Search found 62 matches
- Mon Apr 12, 2021 10:15 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Cimika
- Replies: 38
- Views: 19300
Re: Cimika
Premier admin material. My most difficult rounds occured during Cimika events. Not overly punishing for minor things.
- Mon Apr 12, 2021 9:53 pm
- Forum: Former Admins
- Topic: [No Longer Admin] BorisVcBorisvon
- Replies: 6
- Views: 4932
Re: BorisVcBorisvon
Guys an absolute legend. I've never once had to deal with a meteor storm and carps while there's a radiation storm all at the same time. Interacts heavily with the crew as the avatar Halfoath. Assist new players who ask for help in creative ways without doing everything for them. Overall just a ...
- Sun Apr 11, 2021 11:29 pm
- Forum: Successful Complaints
- Topic: [Shaps] - Doesn't Maintain Professional Composure
- Replies: 5
- Views: 8801
Re: [Shaps] - Doesn't Maintain Professional Composure
Alright, I can admit that my response there was pretty unprofessional, and I apologize for that. I was frustrated from another ticket I had been handling at the same time, and became more frustrated when I saw that this ticket was turning from "I need help with this specific situation" into ...
- Sun Apr 11, 2021 10:53 pm
- Forum: Successful Complaints
- Topic: [Shaps] - Doesn't Maintain Professional Composure
- Replies: 5
- Views: 8801
Re: [Shaps] - Doesn't Maintain Professional Composure
https://atlantaned.space/banbus/ticket/91d6d5986404199cAtlanta-Ned wrote:Can you post a link to the ticket in question? You can find the ticket in question and make it public here: https://atlantaned.space/banbus/mytickets
- Sun Apr 11, 2021 9:57 pm
- Forum: Successful Complaints
- Topic: [Shaps] - Doesn't Maintain Professional Composure
- Replies: 5
- Views: 8801
[Shaps] - Doesn't Maintain Professional Composure
When and where this incident occured (Game Server, forums, Discord): In-game, Sybil
Byond account and character name OR Discord name: Ulrichenstein, Arron Danny Harry
Admin: Shaps
Round ID: 160087
Detailed Summary: Under admin conduct in the general admin guidelines section, line two states ...
Byond account and character name OR Discord name: Ulrichenstein, Arron Danny Harry
Admin: Shaps
Round ID: 160087
Detailed Summary: Under admin conduct in the general admin guidelines section, line two states ...
- Sat Apr 03, 2021 8:33 pm
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 30
- Views: 7241
Re: End of Round Commendations
Sounds like all of you are just afraid that you might receive negative criticism. Ironic isn't it?
- Sat Apr 03, 2021 8:23 pm
- Forum: Coding Feedback
- Topic: Smart Pipes TM
- Replies: 23
- Views: 7737
Re: Smart Pipes TM
A lot better than I thought it was going to be. For a second, I thought you did to the pipes what they did to the electric circuits. As for the layer adapters themselves, it's good they still have a purpose. This has a lot of potential for adding a shit load of layers and also potential for people ...
- Fri Apr 02, 2021 2:06 pm
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 30
- Views: 7241
Re: End of Round Commendations
it's also kind of dumb because good or bad, it's still recognition. Some shitters like to be known as shitters and this will only help fuel their self-indulgence. Also you can't expect it to be used 100% in good faith when it's a negative commendation.
Not a good idea.
If you where the imperative ...
Not a good idea.
If you where the imperative ...
- Fri Apr 02, 2021 11:52 am
- Forum: Ideas
- Topic: Captain's should set hiring policy
- Replies: 23
- Views: 5973
Re: Captain's should set hiring policy
I dislike the idea all together. It literally allows people to practice racism and get better at it by proxy. Instead of race, we have species. This is genuinely line toeing the reason why someone WOULD get banned for derogatory language in the game. Although the species in this game are fictional ...
- Fri Apr 02, 2021 8:06 am
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 30
- Views: 7241
End of Round Commendations
Instead of just having a single commendation for a single thing such as the player you love the most (in secret), why not add one for most rude player and least important player. This would give players extra stickers for being rude and seen as unimportant. When they speak in ooc, which ever ...
- Sun Mar 28, 2021 11:57 pm
- Forum: Ideas
- Topic: General Improvements
- Replies: 10
- Views: 2949
Re: General Improvements
- This is just a continuation of https://tgstation13.org/phpBB/viewtopic.php?f=33&t=28823 which got denied and locked, do not bring this up again.
