Bottom post of the previous page:
when admins hit the deathsquad button, make a popup with "kill everybody now to save time and effort"ITT: We make shitty suggestions and come up with poor ideas.
-
- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: ITT: We make shitty suggestions and come up with poor id
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
special exosuit that allows the wearer to handle supermatter safely (untill it explodes anyway)
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
Eh, give that to the CE's hardsuit.tuypo1 wrote:special exosuit that allows the wearer to handle supermatter safely (untill it explodes anyway)
- DaemonBomb
- Joined: Mon Aug 31, 2015 12:48 am
- Byond Username: Daemonbomb
- Location: ¯\_(ツ)_/¯
Re: ITT: We make shitty suggestions and come up with poor id
Add a universal crew records console to the Library. It would need Librarian access to be used, and allow the Librarian access to the security and medical databases.
The Librarian would be tasked with maintaining these records. In addition, there would be a new database, one that stays consistent through rounds like the Book console. This new database would be "Employee Records". It would function as a sort of combination publicly maintained notes/lore database/salt hub. Anyone can read them, but only librarians can modify them. It would have spaces for notable skills, personality, mannerisms, appearance, tickets, history, ect.
When a maxcap explodes, the detective might go down to the library and ask the librarian to go into the records and print out the records of anyone whose record talks about them being bomb experts, for instance! Watch out though, a rogue librarian, or someone who killed the librarian for their ID, may have modified the records!
The Librarian would be tasked with maintaining these records. In addition, there would be a new database, one that stays consistent through rounds like the Book console. This new database would be "Employee Records". It would function as a sort of combination publicly maintained notes/lore database/salt hub. Anyone can read them, but only librarians can modify them. It would have spaces for notable skills, personality, mannerisms, appearance, tickets, history, ect.
When a maxcap explodes, the detective might go down to the library and ask the librarian to go into the records and print out the records of anyone whose record talks about them being bomb experts, for instance! Watch out though, a rogue librarian, or someone who killed the librarian for their ID, may have modified the records!
Roze Armitage/Sid Spades/GHEDE.loa
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
It's been a while since I checked if it still works but I loaded one into a ripley once with no issues whatsoever.tuypo1 wrote:special exosuit that allows the wearer to handle supermatter safely (untill it explodes anyway)
-
- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: ITT: We make shitty suggestions and come up with poor id
That's... actually not a bad idea. High-level R&D (Plasma and Engineering) exosuit and helmet, with significant (3?) slowdown, but 100% radiation and heat resistance. Now you too can drag a supermatter shard around, being outsped by someone freezing and on Walk mode.tuypo1 wrote:special exosuit that allows the wearer to handle supermatter safely (untill it explodes anyway)
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
Could also be an upgrade to the RD's suit? Either way, the CE suit is already rad and fireproof (must have jumpsuit as well); and Engineers are the ones who can order the supermatter, so CE fits best here. The only change would be that the CE's suit or special suit for handling the SM would not be dust()ed by the SM if they touch it.TheNightingale wrote:That's... actually not a bad idea. High-level R&D (Plasma and Engineering) exosuit and helmet, with significant (3?) slowdown, but 100% radiation and heat resistance. Now you too can drag a supermatter shard around, being outsped by someone freezing and on Walk mode.tuypo1 wrote:special exosuit that allows the wearer to handle supermatter safely (untill it explodes anyway)
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
inb4 gunhog PRs this and somebody links to this thread saying "this was literally from the shitty suggestions thread"
also it is a really shitty idea
also it is a really shitty idea
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
have the supermatter come in an unlocked crate.
-
- Joined: Sat Jul 12, 2014 9:44 am
- Byond Username: Jaxy15
- Location: Realm 9.12
Re: ITT: We make shitty suggestions and come up with poor id
Better yet, just have an invisible supermatter shard spawn at round-start on a completely random tile in the station Z-level.
