Too many to count if I'm being honest, but only a few of them are actually amusing.
I was playing as the RD on a fairly midpop day on Box, old research scavenger hunt was already done and there was nobody working toxins so I threw together as many max-caps as I had valves for and decided to give ...
Search found 186 matches
- Thu Jan 23, 2020 11:43 pm
- Forum: General Chat
- Topic: ITT we talk about hilarious fuck-ups
- Replies: 23
- Views: 6323
- Thu Jan 23, 2020 10:24 pm
- Forum: Closed Policy Discussion
- Topic: Manuel: What game modes actually fit the server rules?
- Replies: 63
- Views: 17979
Re: Manuel: What game modes actually fit the server rules?
Likewise, allow me to clarify. Accepting that conflict between nonantagonists is a natural, given thing and isn't only relegated to physical altercations is far and away not the same as suggesting nonantagonists should grief a round to "spice it up" for themselves. That's the height of boring and ...
- Thu Jan 23, 2020 2:51 am
- Forum: Closed Policy Discussion
- Topic: Manuel: What game modes actually fit the server rules?
- Replies: 63
- Views: 17979
Re: Manuel: What game modes actually fit the server rules?
Fair enough, even if they have potential it's slim. Hardly a safe bet to assume the way things are handled will 180* regardless of the optimism and effort involved.
- Wed Jan 22, 2020 11:24 pm
- Forum: Closed Policy Discussion
- Topic: Manuel: What game modes actually fit the server rules?
- Replies: 63
- Views: 17979
Re: Manuel: What game modes actually fit the server rules?
Interesting that you should bring that up, and I hope you don't mind other opinions, because conflict being entirely "physical" in the sense you mention is enabled only by the fact that a portion of the playerbase mentally checks out of the rounds without it (whether that's for cultural or ...
- Wed Jan 22, 2020 10:07 pm
- Forum: Closed Policy Discussion
- Topic: Merge Sybil/Basil. Add Polly (EU MRP)
- Replies: 12
- Views: 3421
Re: Merge Sybil/Basil. Add Polly (EU MRP)
All jokes aside, going with the occasional alt. name "Sigil" would be pretty thematic for a traditional games station if they've really gotta merge.
- Wed Jan 22, 2020 9:40 pm
- Forum: Closed Policy Discussion
- Topic: Make Sybil MRP US, Make Manuel MRP EU
- Replies: 30
- Views: 6851
Re: Make Sybil MRP US, Make Manuel MRP EU
Fawlty Towers for life yo.
- Wed Jan 22, 2020 4:57 am
- Forum: Closed Policy Discussion
- Topic: Manuel: What game modes actually fit the server rules?
- Replies: 63
- Views: 17979
Re: Manuel: What game modes actually fit the server rules?
Obviously haven't played enough to speak fairly about mechanical changes to the modes, but one of the more interesting things about them in my own opinion is that they're still run by the antagonists as if they had to operate within the old instant-shuttle time frame. On a server where rounds are ...
- Wed Jan 22, 2020 4:00 am
- Forum: Closed Policy Discussion
- Topic: Manuel - Naming Policy
- Replies: 66
- Views: 18551
Re: Manuel - Naming Policy
After a gentle bwoink for the last name "Blumpkin" I've gotta wonder just how serious any proposed criteria really need to be.
Sure, nonsensical or 4th-wall names as well as titles are OOC/snowflakey, but that's a simple culture thing rather than any looming threat to the average round's immersion ...
Sure, nonsensical or 4th-wall names as well as titles are OOC/snowflakey, but that's a simple culture thing rather than any looming threat to the average round's immersion ...
- Tue Jun 30, 2015 5:15 pm
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 9610
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Please, do save us all the time and don't bother.
Buzzwords and real-world comparisons have rarely, if ever, applied to these situations.
Buzzwords and real-world comparisons have rarely, if ever, applied to these situations.