You realize I've had a general thread much older than that which is still active from time to time right? It's an ongoing issue with AI that someone ...
You realize I've had a general thread much older than that which is still active from time to time right? It's an ongoing issue with AI that someone ...
- Sun Mar 28, 2021 12:17 pm
- Forum: Ideas
- Topic: General Improvements
- Replies: 10
- Views: 2949
General Improvements
So all these improvements are mostly targeting the experience on Sybil more than anything else. I understand that I have a desire rooted inside of me which makes me want to have things changed to benefit myself, however in this scenario, I go against those ideas in exchange for actual balances which ...
- Fri Mar 26, 2021 7:50 pm
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 6376
Re: Rules Pertaining to Virology
Introducing meta as policy doesn't sit well with me.
Requiring people to be perfect at their jobs doesn't sit well with me either.
Imperfection is just part of the game. This kind of thing would do more damage than good.
I'd rather ban people that shit on other players and try to valid them for ...
Requiring people to be perfect at their jobs doesn't sit well with me either.
Imperfection is just part of the game. This kind of thing would do more damage than good.
I'd rather ban people that shit on other players and try to valid them for ...
- Fri Mar 26, 2021 7:00 pm
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 6376
Re: Rules Pertaining to Virology
Let's not introduce SOP for virologists on an LRP server please. This is a terrible idea that's only going to encourage some assistant to cremate the virologist because ✧・゚: *✧・゚:* valid *:・゚✧*:・゚✧
But wouldn't that be b-based?!
Cimika that's cool that you don't want people to have to have their ...
But wouldn't that be b-based?!
Cimika that's cool that you don't want people to have to have their ...
- Fri Mar 26, 2021 8:49 am
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 6376
Re: Rules Pertaining to Virology
>Virologist, making the perfect beneficial virus.
You're the only poster so far that's made a serious reply to some degree, which is a shame because now you've given the other drones something to copy and paste without context. Allow me to explain. If someone makes a "good virus" as you put it and ...
You're the only poster so far that's made a serious reply to some degree, which is a shame because now you've given the other drones something to copy and paste without context. Allow me to explain. If someone makes a "good virus" as you put it and ...
- Fri Mar 26, 2021 5:13 am
- Forum: Closed Policy Discussion
- Topic: Rules Pertaining to Virology
- Replies: 22
- Views: 6376
Rules Pertaining to Virology
Introduction
In a recent round, another player who uses Sybil had become upset with a practice I had involving virology. I have access to virology as a regular medical doctor, but I would access virology to create my own virus that I like to call "Resistance 18". It's extremely easy to make, all ...
In a recent round, another player who uses Sybil had become upset with a practice I had involving virology. I have access to virology as a regular medical doctor, but I would access virology to create my own virus that I like to call "Resistance 18". It's extremely easy to make, all ...
- Thu Mar 25, 2021 3:52 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
They say I was never shoved, but that isn't something up for debate.
https://tgstation13.org/parsed-logs/sybil/data/logs/2021/03/23/round-158764/attack.txt
"BeeSting12/(Edward Sloan) has shoved": 0 results
[2021-03-23 03:35:30.087] ATTACK: BeeSting12/(Edward Sloan) has attempted to punch ...
https://tgstation13.org/parsed-logs/sybil/data/logs/2021/03/23/round-158764/attack.txt
"BeeSting12/(Edward Sloan) has shoved": 0 results
[2021-03-23 03:35:30.087] ATTACK: BeeSting12/(Edward Sloan) has attempted to punch ...
- Wed Mar 24, 2021 5:16 pm
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
Just so you know, shoves are logged. I already posted this in your embarrassing "policy" salt thread, the dude never shoved you and you're full of shit.
Stop lying, this is embarrassing.
Edit: Didn't realize you tried calling me a terry player. Got more sybil hours than you mate.
https://i ...
Stop lying, this is embarrassing.
Edit: Didn't realize you tried calling me a terry player. Got more sybil hours than you mate.
https://i ...
- Wed Mar 24, 2021 2:15 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
Yea I took no issue with killing the assistant. It wasn't very nice but you were well within your rights to.
The ban primarily focused on how you reacted to the AI's reaction to your killing of the assistant. The AI was simply acting in accordance with it's laws - and certainly in a not excessive ...
The ban primarily focused on how you reacted to the AI's reaction to your killing of the assistant. The AI was simply acting in accordance with it's laws - and certainly in a not excessive ...
