It wasn't 15 minutes, it was less than 5 minutes after being released from brig. It was also an admeme that you had created in for a ghost role, that you respawned in so they weren't removed from the round permanently.
I'll also argue that in any conflict with a player controlled beepsky, there is ...
Search found 29 matches
- Mon May 30, 2022 3:39 am
- Forum: Resolved Appeals
- Topic: [ MrAlphonzo] PwntQ - Misleading Ban Reason
- Replies: 3
- Views: 1347
- Sun May 29, 2022 1:32 am
- Forum: Resolved Appeals
- Topic: [ MrAlphonzo] PwntQ - Misleading Ban Reason
- Replies: 3
- Views: 1347
[ MrAlphonzo] PwntQ - Misleading Ban Reason
BYOND account: PwntQ
Character name: Scrunnngy
Ban type: Server
Ban length: 1 day
Ban reason: Killing a non-hostile sentient Beepsky, long after they had been arrested by it and subsequently released by security. You can't remove someone from the round permanently, because you held a grudge ...
Character name: Scrunnngy
Ban type: Server
Ban length: 1 day
Ban reason: Killing a non-hostile sentient Beepsky, long after they had been arrested by it and subsequently released by security. You can't remove someone from the round permanently, because you held a grudge ...
- Wed Jan 26, 2022 5:57 am
- Forum: Closed Policy Discussion
- Topic: Greytiders and breaking into medical to steal shit
- Replies: 33
- Views: 6646
Re: Greytiders and breaking into medical to steal shit
it's really fucked because like, yeah, they didn't technically round remove you, your decapitated head is in medbay still, but lmao they decapitated two doctors, stole all the supplies, and made off with the protolathe board
if the greytider killed the only competent doctor there's a good chance ...
- Sun Jan 23, 2022 6:42 pm
- Forum: Closed Policy Discussion
- Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
- Replies: 7
- Views: 1860
Re: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
Yeah, thats the same one I linked the in OP and showed to the admin after the round in Discord. They mentioned that it says nothing about gravity generators and that i should make a Policy Discussion thread if i want a headmin ruling defending this exact scenario. Hence this thread
- Sat Jan 22, 2022 4:29 am
- Forum: Closed Policy Discussion
- Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
- Replies: 7
- Views: 1860
Re: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
And yet despite that this was still an issue, so looks like we need a specific declaration on clown car, intent, and gravity generator.
- Mon Jan 17, 2022 6:44 am
- Forum: Closed Policy Discussion
- Topic: Is the Clown Car inheriently harmful and driving it an intent to cause harm?
- Replies: 7
- Views: 1860
Is the Clown Car inheriently harmful and driving it an intent to cause harm?
I am writing this here as an admin said I should make a policy thread on it.
During a recent round, I had a clown car during nuke ops. I had intended to fuck over the ops with it if possible. I had sucked up a couple crew and a borg. None had been harmed, none had asked to get out. The AI responded ...
During a recent round, I had a clown car during nuke ops. I had intended to fuck over the ops with it if possible. I had sucked up a couple crew and a borg. None had been harmed, none had asked to get out. The AI responded ...
- Tue Mar 30, 2021 10:51 pm
- Forum: Coding Feedback
- Topic: Thermomachine rework (freezers and heaters)
- Replies: 3
- Views: 2231
Re: Thermomachine rework (freezers and heaters)
Freezers deleting heat was fine. Is this more 'realisitc'? Maybe but what if it is? This is not a realistic game. Its a game thats supposed to be fun. This change adds nothing of value and only serves to increase complexity for the sake of complexity. Freezers worked fine before and were not broken ...
- Tue Mar 30, 2021 10:03 pm
- Forum: Coding Feedback
- Topic: LemonInTheDark and their RNG Virus spawn change
- Replies: 14
- Views: 4307
LemonInTheDark and their RNG Virus spawn change
Things that rot will now directly attempt to infect you when you interact with them, remember to wear a mask/gloves. (A freezer will be helpful for long term storage)
This has been, in my opinion, a terrible change to the game. Im seeing most rounds now random diseases spawning that debilitate ...
This has been, in my opinion, a terrible change to the game. Im seeing most rounds now random diseases spawning that debilitate ...
- Sun Mar 28, 2021 6:48 pm
- Forum: Coding Feedback
- Topic: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
- Replies: 21
- Views: 7644
Re: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
This is not fun and doesnt make the game more fun or interesting, just makes its worse
- Wed Mar 24, 2021 8:31 pm
- Forum: Closed Policy Discussion
- Topic: Escalation and Antags
- Replies: 19
- Views: 4732
Re: Escalation and Antags
In the example the cause of justification wasn't just "the AI isn't listening to my orders", I gave a 13 point list of reasoning/justification. Saying so is, in my opinion, hyperbole and detracts from both the use of the example and the policy discussion. I would ask it stop being brought up unless ...