- Tue Jun 30, 2015 5:06 pm
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 9610
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
I'd just like to mention that the Clowns didn't "seek you out," either. You make it sound like they were chasing you down rather than just meeting in the halls and insulting the Captain.
Every meeting was pure chance, except the medbay one, which you really have to expect considering you beat them ...
Every meeting was pure chance, except the medbay one, which you really have to expect considering you beat them ...
- Mon Jun 29, 2015 2:46 pm
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 9610
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Presently the policy is that if you're arming up to antag-hunt or take security gear/access for the purpose of acting like security, you're treated like them.Falamazeer wrote:What makes a man a police man? Is it the weapons cuffs and access?
- Mon Jun 29, 2015 2:44 pm
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 9610
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
Oh joy, the peanut gallery has arrived.
Getting promoted to "Space Cowboy" as an assistant doesn't give you the right to go around quoting John Wayne and shooting people in the face. Similarly, becoming a 'bodyguard' doesn't give you an excuse to take your ego out on random people; otherwise why ...
Getting promoted to "Space Cowboy" as an assistant doesn't give you the right to go around quoting John Wayne and shooting people in the face. Similarly, becoming a 'bodyguard' doesn't give you an excuse to take your ego out on random people; otherwise why ...
- Sun Jun 28, 2015 11:15 pm
- Forum: Resolved Appeals
- Topic: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
- Replies: 32
- Views: 9610
Re: [MrStonedOne/SubtleGraces] TechnoAlchemist - Escalation
As we discussed at length in-game; just because you're a Security Officer with a fancy title doesn't give you the right to beat random crewmembers.
The Captain did not ask you to "avenge their honor" when the clown insulted them. That was purely your decision; there we have the start of the fight ...
The Captain did not ask you to "avenge their honor" when the clown insulted them. That was purely your decision; there we have the start of the fight ...
- Fri Jun 26, 2015 2:07 am
- Forum: Coding Feedback
- Topic: Microbombs and Macrobombs
- Replies: 110
- Views: 33595
Re: Microbombs and Macrobombs
I'd like to come up with some constructive criticism, but there's nothing to be said.
Utterly indefensible in practice and an absolutely terrible idea to begin with.
Utterly indefensible in practice and an absolutely terrible idea to begin with.
- Wed Jun 24, 2015 7:17 pm
- Forum: Closed Complaints
- Topic: [SubtleGraces] Skyglazer - Spawning bombs for no reason
- Replies: 7
- Views: 2828
Re: [SubtleGraces] Skyglazer - Spawning bombs for no reason
I don't really see how failing in an attempt to protect humans from an explosion is breaking any laws.
Perhaps they didn't notice you'd uprooted the bolts? It certainly wasn't intentionally detonated.
Perhaps they didn't notice you'd uprooted the bolts? It certainly wasn't intentionally detonated.
- Wed Jun 24, 2015 7:10 pm
- Forum: Closed Complaints
- Topic: [SubtleGraces] Skyglazer - Spawning bombs for no reason
- Replies: 7
- Views: 2828
Re: [SubtleGraces] Skyglazer - Spawning bombs for no reason
To give some context; the two syndibombs were announced before the shuttle docked.
It was explained as being an attempt to sabotage the shuttle by a Syndicate boarding party, gibs and a little pod included, etc. After getting a number of prayers for something exciting to happen I figured this would ...
It was explained as being an attempt to sabotage the shuttle by a Syndicate boarding party, gibs and a little pod included, etc. After getting a number of prayers for something exciting to happen I figured this would ...
- Tue Jun 16, 2015 1:49 pm
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 45980
Re: Admin Complaints about Events
There are a number of very valid criticisms regarding what passes as an "event."
Before I elaborate, there's nothing wrong with breaking up the monotony with an interesting twist or unusual scenario. The trouble with this is that there's also nothing approaching monotony anymore. It seems that ...