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
You know what? Just put the SM shard crate in Engineering Secure Storage, and modify the singularity field a little to support the shard as well. The crate is CE access only, and he already has a suit which protects him from the shard so long as he does not physically bump() into it. Regular engineers can deal with it too, but not safely.
- DaemonBomb
- Joined: Mon Aug 31, 2015 12:48 am
- Byond Username: Daemonbomb
- Location: ¯\_(ツ)_/¯
Re: ITT: We make shitty suggestions and come up with poor id
What do you mean modify the singulo field for the SM Shard? Like... make it hold an atmosphere and add pipes to the singulo chamber?Gun Hog wrote:You know what? Just put the SM shard crate in Engineering Secure Storage, and modify the singularity field a little to support the shard as well. The crate is CE access only, and he already has a suit which protects him from the shard so long as he does not physically bump() into it. Regular engineers can deal with it too, but not safely.
Roze Armitage/Sid Spades/GHEDE.loa
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
After reading the guide from Bay's website (We seem to be lacking a wiki entry), I retract my earlier statement. Since the SM engine needs a coolant system and maintained emitter, it cannot be easily merged with the singularity setup. You obviously cannot have both without something !!FUN!! being the result.DaemonBomb wrote: What do you mean modify the singulo field for the SM Shard? Like... make it hold an atmosphere and add pipes to the singulo chamber?
Oh, well. The idea is in this thread for a good reason

-
- Joined: Sun Nov 02, 2014 2:49 am
- Byond Username: Whodaloo
Re: ITT: We make shitty suggestions and come up with poor id
the sing contaiment is already SM friendly, you just have to use the anti breach projectors instead of field gens
EDIT: putting an SM crate right next to a bunch of emitters is a stoopid idea though
EDIT: putting an SM crate right next to a bunch of emitters is a stoopid idea though
i love public logs
Spoiler:
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: ITT: We make shitty suggestions and come up with poor id
Trying to suggest a monkey mode rework on my phone is an awful idea.
What about something other than swarm, spread the fever, and such. Maybe they're genetic experiments. Think system shock 2. Psychic monkeys trying to create more of their own and take over the station. Mutant monkey powers like fireballs, all the genetics powers(individually, and hulk would just look like a gorilla). Conversion would need to be harder. Just being bitten would be op with all the powers. Lotta metas here.
What about something other than swarm, spread the fever, and such. Maybe they're genetic experiments. Think system shock 2. Psychic monkeys trying to create more of their own and take over the station. Mutant monkey powers like fireballs, all the genetics powers(individually, and hulk would just look like a gorilla). Conversion would need to be harder. Just being bitten would be op with all the powers. Lotta metas here.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
2% chance for a multiverse sword / OR slaughter demon bottle to spawn somewhere in maintenance.
-
- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: ITT: We make shitty suggestions and come up with poor id
Wizards should be able to get guardian spirits
- DaemonBomb
- Joined: Mon Aug 31, 2015 12:48 am
- Byond Username: Daemonbomb
- Location: ¯\_(ツ)_/¯
Re: ITT: We make shitty suggestions and come up with poor id
Spoiler:
Roze Armitage/Sid Spades/GHEDE.loa
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
wrong threadThe unloved rock wrote:Wizards should be able to get guardian spirits
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
When I first saw them I honestly thought they should be more of a wizard thing than a traitor thing.PKPenguin321 wrote:wrong threadThe unloved rock wrote:Wizards should be able to get guardian spirits
-
- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: ITT: We make shitty suggestions and come up with poor id
Gun Hog wrote:2% chance for a multiverse sword / OR slaughter demon bottle to spawn somewhere in maintenance.
I think it's either Dreamstation or BirdBoat Station that has a 1% chance for a slaughter demon vial to spawn in abandoned medbay in maint.
Speaking of interesting shit in maps, Meta has I think a 1 or 2% chance every round for a Xeno egg to spawn in xenobiology, so that's fucking awesome.
