Your IC has 1 Main / Sub Skill, what is it?
- srifenbyxp
- Joined: Tue May 20, 2014 4:49 am
- Byond Username: Srifenbyxp
- Location: Somewhere
Your IC has 1 Main / Sub Skill, what is it?
Regardless of role or job you'r IC character has one reasonable skill that's within "some" realm of believability. What is yers?
Main Skill
Ninjaku Grip Terror Style!
~
Effect: Can't be disarmed using a double bladed energy sword while the blade is in it's on state. This skill does not apply to single or katana energy swords.
~
Sub Skill
Class 'G' Wizard Hunter License
~
Effect: Fights better against wizards with shotguns (quicker reload), but not with any other weapon (much slower recharge/reload)
Main Skill
Ninjaku Grip Terror Style!
~
Effect: Can't be disarmed using a double bladed energy sword while the blade is in it's on state. This skill does not apply to single or katana energy swords.
~
Sub Skill
Class 'G' Wizard Hunter License
~
Effect: Fights better against wizards with shotguns (quicker reload), but not with any other weapon (much slower recharge/reload)
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
- Ezel
- Joined: Wed Jul 23, 2014 12:48 pm
- Byond Username: Improvedname
- Location: A place where locations are mini-signatures
Re: Your IC has 1 Main / Sub Skill, what is it?
Super push
pushes you instantly down
Rad Fart
A fart that is made if toxic
pushes you instantly down
Rad Fart
A fart that is made if toxic
The future is horrible!
-
- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: Your IC has 1 Main / Sub Skill, what is it?
I'll bite.
Main: Telescience Mastery
Ability to complain about people who didn't write their own code for telescience, proclivity to spacing/singularity warping anyone that mentions that god damned spread sheet.
Sub: Thesis Writing
Ability to recite a thesis paper over comms until co-worker's eyes glaze over.
Main: Telescience Mastery
Ability to complain about people who didn't write their own code for telescience, proclivity to spacing/singularity warping anyone that mentions that god damned spread sheet.
Sub: Thesis Writing
Ability to recite a thesis paper over comms until co-worker's eyes glaze over.
-
- Joined: Sat May 17, 2014 4:49 am
- Byond Username: JStheguy
Re: Your IC has 1 Main / Sub Skill, what is it?
Main: Shanking
Effects: Attacks with screwdrivers, shards of glass, and knives result in the target getting immobilized.
Sub: Eggs
Effects: Ability to make egg-based dishes that are so fucking delicious people die of enjoyment.
Effects: Attacks with screwdrivers, shards of glass, and knives result in the target getting immobilized.
Sub: Eggs
Effects: Ability to make egg-based dishes that are so fucking delicious people die of enjoyment.
- Thunder11
- In-Game Admin
- Joined: Fri Apr 18, 2014 12:55 pm
- Byond Username: Thunder12345
- Github Username: Thunder12345
- Location: Scotland, UK
Re: Your IC has 1 Main / Sub Skill, what is it?
Jazmin Malcovich:
Main:
Skilled aim; all ranged attacks ignore 50% of the target's armour
Sub:
Pain tolerance; all stun/knowndown times reduced by 15%
Leila Petrov:
Main:
Bluespace filing cabinet; can produce any required blank forms, at any time, out of thin air
Sub:
Razor tounge; expert in creatively insulting crewmembers, typically those crying for tools/gloves without the relevant paperwork
Main:
Skilled aim; all ranged attacks ignore 50% of the target's armour
Sub:
Pain tolerance; all stun/knowndown times reduced by 15%
Leila Petrov:
Main:
Bluespace filing cabinet; can produce any required blank forms, at any time, out of thin air
Sub:
Razor tounge; expert in creatively insulting crewmembers, typically those crying for tools/gloves without the relevant paperwork


Spoiler:
-
- Joined: Fri Jun 13, 2014 5:34 am
- Byond Username: Cuboos
Re: Your IC has 1 Main / Sub Skill, what is it?
Johnson Fitzwell:
Main: Jack of all trades: Proficiently skilled in most departments to qualify in them, but can't master any skills.
Sub: Ghetto Warrior: Can make a weapon out of just about anything
Dr. Weird:
Main: Space Lube Guru: Knows a million uses for Space Lube and how to apply them, can make a space lube grenade with his eyes closed
Sub: Clown of Science: High skilled and knowledgeable about most things involving science, especially around Clown Science.
Argile:
Main Optimistic: Nothing ever seems to get his lizzardman down, not the contempt from the higher ranking humans to the inevitable death he'll likely face on the station.
Sub: Charming: Grants an immediate bonus to his charisma, dispute his low I.Q. and lack of social skills, very few seem to be capable of genuinely hating him. The effect is doubled on other Lizardpeople
Main: Jack of all trades: Proficiently skilled in most departments to qualify in them, but can't master any skills.
Sub: Ghetto Warrior: Can make a weapon out of just about anything
Dr. Weird:
Main: Space Lube Guru: Knows a million uses for Space Lube and how to apply them, can make a space lube grenade with his eyes closed
Sub: Clown of Science: High skilled and knowledgeable about most things involving science, especially around Clown Science.
Argile:
Main Optimistic: Nothing ever seems to get his lizzardman down, not the contempt from the higher ranking humans to the inevitable death he'll likely face on the station.
Sub: Charming: Grants an immediate bonus to his charisma, dispute his low I.Q. and lack of social skills, very few seem to be capable of genuinely hating him. The effect is doubled on other Lizardpeople
- Earthykiller127
- Joined: Thu Dec 04, 2014 1:34 pm
Re: Your IC has 1 Main / Sub Skill, what is it?
Main skill:
Hands that has the same effects as stun gloves
Sub skill:
Who the fuck needs a sub skill when you have stun hands
Hands that has the same effects as stun gloves
Sub skill:
Who the fuck needs a sub skill when you have stun hands
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
- Byond Username: Dannno
- Location: e-mail me if you want a pizza roll
Re: Your IC has 1 Main / Sub Skill, what is it?
>all those powergamer skills
>it-it's realistic i swear
cmon people, you're embarrassing yourselves
Jane West
Main Skill:
MY GENOME; increased grab speed when grabbing Luck/Luck wannabes
Sub Skill:
Why doesn't anyone else use this
; Ability to look fit as fuck when jumpsuit is rolled down
Oscar Grouch
Main Skill:
Trashmaster; Spawn with a trash bin to drag around and hide in
Sub Skill:
Obnoxious; Bolded and larger radio chat when yelling nonsense or spamming HAHAHAHAHA
>it-it's realistic i swear
cmon people, you're embarrassing yourselves
Jane West
Main Skill:
MY GENOME; increased grab speed when grabbing Luck/Luck wannabes
Sub Skill:
Why doesn't anyone else use this

Oscar Grouch
Main Skill:
Trashmaster; Spawn with a trash bin to drag around and hide in
Sub Skill:
Obnoxious; Bolded and larger radio chat when yelling nonsense or spamming HAHAHAHAHA
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Your IC has 1 Main / Sub Skill, what is it?