- Tue Mar 23, 2021 6:21 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
rad, completely ignoring everything I said
you've done a fine job here kettle
now that it is clear you have no intention of actually talking about policy in this unofficial admin complaint of yours, why don't you either man the fuck up and make an admin complaint or stop whining about admins ...
you've done a fine job here kettle
now that it is clear you have no intention of actually talking about policy in this unofficial admin complaint of yours, why don't you either man the fuck up and make an admin complaint or stop whining about admins ...
- Tue Mar 23, 2021 5:50 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
For the sake of giving you an opportunity to stop embarrassing yourself, sure.
Not sure if anybody who actually reads what I've wrote is going to fall for that statement Nox.
You are proposing a change to how silicon policy handles asimov to make it so asimov tells the AI player to do one thing ...
Not sure if anybody who actually reads what I've wrote is going to fall for that statement Nox.
You are proposing a change to how silicon policy handles asimov to make it so asimov tells the AI player to do one thing ...
- Tue Mar 23, 2021 5:37 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
Entirely apart from the merits of the idea that AI should never interfere with human on human harm, this is a bad policy suggestion because creating a new category of ai policy dedicated to when the AI can and cannot prevent human harm would be senseless rules bloat. (Not to mention extremely ...
- Tue Mar 23, 2021 5:13 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
because its a bad idea and any new player with sense can see that.
Merely holding me in a negative sentiment in your replies doesn't remove the context of what I've said. It merely coerces people to ignore the context if they don't read my post. Can I get a legitimate quality reply designed for a ...
Merely holding me in a negative sentiment in your replies doesn't remove the context of what I've said. It merely coerces people to ignore the context if they don't read my post. Can I get a legitimate quality reply designed for a ...
- Tue Mar 23, 2021 5:05 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
This is embarrassing, headmins should just lock this thread.
Look at this. I made a genuine policy suggestion and an admin is trying to have it dismissed out of pure appeal to populism.
"Here is my policy suggestion. Despite AI being asimov, perhaps don't allow them to meddle directly into affairs ...
Look at this. I made a genuine policy suggestion and an admin is trying to have it dismissed out of pure appeal to populism.
"Here is my policy suggestion. Despite AI being asimov, perhaps don't allow them to meddle directly into affairs ...
- Tue Mar 23, 2021 4:55 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
Being shoved while you have a stun gun or item used for stunning means that they can stun you back. Normally I would go for a flash if people didn't always find a way to get sunglasses, but in this case, being shoved means that I get stripped of all my items and the issue marked IC.
So you didn't ...
So you didn't ...
- Tue Mar 23, 2021 4:51 pm
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
The fact you repeatedly referred to someone as a "terry player" while dragging then around in cuffs and beating them up is already concerning. Combining this with your telling cacogen to go back to Terry when he quite correctly stated that he outowned you, and your similar request in forums to send ...
- Tue Mar 23, 2021 3:31 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
Is the sole purpose of this policy thread really just "AI didn't like that I murdered someone, plz nerf"
You have nonlethal options for a reason you fucking dent skull. Don't like that the AI dislikes it when you harm someone? Well don't fucking harm them.
The purpose of the AI is to help the ...
You have nonlethal options for a reason you fucking dent skull. Don't like that the AI dislikes it when you harm someone? Well don't fucking harm them.
The purpose of the AI is to help the ...
- Tue Mar 23, 2021 2:51 pm
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Re: Fix AI and Command Conflict Scenarios
Command/Sec conflicts with the silicons/AI is like half the point of using Asimov as the lawset. In a way, it serves as an IC incentive for security to attempt nonlethal arrests when server policy otherwise allows them to arm up to the teeth and lethal the hell out of any crewmember that so much as ...
- Tue Mar 23, 2021 2:30 pm
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
So, you killed an assistant for getting a lighter from the council chamber and saying hi to you on the bridge. What the fuck is wrong with you man.
Do you play Terry station? I'm sure that's the kind of thing you would say if you did. You've completely taken out the context of the bridge killing ...
Do you play Terry station? I'm sure that's the kind of thing you would say if you did. You've completely taken out the context of the bridge killing ...
- Tue Mar 23, 2021 5:15 am
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 6788
Fix AI and Command Conflict Scenarios
Greytide trespasses into bridge. Captain tries to peacefully remove the greytide. Greytide shoves the captain. Greytide gets killed. Now the AI is going to spend the rest of the round trying to bolt the doors on the captain and shutting down power for the rest of the shift on the captain until ...