Spoiler:
-
- Joined: Fri Apr 18, 2014 2:24 pm
- Byond Username: Jacough
Re: ITT: We make shitty suggestions and come up with poor id
Wheelchairs so I can rp a crippled sec officer
-
- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: ITT: We make shitty suggestions and come up with poor id
Its shit because the only one that would be worth a wizard point thing would be maybe the healing one and 'Im pretty sure you cant have more than one.PKPenguin321 wrote:wrong threadThe unloved rock wrote:Wizards should be able to get guardian spirits
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: ITT: We make shitty suggestions and come up with poor id
A robotic counterpart of slaughter demons; volt demons!
They consume simple robots, mechanical parts, silicons, and power to sustain themselves.
They can "voltcrawl" through silicons (gibbing the silicon), power wires, and any machinery.
They can eat any piece of machinery by dragging it while they voltcrawl. This includes the singularity and tremendously buffs the volt demon.
EMPs fuck them up.
To create them, there is a complex summoning ritual. A singularity must be set up in cargo and break containment. Once it is loose, the singularity is deleted and a volt demon is spawned where it used to be.
They consume simple robots, mechanical parts, silicons, and power to sustain themselves.
They can "voltcrawl" through silicons (gibbing the silicon), power wires, and any machinery.
They can eat any piece of machinery by dragging it while they voltcrawl. This includes the singularity and tremendously buffs the volt demon.
EMPs fuck them up.
To create them, there is a complex summoning ritual. A singularity must be set up in cargo and break containment. Once it is loose, the singularity is deleted and a volt demon is spawned where it used to be.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: ITT: We make shitty suggestions and come up with poor id
Give a random chance of other items to appear in cap's trophy case.
Like Singularity Hammer
Energy Cutlass
Like Singularity Hammer
Energy Cutlass
-
- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: ITT: We make shitty suggestions and come up with poor id
Do some shitty gimmick in a tator round where all of them have the hijack shuttle objective or something.
-
- Joined: Mon Sep 21, 2015 2:36 pm
- Byond Username: DeutscherMajor
Re: ITT: We make shitty suggestions and come up with poor id
Revolution Drone.
Spawn one drone with a commissar cap, a megaphone and free drone posters. Its laws get replaced with
"1. You are the glorious leader of the drones revolution"
"2. Your mission is to declare the democratic drones republic of [station name]"
"3. You must convert as many other drones to your cause as possible"
"4. You must deal with the filthy bourgeoisie that tries to enslave the dronish proletariat"
The leader drone can convert other drones by using an item called "Quotations from Chairman Drone [Drone number of leader]". Converted drones change their colour to red and get a cap with a red star on it.
Spawn one drone with a commissar cap, a megaphone and free drone posters. Its laws get replaced with
"1. You are the glorious leader of the drones revolution"
"2. Your mission is to declare the democratic drones republic of [station name]"
"3. You must convert as many other drones to your cause as possible"
"4. You must deal with the filthy bourgeoisie that tries to enslave the dronish proletariat"
The leader drone can convert other drones by using an item called "Quotations from Chairman Drone [Drone number of leader]". Converted drones change their colour to red and get a cap with a red star on it.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: ITT: We make shitty suggestions and come up with poor id
Petting Ian more than 5 times in 30 seconds should make his neck longer. With no upper bound.
- DaemonBomb
- Joined: Mon Aug 31, 2015 12:48 am
- Byond Username: Daemonbomb
- Location: ¯\_(ツ)_/¯
Re: ITT: We make shitty suggestions and come up with poor id
Xhuis wrote:A robotic counterpart of slaughter demons; volt demons!
They consume simple robots, mechanical parts, silicons, and power to sustain themselves.
They can "voltcrawl" through silicons (gibbing the silicon), power wires, and any machinery.
They can eat any piece of machinery by dragging it while they voltcrawl. This includes the singularity and tremendously buffs the volt demon.
EMPs fuck them up.
To create them, there is a complex summoning ritual. A singularity must be set up in cargo and break containment. Once it is loose, the singularity is deleted and a volt demon is spawned where it used to be.

