Search found 48 matches

by Omni
Tue Mar 09, 2021 11:13 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 32175

Re: What the hell is tg stations design philosophy even?

>Read thread title
>"Yeah, that's a good question, it's complete clusterfuck"
>Enter the thread
>OP ranting about old medbay and cloning being better

Image
by Omni
Thu Mar 04, 2021 12:52 am
Forum: Closed Policy Discussion
Topic: Remove Rule 11
Replies: 55
Views: 17941

Re: Remove Rule 11

>Says the guy who willingly joined a community who's rules LITERALLY say the admins can do whatever the fuck they want

Your argument makes no sense, try another tack though.
I mean, I am all for it if that's the case, just it doesn't strike me as very efficient system, the way you guys do it ...
by Omni
Wed Mar 03, 2021 10:33 pm
Forum: Closed Policy Discussion
Topic: Remove Rule 11
Replies: 55
Views: 17941

Re: Remove Rule 11

Nah, that probably ain't it.
Noticing that giving admin team institution that is so broad and unspecified that it makes your game and whether you will be bwoinked over something, most likely, inane rely heavily on admin's personal beliefs on matters at best tangentially related to game itself and ...
by Omni
Wed Mar 03, 2021 9:34 pm
Forum: Closed Policy Discussion
Topic: Remove Rule 11
Replies: 55
Views: 17941

Re: Remove Rule 11

Mickyan wrote:Then you might just be the guy this rule is trying to get rid of
Good player that is dedicated to community and not yet completely deprived of common sense?
Yeah, I hard agree with you here.
by Omni
Fri Feb 26, 2021 5:26 pm
Forum: General Chat
Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
Replies: 602
Views: 150385

Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)

I really hope Rave and Sticky win playervote and adminvote, and turn up inclusiveness, friendliness, happiness, manuelness and all other -esses to maximum. As a matter of fact I hope TGstation becomes fiery blazing sun of goodness, instantly glassing all toxicity within lightyear range. Gravity of ...
by Omni
Mon Sep 14, 2020 10:58 pm
Forum: General Chat
Topic: This describes Space Station 13 perfectly.
Replies: 44
Views: 22226

Re: This describes Space Station 13 perfectly.

oranges wrote:tgstation codebase is in the github arctic code vault it will surive the apocalypse
Most people are more concerned with whether it survives through next wave of removals rather than apocalypse tbh.
by Omni
Sat Sep 12, 2020 9:30 pm
Forum: Off Topic
Topic: Affirmative Politics, or why Canada should sell land to the Japanese
Replies: 62
Views: 13883

Re: Affirmative Politics, or why Canada should sell land to the Japanese

I feel like this is a good idea, even though I am yuro, so it doesn't really concern me whatsoever.
Variety is the spice of life as they say, and when chinese are your landlord, one island for japanese is step in better drection.
by Omni
Mon Aug 31, 2020 9:16 am
Forum: General Chat
Topic: Rename Engineering to Assistant+
Replies: 30
Views: 6380

Re: Rename Engineering to Assistant+

If there's "nothing to do" then you wouldn't find anything to do in any role and you're clearly just out to start shit and should really just go take a break until your creativity returns. As far as departments with things to do go, engineering has plenty if you can think beyond just doing what the ...
by Omni
Sun Aug 30, 2020 10:35 pm
Forum: Coding Feedback
Topic: Cytology / Vatgrowing feedback
Replies: 16
Views: 5344

Re: Cytology / Vatgrowing feedback

Some time ago I was playing as sentient cube spawned from cytology by enterpreneurial scienceman. After I vored alive simplemob crab my uhhh stamina/satiety/whatever thing went up to 500 and would fall very low below that level only to rise back to 500. I am not actually sure, but I believe it to be ...
by Omni
Sun Aug 30, 2020 9:43 pm
Forum: Coding Feedback
Topic: Guns and You - A feedback thread on guns and their implementation.
Replies: 7
Views: 2618

Re: Guns and You - A feedback thread on guns and their implementation.