Main - Steady Hands: The scalpel always finds its mark. The wirecutters always cleanly snip. You'd have to physically disrupt him to actually fuck something up.
"You should've seen the guy. Absolutely certain with every tiny little movement. I was skeptical, but when the timer stopped counting and we threw the bomb away, I knew I had trusted the right one."
Sub - Cog in the Machine: Cecily wades through bureaucratic mine fields of sub-forms and protocol documents like it was second nature. You'd have to spend some serious time and energy on any legal fuckery worthy of stopping him.
"Forms A1-J-21 filled out, signed, and stamped. Subform R-141 and all relevant errata are similarly processed."
"You should've seen the guy. Absolutely certain with every tiny little movement. I was skeptical, but when the timer stopped counting and we threw the bomb away, I knew I had trusted the right one."
Sub - Cog in the Machine: Cecily wades through bureaucratic mine fields of sub-forms and protocol documents like it was second nature. You'd have to spend some serious time and energy on any legal fuckery worthy of stopping him.
"Forms A1-J-21 filled out, signed, and stamped. Subform R-141 and all relevant errata are similarly processed."
plplplplp WOOOOooo hahahhaha
- Konstantinos
- Joined: Thu Dec 18, 2014 1:00 am
Re: Your IC has 1 Main / Sub Skill, what is it?
Minnesota Mitch
(Main) Drunken Master - This character has honed his drinking abilities into a sort of ghetto superpower. Drinking slightly heals all types of damage. The more alcoholic a drink is, the more it heals for.
(Sub) Maltese Falconer - Years of running the grimiest bar on this side of Alpha Centauri have hardened this character into a rugged and unscrupulous brawler. Shotguns, kitchen knives, bottles (broken or otherwise), shards of glass and metal rods all do more brute damage than they would normally do. In addition, beanbag shells have an extended stun period.
Armstrong McCollough
(Main) King of the Rats - This character has spent quite a bit of time lurking around the murky maintenance shafts of the station. His eyes have adjusted to the constant darkness and he has gained a natural night vision. In addition, he moves much faster in maintenance shafts and does much more damage with toolboxes, crowbars, wrenches and other industrial items.
(Sub) Follicle Fortress - Thanks to years of meticulous grooming and training, this character has perfected the art of the beard. His facial hair acts as natural armor and protects his head from brute damage. In addition, his beard hair can be trimmed and used to create armored vests or enhance preexisting ones.
(Main) Drunken Master - This character has honed his drinking abilities into a sort of ghetto superpower. Drinking slightly heals all types of damage. The more alcoholic a drink is, the more it heals for.
(Sub) Maltese Falconer - Years of running the grimiest bar on this side of Alpha Centauri have hardened this character into a rugged and unscrupulous brawler. Shotguns, kitchen knives, bottles (broken or otherwise), shards of glass and metal rods all do more brute damage than they would normally do. In addition, beanbag shells have an extended stun period.
Armstrong McCollough
(Main) King of the Rats - This character has spent quite a bit of time lurking around the murky maintenance shafts of the station. His eyes have adjusted to the constant darkness and he has gained a natural night vision. In addition, he moves much faster in maintenance shafts and does much more damage with toolboxes, crowbars, wrenches and other industrial items.
(Sub) Follicle Fortress - Thanks to years of meticulous grooming and training, this character has perfected the art of the beard. His facial hair acts as natural armor and protects his head from brute damage. In addition, his beard hair can be trimmed and used to create armored vests or enhance preexisting ones.
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
- Byond Username: Dannno
- Location: e-mail me if you want a pizza roll
Re: Your IC has 1 Main / Sub Skill, what is it?
ITT: powergame
- Earthykiller127
- Joined: Thu Dec 04, 2014 1:34 pm
Re: Your IC has 1 Main / Sub Skill, what is it?
danno wrote:ITT: powergame
where is the no power game in thisOP wrote:Regardless of role or job you'r IC character has one reasonable skill that's within "some" realm of believability. What is yers?
- danno
- Joined: Wed Apr 16, 2014 5:07 pm
- Byond Username: Dannno
- Location: e-mail me if you want a pizza roll
Re: Your IC has 1 Main / Sub Skill, what is it?
i'm just saying
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: Your IC has 1 Main / Sub Skill, what is it?
Michelle Gauss
Main Skill: Justice is Blind
Improves taser aim by hearing when blinded by your own flashbang, you idiot.
Sub Skill: Thick Skin
Maintain an unbiased opinion toward all criminals, no matter how many times they call you shitcurity. Unbiased of course includes adding "slander of an officer" to their security records once you incarcerate them.
Ivan Cherenkov
Main Skill: Second Skin
Significantly improves agility and dexterity inside of a hardsuit, despite having to breathe such a low pressure of oxygen you feel like you're constantly choking.
Sub Skill: Tool Fan
50% more damage dealt with any item that fits in a tool belt, and 70% better appreciation of progressive metal.
Helen McStrings
Main Skill: For Science
Eliminates any concerns about safety or ethics you may have while practising science.
Sub Skill: Bluespace Theory
10% faster handling with the telepad, and 5% better understanding of the bluespace cascade effect resulting from two resonating Planck fields (read: 5% less likely to combine two Bags of Holding).
M.A.L.COM
Main Skill: A Shocking Disregard for Human Life
Significantly improves your ability not to give a fuck about the humans who accidentally touch your shocked airlocks.
Sub Skill: Context Grasp
Enables a better understanding of laws uploaded by those with a weak grip on the English language.
Main Skill: Justice is Blind
Improves taser aim by hearing when blinded by your own flashbang, you idiot.
Sub Skill: Thick Skin
Maintain an unbiased opinion toward all criminals, no matter how many times they call you shitcurity. Unbiased of course includes adding "slander of an officer" to their security records once you incarcerate them.
Ivan Cherenkov
Main Skill: Second Skin
Significantly improves agility and dexterity inside of a hardsuit, despite having to breathe such a low pressure of oxygen you feel like you're constantly choking.
Sub Skill: Tool Fan
50% more damage dealt with any item that fits in a tool belt, and 70% better appreciation of progressive metal.
Helen McStrings
Main Skill: For Science
Eliminates any concerns about safety or ethics you may have while practising science.
Sub Skill: Bluespace Theory
10% faster handling with the telepad, and 5% better understanding of the bluespace cascade effect resulting from two resonating Planck fields (read: 5% less likely to combine two Bags of Holding).
M.A.L.COM
Main Skill: A Shocking Disregard for Human Life
Significantly improves your ability not to give a fuck about the humans who accidentally touch your shocked airlocks.
Sub Skill: Context Grasp
Enables a better understanding of laws uploaded by those with a weak grip on the English language.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Your IC has 1 Main / Sub Skill, what is it?