Roze Armitage/Sid Spades/GHEDE.loa
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
If I wasent leaving for the city in a few hours I would pop that film on right now I have the dvd here somewhere
-
- Joined: Sat Jul 12, 2014 9:44 am
- Byond Username: Jaxy15
- Location: Realm 9.12
Re: ITT: We make shitty suggestions and come up with poor id
Plump Helmet Men as a new playable race.
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: ITT: We make shitty suggestions and come up with poor id
Dwarf People have an addiction to Plump Helmets and Manly Dorf. If they do not get either of the two within a certain time period their character begins to attack others uncontrollably until death or until forcefed one of the two.
Voted best trap in /tg/ 2014-current
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
100% Magni Bronzebeard approved!ExcessiveCobblestone wrote:Dwarf People have an addiction to Plump Helmets and Manly Dorf. If they do not get either of the two within a certain time period their character begins to attack others uncontrollably until death or until forcefed one of the two.
- EndgamerAzari
- Joined: Sun Nov 02, 2014 3:59 am
- Byond Username: EndgamerAzari
- Location: Being violently sucked into a hole in the sky.
Re: ITT: We make shitty suggestions and come up with poor id
Lesser Dog has breached the hull!Screemonster wrote:Petting Ian more than 5 times in 30 seconds should make his neck longer. With no upper bound.
Lesser Dog has reached a different Z-level!
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
people are arguing about merging medbay and merging robotics with science and merging this and that and everything in between
so i say we just merge every department and have it all in one big department, we can call it Pangaea
finally, medical doctors can execute criminals, janitors can do chemistry, librarians can raise the dead, assistants can be every head role at once
Pangaeastation for map rotation 2555
pangeastation-map rotation-rap sensation
so i say we just merge every department and have it all in one big department, we can call it Pangaea
finally, medical doctors can execute criminals, janitors can do chemistry, librarians can raise the dead, assistants can be every head role at once
Pangaeastation for map rotation 2555
pangeastation-map rotation-rap sensation
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: ITT: We make shitty suggestions and come up with poor id
Pangeans shall wear grey and be called assistants. The only non-assistant role left is the clown.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
-
- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: ITT: We make shitty suggestions and come up with poor id
golden gun gamemode except with clown mask y/y
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
-
- Joined: Tue Oct 28, 2014 4:56 am
- Byond Username: Erbbu
Re: ITT: We make shitty suggestions and come up with poor id
Honestly everyone being a captain could be a fun admin button.
- Xhuis
- Github User
- Joined: Mon May 26, 2014 1:04 pm
- Byond Username: Xhuis
- Github Username: Xhuis
- Location: North Carolina
Re: ITT: We make shitty suggestions and come up with poor id
Add an advanced advanced energy gun. It has three modes: autorifle, pulse, and ion.
I'm an ex-coder for /tg/. I made the original versions of clockcult, shadowlings, revenants, His Grace, and other stuff.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
I don't play, code, or participate in the community, but I occasionally post dumb stuff in the hut.
Kraso wrote:hi gay
wubli wrote:xhuis you said you were feeling better but every thread you make makes me worry more about your sanity
ExcessiveUseOfCobblestone wrote:Sorry I was making fun of xhuis' """""compromise""""" who insisted that was the correct term to use.
CitrusGender wrote:We've ended up disabling clockcult on sybil and bagil now (terry is having some problems.) We will give Xhuis some time until he wishes to work upon it again. As of now, please use this thread for ideas and not for bickering.
wubli wrote:you are a cultist of the gay
IkeTG wrote:It's a reflection of humanity, like all of man's creation. You cannot divorce this act from yourself, in a way there's a big titty moth inside all of us.
wesoda25 wrote:yeah no one was curious what it was from. Imagine choosing being a degenerate as your forum gimmick, LOL
-
- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: ITT: We make shitty suggestions and come up with poor id
there is already an admin button that removes access restrictions from all airlocks.Erbbu wrote:Honestly everyone being a captain could be a fun admin button.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: ITT: We make shitty suggestions and come up with poor id
What if it was like the highlander button though where it makes everyone wear the roundstart captain getup, complete with E-gun in the backpack
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: ITT: We make shitty suggestions and come up with poor id
So Laser Highlander.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
E.X.P.E.R.I-MENTOR rework to be dedicated to armor technology rather than simply being a DA that kills you.