As they are guns are.... weak is not it, they are not very strong :tm:
Of course there are some weapons that cause healthy dose of respect like most shotguns, L6, .357, maybe research hi tech guns (ut these only ever get printed when there's blob and science is particularily competent).
Most ...
by Omni
Fri Aug 14, 2020 11:59 pm
Forum: General Chat
Topic: Rename Engineering to Assistant+
Replies: 30
Views: 6380

Rename Engineering to Assistant+

That's what it is now: Lets not kid ourselves, nobody fixes the station ever, and power generation is so trivial anyways, you can put two handfuls of cable on solars and nobody will notice difference for average shift duration. We can just kinda pretend fusion oven is not a thing, probably for the ...
by Omni
Tue Aug 04, 2020 2:02 pm
Forum: Ideas
Topic: should virologists be removed and merged into doctors
Replies: 24
Views: 6299

Re: should virologists be removed and merged into doctors

My dumb idea of the week: remove viro and viruses alltogether, roll what symptoms are not covered by it into nanites, and figure out how to make viruses into infective nanites strains and yadda yadda. Whole this job is a meme anyways and adds nothing of quality to our lives, and nobody can be ...
by Omni
Wed Jul 29, 2020 12:18 am
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 32327

Re: Disable assistant maintenance access

assistants already have to break into tech storage/engineering to get insuls that reliably work. what you just suggested is roughly how it works already.
Any assistant knowing their trade does not really need insuls as it is. Once you figure out the wires, you are set, and the only thing insuls ...
by Omni
Tue Jul 28, 2020 6:53 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 32327

Re: Disable assistant maintenance access

sip
Joke's on you, engineering is already useless. I have to think hard of last time I saw engineer actually repair station (why would they? shuttle gets called 20 minutes in most of the time, over such trite problems as missing tiles in the hallways, there is little incentive to rebuild anything ...
by Omni
Tue Jul 28, 2020 3:21 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 32327

Re: Disable assistant maintenance access

Remove Maint access from assistants, randomise wires for each single door every round, remove Insuls providing complete protection from shocks entirely, or leave it only as CE's unique item, BEPIS' reward, and maybe some very expensive item to get from cargo, and figure the way how to balance shocks ...
by Omni
Sun Jul 26, 2020 10:02 pm
Forum: Coding Feedback
Topic: Civilian bounties feedback
Replies: 5
Views: 2289

Re: Civilian bounties feedback

I love the bounties, though as said above some are wya harder than others. But I don't think they yield far too much money, maybe a bit. Average round is very short and I enjoy the fact that you can finally actually obtain sufficient funds for your needs instead of having to, at best, beg people ...
by Omni
Fri Jul 24, 2020 8:31 am
Forum: Video Games
Topic: Vermintide but it's 40K and not the giant toy soldiers
Replies: 37
Views: 12367

Re: Vermintide but it's 40K and not the giant toy soldiers

Pillz, OG vermintide had even exact same enemies as L4D games, the only difference I reckon was that there was loot aspect to the game, and classes I guess. Though second game has probably improved in that aspect, I haven't touched it.
I hear Space Hulk: Deathwing was quite good game about similar ...
by Omni
Fri Jul 24, 2020 12:19 am
Forum: General Chat
Topic: the alignment chart that matters
Replies: 15
Views: 4204

Re: the alignment chart that matters

Have you tried not playing dnd?
by Omni
Thu Jul 23, 2020 11:57 pm
Forum: Video Games
Topic: Vermintide but it's 40K and not the giant toy soldiers
Replies: 37
Views: 12367

Re: Vermintide but it's 40K and not the giant toy soldiers

So now we're getting 40k reskin of WHF reskin of L4D?
Future is now, old man!
And it's more boring than ever!
by Omni
Thu Jul 23, 2020 11:38 pm
Forum: Ideas
Topic: New Power to Replace Hulk
Replies: 9
Views: 3064

Re: New Power to Replace Hulk

Ability to become golem made of whatever material you touch and turn back into human at will. Though it's not nearly as good as hulk.
EDIT except without meaty thingers thing and/or maybe with full clothing slots, then we're getting somewhere?
by Omni
Thu Jul 23, 2020 10:57 am
Forum: Ideas
Topic: New Power to replace X-ray
Replies: 58
Views: 12961

Re: New Power to replace X-ray

~~I think it would be great if there was framework for multiple limbs, so that geneticist could mutate and have 4 arms for instance. But that's, as I was assured, (probably) insanely hard to code, and I am not a coderman, so I'll just leave it here.~~
[EDIT] I did not read thread thoroughly enough ...
by Omni
Wed Jul 22, 2020 3:46 pm
Forum: Ideas
Topic: New Power to replace X-ray
Replies: 58
Views: 12961