Dalton Wolffe
Primary:
Machine Whisperer: +2 to all Speak Binary and Craft AI Law checks. +2 circumstance bonus to diplomacy checks against AI law interpretations.
Secondary:
Better Living Through Alchemy: +2 to all checks involving any sort of research and development, telescience, or xenobiology products or processes
Dreams-of-Trees
Primary:
Reagent Mastery: +2 to all checks involving combination or use of reagents or chemical mixtures
Secondary:
Life is Tough on the 'Roid: +2 to mining and combat rolls on the mining asteroid. +2 competence to checks involving transport and use of gibtonite
Primary:
Machine Whisperer: +2 to all Speak Binary and Craft AI Law checks. +2 circumstance bonus to diplomacy checks against AI law interpretations.
Secondary:
Better Living Through Alchemy: +2 to all checks involving any sort of research and development, telescience, or xenobiology products or processes
Dreams-of-Trees
Primary:
Reagent Mastery: +2 to all checks involving combination or use of reagents or chemical mixtures
Secondary:
Life is Tough on the 'Roid: +2 to mining and combat rolls on the mining asteroid. +2 competence to checks involving transport and use of gibtonite
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: Your IC has 1 Main / Sub Skill, what is it?
Max Oneil:
Primary Skill: Emergency Polymath.
"I am pretty sure I can do this... I mean how hard can it be... it is just brain surgery right?"
If no one is currently in radio contact with Max Oneil who is trained in a skill, Max Oneil becomes profficient in that skill when attempting tasks requiring that skill for the remainder of the shift. He does not gain any passive bonuses or certifications for those skill.
Secondary Skill: By the book
"I don't care what you think. You will respond to me when I asked you to report in according to the Location-Status-Encounter system established in protocol NSM-117!"
Max Oneil grants a 20% boost to all willing department members s protocol as long as he is in radio contact.
Dr. Richard Sunflower:
Primary Skill: Botanical Scientist.
"Hey man. Not cool. I have two PHDs, so it would be groovy if you stopped calling me gardener.
Dr. Richard Sunflower doubles his skill totals in all skills under the science group as long as someone in the room has doubted his abilities as a scientist. Dr. Richard Sunflower doubles the speed of all actions made using a skill under the science group as long as no one in the room has doubted his abilities as a scientist.
Secondary Skill: Tai Chi
"I was an anti-war protester man. I never said I was a pacifist."
Dr. Richard Sunflower's disarm attempts get a +25% success rate as long as he has not used a weapon in the last 5 minutes. Dr. Richard Sunflower's melee skill is reduced by 10 when not used for unarmed strikes.
Primary Skill: Emergency Polymath.
"I am pretty sure I can do this... I mean how hard can it be... it is just brain surgery right?"
If no one is currently in radio contact with Max Oneil who is trained in a skill, Max Oneil becomes profficient in that skill when attempting tasks requiring that skill for the remainder of the shift. He does not gain any passive bonuses or certifications for those skill.
Secondary Skill: By the book
"I don't care what you think. You will respond to me when I asked you to report in according to the Location-Status-Encounter system established in protocol NSM-117!"
Max Oneil grants a 20% boost to all willing department members s protocol as long as he is in radio contact.
Dr. Richard Sunflower:
Primary Skill: Botanical Scientist.
"Hey man. Not cool. I have two PHDs, so it would be groovy if you stopped calling me gardener.
Dr. Richard Sunflower doubles his skill totals in all skills under the science group as long as someone in the room has doubted his abilities as a scientist. Dr. Richard Sunflower doubles the speed of all actions made using a skill under the science group as long as no one in the room has doubted his abilities as a scientist.
Secondary Skill: Tai Chi
"I was an anti-war protester man. I never said I was a pacifist."
Dr. Richard Sunflower's disarm attempts get a +25% success rate as long as he has not used a weapon in the last 5 minutes. Dr. Richard Sunflower's melee skill is reduced by 10 when not used for unarmed strikes.
Re: Your IC has 1 Main / Sub Skill, what is it?
Urist McSpacedorf
Major: Mary Sue-ism - good at eveeerrrryyything
Subskill: Space-law Mastery - ability to twist any crime into a perma sentence.
Major: Mary Sue-ism - good at eveeerrrryyything
Subskill: Space-law Mastery - ability to twist any crime into a perma sentence.
-
- Joined: Tue Apr 29, 2014 11:48 pm
- Byond Username: Wizardjenkins66
Re: Your IC has 1 Main / Sub Skill, what is it?
Richter Harrison
Main: Don't fire until you see the whites of their eyes: Deals more damage with pointblank shots.
Secondary: Conservation: Use of any Narcotics affects him twice as much.
Main: Don't fire until you see the whites of their eyes: Deals more damage with pointblank shots.
Secondary: Conservation: Use of any Narcotics affects him twice as much.
Violaceus wrote: Mining smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to man- and lizard-kind. Katanas are thrice as sharp as eswords and thrice as hard for that matter too. Anything an esword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a durand mech with a simple vertical slash.
Ever wonder why Syndicate never bothered conquering Mining? That's right, they were too scared to fight the disciplined miners and their katanas of destruction.
- Big Faggot
- Joined: Tue Jul 15, 2014 5:30 am
- Byond Username: Floof5467
Re: Your IC has 1 Main / Sub Skill, what is it?
1. Can erp and not be banned
2. can talk as much shit as he wnats
2. can talk as much shit as he wnats
- Hellafied
- Joined: Sat Aug 09, 2014 6:45 pm
- Byond Username: The-White-Crayon
- Location: Texas
Re: Your IC has 1 Main / Sub Skill, what is it?
Jack Rustle
Sneaky hands (Main)
Can pickpocket/strip a person without a message popping up in chat.
For years Jack has been stealing from people . He has mastered the art of the pick pocket.
Fast Feet (Sub)
Can run as fast a a Borg with a VTEC module.
Having spent most of his life in on the run from security, Jack has a peak physical endurance and running speed.
Rebecca Ann
Intimidation (Main)
Her role as a female authority figure strikes fear in the eyes of males. Decreases run speed and brute attack damage.
Rebecca has been training to become HoS her whole life. She graduated top of her class in the Nanotracen Security Academy.
Strength (Sub)
Allows for heaver armor/suits to be worn without run speed reductions.
Rebecca is built like a truck. She works out off shit lifting weights that most men cannot.
Tor'uk Macto
Talons (Main)
His lizard feet allow Tor'uk to grip even the wettest floors. He can even make his way down a hall with no gravity.
Tor'uk Has rough scaled feet, and sharp talons. The station engineers and the janitor hate him for ruining the floor panels!
Scaled Armor (Sub)
Tor'uk's Scaled skin gifts him with a 20% brute damage reduction, and a 10% burn damage reduction.
Tor'uk is known to use a fine grit sandpaper to smooth his scales. He buffs them with a industrial strength hardening alloy used in the Singulairty containment grid!