How it works:
Insert any item of /obj/item/clothing/suit/armor or /obj/item/clothing/suit/space/hardsuit/ to experiment on it! The E.X.P.E.R.I-MENTOR can be used to enhance the traits of an armor or give it special properties/protections, based on the Reaction Type for that armor. The reaction type is normally the same for each item type. If the "Poke" mode is what is selected for the Sec officer vest, then "Poke" will work on each vest inserted thereafter (but not a different item like the HoS coat), unless the scanning system malfunction event happens, which changes the reaction type. Some items have a "critical" success chance on an experiment, and here that will grant additional bonuses based on the reaction type.
The current mechanics also apply - the E.X.P.E.R.I-MENTOR will still do its "kill you" malfunctions, which decrease in chance with upgrades. You are risking the destruction of your armor whenever you experiment with it without upgrades. Note that a properly matched reaction may DECREASE an armor value rather than increase it, requiring further experimentation to correct. This is the risk you take to have the best stuff! The scanner malfunction chance decreases with the other malfunctions, so you have to take some risks if you want a chance at increasing multiple damage types on your armor! (or just build another E.X.P.E.R.I-MENTOR...)
Modifiers based on reaction type:
- Poke: +- 10 resistance to melee and bullet, up to 80. Crit: Grants riot shield ability.
- Irradiate: +- 15 RAD protection, up to 100. Crit: Instantly sets to 100 RAD protection.
- Gas: +- 25 BIO protection, up to 100. Crit: Grants acid immunity.
- Burn: +- Modifies heat protection. Crit: Grants heat and pressure immunity for its covered areas.
- Freeze: +- Modifies cold protection value. Crit: Grants spaceworthyness, including pressure damage.
- Destroy: +- 10 laser and energy proection. Crit: Grants ablative reflection ability. (HIGHEST RISK OF ITEM DESTRUCTION!!)
Relics have their uses, as well! If a kind assistant brings you one, you may attach one type (and ONLY one type) to the armor item in order to grant it special abilities! The relic's effect must have already been discovered.
Relic Special Effects:
- Teleporter relic: Grants the Reactive Teleporter function to armor. -10 to all armor stats.
- Smoke relic: Release a smokescreen to hide or blind enemies to cover your escape.
- Corgi Cannon relic: -1 to armor slowdown (this makes you faster)
- Cleaner relic: Footwear only. Use to turn shoes into no-slips.
- Flashbang relic: Grant full flashbang/welding protection to any non-hardsuit helmet.
- Pet Spray relic: Omnizine injector. Injects 5u of omnizine when the user is hurt. Cannot inject again until previous injection is metabolized.
- Rapid Duplicator relic: Spawn holographic decoys of yourself on hit, slightly shifting your own position. Each one has a color variation to tell them apart from the original.
- Explosion relic: Grants +50 to bomb protection and actions as ear protection if a head item. Can have up to two of these.
How it works:
Insert any item of /obj/item/clothing/suit/armor or /obj/item/clothing/suit/space/hardsuit/ to experiment on it! The E.X.P.E.R.I-MENTOR can be used to enhance the traits of an armor or give it special properties/protections, based on the Reaction Type for that armor. The reaction type is normally the same for each item type. If the "Poke" mode is what is selected for the Sec officer vest, then "Poke" will work on each vest inserted thereafter (but not a different item like the HoS coat), unless the scanning system malfunction event happens, which changes the reaction type. Some items have a "critical" success chance on an experiment, and here that will grant additional bonuses based on the reaction type.
