Search found 4 matches

by Sampslig
Sat Oct 12, 2024 11:16 pm
Forum: Closed Policy Discussion
Topic: Make Station Traits Less Common
Replies: 17
Views: 6443

Re: Make Station Traits Less Common

Could make job traits their own category so they get their own 10% chance to roll independently.
by Sampslig
Mon Sep 30, 2024 10:11 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11984

Re: Non human heads

Someone mentioned earlier NT doing a DEI hire type scenario and that makes me think, it would be interesting if instead of just letting all heads be nonhuman, one noncaptain head per round can be nonhuman, with no way of knowing which one when signing up, so each round there is at least a chance of ...
by Sampslig
Wed Dec 15, 2021 6:19 am
Forum: Ideas
Topic: Looking for Objective Suggestions for Traitor Rework
Replies: 68
Views: 16209

Re: Looking for Objective Suggestions for Traitor Rework

Horrible idea for a chef objective, acquire, cook, and feed someone their own liver
by Sampslig
Tue Dec 14, 2021 9:23 am
Forum: Ideas
Topic: Looking for Objective Suggestions for Traitor Rework
Replies: 68
Views: 16209

Re: Looking for Objective Suggestions for Traitor Rework

Random ideas! I am not good at balancing when stuff is and rewards so these are gonna be a little bare bones.

"Send a Message" - "One of your crew has been mouthing off about the syndicate online, make sure they know we heard them" - Kill one of: Renault/Lamarr/Poly, chosen randomly

"Udder Chaos ...