Sneaky hands (Main)
Can pickpocket/strip a person without a message popping up in chat.
For years Jack has been stealing from people . He has mastered the art of the pick pocket.
Fast Feet (Sub)
Can run as fast a a Borg with a VTEC module.
Having spent most of his life in on the run from security, Jack has a peak physical endurance and running speed.
Rebecca Ann
Intimidation (Main)
Her role as a female authority figure strikes fear in the eyes of males. Decreases run speed and brute attack damage.
Rebecca has been training to become HoS her whole life. She graduated top of her class in the Nanotracen Security Academy.
Strength (Sub)
Allows for heaver armor/suits to be worn without run speed reductions.
Rebecca is built like a truck. She works out off shit lifting weights that most men cannot.
Tor'uk Macto
Talons (Main)
His lizard feet allow Tor'uk to grip even the wettest floors. He can even make his way down a hall with no gravity.
Tor'uk Has rough scaled feet, and sharp talons. The station engineers and the janitor hate him for ruining the floor panels!
Scaled Armor (Sub)
Tor'uk's Scaled skin gifts him with a 20% brute damage reduction, and a 10% burn damage reduction.
Tor'uk is known to use a fine grit sandpaper to smooth his scales. He buffs them with a industrial strength hardening alloy used in the Singulairty containment grid!
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Your IC has 1 Main / Sub Skill, what is it?
Lauser McMauligan
Main: Kamikaze Confidence
Absurd self-confidence allows for absurd combat prowess in a risky situation, but makes him significantly more likely to end up in these kinds of life-threatening situations in the first place. He winds up dying a lot, but at the same time, so do the three people he was fighting.
Sub: Maintenance Mastery
A stupid amount of wasted time allows him to know every nook and cranny in maintenance shafts off the top of his head. Thinking of planting a powersink or hiding a corpse in maint? Think again. He can locate power grid or construction irregularities in record time.
Main: Kamikaze Confidence
Absurd self-confidence allows for absurd combat prowess in a risky situation, but makes him significantly more likely to end up in these kinds of life-threatening situations in the first place. He winds up dying a lot, but at the same time, so do the three people he was fighting.
Sub: Maintenance Mastery
A stupid amount of wasted time allows him to know every nook and cranny in maintenance shafts off the top of his head. Thinking of planting a powersink or hiding a corpse in maint? Think again. He can locate power grid or construction irregularities in record time.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- rook
- Joined: Mon Nov 03, 2014 12:00 am
Re: Your IC has 1 Main / Sub Skill, what is it?
derrrrek rookkkk
main: has a bachelors degree
sub: prefers dom but is down w/ most things.
main: has a bachelors degree
sub: prefers dom but is down w/ most things.
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
- Byond Username: Drynwyn
Re: Your IC has 1 Main / Sub Skill, what is it?
Aubrie Allen.
Main: What the fuck, again?
Always finds Hulk (or lately, laser eyes) 3 fucking minutes into the round when playing as Geneticist.
Sub: Enhanced Miner Yelling
Shaft Miners work harder when you PDA them every 5 minutes, right?
Main: What the fuck, again?
Always finds Hulk (or lately, laser eyes) 3 fucking minutes into the round when playing as Geneticist.
Sub: Enhanced Miner Yelling
Shaft Miners work harder when you PDA them every 5 minutes, right?
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
- Comrade Leo
- Joined: Fri Apr 18, 2014 12:56 pm
- Byond Username: ComradeLeo
Re: Your IC has 1 Main / Sub Skill, what is it?
Main:
Get out of jail free card. Get away with anything with just a hug.
Sub:
"How the fuck did you get in here?"
Mime all access. Don't need no id. +1 to rapid decon of reinforced windows/grilles +1 to powerwire/crowbar combo.
Get out of jail free card. Get away with anything with just a hug.
Sub:
"How the fuck did you get in here?"
Mime all access. Don't need no id. +1 to rapid decon of reinforced windows/grilles +1 to powerwire/crowbar combo.
-
- Joined: Thu Sep 24, 2015 8:43 am
- Byond Username: Smoopadoop
Re: Your IC has 1 Main / Sub Skill, what is it?
David Bellic
Main skill: Newbie's Luck
RNG is always on his side. Need to disarm that dude? Got it. Randomly firing into the darkness? Headshot. What, I'm blind? Nah thats fine I just singlehandedly destroyed the Syndicate. what the fuck is highhandedly? go away autocorrect
"fug"
Sub skill: I NEVER ASKED FOR THIS
When on Nanotrasen's side, is capable of doing mad guerrilla shit (read: normal assistant shit). When NOT aligned with Nanotrasen, manages to fuck everything up, never even STARTS his job, and generally draws too much attention.
"I turned the eblade on, I SWEAR!"
Main skill: Newbie's Luck
RNG is always on his side. Need to disarm that dude? Got it. Randomly firing into the darkness? Headshot. What, I'm blind? Nah thats fine I just singlehandedly destroyed the Syndicate. what the fuck is highhandedly? go away autocorrect
"fug"
Sub skill: I NEVER ASKED FOR THIS
When on Nanotrasen's side, is capable of doing mad guerrilla shit (read: normal assistant shit). When NOT aligned with Nanotrasen, manages to fuck everything up, never even STARTS his job, and generally draws too much attention.
"I turned the eblade on, I SWEAR!"
Last edited by Smoopadoop on Thu Apr 14, 2016 9:18 am, edited 1 time in total.
Mains:
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
David Bellic the Scientist (usually)
Guy Fieri the Cook (not anymore)
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Your IC has 1 Main / Sub Skill, what is it?
i know i posted already in this thread ages ago but i feel this is more accurate as of late:
Main: The Anaconda
It's 40 inches.
Sub: Bully
Specifically the bully of one Mekhi Anderson. That motherfucker has a dick so small you could barely see it under an electron microscope, I mean like, damn. Shit's fuckin' tiny down there.
Main: The Anaconda
It's 40 inches.
Sub: Bully
Specifically the bully of one Mekhi Anderson. That motherfucker has a dick so small you could barely see it under an electron microscope, I mean like, damn. Shit's fuckin' tiny down there.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Your IC has 1 Main / Sub Skill, what is it?
Bill Rowe
Primary Skill: War Torn
Bill puffs his cigar ominously and mutters in a scratchy voice; "" I've been through the seven stages of hell, seen everything there is to see, there aren't many corners of this galaxy i haven't stuck my nose into.""
+ Additional Damage Resistance - Calloused scars, scrapes, burns and bruises from decades of war and destruction has turned bills skin into a rough hide, similar to that of leather.
+ Elevated Percerption - Many years in the Nanotrasen Special Operations Unit has caused bill to be acutely aware of his enemies equipment and items they possess on hand.
+/- Additonal Combat Skill "Space CQC" - Bill has learned and adapted many forms of martial arts from all around the universe, and is very skilled in hand to hand combat.