- Tue Mar 23, 2021 7:34 pm
- Forum: Closed Policy Discussion
- Topic: Escalation and Antags
- Replies: 19
- Views: 4732
Re: Escalation and Antags
At what point can incomplete information be considered complete? At what point of a non antag acting/pretending to be an antag can we actually act as if they are an anatg? At which is someone no longer supposed to revive someone to...check if they're antag
edit: I would comment more in response to ...
edit: I would comment more in response to ...
- Tue Mar 23, 2021 5:57 am
- Forum: Closed Policy Discussion
- Topic: Escalation and Antags
- Replies: 19
- Views: 4732
Escalation and Antags
https://tgstation13.org/phpBB/viewtopic.php?f=7&t=28797
I'm throwing up this thread in regards to a recent note I received and attempting to clarify what appears to be a bit of a grey area in the rules (See above for the appeal). I was told this is where this should be posted/discussed by a head ...
I'm throwing up this thread in regards to a recent note I received and attempting to clarify what appears to be a bit of a grey area in the rules (See above for the appeal). I was told this is where this should be posted/discussed by a head ...
- Thu Mar 18, 2021 10:50 pm
- Forum: Resolved Appeals
- Topic: [Cimika] PwntQ- Ban/Note Appeal
- Replies: 18
- Views: 5009
Re: [Cimika] PwntQ- Ban/Note Appeal
Thinking on it, I can see where you were coming from with that kill on the AI, I just really think you should have taken steps to either revive or card the dead AI to check on it afterwards, as per escalation rules. Would a rewording of the note to more accurately represent that satisfy you ?
As ...
- Thu Mar 18, 2021 7:11 pm
- Forum: Resolved Appeals
- Topic: [Cimika] PwntQ- Ban/Note Appeal
- Replies: 18
- Views: 5009
Re: [Cimika] PwntQ- Ban/Note Appeal
@Cimika
People yell MALF over radio all the time. I did not just decide the AI was MALF because it didn't open one door. It was the combination of factors that i listed out in my initial appeal. From a refusal to talk, refusal to state laws, refusal to obey any orders given to it by crew. As i ...
People yell MALF over radio all the time. I did not just decide the AI was MALF because it didn't open one door. It was the combination of factors that i listed out in my initial appeal. From a refusal to talk, refusal to state laws, refusal to obey any orders given to it by crew. As i ...
- Thu Mar 18, 2021 4:35 am
- Forum: Resolved Appeals
- Topic: [Cimika] PwntQ- Ban/Note Appeal
- Replies: 18
- Views: 5009
Re: [Cimika] PwntQ- Ban/Note Appeal
Ah thank you very much. After checking telecomms.txt, it appears the AI did not state its laws to the RD over non-common radio when RD gave the order to state laws. Instead they simply said it in their chamber at 01:08:29.958. Rd gave the orders over radio at 01:07:46.565 and 01:08:00.300
AI speaks ...
AI speaks ...
- Thu Mar 18, 2021 3:52 am
- Forum: Resolved Appeals
- Topic: [Cimika] PwntQ- Ban/Note Appeal
- Replies: 18
- Views: 5009
[Cimika] PwntQ- Ban/Note Appeal
BYOND account: PwntQ
Character name: Scrunnngy
Ban type: Server
Ban length: 2 Hours
Ban reason: "As a non-antag, declared an AI rogue for not following all their orders, killed it then didn't check if the AI was actually malfunctioning, or making any attempts to revive them."
Time ban was ...
Character name: Scrunnngy
Ban type: Server
Ban length: 2 Hours
Ban reason: "As a non-antag, declared an AI rogue for not following all their orders, killed it then didn't check if the AI was actually malfunctioning, or making any attempts to revive them."
Time ban was ...
- Wed Mar 17, 2021 2:59 am
- Forum: Coding Feedback
- Topic: Plumbing Feedback
- Replies: 7
- Views: 2867
Re: Plumbing Feedback
Speaking for myself, prefer option 2.
As it is I don't see myself using plumbing besides making space lube. Personally i'd rather see some work done on hooking up medipen refillers to plumbing, as right now you can't actually use them (the refiller fills up but you can't craft empty medipens to ...
As it is I don't see myself using plumbing besides making space lube. Personally i'd rather see some work done on hooking up medipen refillers to plumbing, as right now you can't actually use them (the refiller fills up but you can't craft empty medipens to ...
