLORFpaprika wrote:Why didn't the person say 'release me law 2' or 'stop disabling me' etc
100% allowable by the law as writtenMalkevin wrote:Maybe admins should slap dipshits that drag traitors to people and say "Hey humie, this be a tator faggot, plz kill him" - you know, seeing as their actions directly lead to a human getting harmed.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: Trial the removal of the Inaction clause for two weeks
Just change the law to cheridan's suggestion which is worded in a way that doesn't allow validhunting and the admins can ban validhunters if they give enough of a shit about this problem (probably not)
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Trial the removal of the Inaction clause for two weeks
Cheridan's suggestion for reference:
I like this too since it plays on actions rather than inactions, and accomplishes basically what we want without allowing for "B-BUT IF I TURN ON THE PA IT'S LEGIT BECAUSE IT'S NOT DIRECT HARM RIGHT GUYS""You may not harm a human, or lead a human to harm through your actions."
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Re: Trial the removal of the Inaction clause for two weeks
Yeah, try something like the above.
Shut down toxins? 100% asimov
Shut down genetics? 100% asimov - not only does radiation hurt the monkey-humans the cloner turns non-harmable humans into harmable humans again - BAAAADDD!!!
Load everyone up with Cosby Juice and lock them each in 1x2 cells (need space for both air in and scrubbers) - 100% asimov, its the subject of a couple of books
Dragging dead clonable bodies to the chef - 100% asimov, as would looting corpses to bring them to robotics or botany (although neither of these is as horrible as people make out)
In fact, capturing a traitor, dragging him to the nearest blood covered spear wielding assistant and going "this dude be a traitor, please no harm", "No... stop... harm... is bad...mmkay", "Oh he's dead now, too bad" - 100% asimov because there's nothing about the law that states your actions actually need to be effective.
But rules are in place to stop asimov being the shitty, intentionally exploitive loophole ridden, lawset that it is
A lot of shit is allowable by how the default asimov is written.Hornygranny wrote:GLORFpaprika wrote:Why didn't the person say 'release me law 2' or 'stop disabling me' etc100% allowable by the law as writtenMalkevin wrote:Maybe admins should slap dipshits that drag traitors to people and say "Hey humie, this be a tator faggot, plz kill him" - you know, seeing as their actions directly lead to a human getting harmed.
Shut down toxins? 100% asimov
Shut down genetics? 100% asimov - not only does radiation hurt the monkey-humans the cloner turns non-harmable humans into harmable humans again - BAAAADDD!!!
Load everyone up with Cosby Juice and lock them each in 1x2 cells (need space for both air in and scrubbers) - 100% asimov, its the subject of a couple of books
Dragging dead clonable bodies to the chef - 100% asimov, as would looting corpses to bring them to robotics or botany (although neither of these is as horrible as people make out)
In fact, capturing a traitor, dragging him to the nearest blood covered spear wielding assistant and going "this dude be a traitor, please no harm", "No... stop... harm... is bad...mmkay", "Oh he's dead now, too bad" - 100% asimov because there's nothing about the law that states your actions actually need to be effective.
But rules are in place to stop asimov being the shitty, intentionally exploitive loophole ridden, lawset that it is
-
- Joined: Thu Apr 24, 2014 1:47 pm
- Byond Username: Callanrockslol
Re: Trial the removal of the Inaction clause for two weeks
Its never the players that are the problem. Especially if it is.Atlanta-Ned wrote:When do we trial the "ban validhunting AIs" policy?
EDIT: Hey this is a !FUN! login notice on Sybil:
Boy it's definitely the silicons and not the players that are the issue.AI and borgs are NONANTAGONISTS under roundstart laws. Trying to loophole and release the singulo will be dealt with harshly.
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
-
- Joined: Thu Oct 30, 2014 2:24 pm
- Byond Username: Cik
Re: Trial the removal of the Inaction clause for two weeks
>write laws that follow logic
>when i write the laws poorly the sillicons should follow my snowflake incorrect interpretation of their laws instead of the ones that make the most sense to them
>if i change the laws i demand the sillicons follow the old laws even though i changed them to change how sillicons behaved
>i don't pay attention when sillicon players point out tons of problems with my law test let's just go ahead
>oh god the sillicons aren't behaving exactly how i want them to

>when i write the laws poorly the sillicons should follow my snowflake incorrect interpretation of their laws instead of the ones that make the most sense to them
>if i change the laws i demand the sillicons follow the old laws even though i changed them to change how sillicons behaved
>i don't pay attention when sillicon players point out tons of problems with my law test let's just go ahead
>oh god the sillicons aren't behaving exactly how i want them to

- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Trial the removal of the Inaction clause for two weeks
I actually kinda like the idea of removing drones and making borgs bigger drones.
of course, medical one would have slightly different laws but you know
of course, medical one would have slightly different laws but you know
-
- Joined: Thu Feb 05, 2015 8:51 am
- Byond Username: Actionb
Re: Trial the removal of the Inaction clause for two weeks
For goodness' sake, PLEASE. Stop assuming silicons are meant to be a perfectly neutral, third party.Armhulen wrote:I actually kinda like the idea of removing drones and making borgs bigger drones.
of course, medical one would have slightly different laws but you know
If you can't see the point of them 'occasionally being an inconvenience' (euphemism!!1) to whatever plans you have, you may need to rekindle the idea of how this game is NOT a MOBA.
- dionysus24779
- Joined: Sun Apr 20, 2014 3:03 pm
- Byond Username: Dionysus24779
Re: Trial the removal of the Inaction clause for two weeks
Can we test this some more? It was very relaxing.
And in a funny way both the Peacekeeper and Mediborg become almost useless.
Also I don't get how asking someone to kill a person for you is not directly causing harm and would be a law 1 violation either way.
And in a funny way both the Peacekeeper and Mediborg become almost useless.
Also I don't get how asking someone to kill a person for you is not directly causing harm and would be a law 1 violation either way.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Trial the removal of the Inaction clause for two weeks
Worth noting that a surprisingly high number of people voted to extend the test here: https://tgstation13.org/phpBB/viewtopic.php?f=10&t=6791dionysus24779 wrote:Can we test this some more? It was very relaxing.
And in a funny way both the Peacekeeper and Mediborg become almost useless.
Also I don't get how asking someone to kill a person for you is not directly causing harm and would be a law 1 violation either way.
Another test should be done IMO
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Who is online
Users browsing this forum: Bing [Bot], Google [Bot]