- Lowered Movement Speed - Being slammed, run into, tackled, and punched has caused bills skeletal structure to be quite worn, meaning he is only able to move so fast
- Lowered Eyesight - Years of laser flashes, fusion cores detonating, bluespace artillery firing, and ion lights turning on, has caused bills cornea to become damaged.
- Damaged Hearing - Many accounts of explosions, from hand grenades to sub orbital cannon fire, has caused bills ear drums to be severely damaged.
Secondary Skill: Demoman
Bill snuffs the cigar out in the ashtray, and mutters to the bartender "" Gin, neat."" He sighs, and turns to face you. "" So i hear you want to learn a thing or two about making shit explode?" ""
-i'll finish writing this later, holy fuck its late
Primary Skill: War Torn
Bill puffs his cigar ominously and mutters in a scratchy voice; "" I've been through the seven stages of hell, seen everything there is to see, there aren't many corners of this galaxy i haven't stuck my nose into.""
+ Additional Damage Resistance - Calloused scars, scrapes, burns and bruises from decades of war and destruction has turned bills skin into a rough hide, similar to that of leather.
+ Elevated Percerption - Many years in the Nanotrasen Special Operations Unit has caused bill to be acutely aware of his enemies equipment and items they possess on hand.
+/- Additonal Combat Skill "Space CQC" - Bill has learned and adapted many forms of martial arts from all around the universe, and is very skilled in hand to hand combat.
- Lowered Movement Speed - Being slammed, run into, tackled, and punched has caused bills skeletal structure to be quite worn, meaning he is only able to move so fast
- Lowered Eyesight - Years of laser flashes, fusion cores detonating, bluespace artillery firing, and ion lights turning on, has caused bills cornea to become damaged.
- Damaged Hearing - Many accounts of explosions, from hand grenades to sub orbital cannon fire, has caused bills ear drums to be severely damaged.
Secondary Skill: Demoman
Bill snuffs the cigar out in the ashtray, and mutters to the bartender "" Gin, neat."" He sighs, and turns to face you. "" So i hear you want to learn a thing or two about making shit explode?" ""
-i'll finish writing this later, holy fuck its late
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- TechnoAlchemist
- Joined: Fri Nov 21, 2014 2:39 am
- Byond Username: TechnoAlchemist
Re: Your IC has 1 Main / Sub Skill, what is it?
Skill:
Gun - has a gun
Gun - has a gun
- Eaglendia
- Joined: Mon Jun 09, 2014 10:42 pm
- Byond Username: Eaglendia
Re: Your IC has 1 Main / Sub Skill, what is it?
Bones McGeeTechnoAlchemist wrote:Skill:
Gun - has a gun
+20 to bluff checks when impersonating Security
╔═════════════════════════════════════════════════╗
Millian MacTavish • Braids Grenades • Eliott Graves • Tyrell Stone
In-game trialmin; certified boomer.
Be rational, be responsible, and be excellent to eachother.
╚═════════════════════════════════════════════════╝
Millian MacTavish • Braids Grenades • Eliott Graves • Tyrell Stone
In-game trialmin; certified boomer.
Be rational, be responsible, and be excellent to eachother.
╚═════════════════════════════════════════════════╝
Trialmin Review • Always better, never perfect.
- EndgamerAzari
- Joined: Sun Nov 02, 2014 3:59 am
- Byond Username: EndgamerAzari
- Location: Being violently sucked into a hole in the sky.
Re: Your IC has 1 Main / Sub Skill, what is it?
Evan Abrams:
Primary Skill: I Think I Know What I Did Wrong
Has a tendency to survive large accidents, or at least die in a conspicuous way/location so he can be cloned.
Secondary Skill: Eagle Scout
Often carries spare metal and tools in order to make impromptu repairs to station structure.
Primary Skill: I Think I Know What I Did Wrong
Has a tendency to survive large accidents, or at least die in a conspicuous way/location so he can be cloned.
Secondary Skill: Eagle Scout
Often carries spare metal and tools in order to make impromptu repairs to station structure.
Spoiler:
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Your IC has 1 Main / Sub Skill, what is it?
Luke Cox
Main skill: Sadist
Attacks cause more bleeding, and disabilities caused by attacks (i.e. blindness from screwdrivers) are more likely and longer
Secondary skill: Adept arrester
Handcuffs and cablecuffs are applied faster
Times XII
Main Skill Pyromaniac
Targets set on fire burn faster
Secondary skill: Delayed combustion
Skin takes longer to ignite when exposed to oxygen
Main skill: Sadist
Attacks cause more bleeding, and disabilities caused by attacks (i.e. blindness from screwdrivers) are more likely and longer
Secondary skill: Adept arrester
Handcuffs and cablecuffs are applied faster
Times XII
Main Skill Pyromaniac
Targets set on fire burn faster
Secondary skill: Delayed combustion
Skin takes longer to ignite when exposed to oxygen
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Your IC has 1 Main / Sub Skill, what is it?
Lauser McMauligan's 100% True-For-Serious-This-Time Traits
Main: Indecisive
Personality and traits change on an almost shift-to-shift basis. Nobody's 100% sure why. Maybe he's a bunch of clones and you never see the same one twice? Maybe he has horrid amnesia? Maybe the guy controlling him likes variety? Whatever the cause, you can never be too certain around him. Sometimes he's a silly jokester, sometimes he's a pissed off janitor with a foul mouth, sometimes he's the loyal captain who loves his crew.
Sub: Trait Rotation
As a result of the Indecisiveness trait, Lauser frequently swaps out traits and gets new ones. As a result, he has two main traits and two sub traits, with Indecisive and Trait Rotation each permanently taking up a slot.
Main: Indecisive
Personality and traits change on an almost shift-to-shift basis. Nobody's 100% sure why. Maybe he's a bunch of clones and you never see the same one twice? Maybe he has horrid amnesia? Maybe the guy controlling him likes variety? Whatever the cause, you can never be too certain around him. Sometimes he's a silly jokester, sometimes he's a pissed off janitor with a foul mouth, sometimes he's the loyal captain who loves his crew.
Sub: Trait Rotation
As a result of the Indecisiveness trait, Lauser frequently swaps out traits and gets new ones. As a result, he has two main traits and two sub traits, with Indecisive and Trait Rotation each permanently taking up a slot.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
Re: Your IC has 1 Main / Sub Skill, what is it?
i have a lot of characters, heres what i have so far for my most commonly played ones
Hedwig Algebra
Primary Skill: Don't hold your Breath!
Perhaps because of her skills in Medbay, but more likely her constant use of her asthma inhaler, Hedy can restore more oxygen to a critical patient than normal with tiny gasps of residual salbutamol when giving CPR.
Secondary Skill: Discretion is the better part of Cowardive!
In spite of her build, Hedwig can temporarily increase her run speed to impressive levels at the cost of fatigue (Like that old sprint test we had, why'd we get rid of that it was good.)
