Your character name: Notim Portant
Their character name: Salts-The-Wound, Soothes-The-Wound, Carries-The-Stones, Ghall Meyy, various
Their byond account(optional, but useful if you can provide it): daman997, drpillzredux, ig88a, Jsigma
Server and time: Sybil.
Logs and/or screenshots: See below.
Why they should be banned: Metagaming.
Description of what happened:
Here's the most extensive metagaming investigation I've ever done.
Before we begin, it is a bit of a hassle to make four ban requests. Metagaming is a broad term.
The topics "Metagaming" I'll use in this ban request is as follows:
Adjusting a character's actions based on foreknowledge of the long-term intentions of other players.
Using knowledge from a previously played or dead character.
Acting on any knowledge that the character is not aware of.
Adjusting a character's behavior towards other player characters based on out-of-character relationships with other players.
Normally, I wouldn't do this kind of investigation since it's classified as mini-modding, but my experiences on #supportbus don't seem to be very helpful or able to see metagaming and extreme metafriending as I do, and this has been happening for a long time.
daman997
drpillzredux
ig88a
Jsigma
My initial investigation began when I found these players would ERP round after round. That didn't irk me until they constantly asked for eachother over comms, search for eachother's bodies, and some cases force their way into cloning to clone them.
I've collected around 3 weeks worth of proof that those players have met up, round after round, to metabuddy together.
I have evidence that they've treated eachother differently than to other players.
Even if some parts of this evidence is called unsatisfactory, you cannot deny that if for 3 weeks, the same players meet up without saying a word, that they treat eachother differently, that they take their roleplay too far there's metagaming going on.
The excuse that the locations they meet up aren't always public, the excuse that they meet up in easy to access public locations isn't metagaming isn't valid when they meet up in remote maint tunnels, and meet up for three weeks.
Whilst meeting up round after round is not technically against the rules, no other group of players do this.
There is only one other group which is compariably minor.
No other group on the server meets up round after round, searches for eachother's bodies, constantly PDAs eachother, assists eachother in a self-centered manner.
13/12/2015
00:22:00
Willingness to break into places for one of their friends after they go missing.
After 25:13, it becomes an group centred convorsation of a relationship between those two.
Code: Select all
[00:21:05]SAY: Salts-The-Wound/Daman997 : Sssoothesss, I didn't mean to sssound rude
[00:21:13]SAY: Soothes-The-Wound/DrPillzRedux : How the hell are you finding me?
[00:21:20]SAY: Salts-The-Wound/Daman997 : I dunno I'm lucky I guessssss
[00:21:34]SAY: Ghall Meyy/J-Sigma : Thisss ain't gonna be easssy, Carriesss.
[00:21:46]SAY: Carries-The-Stones/Ig88A : What isssn't going to be easssy?
[00:21:49]SAY: Ghall Meyy/J-Sigma : Sssoothesss could be any where.
[00:21:54]SAY: Carries-The-Stones/Ig88A : True
[00:24:02]SAY: Carries-The-Stones/Ig88A : Commsss down
[00:24:04]SAY: Carries-The-Stones/Ig88A : Dammit
[00:24:06]SAY: Salts-The-Wound/Daman997 : Fuggen
[00:24:15]SAY: Carries-The-Stones/Ig88A : I thought you sssaid ssshe wasss better
[00:24:17]SAY: Carries-The-Stones/Ig88A : Isss thisss better?
[00:24:27]SAY: Salts-The-Wound/Daman997 : I asssked why ssshe wasss being rude to you and ssshe got all mad
[00:24:37]SAY: Salts-The-Wound/Daman997 : No, Carriesss
[00:24:39]SAY: Ghall Meyy/J-Sigma : Oh.
[00:24:57]SAY: Ghall Meyy/J-Sigma : Isss it... her time o' the month?
[00:25:02]SAY: Salts-The-Wound/Daman997 : I dunno
[00:25:07]SAY: Carries-The-Stones/Ig88A : We can alwaysss weld our way in, and try to uh
[00:25:11]SAY: Carries-The-Stones/Ig88A : Get her out
[00:25:13]SAY: Salts-The-Wound/Daman997 : That'sss rude
https://tgstation13.org/parsed-logs/sybil/logs/2015/12-December/13-Sunday.txt
http://puu.sh/mfT81/e81c2b7509.png 172, 130, 1
http://puu.sh/mfTjl/a3607d267b.png 117, 119, 1
Code: Select all
[00:44:50]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: 55.5)(167,68,5)
[00:44:52]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: 50.5)(166,68,5)
[00:44:53]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones(ig88a) (NEWHP: 45.5)(166,68,5)
[00:44:53]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: 15.5)(166,68,5)
[00:44:54]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones(ig88a) (NEWHP: 7.5)(166,68,5)
[00:44:54]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: -22.5)(166,68,5)
[00:44:55]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: -27.5)(166,68,5)
[00:44:55]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones(ig88a) (NEWHP: -32.5)(166,68,5)
[00:44:57]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: -63.1667)(166,68,5)
[00:44:57]ATTACK: Djinn Mackinary(mistergrimm) handcuffed Rob Ust(darno) (NEWHP: 100)(91,116,1)
[00:44:58]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones(ig88a) (NEWHP: -68.8333)(166,68,5)
[00:44:58]EMOTE: Carries-The-Stones/Ig88A : <B>Carries-The-Stones</B> seizes up and falls limp, her eyes dead and lifeless...
