Search found 23 matches

by bean_sprout
Sat Dec 21, 2024 9:14 pm
Forum: Closed Policy Discussion
Topic: His Grace on MRP
Replies: 18
Views: 8526

Re: His Grace on MRP

IMO, and I say this as someone who never plays chaplain, the chap should have full ability to use His Grace with impunity despite normal MRP restrictions. Otherwise, it would be completely incompatible. His Grace is too cool and iconic(and risky) of an item to just exile completely.

Edit: I don't ...
by bean_sprout
Thu Dec 12, 2024 9:38 am
Forum: Closed Policy Discussion
Topic: Are botanists allowed ICly to grow deadly plants as part of their job content?
Replies: 17
Views: 9418

Re: Are botanists allowed ICly to grow deadly plants as part of their job content?

It's both a blessing and a curse that more people don't know how botany actually works. On one hand, it makes it piss easy to grow war crime plants in plain view that superficially appear harmless.

On the other hand, as Melbert mentions above, many seemingly harmful plants can beneficially ...
by bean_sprout
Fri Nov 01, 2024 1:48 am
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?

I know that this board is for policy as opposed for code, but I figured it may be worth mentioning that recently https://github.com/tgstation/tgstation/pull/87586 was merged, which significantly increased the text size of the message. Just bringing this up since several people mentioned the text ...
by bean_sprout
Wed Oct 30, 2024 12:16 am
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?


it would be simpler for everyones sake for it to just grant the datum because people are used to brainwashing datum > cult vs us changing policy to put bottled mayhem forefront in the list and expect people to know it/look it up if they ever get hit by it. i agree that it should supersede ...
by bean_sprout
Tue Oct 29, 2024 11:19 pm
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?


without the victims gaining the brainwashed antag datum i can't expect people to intuit it enough to follow the antagonist loyalty flowchart. code issue imo, which i hope is fixed based on this glaring problem with it. correct me if i'm wrong and it does give you the brainwash objective UI button ...
by bean_sprout
Tue Oct 29, 2024 7:11 pm
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?


Borgs turn into demons, I think it was just a bug that didn’t cause the cult constructs to change. It was an unintentional thing. Plus the cult normal players should still being trying to chainsaw the cult constructs since you know no allegiance only blood.


Interesting. As a non cult, for me ...
by bean_sprout
Tue Oct 29, 2024 6:56 pm
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?



Huh. I thought we got rid of Bottle of Mayhem.


I think it’s a very funny item I rather not have it removed because it’s funny to see it used on the shuttle or medbay


Mayhem in a Bottle is the best item in the game. It has an extremely cool and unique effect, it is uncommon and difficult to ...
by bean_sprout
Tue Oct 29, 2024 5:20 pm
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Re: Does the Mayhem in a Bottle insanity effect count as brainwashing?


I was a construct at the summon during this round. It's important to note that constructs did not get the blood message. So they still behaved as Cult constructs


Yes, I had codedived a bit and it seems like the effect wouldn't work on most contructs/simplemobs. EDIT: Also, interesting to note ...
by bean_sprout
Tue Oct 29, 2024 8:16 am
Forum: Closed Policy Discussion
Topic: Does the Mayhem in a Bottle insanity effect count as brainwashing?
Replies: 49
Views: 12499

Does the Mayhem in a Bottle insanity effect count as brainwashing?

In a recent round, Mayhem in a Bottle was used in an attempt to stop a cults final summoning. Despite the effect instructing players that alliances ceased to exist and to kill each other, the affected cultists continued to work together to fight off the crew and coordinate the final summoning, all ...
by bean_sprout
Thu May 30, 2024 11:21 am
Forum: Coding
Topic: [CLAIMED] Change juicing/distilling to only consume nutriment/vitamin
Replies: 3
Views: 5266

Re: [BOUNTY] Change juicing/distilling to only consume nutriment/vitamin

Excellent! Please message me on discord or here via PM so I can get payment details.
by bean_sprout
Wed May 29, 2024 10:59 pm
Forum: Coding
Topic: [CLAIMED] Change juicing/distilling to only consume nutriment/vitamin
Replies: 3
Views: 5266

[CLAIMED] Change juicing/distilling to only consume nutriment/vitamin

Offering $30 upon completion, regardless of the pull getting merged or not. I'm reachable via this topic, PM, or discord at Zee Tee#5010.

