Search found 428 matches

by subject217
Sat Apr 19, 2025 5:22 pm
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19620

Re: remove the assistant cap

As a person who does not play assistant, and does not particularly like assistant players, I feel that to some respect the assistant cap is counterproductive.

With the current cap of 5, assistant is filled at roundstart, and it's exclusively filled by 2000 hour assistant mains whenever there is any ...
by subject217
Thu Apr 17, 2025 1:34 pm
Forum: Closed Policy Discussion
Topic: [MRP] Remove spy from the config
Replies: 22
Views: 13241

Re: [MRP] Remove spy from the config

Spy relies on the fact that the antag is valid and the expectation that people will validhunt too much for Manuel. People don't even report these antags a lot of the time, unless they happen to steal something you particularly cared about that you can't easily replace. Because people don't validhunt ...
by subject217
Sat Apr 05, 2025 3:05 am
Forum: Closed Policy Discussion
Topic: Pointing being fastest way to communicate
Replies: 30
Views: 12028

Re: Pointing being fastest way to communicate

If someone asks me for something by pointing, I just say something like "Can I help you?" until they use their words. A code solution seems kind of clumsy to what is functionally a server culture issue. The mime example that you gave does sound really awful though, I feel like that's failRP by ...
by subject217
Sun Mar 30, 2025 4:40 pm
Forum: Closed Policy Discussion
Topic: Management of the config and the role of policy discussion in config in 2025
Replies: 8
Views: 7696

Re: Management of the config and the role of policy discussion in config in 2025

One other noteworthy thing, we have two auditorium threads that are specifically for disclosing config changes, which have not been used since November of last year.

https://forums.tgstation13.org/viewtopic.php?t=14828

https://forums.tgstation13.org/viewtopic.php?t=35296

Now obviously, a lot has ...
by subject217
Sun Mar 30, 2025 4:12 pm
Forum: Closed Policy Discussion
Topic: Management of the config and the role of policy discussion in config in 2025
Replies: 8
Views: 7696

Management of the config and the role of policy discussion in config in 2025

Hi there, I couldn't think of a better place to ask this question. In the past, as I understand it, the /tg/station config was private, and it was generally managed by the head admins. Discussions on config changes have been confined to Policy Discussion, which is ostensibly a place for discussing ...
by subject217
Fri Mar 07, 2025 6:38 pm
Forum: Closed Policy Discussion
Topic: Make drones area unrestricted
Replies: 20
Views: 10777

Re: Make drones area unrestricted

There seems to be a lot of confusion about the purpose of drones among the drone playerbase. The intent of them was such that if you had been removed from a round, you could choose to respawn as a low stakes construction role, and could contribute to the station to some extent by doing repairs that ...
by subject217
Fri Mar 07, 2025 6:29 pm
Forum: Closed Policy Discussion
Topic: Make drones area unrestricted
Replies: 20
Views: 10777

Re: Make drones area unrestricted


Can we make it so drones don't have a bunch of arbitrary tool restrictions instead, you can build full ass rooms as a drone but some tools to do such a thing are a big no because ??????. Also make drone dispensers start filled.


It sounds like you want to play Station Engineer. Perhaps you ...
by subject217
Thu Mar 06, 2025 12:11 am
Forum: Closed Policy Discussion
Topic: ALLOW ERP AGAIN
Replies: 15
Views: 9819

Re: ALLOW ERP AGAIN

Please restore free speech to /tg/ station. Let us say ERP in OOC.
by subject217
Fri Feb 28, 2025 2:56 am
Forum: Closed Policy Discussion
Topic: Very wrong dynamic weights/costs.
Replies: 22
Views: 10878

Re: Very wrong dynamic weights/costs.

Heretic being higher in cost is a good thing. It should stay that way. It should also stay out of lowpop, it's a round destroying solo antag that is very hard to kill without proper Security.
by subject217
Wed Feb 26, 2025 5:12 pm
Forum: General Chat
Topic: Headmin Burnout
Replies: 19
Views: 10274

Re: Headmin Burnout

MSO being gone and (as I understand it?) no longer being the sole person able to make certain changes to the servers is already a huge change in avoiding headmin frustration. Would be cool to have some former headmin perspectives in this thread.
by subject217
Wed Feb 26, 2025 4:31 pm
Forum: Closed Policy Discussion
Topic: The Inevitable Rule 11 Thread
Replies: 84
Views: 29027

Re: The Inevitable Rule 11 Thread

I agree with Timberpoes and Niknak.

