hi!
Search found 30 matches
- Thu Mar 13, 2025 3:52 am
- Forum: General Chat
- Topic: Forums back
- Replies: 29
- Views: 14629
- Tue Mar 04, 2025 9:08 pm
- Forum: Closed Policy Discussion
- Topic: Introduce a popcap to manuel
- Replies: 11
- Views: 10675
Re: Introduce a popcap to manuel
Manuel needs a popcap because too many players sucks dick
- Tue Mar 04, 2025 8:55 pm
- Forum: Closed Policy Discussion
- Topic: Spin up US MRP 2
- Replies: 16
- Views: 10601
Re: Spin up US MRP 2
Manuel would need a population cap for MRP2 to work, which it currently doesn't have (it used to, but the servers were reset during the MSO event) or else everyone is just going to play on the server with the population on it. Look at monke station's 2nd mrp server, it's dead at sybil-level values ...
- Wed Jan 15, 2025 1:48 am
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21842
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
I think murder is a severe response to a word, even if that word is a slur. We don't murder people over words in real life and I think that reasoning should extend to IC as well and Security should be allowed to arrest murderers even if the murder was valid OOC.
- Wed Sep 25, 2024 9:28 pm
- Forum: Closed Policy Discussion
- Topic: Non human heads
- Replies: 76
- Views: 11443
Re: Non human heads
I think the conflict between non-human RDs and AI would be interesting for like 3 rounds and then would get boring quick, Timber mentioned at one point, I forget when, that it would likely devolve into the crew trying to Crewsimov the AI at the beginning of every shift just to avoid said conflict ...
- Wed Sep 25, 2024 9:08 pm
- Forum: Closed Policy Discussion
- Topic: set in stone a weekly gaming session for sybil
- Replies: 35
- Views: 8503
- Wed Sep 25, 2024 1:42 am
- Forum: Closed Policy Discussion
- Topic: set in stone a weekly gaming session for sybil
- Replies: 35
- Views: 8503
Re: set in stone a weekly gaming session for sybil
i like this idea. the beasts need some proper structure in their lives
- Sat Jul 27, 2024 3:08 am
- Forum: Closed Policy Discussion
- Topic: Rule 11, misogyny, and IC consequences
- Replies: 11
- Views: 3001
Re: Rule 11, misogyny, and IC consequences
Where is the line for misogyny to be considered in breach of rule 11?
Personally, I'd consider the line to be a genuine, constant, out of character expression of bigotry that exists in the real world, like discrimination based on gender, race, sexual orientation, etc.
If someone calls you a ...
- Sat Jul 27, 2024 2:50 am
- Forum: Closed Policy Discussion
- Topic: turn bagil into the player's table server
- Replies: 35
- Views: 7715
Re: turn bagil into the player's table server
I like this idea, but I think that ultimately there will end up being a group of people that we trust more than others based on how reliably they run these events, and they will need the right training on how to use the allocated tools and the right sense about what makes the game and these stories ...
- Sat Jul 27, 2024 12:09 am
- Forum: Closed Policy Discussion
- Topic: change bagil to mrp
- Replies: 20
- Views: 6743
Re: change bagil to mrp
I'm a little worried we'll just end up with a repeat of Sybil-2, from back when Sybil was the popular highpop everyone is playing it server. Sybil-2 was an overflow server that no one ever used, and when given the choice of waiting to play Sybil or joining the deadpop Sybil 2, people would either ...
- Wed Jul 24, 2024 6:32 pm
- Forum: Closed Policy Discussion
- Topic: change bagil to mrp
- Replies: 20
- Views: 6743
Re: change bagil to mrp
I'd like to play Manuel more often, but the server is always packed to like, 15-20 people past it's limit of 70 when I want to join and I think that amount of people adds to the chaos and, for some maps, crowdedness, which are both distracting/detrimental to RP.
I think Basil's mrpification would ...
I think Basil's mrpification would ...
- Tue Jun 04, 2024 12:17 am
- Forum: Closed Policy Discussion
- Topic: Restricting Antagonists on Lowpop LRP
- Replies: 7
- Views: 2773
Restricting Antagonists on Lowpop LRP
Low population rounds are inherently broken by the lack of players to make the station functional or provide effective resistance against antagonists, basically giving them free reign to do whatever except for murderbone (killing people for zero IC reason and whatnot); https://tgstation13.org/wiki ...
- Thu Nov 11, 2021 6:21 pm
- Forum: Off Topic
- Topic: Happy Birthday Thread
- Replies: 43
- Views: 8550
Re: Happy Birthday Thread
thanks
- Thu Aug 05, 2021 3:48 pm
- Forum: Town Hall
- Topic: Trialmin Review: Sosmaster9000
- Replies: 4
- Views: 2996
Re: Trialmin Review: Sosmaster9000
Spend most mornings on sybil with them. A little impulsive but otherwise big potential. Give more time IMO.
- Mon Aug 02, 2021 1:01 pm
- Forum: General Chat
- Topic: rip toxins
- Replies: 42
- Views: 8709
Re: rip toxins
ordnance sounds cooler tho
- Mon Jun 21, 2021 2:15 am
- Forum: Admin Feedback
- Topic: That_Engineer
- Replies: 10
- Views: 4914
Re: That_Engineer
Made very big end round boomies to end in a spectacular fashion. Very epic admin.
