Increase Traitor Chance
- Cherrypone
- Joined: Sat Feb 20, 2016 9:41 pm
- Byond Username: Cherrypone
Increase Traitor Chance
(This is coming from someone who ONLY plays on Bagil, so if it's different on Sybil, I wouldn't know)
So, recently I've been playing and noticed something different- much less of a chance for traitor rounds, and the opposite for rounds like blob, rev, and gang. I've also noticed changeling seemed gone altogether. And so, I checked the odds for gamemodes, and there it was - traitor only had a 9.2% chance to happen, while things like nuke ops, rev, and blob had around a 17% chance.
Now, I have nothing against these gamemodes (Except blob, blob a shit), but we can all agree that that's just ridiculous, ESPECIALLY when traitor, the original and arguably one of the better gamemodes, has only a 9% chance to happen. (On a related note, maybe also increase the chance for extended - it may be meant to be rare, but 1.5% is a little too low.).
Now, what is my idea to fix this? Simple- increase traitor from 9% to 15, or maybe even 20 or 25 percent, while decreasing the ones with the highest chance to happen- ops, rev, wizard, and blob, down to something like 9% (Or lower for blob because fuck blob).
So, recently I've been playing and noticed something different- much less of a chance for traitor rounds, and the opposite for rounds like blob, rev, and gang. I've also noticed changeling seemed gone altogether. And so, I checked the odds for gamemodes, and there it was - traitor only had a 9.2% chance to happen, while things like nuke ops, rev, and blob had around a 17% chance.
Now, I have nothing against these gamemodes (Except blob, blob a shit), but we can all agree that that's just ridiculous, ESPECIALLY when traitor, the original and arguably one of the better gamemodes, has only a 9% chance to happen. (On a related note, maybe also increase the chance for extended - it may be meant to be rare, but 1.5% is a little too low.).
Now, what is my idea to fix this? Simple- increase traitor from 9% to 15, or maybe even 20 or 25 percent, while decreasing the ones with the highest chance to happen- ops, rev, wizard, and blob, down to something like 9% (Or lower for blob because fuck blob).
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- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: Increase Traitor Chance
Basil has like an 18% chance for blob for some reason last I remember checking.
Spoiler:
- Derpu
- Joined: Thu Jan 01, 2015 8:54 pm
- Byond Username: Derpu
Re: Increase Traitor Chance
Game Mode Odds:
blob 15.4%
double_agents 9.2%
traitor 9.2%
extended 1.5%
gang 9.2%
nuclear 18.5%
revolution 18.5%
wizard 18.5%
Today has been a cycle of gang->rev->blob. Drawn-out rounds where everyone is dead.
blob 15.4%
double_agents 9.2%
traitor 9.2%
extended 1.5%
gang 9.2%
nuclear 18.5%
revolution 18.5%
wizard 18.5%
Today has been a cycle of gang->rev->blob. Drawn-out rounds where everyone is dead.
- leibniz
- Joined: Sat May 17, 2014 6:21 pm
- Byond Username: Leibniz
- Location: Seeking help
Re: Increase Traitor Chance
Double agents is also traitor basically.
Also, lowpop is usually always traitor, it is refreshing to see something else when there are more players.
Also, lowpop is usually always traitor, it is refreshing to see something else when there are more players.
Founder and only member of the "Whitelist Nukeops" movement
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Increase Traitor Chance
Yeah but with the hub every round is 40+ now, even at stupid hours of the night.
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- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Increase Traitor Chance
Read the title expecting it to talk about increasing the number of traitors in a traitor round. Kill yourself/10
Seriously though, both need to happen
Seriously though, both need to happen
-
- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Increase Traitor Chance
18.5% revolution rolled three rev rounds in a row earlier. We need more extended, honestly; it's good to have a chance to unwind and not constantly be on edge.Derpu wrote:Game Mode Odds:
blob 15.4%
double_agents 9.2%
traitor 9.2%
extended 1.5%
gang 9.2%
nuclear 18.5%
revolution 18.5%
wizard 18.5%
Today has been a cycle of gang->rev->blob. Drawn-out rounds where everyone is dead.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: Increase Traitor Chance
I think the rates were set back in the day when we had 10 regulars to ensure we got interesting game types whenever we had the pop for it. Now that we always have the pop it is obnoxious
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Caleb Robinson laughs.
Arthur Thomson catches fire!
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- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: Increase Traitor Chance
Increase traitor. But remove syndicate bomb from the uplink.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: Increase Traitor Chance
Lol do u evan play basil or read the thred scrub?
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Increase Traitor Chance
Wrong thread, shitty ideas thread is below this one.Lumbermancer wrote:Increase traitor. But remove syndicate bomb from the uplink.
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: Increase Traitor Chance
I believe I already posted there.
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Increase Traitor Chance
Traitor is trash. Buff it or keep it down.
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