Re: New Power to replace X-ray

~~I think it would be great if there was framework for multiple limbs, so that geneticist could mutate and have 4 arms for instance. But that's, as I was assured, (probably) insanely hard to code, and I am not a coderman, so I'll just leave it here.~~
[EDIT] I did not read thread thoroughly enough ...
by Omni
Sun Jul 19, 2020 8:42 pm
Forum: Video Games
Topic: FTL + Rim World = Spave Haven
Replies: 11
Views: 4332

Re: FTL + Rim World = Spave Haven

I was very temtped to get it, it looks very neat on surface level, but literally everyone I asked about it said taht game hugely lacks content and is still to WIP. I'd love to see it grow and give it a try.

Just play DF instead

*rimworld with SoS 2 installed

Yep
I guess? Though the mod requiers ...
by Omni
Sun Jul 19, 2020 8:33 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 466
Views: 182179

Re: Barotrauma: SS13 Underwater

Game is great, but how do you find legit people to play it with is beyond me tbh. Public servers mostly vary between funnily chaotic and chaotic full of cunts.
by Omni
Mon Jul 13, 2020 9:42 am
Forum: General Chat
Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
Replies: 60
Views: 14516

Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION

In other words, you only play the game for combat tiding and memes (often all three rolled together) and now that coders are making these things undesirable you find the game emptier than it used to be. You’re unsatisfied because you do the same shit over in the same style. It’s almost as if that ...
by Omni
Fri Jul 10, 2020 8:18 am
Forum: General Chat
Topic: Custom Keybindings
Replies: 16
Views: 4286

Re: Custom Keybindings

I dunno, I run W7 right now, earlier this year I tried to change hotkeys on W10 and it didn't work on either, the menu popups just do not accept any input.
by Omni
Wed Jul 08, 2020 10:04 am
Forum: General Chat
Topic: Custom Keybindings
Replies: 16
Views: 4286

Re: Custom Keybindings

I've been trying to do that too for few months, and to no avail.
by Omni
Tue Jul 07, 2020 7:50 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 1065121

Re: What are you fucks playing?

starsector is very nice, but im currently stuck in a loop of waiting for my monthly credits, running out of supplies and needing repairs
Depending on size of your fleet go to Sindria and visit bars hoping for some half-free Lobsters to sell someplace/ take some Pirate station as soon as bounty ...
by Omni
Mon Jul 06, 2020 2:10 pm
Forum: Resolved Appeals
Topic: [Armhulen] Omni44 - Voluntary Ban
Replies: 2
Views: 1093

[Armhulen] Omni44 - Voluntary Ban

BYOND account: Omni44
Character name: Calvinia Christmas
Ban type: Server
Ban length: Permanent
Ban reason: Requested break from game.
Time ban was placed: 2020-04-11 21:39:22
Ban ID: #46946
Server you were playing on when banned: Terry
Round ID in which ban was placed: 134494
Your side of the story ...
by Omni
Sun Jul 05, 2020 9:58 am
Forum: General Chat
Topic: [Manuel?] We're all here to have a good time.
Replies: 34
Views: 10824

Re: [Manuel?] We're all here to have a good time.

Roleplay ain't free. The tree of Medium Role Play gotta be litterd with bans of powergamers. Manuel is my server. It is Manuel : DDDD. Vekter and Rave NOT Lexia Black and Edgar Pope ok. Praise Service Dept.
~Nya!~
-C.C.

Image
by Omni
Sat Jul 04, 2020 11:17 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2706
Views: 1088640

Re: Screenshots General

https://i.imgur.com/HKYSnWN.png
Lesson learned: NEVER hold out a steal objective item on the shuttle until the text is already green. Having it thrown from your hands when the shuttle docks is more common than you would think.
The funny part is it wasn't even that. These two started fighting each ...
by Omni
Sat Jul 04, 2020 4:32 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2706
Views: 1088640

Re: Screenshots General

Image
by Omni
Wed Jul 01, 2020 3:32 pm
Forum: General Chat
Topic: timonk silicon cashew
Replies: 5
Views: 1593

Re: timonk silicon cashew

Sheer volume of Bans and notes Timonk accumulates is incredible in my eyes.
Extraordinarily based gamer.
But tbh this ban is lame.
by Omni
Fri Apr 17, 2020 1:51 pm
Forum: General Chat
Topic: Removing Cloner removes a failsafe for Medbay incompetence
Replies: 38
Views: 12853

Re: Removing Cloner removes a failsafe for Medbay incompetence

How is occasional collective incompetence of medbay fucking with people's round anyhow different from incompetent engineering leaving station devoid of power, incompetent cargo leaving station without mats/money for articles of first need in some situations or incompetent security throwing station ...
by Omni
Wed Feb 26, 2020 10:27 pm
Forum: Coding
Topic: are multi-z stations actually a good thing?
Replies: 37
Views: 13193

Re: are multi-z stations actually a good thing?

