Also I designed empires based off the Station's departments as much as I can.
Security
Fanatically Militaristic and Spiritual (for their God-Emperor the HoS - Arbitrator of THE LAW).
Cargo
Materialistic, Militarstic and Collectivists because Cargo is full of commies.
Science
Fanatically materialistic and individualistic (Because scientists never communicate with one another and print off whatever they want from the 'lathe).
Engineering/Atmospherics
I couldn't really get them quite how I liked (Materialistic and spiritual are mutually exclusive) so I made them xenophiles cause I always see a bunch of dirty liggers in engineering positions.
Service/Hydroponics
Basically farmers (Implying they ever make any fucking food).
Medbay
Totally not influenced by a famous CMO or virology's former reputation. *cough*
Command
Enlightened Monarchy only because I couldn't make it an AI Overlordship.
Bonus Round!
Clown Planet
Going with the official "canon" that Clowns are IC experts on everything.
The Syndicate
The real Good Guys all along.
Nanotrasen
Pantomime-esque villains. Boo, hiss, "He's behind you!" etc.