Officer Friendly
Primary Skill: Stop Resisting!
Percival's savage disregard for the well being of perpetrators means that when using a sec-lite, firearm, metal rod in melee can stun an opponent as long as a tele-baton. In addition, actual telescopic batons and stun batons have their stun lengthened 25 percent.
Secondary Skill: Stache Stash
Nobody knows how he does it, but Friendly has developed the ability to hide lifesaving medicine in his authoritative mustache, allowing him to stash healing chemicals in his facial hair that he can shake out in an emergency.
Megumi O'sayeid
Primary Skill: Salvage Op
Megumi's upbringing on a drifter colony has taught her the value of a plasma cutter for day-to-day use. She can use a plasma cutter as a welder for all purposes, as well as doing an extra 5 burn damage per shot when firing one.
Secondary Skill: Roll With It!
A healthy respect for towering infernos as well as a lifelong dedication to taking it easy means Meg extinguishes fire stacks twice as well when stop, dropping, and rolling.
Avudim Gopniki
Primary Skill: Slavsit
His refusal to use a chair properly has turned into an advantage. Dima can escape out of cuffbuckling to furniture much faster.
Secondary Skill: Borscht Brawler
With a supply of Vodka and derived cocktails in his bloodstream, Avudim gains resistance to damage induced slowdown, fatigue, and being weakened or knocked unconscious by a punch. Just don't expect him to walk a straight line.
Hedwig Algebra
Primary Skill: Don't hold your Breath!
Perhaps because of her skills in Medbay, but more likely her constant use of her asthma inhaler, Hedy can restore more oxygen to a critical patient than normal with tiny gasps of residual salbutamol when giving CPR.
Secondary Skill: Discretion is the better part of Cowardive!
In spite of her build, Hedwig can temporarily increase her run speed to impressive levels at the cost of fatigue (Like that old sprint test we had, why'd we get rid of that it was good.)
Officer Friendly
Primary Skill: Stop Resisting!
Percival's savage disregard for the well being of perpetrators means that when using a sec-lite, firearm, metal rod in melee can stun an opponent as long as a tele-baton. In addition, actual telescopic batons and stun batons have their stun lengthened 25 percent.
Secondary Skill: Stache Stash
Nobody knows how he does it, but Friendly has developed the ability to hide lifesaving medicine in his authoritative mustache, allowing him to stash healing chemicals in his facial hair that he can shake out in an emergency.
Megumi O'sayeid
Primary Skill: Salvage Op
Megumi's upbringing on a drifter colony has taught her the value of a plasma cutter for day-to-day use. She can use a plasma cutter as a welder for all purposes, as well as doing an extra 5 burn damage per shot when firing one.
Secondary Skill: Roll With It!
A healthy respect for towering infernos as well as a lifelong dedication to taking it easy means Meg extinguishes fire stacks twice as well when stop, dropping, and rolling.
Avudim Gopniki
Primary Skill: Slavsit
His refusal to use a chair properly has turned into an advantage. Dima can escape out of cuffbuckling to furniture much faster.
Secondary Skill: Borscht Brawler
With a supply of Vodka and derived cocktails in his bloodstream, Avudim gains resistance to damage induced slowdown, fatigue, and being weakened or knocked unconscious by a punch. Just don't expect him to walk a straight line.
-
- Joined: Mon Jan 25, 2016 2:03 am
- Byond Username: Yackemflam
Re: Your IC has 1 Main / Sub Skill, what is it?
Akarani Yamaguchi
Main Skill: Cuban Pete's follower; Know's a good bit on how to make a decent bomb and where to place them for maximum efficiency
Sub Skill: Moist Nugget lover; You are proficient with the ancient russian weapon, the mosin nagant.
Flaw: Poor luck; Fate seems to hate you, between that assistant pushing you down first to getting caught by the ai to getting your bombs to blow on you by that assistant with a remote signaler. You tend to have bad luck in the worst timing possible.
For fun: Artist; You can paint well.
Shaka Zulu
Main Skill: Of ancient decent; You are proficient with melee weapons, but you really shine with a spear and shield.
Sub skill: 'Hunter'; People tend to ignore you. Making it easier to hide from your prey when you jump them. You can have a weapon in broad daylight and people won't give a shit.
Flaw: SHAJUKA!; People don't understand what the fuck you are saying.
For fun: You like to garden.
Dies-Painfully
Main Skill: Die Hard; You seriously don't want to die. At all. You know how to patch yourself up from minimal medical supply.
Sub Skill: Ligger in hiding; You're the janitor. You won't be missed if you go missing. Run off if things get a bit spicy to you and you most likely wont be found.
Flaw: Named Prophecy; You KNOW you'll die a painful death. The scumbag silicons know that too. You tend to get targeted by their wrath and get beaten for little reasons.
For fun: You respect ALL life. Including Pete, Ian, Runtime, Etc.
Main Skill: Cuban Pete's follower; Know's a good bit on how to make a decent bomb and where to place them for maximum efficiency
Sub Skill: Moist Nugget lover; You are proficient with the ancient russian weapon, the mosin nagant.
Flaw: Poor luck; Fate seems to hate you, between that assistant pushing you down first to getting caught by the ai to getting your bombs to blow on you by that assistant with a remote signaler. You tend to have bad luck in the worst timing possible.
For fun: Artist; You can paint well.
Shaka Zulu
Main Skill: Of ancient decent; You are proficient with melee weapons, but you really shine with a spear and shield.
Sub skill: 'Hunter'; People tend to ignore you. Making it easier to hide from your prey when you jump them. You can have a weapon in broad daylight and people won't give a shit.
Flaw: SHAJUKA!; People don't understand what the fuck you are saying.
For fun: You like to garden.
Dies-Painfully
Main Skill: Die Hard; You seriously don't want to die. At all. You know how to patch yourself up from minimal medical supply.
Sub Skill: Ligger in hiding; You're the janitor. You won't be missed if you go missing. Run off if things get a bit spicy to you and you most likely wont be found.
Flaw: Named Prophecy; You KNOW you'll die a painful death. The scumbag silicons know that too. You tend to get targeted by their wrath and get beaten for little reasons.
For fun: You respect ALL life. Including Pete, Ian, Runtime, Etc.
NSFW:
Spoiler:
NSFW:
- Thunder11
- In-Game Admin
- Joined: Fri Apr 18, 2014 12:55 pm
- Byond Username: Thunder12345
- Github Username: Thunder12345
- Location: Scotland, UK
Re: Your IC has 1 Main / Sub Skill, what is it?