Originally, when juicing or distilling something, the process would take the nutriment and vitamin present and convert it into juice/booze equal to half the ...
by bean_sprout
Sun Dec 24, 2023 6:33 am
Forum: Coding Feedback
Topic: Complaints on birdshot(ADD YOUR INPUT)
Replies: 41
Views: 24136

Re: Complaints on birdshot(ADD YOUR INPUT)

The server population dies every time this map gets selected.
by bean_sprout
Thu Nov 16, 2023 4:27 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 34985

Re: (Proposal) Rule 4 & 5 changes

Question, in regard to the 'do not pre-emptively hinder antags' portion of rule 4.

Lets say I was a botanist(shocker, I know), with an interest in growing holymelons. For the purposes of the example there has yet to be an indication of a magical antag to use the holymelons against. Seeing as how ...
by bean_sprout
Tue Sep 27, 2022 8:30 pm
Forum: Coding
Topic: [Claimed]: Timid mutation for kudzu
Replies: 0
Views: 5202

[Claimed]: Timid mutation for kudzu

Edit: Bounty claimed.




Kudzu's git page: https://github.com/tgstation/tgstation/blob/master/code/modules/events/spacevine.dm

I would like to offer a code bounty of $50(negotiable) for the creation of a 'timid' mutation for kudzu. I'm reachable via this topic, PM, or discord at Zee Tee#5010 ...
by bean_sprout
Wed Apr 20, 2022 10:07 pm
Forum: Spriting and Mapping
Topic: Botany plant sprite commission
Replies: 0
Views: 9031

Botany plant sprite commission

EDIT # 2: commission taken

I am looking to commission sprite art that is intended for a botany plant ideas, "bean sprouts" and "jumping beans". Ideally they would look similar to their real life equivalents. Sprites needed would be seed packets, hydroponics tray growing stages(freshly planted ...
by bean_sprout
Sat Dec 18, 2021 6:41 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1215368

Re: Minor Suggestions

Can someone do something about icebox botany?

The windows are very cute, but because it's on a mob zlevel, this frequently leads to bears and wolves breaking into the room 5 minutes into the shift. Do there really need to be windows? If so, can shutters or something be added? Something to keep mobs ...
by bean_sprout
Mon Dec 13, 2021 9:39 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1215368

Re: Minor Suggestions

Make it so the AI core can wear hats.
by bean_sprout
Wed Jun 30, 2021 5:06 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1215368

Re: Minor Suggestions

Please make department budgets accessible somehow when the department head isn't available. I enjoy doing toxins, but there is no point in bothering with a 50k credit toxins bomb half the time because there is no RD. I don't even think simply getting a new RD ID from the HoP works because I tried ...
by bean_sprout
Mon May 31, 2021 2:33 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1215368

Re: Minor Suggestions

New botany trait: Filtered Chemicals

All produce start with max purity reagents, but halves yield. Mutually exclusive with Densified Chemicals.

A good candidate could be sweet potatoes, red onions, or maybe fruiting cactus.
by bean_sprout
Tue May 18, 2021 1:24 pm
Forum: Coding
Topic: Coding Bounty - Botany trait bug fix
Replies: 2
Views: 2657

Re: Coding Bounty - Botany trait bug fix

Yeah, what you describe seems to be the more fundamental problem. I had talked to a couple people, who seemed to think that the core problem would be more of a pain to fix. MrMelbert in particular pretty much came up with what is outline in my initial post as an easier alternative.

I would of ...
by bean_sprout
Tue May 18, 2021 10:57 am
Forum: Coding
Topic: Coding Bounty - Botany trait bug fix
Replies: 2
Views: 2657

Coding Bounty - Botany trait bug fix

Edit: Seems no one is interested, and I don't want to keep checking back in the event someone randomly decides to take it, so I'm closing the bounty.
by bean_sprout
Mon May 03, 2021 6:52 am
Forum: Ideas
Topic: Better traits for friendly kudzu
Replies: 4
Views: 1998

Better traits for friendly kudzu

So, we all know kudzu. But did you know that kudzu actually has a few helpful mutations? It's true! It can also be neutered to prevent further mutations, effectively rendering a strain beneficial. The problem is, these mutations are kinda useless. Absorbing plasma/CO2, glowing, nothing that really ...
by bean_sprout
Sun May 02, 2021 9:31 am
Forum: Ideas
Topic: Remove Virology, make it medical access instead
Replies: 13
Views: 4284

Re: Remove Virology, make it medical access instead

Not a fan of removing Viro. Yes, it could use some work in terms of more stuff to do, but the slight lack thereof doesn't seem to be enough to justify the entire job being binned. It isn't particularly difficult for med to get to a Pandemic machine, either.

Edit: If access to the Pandemic machine ...