- Tue Mar 23, 2021 4:59 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
Okay here's some content.
https://scrubby.melonmesa.com/round/158764
This round right here.
https://scrubby.melonmesa.com/ckey/afonamos
and this player that "oddly" has been playing Terry more often as of lately and had a playtime gap later last month which says something about them (they where ...
https://scrubby.melonmesa.com/round/158764
This round right here.
https://scrubby.melonmesa.com/ckey/afonamos
and this player that "oddly" has been playing Terry more often as of lately and had a playtime gap later last month which says something about them (they where ...
- Mon Mar 22, 2021 3:38 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
Cult round starts. I'm cultist. There's three cultist. Cultist have to sacrifice ONE human. Crew has to kill THREE cultist. Can you guess what side borg took?
- Mon Mar 15, 2021 2:40 pm
- Forum: Ideas
- Topic: Replace arrival shuttle with arrival transport center
- Replies: 12
- Views: 3458
Replace arrival shuttle with arrival transport center
Instead of having arrivals constantly destroyed, why not have a shuttle that never docks with the station, but a teleporter that teleports the crew to whatever beacon they need to go to?
- Sun Mar 14, 2021 9:40 pm
- Forum: Ideas
- Topic: Raising the bar on requirements
- Replies: 9
- Views: 2532
Raising the bar on requirements
I'm in medbay as captain of the entire station dying and there's maybe five people who need medical attention, but one doctor. I noticed there was another medical doctor on the floor dying. Had the medical doctor fixed them up after me, there would be two medical doctors to fix everybody up, but ...
- Sat Mar 13, 2021 10:43 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
This is entirely on you mate.
I hope you're trolling and not just stupid enough to intentionally only use say logs as "evidence" in a game where people lie to get away with doing what they want. HOS was called out as a power tripping power gamer by others. HOS used lethals. HOS had fist of the ...
I hope you're trolling and not just stupid enough to intentionally only use say logs as "evidence" in a game where people lie to get away with doing what they want. HOS was called out as a power tripping power gamer by others. HOS used lethals. HOS had fist of the ...
- Sat Mar 13, 2021 8:39 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Re: Hypocricy of AI Standards
Just make a complaint
https://scrubby.melonmesa.com/round/158054?h=ulrichenstein
https://scrubby.melonmesa.com/round/157997?h=ulrichenstein
https://scrubby.melonmesa.com/round/157930?h=ulrichenstein
I will assume these are the rounds, get the logs and go for it fam
OK one last note: You can also ...
https://scrubby.melonmesa.com/round/158054?h=ulrichenstein
https://scrubby.melonmesa.com/round/157997?h=ulrichenstein
https://scrubby.melonmesa.com/round/157930?h=ulrichenstein
I will assume these are the rounds, get the logs and go for it fam
OK one last note: You can also ...
- Fri Mar 12, 2021 9:17 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 18582
Hypocricy of AI Standards
This is a very common occurrence where the AI is both held to a double standard and holds their laws to a double standard. Asimov AI has to put human life before everything else, yet paradise station players that come to TG to play AI always put their own life before the crew. I was playing captain ...
- Sat Mar 06, 2021 9:15 am
- Forum: General Chat
- Topic: Rating System Discussion
- Replies: 8
- Views: 2248
Re: Rating System Discussion
If its a competition then I dont really care how you win so long as it is supported by the game and the rules of the game instance you're playing in (if you are playing with house rules and break those because they're not base rules you're cringe). I think in your instance they did what people ...
- Fri Mar 05, 2021 9:57 am
- Forum: General Chat
- Topic: Rating System Discussion
- Replies: 8
- Views: 2248
Rating System Discussion
This isn't a discussion about rather or not there should be a rating system. This is a discussion about a perspective on rating systems. There was a rating system in a game I use to play which rated players on rather or not they completed a task. The rating system was used to measure the players ...
- Sun Feb 28, 2021 8:34 am
- Forum: Ideas
- Topic: Idea of new department/field : IT
- Replies: 17
- Views: 4937
Re: Idea of new department/field : IT
With the advent of covid-19, more people have been trying to work from home and try to get into the IT field because of it. As someone with a bit of practical knowledge, I'll tell you that the game still needs to be balanced if it was to add a new "department" as you put it, which would basically be ...