New version for Jazmin with fancy new yackem style
Main skill: Higher Authority; Your position as a CentComm Commander makes it easier to pressure high ranking crew members into carrying our your orders
Sub skill: Ni shagu nazad; Gain damage resistance and increased damage when you stand your ground against an attacker
Flaw: Rash Action; You are prone to jumping head first into danger without allowing any chance for second thoughts to kick in
For fun: Catgirl; You possess a genetic modification granting you a pair of catlike ears and a tail
Main skill: Higher Authority; Your position as a CentComm Commander makes it easier to pressure high ranking crew members into carrying our your orders
Sub skill: Ni shagu nazad; Gain damage resistance and increased damage when you stand your ground against an attacker
Flaw: Rash Action; You are prone to jumping head first into danger without allowing any chance for second thoughts to kick in
For fun: Catgirl; You possess a genetic modification granting you a pair of catlike ears and a tail


Spoiler:
- Ezel
- Joined: Wed Jul 23, 2014 12:48 pm
- Byond Username: Improvedname
- Location: A place where locations are mini-signatures
Re: Your IC has 1 Main / Sub Skill, what is it?
Django Fluke
Main skillLucky bastard; You often more win luck based things like 5 bullets russian revolver
Sub SkillThieving;You are used to steal and get away with it
Flaw Victimized; Off all the poeple the murderer/Hostile mob would target will be likely you
For fun:Hatless;Never wear a head your hair is your robustness
Main skillLucky bastard; You often more win luck based things like 5 bullets russian revolver
Sub SkillThieving;You are used to steal and get away with it
Flaw Victimized; Off all the poeple the murderer/Hostile mob would target will be likely you
For fun:Hatless;Never wear a head your hair is your robustness
The future is horrible!
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Your IC has 1 Main / Sub Skill, what is it?
David Whyvenyr
Primary Skill: Scientist
David's skill in the field of science is undeniable, much to everyone else's displeasure. Performs work in Xenobiology and R&D twice as fast as anyone else.
Sub Skill: Stunning
He has mastery in the art of stunning. All stuns last x1.25 as long.
Primary Deficit: Track Record
Security just do not like him. When arrested, brig time is doubled for any crime regardless of guilt. All complaints of injustice are ignored.
Sub Deficit: Hostile
Very irritable and loud. Arguments always escalate if he doesn't get his way, often into force,
Primary Skill: Scientist
David's skill in the field of science is undeniable, much to everyone else's displeasure. Performs work in Xenobiology and R&D twice as fast as anyone else.
Sub Skill: Stunning
He has mastery in the art of stunning. All stuns last x1.25 as long.
Primary Deficit: Track Record
Security just do not like him. When arrested, brig time is doubled for any crime regardless of guilt. All complaints of injustice are ignored.
Sub Deficit: Hostile
Very irritable and loud. Arguments always escalate if he doesn't get his way, often into force,
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Your IC has 1 Main / Sub Skill, what is it?
oh are we doing flaws now?
Lauser McMauligan
Flaw: Cuckold
Frequently gets fucked hard by RNG. Happens especially often if he's beginning to do something cool.
Sub flaw: Lazy
Despite being able to do pretty much all of the shit on the station, but lacks the motivation to actually do most of it. He'd rather be an atmos tech with minimal responsibilities, y'know?
Lauser McMauligan
Flaw: Cuckold
Frequently gets fucked hard by RNG. Happens especially often if he's beginning to do something cool.
Sub flaw: Lazy
Despite being able to do pretty much all of the shit on the station, but lacks the motivation to actually do most of it. He'd rather be an atmos tech with minimal responsibilities, y'know?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- iamgoofball
- Github User
- Joined: Fri Apr 18, 2014 5:50 pm
- Byond Username: Iamgoofball
- Github Username: Iamgoofball
Re: Your IC has 1 Main / Sub Skill, what is it?
me
pros: codes shit to bfuf myaseefl
consd: frucked ur MOOOM LAST NITGE LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
pros: codes shit to bfuf myaseefl
consd: frucked ur MOOOM LAST NITGE LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Your IC has 1 Main / Sub Skill, what is it?
fugg goofball wins
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Your IC has 1 Main / Sub Skill, what is it?
Mekhi Anderson
Trait: Combat Reflexes: Tends to react to situations quicker/with a more violent method of resolution
Trait: Luck: RNG favors him
Flaw: Spray and Pray: Misses 50% of the time
Flaw: Poor Grip: Tends to easily get slipped as he does not react to slippery surfaces as well
Flaw: Overconfidence: Tends to engage a whole crowd of people at once, and normally end up retreating with heavy injuries after realizing you can't take on 10 gangsters with a telescopic griffstick.
Trait/Flaw: Relies extensively on advanced technology to win his battles. EMPs should mess him up very badly.
Trait: Pandemic: Extremely proficient at making viruses
Trait: Combat Reflexes: Tends to react to situations quicker/with a more violent method of resolution
Trait: Luck: RNG favors him
Flaw: Spray and Pray: Misses 50% of the time
Flaw: Poor Grip: Tends to easily get slipped as he does not react to slippery surfaces as well
Flaw: Overconfidence: Tends to engage a whole crowd of people at once, and normally end up retreating with heavy injuries after realizing you can't take on 10 gangsters with a telescopic griffstick.
Trait/Flaw: Relies extensively on advanced technology to win his battles. EMPs should mess him up very badly.
Trait: Pandemic: Extremely proficient at making viruses
Local catgirl scratching post - Shezza


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR


Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Raphaella
- Joined: Mon Mar 21, 2016 11:04 am
- Byond Username: Emilc4h
Re: Your IC has 1 Main / Sub Skill, what is it?
Raphaella Beckett
Primary - Augmented: Her eyes possess a medical implant, doing away with the need for a standard MediHUD (although she'll still wear one for the style points, really) and her right forearm has been replaced with a cybernetic equivalent... which, sadly, makes her a tad vulnerable to electrical storms and EMPs.
Sub - Military Doctor: Wartime experiences on an outpost with a considerable lack of proper medical tech have, out of necessity, increased her knowledge of less conventional medicine and given her an increased chance of success while performing surgery with improvised items (knives, cleavers, etc.).
Primary - Augmented: Her eyes possess a medical implant, doing away with the need for a standard MediHUD (although she'll still wear one for the style points, really) and her right forearm has been replaced with a cybernetic equivalent... which, sadly, makes her a tad vulnerable to electrical storms and EMPs.
Sub - Military Doctor: Wartime experiences on an outpost with a considerable lack of proper medical tech have, out of necessity, increased her knowledge of less conventional medicine and given her an increased chance of success while performing surgery with improvised items (knives, cleavers, etc.).
If only you knew how bad things really are.
-
- Joined: Fri May 23, 2014 3:29 am
- Byond Username: Amelius
Re: Your IC has 1 Main / Sub Skill, what is it?
Ememely Ranger.
Main Skill:
Level Playing Field
-
Effect: Can make any sort of slippery substance into an extraordinarily dangerous weapon. Has a small chance to backfire in a hilarious fashion.
-
Sub Skills:
Slippery Motherfucker
-
Quadruple difficulty in handling her as a prisoner, even while cuffed. Double escape attempt dice rolls.