- Sat Jul 18, 2020 5:36 pm
- Forum: Resolved Appeals
- Topic: [DISCORD] everyone
- Replies: 2
- Views: 1324
Re: [DISCORD] everyone
It seems the administration doesn't know why you've been banned either. Consider yourself unbanned, you can join again via the link in the forum.
- Wed Jul 01, 2020 10:44 pm
- Forum: Resolved Appeals
- Topic: [Discord][Nervere] The_Silver_Nuke#0735
- Replies: 21
- Views: 9133
Re: [Discord][Nervere] The_Silver_Nuke#0735
I'm gonna go ahead and pick this one up.
It appears to me that you were warned multiple times about posting this sort of stuff before you were banned, so I believe that nerv's decision to ban you was right.
I also don't believe that you posted these things unintentionally.
You're last appeal was ...
It appears to me that you were warned multiple times about posting this sort of stuff before you were banned, so I believe that nerv's decision to ban you was right.
I also don't believe that you posted these things unintentionally.
You're last appeal was ...
- Wed Jun 03, 2020 11:12 am
- Forum: Town Hall
- Topic: Trialmin Review: Vekter
- Replies: 29
- Views: 9859
Re: Trialmin Review: Vekter
very busy bee, does a lot of work and is almost always the one who answers the supportmin-call-of-duty
9/10 promote
9/10 promote
- Mon May 11, 2020 6:40 pm
- Forum: General Chat
- Topic: Who is the /TG/ist waifu? [gone wild] [explicit]
- Replies: 98
- Views: 28031
Re: Who is the /TG/ist waifu? [gone wild] [explicit]
add aaron brown e
- Wed May 06, 2020 5:22 pm
- Forum: Successful Complaints
- Topic: [bgobandit] libbysnow - thefug?
- Replies: 27
- Views: 21252
Re: [bgobandit] libbysnow - thefug?
The way I see it, the issue is that BGO continues to try justify round removing those who did not tide without recognizing any wrong-doing in their actions, while barely maintaining a very half-assed and seemingly disingenuous apology. Just something to consider.
- Wed May 06, 2020 3:05 pm
- Forum: Closed Policy Discussion
- Topic: Should tide be banned?
- Replies: 17
- Views: 6274
Re: Should tide be banned?
if we remove tide we remove s o u l
just stop doing so god damn much
just stop doing so god damn much
- Wed May 06, 2020 1:53 am
- Forum: Successful Complaints
- Topic: [bgobandit] libbysnow - thefug?
- Replies: 27
- Views: 21252
Re: [bgobandit] libbysnow - thefug?
I was a deadminned ghost when this happened.
This occurred about 20 minutes into the round after an excessive amount of tiding from assistants, took around ten more minutes before someone called the shuttle.
BGO's Statement in OOC regarding the situation;
OOC: Bgobandit: I apologize for the death ...
This occurred about 20 minutes into the round after an excessive amount of tiding from assistants, took around ten more minutes before someone called the shuttle.
BGO's Statement in OOC regarding the situation;
OOC: Bgobandit: I apologize for the death ...
- Mon Apr 27, 2020 1:35 pm
- Forum: Coding
- Topic: Emag change PR
- Replies: 122
- Views: 38436
Re: Emag change PR
Emags aren't really unbalanced or anything, or at least I don't see how they could be. I don't see a real reason to change it.
I think a lot of the emag sabotage actions should be changed into sabotage actions that are available through cutting wires.
These might be locked behind the emag for a ...
I think a lot of the emag sabotage actions should be changed into sabotage actions that are available through cutting wires.
These might be locked behind the emag for a ...
- Sun Apr 19, 2020 12:09 pm
- Forum: Closed Policy Discussion
- Topic: Asimov defunct on bagil.
- Replies: 20
- Views: 5502
Re: Asimov defunct on bagil.
Maybe this is what should be changing?After the thirtieth murderbone...
- Mon Apr 13, 2020 7:19 pm
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 172
- Views: 73427
Re: Ban the N word
does the Ignore button still not work?
- Fri Apr 10, 2020 12:04 pm
- Forum: Resolved Appeals
- Topic: Ah shit here we go again... (Aarontheidiot)-EatPootisSpencer69 damn what a shutty name huh..
- Replies: 1
- Views: 1210
Re: Ah shit here we go again... (Aarontheidiot)-EatPootisSpencer69 damn what a shutty name huh..
After some careful consideration, I've decided to lift your ban.
I hope you stay true to your word about having learned your lesson, I don't want to have to regret this decision.
Have fun.
I hope you stay true to your word about having learned your lesson, I don't want to have to regret this decision.
Have fun.
- Sun Sep 01, 2019 6:01 pm
- Forum: Town Hall
- Topic: Trialmin Review: NecromancerAnne
- Replies: 22
- Views: 9228
Re: Trialmin Review: NecromancerAnne
this gamer is fricking epic promote right now 

- Fri Aug 23, 2019 6:57 pm
- Forum: General Chat
- Topic: Poll to revert the medical changes.
- Replies: 61
- Views: 18532
Re: Poll to revert the medical changes.
make bad change go away
- Thu May 23, 2019 12:26 am
- Forum: Spriting and Mapping
- Topic: Kilo Station
- Replies: 173
- Views: 130245
Re: Kilo Station
Bots like beepsky and medibots don't currently patrol the station because there are no bot beacons underneath the floors!