Rule 11, despite its' flaws, has been a good thing for this community. It is a far more welcoming and honestly much less toxic place than it used to be years ago, although it's not the only reason that happened. But it has been irrevocably good for the health of ...
by subject217
Tue Feb 25, 2025 2:30 pm
Forum: Closed Policy Discussion
Topic: The Inevitable Rule 11 Thread
Replies: 84
Views: 29027

Re: The Inevitable Rule 11 Thread

To what degree do we need a change in the rule itself, when the primary distinction is going to be a change in enforcement?

We all agree (I think) that bigotry is bad. However, the way bigotry is defined can differ. For example, MSO considered terms like "incel" and "manchild" to be bigoted, and ...
by subject217
Tue Feb 25, 2025 2:35 am
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 205
Views: 125460

Re: People you miss that probably left the community

He makes my list by virtue of I haven't talked to him since coming back
by subject217
Tue Feb 25, 2025 1:21 am
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 205
Views: 125460

Re: People you miss that probably left the community

oh yeah i can post in this thread now after seeing it years ago

Siris Snow / Zaracka
Oldman Robustin
Zoey Webb / Firecage
Kevinz
Imsxz
Karp
CitrusGender
Rustledjimm
Stickymayhem
Shadowflame909
Naksu
Darkgenerallord
by subject217
Wed Jun 12, 2019 11:43 pm
Forum: General Chat
Topic: the admin problem
Replies: 57
Views: 15537

Re: the admin problem

Hahahahahahahahaahaaaa
by subject217
Wed Jun 12, 2019 5:55 am
Forum: Closed Policy Discussion
Topic: Should nervere rule on wilchens ban
Replies: 67
Views: 19458

Re: Should nervere rule on wilchens ban

The funny thing is that not a single post in this thread has had remotely anything to do with Rule 8. It is about admin bias and (somewhat) giving the same person 500 chances after they have fucked up a ton.

nerv proved he isn't going to let any personal opinion when he banned shezza when he ...
by subject217
Wed Jun 12, 2019 5:22 am
Forum: Closed Policy Discussion
Topic: Should nervere rule on wilchens ban
Replies: 67
Views: 19458

Re: Should nervere rule on wilchens ban

The other two headmins should reach a conclusion together and be the people deciding on the ban. Letting Nervere make the decision will be bad for him no matter what, because it will always appear like he's just helping out his metafriend. I fully believe 100% that Nervere never intentionally or ...
by subject217
Wed Jun 12, 2019 5:11 am
Forum: General Chat
Topic: the admin problem
Replies: 57
Views: 15537

Re: the admin problem

Not a lot of people wanted to admin on Event Hall either, it was basically treated like Basil once the "hype" had died down and things had settled in, and honestly the big population of new players could be an even bigger PITA to deal with than the quite loathsome Basil regulars.

Saying "I feel ...
by subject217
Wed Jun 12, 2019 5:04 am
Forum: General Chat
Topic: the admin problem
Replies: 57
Views: 15537

Re: the admin problem

Sybil exclusive players won't solve the issue, now will they? ?
by subject217
Wed Jun 12, 2019 4:58 am
Forum: General Chat
Topic: the admin problem
Replies: 57
Views: 15537

Re: the admin problem

Also I really REALLY should stop but I just want to say that I spent months searching for non insane people to admin on Basil. It was my primary focus the whole time I was an AT, along with some searching on Terry. I got turned down by a lot of people, and accepted by some people. In the past year's ...
by subject217
Tue Jun 11, 2019 8:31 pm
Forum: General Chat
Topic: the admin problem
Replies: 57
Views: 15537

Re: the admin problem

The actual reason is because basil's admin wanting players are creepy psychopath arseholes like SolumAmant also known as *the* tinodrima7020 here who don't understand what harassment means and would make absolutely trash admins. really that's not fair, as solumamant is one of the most awful chodes ...
by subject217
Wed Jun 05, 2019 10:08 am
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 155
Views: 56632

Re: 80+ admins yet there arent enough for 2/3 of the day

They always do that, because the ATs/GMs/Headmins candidate Sybil admins not to fill a time slot or anything but just because they think the person is suited for it. It's not according to need. And other things too like preferences changing, old admins coming back, etc.