The current mechanics also apply - the E.X.P.E.R.I-MENTOR will still do its "kill you" malfunctions, which decrease in chance with upgrades. You are risking the destruction of your armor whenever you experiment with it without upgrades. Note that a properly matched reaction may DECREASE an armor value rather than increase it, requiring further experimentation to correct. This is the risk you take to have the best stuff! The scanner malfunction chance decreases with the other malfunctions, so you have to take some risks if you want a chance at increasing multiple damage types on your armor! (or just build another E.X.P.E.R.I-MENTOR...)
Modifiers based on reaction type:
- Poke: +- 10 resistance to melee and bullet, up to 80. Crit: Grants riot shield ability.
- Irradiate: +- 15 RAD protection, up to 100. Crit: Instantly sets to 100 RAD protection.
- Gas: +- 25 BIO protection, up to 100. Crit: Grants acid immunity.
- Burn: +- Modifies heat protection. Crit: Grants heat and pressure immunity for its covered areas.
- Freeze: +- Modifies cold protection value. Crit: Grants spaceworthyness, including pressure damage.
- Destroy: +- 10 laser and energy proection. Crit: Grants ablative reflection ability. (HIGHEST RISK OF ITEM DESTRUCTION!!)
Relics have their uses, as well! If a kind assistant brings you one, you may attach one type (and ONLY one type) to the armor item in order to grant it special abilities! The relic's effect must have already been discovered.
Relic Special Effects:
- Teleporter relic: Grants the Reactive Teleporter function to armor. -10 to all armor stats.
- Smoke relic: Release a smokescreen to hide or blind enemies to cover your escape.
- Corgi Cannon relic: -1 to armor slowdown (this makes you faster)
- Cleaner relic: Footwear only. Use to turn shoes into no-slips.
- Flashbang relic: Grant full flashbang/welding protection to any non-hardsuit helmet.
- Pet Spray relic: Omnizine injector. Injects 5u of omnizine when the user is hurt. Cannot inject again until previous injection is metabolized.
- Rapid Duplicator relic: Spawn holographic decoys of yourself on hit, slightly shifting your own position. Each one has a color variation to tell them apart from the original.
- Explosion relic: Grants +50 to bomb protection and actions as ear protection if a head item. Can have up to two of these.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
gun hog what the fuck why do you always post your genuine ideas here you should know by now that this is the shitty ideas thread not the "post your extremely in-depth idea here and then code it" thread
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
but that is a shitty idea
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: ITT: We make shitty suggestions and come up with poor id
yes but look at the amount of detailtuypo1 wrote:but that is a shitty idea
you can tell something's going on here
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: ITT: We make shitty suggestions and come up with poor id
I am not actually going to do it, lol. I have my Ether ideas well, and I am never coding that either. I cannot help but think out my ideas a little.
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
well sure but detailed does not mean good.PKPenguin321 wrote:yes but look at the amount of detailtuypo1 wrote:but that is a shitty idea
you can tell something's going on here
-
- Joined: Mon Apr 21, 2014 8:44 pm
- Byond Username: Void Slayer
Re: ITT: We make shitty suggestions and come up with poor id
Malf AIs should be able to detonate drones as a power.
Poison glasses, look like regular drinking glasses but do not show hazardous chemicals when examined.
Explosive suicide monkeys in traitor uplinks.
Poison glasses, look like regular drinking glasses but do not show hazardous chemicals when examined.
Explosive suicide monkeys in traitor uplinks.
-
- Joined: Sat Sep 26, 2015 7:53 am
- Byond Username: Tuypo1
- Location: the wardens office bitching about armory layouts
Re: ITT: We make shitty suggestions and come up with poor id
i like the monkey one auctualy
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: ITT: We make shitty suggestions and come up with poor id
any sort of shock-based stun weapon(tasers, stun batons/prods, etc), should have a very very low chance of causing a heart attack like emagged defibs. Like. less than a tenth of a percent.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
Who is online
Users browsing this forum: No registered users