-
(Passive) Infinite Salt Works
-
Creates oodles of salt by simply existing. Triples all identification attempt rolls, and doubles hostility of all crewmembers. Triples all security readiness and paranoia if nearby.
-
Traits:
Skill Mastery
-
Proficient at all jobs on the station to, at a minimum, a moderate standard.
-
Flaws:
Hubris
-
Engages in fights heavily stacked against her, regardless of the risks or difficulty.
-
Flux
-
Temporal anomalies follow her wherever she goes, hindering her randomly.
-
Bloodthirsty
-
Halve reputation and trust with all non-bloodthirsty crew members. Double chance of being targeted by conversion antagonists.
-
Hoarder
-
Feels the need to search every backpack, pocket, and so forth for anything she can exploit to her end. Overfills her own pockets and backpack with so much stuff, that the wieldiness of core items such as ammunition and weaponry suffer as a result.
-
Unlucky
-
RNG never works in her favour. Doubles the chance of fluking as an antagonist.
-
Main Skill:
Level Playing Field
-
Effect: Can make any sort of slippery substance into an extraordinarily dangerous weapon. Has a small chance to backfire in a hilarious fashion.
-
Sub Skills:
Slippery Motherfucker
-
Quadruple difficulty in handling her as a prisoner, even while cuffed. Double escape attempt dice rolls.
-
(Passive) Infinite Salt Works
-
Creates oodles of salt by simply existing. Triples all identification attempt rolls, and doubles hostility of all crewmembers. Triples all security readiness and paranoia if nearby.
-
Traits:
Skill Mastery
-
Proficient at all jobs on the station to, at a minimum, a moderate standard.
-
Flaws:
Hubris
-
Engages in fights heavily stacked against her, regardless of the risks or difficulty.
-
Flux
-
Temporal anomalies follow her wherever she goes, hindering her randomly.
-
Bloodthirsty
-
Halve reputation and trust with all non-bloodthirsty crew members. Double chance of being targeted by conversion antagonists.
-
Hoarder
-
Feels the need to search every backpack, pocket, and so forth for anything she can exploit to her end. Overfills her own pockets and backpack with so much stuff, that the wieldiness of core items such as ammunition and weaponry suffer as a result.
-
Unlucky
-
RNG never works in her favour. Doubles the chance of fluking as an antagonist.
-
- iamgoofball
- Github User
- Joined: Fri Apr 18, 2014 5:50 pm
- Byond Username: Iamgoofball
- Github Username: Iamgoofball
Re: Your IC has 1 Main / Sub Skill, what is it?
iamgoofball wrote:me
pros: codes shit to bfuf myaseefl
consd: frucked ur MOOOM LAST NITGE LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
- kazeespada
- Joined: Wed Jan 21, 2015 4:29 am
- Byond Username: Kaze Espada
Re: Your IC has 1 Main / Sub Skill, what is it?
Sin Fuzen
Main Skill: Arson
Everything burns so much better when you light it on fire!
Sub skill: WHERE IS MUH SUPER SUIT?
The atmos hardsuit is always within grasp if not worn. Always.
Saurok Khan
Main Skill: Last Khan of the Lizard Empire
Does not go into critical, fights until dead.
Secondary Skill: Dragon of Atmos
Can breathe motherfucking fire!
Main Skill: Arson
Everything burns so much better when you light it on fire!
Sub skill: WHERE IS MUH SUPER SUIT?
The atmos hardsuit is always within grasp if not worn. Always.
Saurok Khan
Main Skill: Last Khan of the Lizard Empire
Does not go into critical, fights until dead.
Secondary Skill: Dragon of Atmos
Can breathe motherfucking fire!
-
- Joined: Mon Jan 25, 2016 2:03 am
- Byond Username: Yackemflam
Re: Your IC has 1 Main / Sub Skill, what is it?
Jose Sanchez
Main skill: Ignored
No one gives a shit about you, and with good reason, whenever you try to do covert stuff, you are 80% LESS likely to get caught.
Sub skill: Hard working
You clean quickly. You clean floors twice as fast when you use a mop.
Flaw: A fucking liar
You really aren't mexican, all you say is 'Que?' and that's it. Get ready to get lynched if caught.
For fun:Heavy Drinker
You drink, a lot.
Main skill: Ignored
No one gives a shit about you, and with good reason, whenever you try to do covert stuff, you are 80% LESS likely to get caught.
Sub skill: Hard working
You clean quickly. You clean floors twice as fast when you use a mop.
Flaw: A fucking liar
You really aren't mexican, all you say is 'Que?' and that's it. Get ready to get lynched if caught.
For fun:Heavy Drinker
You drink, a lot.
NSFW:
Spoiler:
NSFW:
- CrunchyCHEEZIT
- Joined: Tue Jan 19, 2016 9:44 pm
- Byond Username: CrunchyCHEEZIT
Re: Your IC has 1 Main / Sub Skill, what is it?
Joseph McJohn
Main Skill - "Flexible": You aren't the best at any job, but you are capable of playing every normal job with moderate competence
Sub Skill - "Metagrudge": When you die, you are less likely to be cloned or defibbed, but you have a higher chance of becoming something else as a ghost (Xeno, Posibrain, ect.)
Flaw - "Stage Fright": Despite your main skill, you are incapable of playing as any Heads of Staff and you have lower proficiency with Antagonist Roles, unless there are other Antagonists willing to support you.
Good Eats
Main Skull - "EAT SHIT COMDOM": You cause more damage to notable/relevant individuals (antags, heads)
Sub SKill - "Fligger": You are too retarded to use actual weaponry like guns, but you are far more profecient with conventional weaponry (toolboxes, spears)
Flaw - "Swat The Fly": Whenever combat breaks out, you are the primary target of everyone involved, even if you arent relevant to the situation.
Main Skill - "Flexible": You aren't the best at any job, but you are capable of playing every normal job with moderate competence
Sub Skill - "Metagrudge": When you die, you are less likely to be cloned or defibbed, but you have a higher chance of becoming something else as a ghost (Xeno, Posibrain, ect.)
Flaw - "Stage Fright": Despite your main skill, you are incapable of playing as any Heads of Staff and you have lower proficiency with Antagonist Roles, unless there are other Antagonists willing to support you.
Good Eats
Main Skull - "EAT SHIT COMDOM": You cause more damage to notable/relevant individuals (antags, heads)
Sub SKill - "Fligger": You are too retarded to use actual weaponry like guns, but you are far more profecient with conventional weaponry (toolboxes, spears)
Flaw - "Swat The Fly": Whenever combat breaks out, you are the primary target of everyone involved, even if you arent relevant to the situation.
- srifenbyxp
- Joined: Tue May 20, 2014 4:49 am
- Byond Username: Srifenbyxp
- Location: Somewhere
Re: Your IC has 1 Main / Sub Skill, what is it?
Oh my god this thread is still going
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
Who is online
Users browsing this forum: No registered users