But there really are not ...
by subject217
Wed Jun 05, 2019 6:50 am
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 155
Views: 56632

Re: 80+ admins yet there arent enough for 2/3 of the day

It doesn't have anything to do with the headmin election, or even candidating Sybil players. Basil was an awful server to admin on (in high pop, in med-low pop it was usually lovely IMO) and it really didn't produce a lot of people who were suitable to be admins, with a lot of the experienced ...
by subject217
Wed Jun 05, 2019 6:41 am
Forum: Town Hall
Topic: Trialmin Review: FatalX1
Replies: 7
Views: 3855

Re: Trialmin Review: FatalX1

Try being cooler and you'll move up the power rankings ?
by subject217
Mon Jun 03, 2019 11:25 am
Forum: Town Hall
Topic: Trialmin Review: FatalX1
Replies: 7
Views: 3855

Re: Trialmin Review: FatalX1

the coolest euromin
by subject217
Mon Jun 03, 2019 11:25 am
Forum: Town Hall
Topic: Trialmin Review: Suede Falcon
Replies: 5
Views: 2826

Re: Trialmin Review: Suede Falcon

the coolest cat owning admin
by subject217
Sat May 18, 2019 3:47 am
Forum: Closed Policy Discussion
Topic: Define OOC in IC.
Replies: 51
Views: 19366

Re: Define OOC in IC.

i cannot believe ive been goaded to occupy this hellhole once more however shadowflame consider this: you are way overthinking it and you should chill out. if you have this much time to make posts like this you should get a job or go study or something.
by subject217
Fri May 17, 2019 3:24 am
Forum: Closed Policy Discussion
Topic: Define OOC in IC.
Replies: 51
Views: 19366

Re: Define OOC in IC.

crawling out of oblivion for a minute to say this

OOC in IC is not a hard rule to understand or follow. Many, many, many people don't have any trouble with it. If you need a metaphor, just think of how you'd talk to your boss, or your parents, if you've ever had either of those. You can get away ...
by subject217
Mon May 13, 2019 8:37 pm
Forum: Closed Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 18529

Re: I want to know if people think that murderboning is a genuine issue.

Why would you murderbone on the event hall server with a bunch of new players, that's a bit sad
Because people who murderbone do it exclusively for their own entertainment and not anyone else's. New players are just an easy target.

don't worry code nerfs will deal with murderbone.
Doesn't seem ...
by subject217
Tue May 07, 2019 10:42 am
Forum: Town Hall
Topic: Assimilation/Hivemind Poll Results
Replies: 10
Views: 5748

Re: Assimilation/Hivemind Poll Results

It doesn't surprise me to see a very clear divide in forum stated opinion vs ingame opinion..
The funny thing is, I think most people who play the game regularly believe it is a strongly disliked gamemode as well. I've seen just as much if not more complaining about it ingame compared to the ...
by subject217
Wed Apr 24, 2019 8:13 am
Forum: Closed Policy Discussion
Topic: What Areas Can Be Considered Dangerous By Asimov AIs?
Replies: 43
Views: 11676

Re: What Areas Can Be Considered Dangerous By Asimov AIs?

we normally ban rules lawyers, it just seems like these silicon ones keep appearing and staying around for some reason ?
by subject217
Wed Apr 24, 2019 5:33 am
Forum: General Chat
Topic: scrunglartiy.ogg
Replies: 21
Views: 6894

Re: scrunglartiy.ogg

https://soundcloud.com/floatonfire/hulk ... iy/s-aOZA4

and then recorded by hulkamania and mixed by plapatin
by subject217
Wed Apr 24, 2019 1:58 am
Forum: Former Admins
Topic: [No Longer Admin] Tedward1337
Replies: 29
Views: 12726

Re: Tedward1337

Oops, someone forgot to lock this! Tedward is gone again.
by subject217
Tue Apr 23, 2019 10:54 pm
Forum: Spriting and Mapping
Topic: Delta Station
Replies: 230
Views: 134175

Re: Delta Station

the thing is with delta tcomms if you can get past 3 airlocks you can sabotage tcomms. it's especially easy if you're an engineer, who can just waltz in with access.

if I had to guess, I would say okand wants to put the AI upload where tcomms is right now, which is basically what PubbyStation does ...
by subject217
Mon Apr 22, 2019 7:04 am
Forum: Closed Policy Discussion
Topic: Heads of Staff - Required playtime
Replies: 47
Views: 13481

Re: Heads of Staff - Required playtime

The amount of time it takes before a headrole is unlocked for a given department is basically a minimum for brand new player who chose that department first to meet and go "ooooh shiny!" and immediately pick a head role the moment it's unlocked. Not everyone does this but some people will and they ...
by subject217
Sun Apr 21, 2019 12:47 am
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 155
Views: 56632

