Banned by: MrStonedOne
Ban type: Permaban

Ban time: "2015-06-09 18:09:39"
Your side of the story:
Basically, I was greytiding for a number of rounds. I probably have notes still to that effect. In fact I was more or less bored of the game, having played on /tg/ for an extended period of time, and greytiding was something still marginally entertaining. My character had previously encountered the character of the other player in question (jodokaden) multiple rounds and probably done some awful hijinks together and annoyed security a lot. When greytiders come across other greytiders in trouble, in my experience and as far as I played it, they generally try to save them from being arrested or whatever other greytide was being performed. Whenever I got the spare ID I generally left it to the station at large or let other assistants have it or what have you.
It's been a while so I remember only two rounds of interaction with who I believe this was, the first for being infuriating and the second being the round I was banned on. Basically I vigilante'd an HoP whom I was about 90% certain was a traitor doing terrible terrible things and I took his ID card to use as my own(no captain aboard - HoP had free reign and nobody to contend with). I explained that to the other assistant who came in on this (jodokaden) and let him have the access too, but I also didn't have any evidence. One of the HoP's subverted secborgs killed me and spaced me and let the HoP escape. My body floated outside sec wing in space for the rest of the round and my suit sensors were probably off since I tended to turn them off as a statement against surveillance (and shout exactly that back to the CMO offering to save our lives if we turned them on). So my only hope was that he would see the HoP and stop him but when he ran across the HoP he never did and in fact coordinated with him to help govern the station - I literally have no idea what he was thinking and I was about as worked up as I ever could get over SS13 that this was being allowed to happen as, sure enough, the HoP borged and subverted player after player, eliminating the other assistant and flawlessly greentexting with a borg army. APC destroyed mission accomplished.
Forgive me for I forget whether or not these rounds were consecutive.
Sometime later I was captain - actually roundstart captain, by the way, I did it a lot when I wasn't greytiding and would often be the only head or even security holding the station together. In fact, I was the closest thing to an active Security officer this round and it promptly went bad. I remember us having no lighting/power for most of the round and various murders and stuff keeping me busy. At one point I stumbled across the other assistant again on the bridge and she actually tried to kill me - to this day I have no idea why, assumedly a traitor but I think it was with a toolbox or something, whatever. I stunned and cuffed them, buckling them to a chair and then flipped my egun to lethal and tried to execute her on the spot - not usually something I'd do but things were gone bad and I was honestly pissed. My egun was low on ammo though from other things so I didn't have enough to finish the job and I locked her in a room where she had no access or avenues of escape (with my experience in escaping I'd know) and left her without her toolbelt or most of her gear, including any ID card/PDA. I did this because we were without power and the GREYTIDE virus had been triggered/sec broken into - perma was out of commission as a secure site. She was braindead by the time I left so I wasn't really worried and walked away, handling other disasters for probably ~10 minutes before returning to see if she was still braindead or to exeecute or whatever I felt needed to be done.
Three things became obvious: 1. The assistant was no longer there. 2: An explosion had blown a hole in the wall. 3. There was a blood trail leading away through maintenance, a strange thing considering I left the assistant basically naked but not beaten bloody. I started off down that path in spite of knowing that maintenance was a giant series of potential traps when I got an almost immediate admin PM from MSO, at which point I learned that I had come within a minute of the assistant being dragged away by an antagonist and it was demanded of me how I had known what had happened. Since I actually didn't know that fact until I was told and wasn't metacommunicating I didn't have an answer, except that there was a fairly obvious blood trail indicating that someone had been beaten to a pulp in that direction and I was the closest thing to security. The admin was dissatisfied with my reasoning and I was banned with this message.
1. In previous rounds the other player had not only failed to save my (easily retrievable, I gave them all access) body but actually helped my killer after being fooled by them.
2. I was an awful greytider and so were they - the administration can only be aware how these random gangs of tabling or 'ayyy' are common in cause and action, but it wasn't metacomms when they decided to break into the armory or stunned security staging a perma escape from the inside - just common cause in causing trouble, however innocent or malevolent you intend to see it.
3. In the round in which I was banned an attempt on my life was made by the person I was supposedly metacomming with.
4. There was plenty of in-game evidence for me to search for the assistant (and I never even found her).
5. Honestly as far as timing goes I can only explain as much as I did at the time: When you play this game long enough, you run into a lot of strange happenings and alignments of different events and plots. It was also the first time I'd had a moment of quiet running the station so the only opportunity I had to check up on the prisoner - I'd guess now this is because the antag was killing the prisoner instead of causing some active threat to everyone else.
So I think I should be unbanned because the ban was unjust and hastily reached in spite of my offerings of protest - and up until then I'd generally respected MSO. A ban for greytiding would have been different, I'd done enough of that and was more than guilty. In fact I remember thinking at the time it was probably ultimately my notes history that had gotten me banned. I took a long time to make any appeal because I realized I really had worn down on SS13 and a break was the best thing for me. I also believe still that I mostly made boring rounds interesting and hope that I made things entertaining much more than I did aggravating - and I think I did. I still have fond memories of the game and I almost exclusively played on /tg/station, it was simply the server I liked best and felt the most comfortable with, had been active on the forums, in ideas and feedback and policy discussion even. I've looked around recently and it seems like there's a lot of new things I could enjoy again, so I felt a new interest in returning to try and survive as a crewman aboard SS13, especially /tg/station.