- Sat Feb 20, 2021 12:19 pm
- Forum: Ideas
- Topic: Remove the ability to completely purge security's records with a button press
- Replies: 10
- Views: 3446
Re: Remove the ability to completely purge security's records with a button press
"I died as ninja. Please remove feature that makes it harder for me".
No. If anything the feature needs to be in that sets everybody to unarrest at the push of a button. Purging security records doesn't prevent someone from being set to arrest. You just have to manually put their name in and stop ...
No. If anything the feature needs to be in that sets everybody to unarrest at the push of a button. Purging security records doesn't prevent someone from being set to arrest. You just have to manually put their name in and stop ...
- Sat Feb 20, 2021 12:15 pm
- Forum: General Chat
- Topic: do you like tram
- Replies: 52
- Views: 12311
Re: do you like tram
Round start suicide BY TRAM for the sake of the tram gods.
- Sat Feb 20, 2021 2:21 am
- Forum: General Chat
- Topic: My Take on Dynamic Mode
- Replies: 5
- Views: 2193
My Take on Dynamic Mode
When I first started playing these kinds of games, I started in chatroom style games which where similar to mafia. In fact I was in one of the first mafia games which came after werewolf. In these games, they're fairly balanced between the awareness of the majority of players and the small number of ...
- Sat Feb 20, 2021 1:46 am
- Forum: Ideas
- Topic: Mobile Capsule Shelters
- Replies: 3
- Views: 1237
Re: Mobile Capsule Shelters
This! Survival caravans. And let goliaths pull them!cacogen wrote:Yeah add caravans
- Fri Feb 19, 2021 6:05 pm
- Forum: Ideas
- Topic: Mobile Capsule Shelters
- Replies: 3
- Views: 1237
Mobile Capsule Shelters
Here's how this idea works. A new type of capsule is added which is very similar to the 5x5 capsule, but instead becomes an 8x5 capsule because of the added separate control room. The control room has shuttles for windows and players in it can make the shelter move forward and backwards. In order ...
- Sun Feb 14, 2021 11:27 am
- Forum: Ideas
- Topic: Persistent Asset Management
- Replies: 5
- Views: 1760
Persistent Asset Management
When you create a character, there's a save button. That character saves information about their clothes and things, but just as those variables can be saved, as can players profiles get saved after the round ends. One idea I had was to give players credits at the end of each round and saves it ...
- Thu Feb 04, 2021 8:04 pm
- Forum: General Chat
- Topic: Proactively Joining a Violent Situation
- Replies: 14
- Views: 3631
Proactively Joining a Violent Situation
Playing the role of security, you're less likely to get killed by an antagonist than you are to kill yourself because of how terrible the crew is. There was a legitimate confirmed wizard going around the hallway shooting people with a fireball and using all sorts of tricks and gimmicks to just ...
- Thu Feb 04, 2021 7:41 pm
- Forum: General Chat
- Topic: Most robust person on tg right now?
- Replies: 105
- Views: 27137
Re: Most robust person on tg right now?
From my own personal experience, Brick Mortar and the fabled R--k- M-r-- which doesn't exist and don't ask who I am talking about.
- Tue Feb 02, 2021 2:15 am
- Forum: Resolved Appeals
- Topic: [DISCORD] Saege_Tilth#1247
- Replies: 5
- Views: 1675
Re: [DISCORD] Saege_Tilth#1247
Have you verified? Politics Containment now requires proper verification (I.E. not Legacy Verified) to post in.
THATS what happened. See I didn't leave the discord channel so I could verify, I had my status manually manipulated and remained in the list of people who can't post. I need someone to ...
THATS what happened. See I didn't leave the discord channel so I could verify, I had my status manually manipulated and remained in the list of people who can't post. I need someone to ...
- Mon Feb 01, 2021 10:10 pm
- Forum: Resolved Appeals
- Topic: [DISCORD] Saege_Tilth#1247
- Replies: 5
- Views: 1675
Re: [DISCORD] Saege_Tilth#1247
Try again, embeds were disabled for a while for whatever reason.
Apparently I've been put in a special tag as to not be able to post in the political containment board. I'm not quite sure what this is all about.
https://media.gq.com/photos/56ec3d88912cce1f4db9dd04/16:9/w_2560%2Cc_limit/ted ...
Apparently I've been put in a special tag as to not be able to post in the political containment board. I'm not quite sure what this is all about.
https://media.gq.com/photos/56ec3d88912cce1f4db9dd04/16:9/w_2560%2Cc_limit/ted ...