OP could literally just go to one of few servers with multi Z level maps, which are all doing fine, and save good people of this forum a bit of time.
by Omni
Mon Feb 17, 2020 11:53 pm
Forum: General Chat
Topic: Do people feel genetics moving to science was a good move?
Replies: 39
Views: 10329

Re: Do people feel genetics moving to science was a good move?

I'm neutral on idea itself, but execution is pretty bad, especially on meta. genetics were shoehorned into overly spacious room with zero adjustments, BEPIS and experimentor were shoehorned into shooting range, where genetics used to be in medbay there was morgue that could fit whole crew in and ...
by Omni
Sun Feb 16, 2020 9:02 pm
Forum: Ideas
Topic: Remove Hierophant
Replies: 12
Views: 3769

Re: Remove Hierophant

How do you nerf it exactly? It doesn't deal huge damage even, but its attacks cover huge areas instantly, have low cooldown, one attack is homing target for quite a long time, and there's teleport function on top of that. And there's barely and downside to it other than possible friendly fire.
It ...
by Omni
Sun Feb 16, 2020 8:51 pm
Forum: Ideas
Topic: Remove Hierophant
Replies: 12
Views: 3769

Remove Hierophant

I am aware that this will be probably called anti-fun (which it is)/Ided (which it isn't) PR idea, but it has to be said.
While mining as a whole probably needs a rework and it's been discussed for longest time, it doesn't look like it's happening anytime soon, which I think calls for changes like ...
by Omni
Sun Sep 29, 2019 2:24 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

Precisely this^

Dynamic on Terry kinda solved that problem, now nobody plays security at all other than total newbs, everyone and their grandma just plays something else and rolls for antag ad nauseum 9/10 rounds.

But I don't think that was the intention.
by Omni
Sun Sep 29, 2019 9:12 am
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

Please, understand that different people play SS13 for different reasons. Thank you.

Indeed. People who play the game for different reasons are tired of constant tiding and assistantcurities roaming the maintenances. Assistants should not be "be-all end-all - the ultimate ability to do anything ...
by Omni
Fri Sep 27, 2019 11:16 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to ...
by Omni
Fri Sep 27, 2019 9:32 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to ...
by Omni
Fri Sep 27, 2019 9:27 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
I mean if you get job banned for tiding instead of doing your job that is on you (and yes excessive tiding is a way admins can job ban, they don't do it often but they really shouldn't need to ...
by Omni
Fri Sep 27, 2019 9:20 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 35819

Re: Assistants and Maint Access

You mean I should now just play the engineer and just change jumpsuit roundstart?
I am down really.
by Omni
Thu Sep 26, 2019 5:05 pm
Forum: General Chat
Topic: Non-existent RP
Replies: 60
Views: 34955

Re: Non-existent RP


As I mentioned both RP and gameplay were had and enjoyed many years back. It might be that things have changed too much or it might be that when /tg/station just started out, it was indeed /tg/-station, advertised exclusively there and by word of mouth from players - /tg/ being the, amongst others ...
by Omni
Mon Sep 23, 2019 9:35 pm
Forum: Closed Policy Discussion
Topic: Fixing server culture with policy
Replies: 66
Views: 21523

Re: Fixing server culture with policy

On topic of security, let's try to think of why are people playing sec in the long run, discounting new people getting allured to it (and fail miserably every time) and complete shitters.
1. They enjoy conflict (and of course power) more than others.
2. They enjoy SS13/TG's combat system, and ...
by Omni
Sat Sep 21, 2019 9:55 am
Forum: Ideas
Topic: Restart vote kinda suck
Replies: 11
Views: 3215

Re: Restart vote kinda suck

I just use it to counteract the existence of the current mapvote. Keeps the ssethtiders from keeping us on meta 24/7. Restart and map votes share the same cooldown, so you can call a restart vote to prevent people from changing the map near the end of a round. Probably not intended behavior, but it ...