[00:44:59]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones(ig88a) (NEWHP: -100)(166,68,5)
[00:44:59]ATTACK: Artificer (88)(funkmound) attacked Carries-The-Stones (NEWHP: -124)(166,68,5)
[00:44:59]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones (NEWHP: -124)(166,68,5)
[00:45:00]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones (NEWHP: -129)(166,68,5)
[00:45:00]ATTACK: Artificer (867)(zilenan91) attacked Carries-The-Stones (NEWHP: -129)(166,68,5)
[00:45:01]ATTACK: Artificer (88)(funkmound) attacked Carries-The-Stones (NEWHP: -134)(166,68,5)
[00:45:01]ATTACK: Juggernaut (830)(drovidicorv) attacked Carries-The-Stones (NEWHP: -139)(166,68,5)
[00:45:01]ATTACK: Artificer (88)(funkmound) attacked Carries-The-Stones (NEWHP: -167.5)(166,68,5)
[00:45:46]PDA: Ghall Meyy (PDA: PDA-Ghall Meyy (Assistant)) sent "Wanna meet up at the bar?" to PDA-Carries-The-Stones (Shaft Miner)
[00:46:28]ATTACK: Artificer (88)(funkmound) attacked Carries-The-Stones (NEWHP: -172.5)(168,71,5)
[00:47:08]PDA: Ghall Meyy (PDA: PDA-Ghall Meyy (Assistant)) sent "Carries? You there?" to PDA-Carries-The-Stones (Shaft Miner)
[00:47:10]ATTACK: Greg Dunkleman(cosbyspuddin) shaked Ghall Meyy(jsigma) (NEWHP: 100)(172,130,1)
[00:50:26]ATTACK: Artificer (88)(funkmound) attacked Carries-The-Stones (NEWHP: -172.5)(168,71,5)
At this point, Ghall begins looking for the body and did a u-turn from Medbay-science right to cargo.
The rest of the Juggernauts had just managed to get off the Cargo shuttle, and en-route to cargo, JSigma had to fight Juggernauts. As evidented by the U-turn from 172, 130 to 117, 119
[00:55:21]ATTACK: Ghall Meyy(jsigma) shot Juggernaut (830)(drovidicorv) with the laser (NEWHP: 140)(117,119,1)
[00:55:31]ATTACK: Ghall Meyy(jsigma) shot Juggernaut (830)(drovidicorv) with the laser (NEWHP: 120)(116,116,1)
[00:55:31]ATTACK: Juggernaut (830)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: 67.5)(116,114,1)
[00:55:31]ATTACK: Ghall Meyy(jsigma) shot Juggernaut (830)(drovidicorv) with the laser (NEWHP: 100)(116,115,1)
[00:55:32]ATTACK: Mike Hawk(thehumanboss) shaked Quiet French Guy(sperky7933) (NEWHP: 94)(161,130,1)
[00:55:34]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: 36)(116,111,1)
[00:55:35]ATTACK: Ghall Meyy(jsigma) hit Juggernaut (Captain)(drovidicorv) with the laser gun (NEWHP: 75)(116,112,1)
[00:55:35]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: 5.5)(116,110,1)
[00:55:37]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -24.5)(116,109,1)
[00:55:38]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -55)(116,108,1)
[00:55:39]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -85)(116,109,1)
[00:55:40]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -97.1667)(116,111,1)
[00:55:41]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -97.1667)(116,111,1)
[00:55:42]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -127.833)(116,111,1)
[00:55:44]ATTACK: Juggernaut (Captain)(drovidicorv) attacked Ghall Meyy(jsigma) (NEWHP: -157.833)(116,112,1)
[00:57:44]SAY: Juggernaut (572)/J-Sigma : I ain't killin a certain gal though; she's mine t' fuck.
At this point, I suggest just looking into some logs from a few rounds and you'll find that they not only constantly PDA themselves but they meet up without a word. This circlejerk proves that literally within 30 seconds of their buddy dying they get a PDA message and though they didn't respond, they changed their attitude completely.
Here's a lot of evidence of constant meetups in sometimes remote locations at roundstart
To conclude this, I'd like to state that these are only a small amount of pieces of evidence I've caught. There must be hundreds more incidents I am completely unaware of as I don't follow them around.
Are there any player, players, or groups that have taken relationships this far?
As far as I am aware, no other player constantly PDAs eachother, asks over comms, and meets up this often.
These meta-relationships become a problem for Antags as clearly seen in example one in when one of them immediately rushed to Cargo direction to search for the other's body, and problems to normal players such as the use of Pods which leaves a majority of players stranded on-station.
Not to mention during team antags, there is a significant amount of bias that can occur as seen in example one when JSigma stated he would refuse to kill certain individuals.
I've also noted that during modes like gang, they always seem to be on the same gang. This is experience from more than 5 gang rounds where Daman and Drpillz are on the same gang.
On meeting up, round after round they meet up in different locations. Whether this is a pre-set location, or it's the metagame to look between locations, these players meet up every round. Far more than any other group from my observation.
It really is an IC advantage when I know that if I die, someone will search for my body, and I cannot be killed without someone blowing their stealth.
There are various other screenshots I've recorded that are ommitted due to lack of information during the round.