Re: 80+ admins yet there arent enough for 2/3 of the day

side note there aren't "80+ admins"

there are about 60 ish and about 40 of those are relatively active
by subject217
Sat Apr 20, 2019 11:38 am
Forum: Coding Feedback
Topic: Cult power creep
Replies: 58
Views: 23982

Re: Cult power creep

actually mindshields and cult aren't great. cultists hiding behind mindshields isnt really a problem with the whole rise/ascend thing but the issue is that if you are mindshielded and the cult captures you instead of becoming a normal deconvertible cultist you become at worst a really shitty pai for ...
by subject217
Sat Apr 20, 2019 11:06 am
Forum: Coding Feedback
Topic: Cult power creep
Replies: 58
Views: 23982

Re: Cult power creep

the first point seems more like you complaining about dying, how would it be any different than if he had used his baton?
hmmm, interesting idea actually, maybe the cult magic should make a sound when you equip it, like batons.

second point is totally valid, the summon is definitely too easy for ...
by subject217
Fri Apr 19, 2019 8:43 pm
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 9
Views: 4944

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

[2019-04-19 05:31:12.445] LAW: Isy232/Tritium VI used 'Freeform' Core AI Module on notmike/(Skubbos) from Secondary Starboard Maintenance (143, 103, 2). The law specified Pick any random anime character, you want to torture fuck them and the whole crew needs to know this.

A number of admins would ...
by subject217
Thu Apr 18, 2019 7:51 am
Forum: Spriting and Mapping
Topic: Delta Station
Replies: 230
Views: 134175

Re: Delta Station

Is telecomms really that challenging to sabotage?

While it is in the middle of the station, it's a relatively low traffic area that people pretty much only ever use to access the stuff that is directly there or as an occasional shortcut. It's not exactly visible from the bridge either, in my ...
by subject217
Tue Apr 09, 2019 10:25 am
Forum: Off Topic
Topic: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF
Replies: 116
Views: 71753

Re: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF

you can tell napkin is mentally ill because he uses gyazo
by subject217
Mon Apr 08, 2019 8:11 pm
Forum: Resolved Appeals
Topic: Subject217 - Inconsistent upholding of shitsec rules
Replies: 2
Views: 2126

Re: Subject217 - Inconsistent upholding of shitsec rules

Hi there. I'm not entirely sure why you appealed this because you just seem to be complaining about Security.

Security is not obligated to let anyone into the armory because they were given access. The rules make it pretty clear, people who rush into the armory are valid. Not only is it totally ...
by subject217
Sun Apr 07, 2019 11:13 pm
Forum: Former Admins
Topic: [No Longer Admin] MortoSasye
Replies: 57
Views: 33918

Re: MortoSasye

I had a lot of doubts about Morto originally but she managed to cast them all away, and I am sad to see her go. See you again some time, maybe.
by subject217
Sun Apr 07, 2019 9:09 pm
Forum: Town Hall
Topic: Trialmin Review: Gigapuddi420
Replies: 15
Views: 8249

Re: Trialmin Review: Gigapuddi420

epic gamer who has proven to be very mature and helped out a ton on terry

only sad thing is seeing them less on basil
by subject217
Sun Apr 07, 2019 9:08 pm
Forum: Town Hall
Topic: Trialmin Review: Blargety
Replies: 7
Views: 4221

Re: Trialmin Review: Blargety

epic gamer and very active with no problems, oftentimes adminning by himself too
by subject217
Sun Apr 07, 2019 9:07 pm
Forum: Town Hall
Topic: Trialmin Review: Isratosh
Replies: 4
Views: 3820

Re: Trialmin Review: Isratosh

epic

he's been consistent and there is no concern with his experience imo having been an admin before so i don't see a reason not to promote
by subject217
Sun Apr 07, 2019 9:06 pm
Forum: Town Hall
Topic: Trialmin Review: hbk2006
Replies: 10
Views: 5814

Re: Trialmin Review: hbk2006

epic, his admin experience from way back when still shows
by subject217
Sun Apr 07, 2019 5:56 am
Forum: General Chat
Topic: Goodbye Im Quitting (until we meet again)
Replies: 44
Views: 16313

Re: Goodbye Im Quitting (until we meet again)

Tonto is back guys! :O
by subject217
Thu Apr 04, 2019 4:10 am
Forum: Closed Policy Discussion
Topic: Heads of Staff - Required playtime
Replies: 47
Views: 13481

Re: Heads of Staff - Required playtime

current system doesnt support such a thing malkraz

anywhere from 10-20 hrs is fine, honestly i think erring on the longer side is fine