Search found 4 matches
- Sat Oct 12, 2024 11:16 pm
- Forum: Closed Policy Discussion
- Topic: Make Station Traits Less Common
- Replies: 17
- Views: 6443
Re: Make Station Traits Less Common
Could make job traits their own category so they get their own 10% chance to roll independently.
- Mon Sep 30, 2024 10:11 am
- Forum: Closed Policy Discussion
- Topic: Non human heads
- Replies: 76
- Views: 11984
Re: Non human heads
Someone mentioned earlier NT doing a DEI hire type scenario and that makes me think, it would be interesting if instead of just letting all heads be nonhuman, one noncaptain head per round can be nonhuman, with no way of knowing which one when signing up, so each round there is at least a chance of ...
- Wed Dec 15, 2021 6:19 am
- Forum: Ideas
- Topic: Looking for Objective Suggestions for Traitor Rework
- Replies: 68
- Views: 16209
Re: Looking for Objective Suggestions for Traitor Rework
Horrible idea for a chef objective, acquire, cook, and feed someone their own liver
- Tue Dec 14, 2021 9:23 am
- Forum: Ideas
- Topic: Looking for Objective Suggestions for Traitor Rework
- Replies: 68
- Views: 16209
Re: Looking for Objective Suggestions for Traitor Rework
Random ideas! I am not good at balancing when stuff is and rewards so these are gonna be a little bare bones.
"Send a Message" - "One of your crew has been mouthing off about the syndicate online, make sure they know we heard them" - Kill one of: Renault/Lamarr/Poly, chosen randomly
"Udder Chaos ...
"Send a Message" - "One of your crew has been mouthing off about the syndicate online, make sure they know we heard them" - Kill one of: Renault/Lamarr/Poly, chosen randomly
"Udder Chaos ...