- Mon Mar 15, 2021 8:12 pm
- Forum: Coding Feedback
- Topic: Plumbing Feedback
- Replies: 7
- Views: 2867
Re: Plumbing Feedback
https://i.imgur.com/9av9nWY.png
This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes ...
This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes ...
- Tue Mar 09, 2021 7:16 am
- Forum: Coding Feedback
- Topic: Thalpychem / fermichem / phchem feedback
- Replies: 17
- Views: 5677
Re: Thalpychem / fermichem / phchem feedback
https://i.imgur.com/9av9nWY.png
This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes ...
This is feedback on the changes to plumbing and the reaction chambers, specifically and only the inputs removal. Above is the setup required to make meth (chem acclimator and reaction chamber got blown by someone setting the temp high) with the new plumbing changes ...
- Wed Mar 03, 2021 10:46 pm
- Forum: General Chat
- Topic: send me your best SS13 screenshots without context
- Replies: 220
- Views: 72124
- Sat Feb 20, 2021 6:48 pm
- Forum: Ideas
- Topic: Add headlights to the clown car
- Replies: 10
- Views: 3235
Re: Add headlights to the clown car
https://tgstation13.org/wiki/Songs/Clas ... s_Music.29Not-Dorsidarf wrote:replace the engine noise with fairground music
I will usually play this on the golden horn as i drive around in the clown car, its the circus song.
- Thu Feb 18, 2021 5:19 am
- Forum: General Chat
- Topic: send me your best SS13 screenshots without context
- Replies: 220
- Views: 72124
- Wed Feb 17, 2021 2:08 am
- Forum: Ideas
- Topic: Add headlights to the clown car
- Replies: 10
- Views: 3235
Add headlights to the clown car
Ran into this when I was doing clown car and was fighting spiders (clown car can pick them up, fun times) and i couldnt see shit in the maintenance tunnels.
If we gave the clown car headlights this would let them see better, and given its a car having headlights wouldnt be out of place.
If we gave the clown car headlights this would let them see better, and given its a car having headlights wouldnt be out of place.
- Tue Feb 16, 2021 10:41 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Kill gun cargo once and for all
- Replies: 63
- Views: 17984
Re: [MRP] Kill gun cargo once and for all
Lock cargo from ordering guns unless the supply console is emagged or its red alert, problem solved
- Tue Feb 16, 2021 9:45 am
- Forum: Former Admins
- Topic: [No Longer Admin] Domitius
- Replies: 57
- Views: 29134
Re: Domitius
Great fun for clown TC trades. The voice of clown + undropable staff of honkmother and pie cannon was great fun. Spreading the word of honkmother! Honkmother loves you, Honk for Honkmother!
- Tue Feb 16, 2021 9:43 am
- Forum: Former Admins
- Topic: [No Longer Admin] Krusvik
- Replies: 27
- Views: 11978
Re: Krusvik
Catgirl Timeloop Paradox at the temple to Gor'Yak, Lord of Time and the Endeless Wastes was amazing.
- Fri Feb 12, 2021 8:55 pm
- Forum: General Chat
- Topic: send me your best SS13 screenshots without context
- Replies: 220
- Views: 72124
- Thu Jan 24, 2019 8:59 pm
- Forum: Resolved Appeals
- Topic: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
- Replies: 4
- Views: 1692
Re: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
1. I thought it was a coms agent trying to get people to jump out to laugh at them. As I had said, it was about 20 minutes into the round at that point and there had been zero indication it was a wizard round.
2. I'd of gone back and looked at my chat to see the exact wording but the ban kicked me ...
2. I'd of gone back and looked at my chat to see the exact wording but the ban kicked me ...
- Thu Jan 24, 2019 6:08 am
- Forum: Resolved Appeals
- Topic: [MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
- Replies: 4
- Views: 1692
[MortoSasye] PwntQ - MAGIC BONES CANCER RIDE
Byond account and character name: PwntQ - Harvey LeBird
Banning admin : MortoSasye
Ban type (What are you banned from?): Temp Server Ban
Ban reason and length: 1440 minutes, aka 24 hours. https://i.imgur.com/gTbjg7p.png
Time ban was placed (including time zone): 2019-01-24 04:42:52 server time ...
Banning admin : MortoSasye
Ban type (What are you banned from?): Temp Server Ban
Ban reason and length: 1440 minutes, aka 24 hours. https://i.imgur.com/gTbjg7p.png
Time ban was placed (including time zone): 2019-01-24 04:42:52 server time ...