Before I elaborate, there's nothing wrong with breaking up the monotony with an interesting twist or unusual scenario. The trouble with this is that there's also nothing approaching monotony anymore. It seems that ...
- Fri Jun 12, 2015 5:17 pm
- Forum: Resolved Appeals
- Topic: Sirnats unban appeal
- Replies: 8
- Views: 2472
Re: Sirnats unban appeal
The alternative is having someone in charge of the case who, in the vast majority of situations, wouldn't even have been present for the round.
Unfortunate that this often results in discussions lasting longer than the ban itself, but I've always welcomed any other administrator to weigh in on the ...
Unfortunate that this often results in discussions lasting longer than the ban itself, but I've always welcomed any other administrator to weigh in on the ...
- Fri Jun 12, 2015 8:22 am
- Forum: Resolved Appeals
- Topic: Sirnats unban appeal
- Replies: 8
- Views: 2472
Re: Sirnats unban appeal
Asking another Admin to look through it is certainly your right. However, the guy who asked about gangs wasn't even involved.
I'm still not going to lift the ban because you thought they were valids to collect on over a joke.
It's silly, and clearly only matters since it gave you a paperthin ...
I'm still not going to lift the ban because you thought they were valids to collect on over a joke.
It's silly, and clearly only matters since it gave you a paperthin ...
- Thu Jun 11, 2015 7:06 am
- Forum: Resolved Appeals
- Topic: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal
- Replies: 8
- Views: 2698
Re: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal
After sitting down and thinking about it I'll admit my decision to jobban you was hasty.
There are a number of interpretations regarding that law which are overwhelmingly dangerous, far more than just the one you decided on, and while I didn't like your response to the situation from an OOC ...
There are a number of interpretations regarding that law which are overwhelmingly dangerous, far more than just the one you decided on, and while I didn't like your response to the situation from an OOC ...
- Thu Jun 11, 2015 5:11 am
- Forum: Resolved Appeals
- Topic: Sirnats unban appeal
- Replies: 8
- Views: 2472
Re: Sirnats unban appeal
I've had a look all over the logs and nobody said they were "gangsters." The only talk of recruitment was them roleplaying the Chemist becoming a junior detective.
The fight was completely dissolved, handled legally, before I watched you ambush them both while I was investigating the situation. The ...
The fight was completely dissolved, handled legally, before I watched you ambush them both while I was investigating the situation. The ...
- Thu Jun 11, 2015 5:06 am
- Forum: Resolved Appeals
- Topic: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal
- Replies: 8
- Views: 2698
Re: [subtlegraces] MrMindless - AI/Cyborg Jobban appeal
On occasion we have to discuss with silicon players that despite certain unfun conclusions being the logical reach of the ASIMOV (or any anti-harm) lawset, they cause a lot of trouble and OOC are a pretty dickish thing to do. I.E. strapping all humans to a bed and ensuring they receive proper ...
- Tue Jun 09, 2015 10:51 pm
- Forum: Resolved Appeals
- Topic: Sirnats unban appeal
- Replies: 8
- Views: 2472
Re: Sirnats unban appeal
Oh, I had a look at the logs and spoke with all three of you.
Sticking your nose in suspicious business is fine. Getting into a scuffle over misunderstandings is fine; returning after you were legally, nonharmfully dealt with (aside from perhaps two punches) and released from the brig to ...
Sticking your nose in suspicious business is fine. Getting into a scuffle over misunderstandings is fine; returning after you were legally, nonharmfully dealt with (aside from perhaps two punches) and released from the brig to ...
- Sat Jun 06, 2015 5:16 am
- Forum: Resolved Appeals
- Topic: [SubtleGraces] John_Oxford - AI/Cyborg Job ban
- Replies: 5
- Views: 1662
Re: [SubtleGraces] John_Oxford - AI/Cyborg Job ban
First off, just to clear things up (I should have informed you in-game) the AI ban is for a week.
That particular round wasn't the first incident.
You've got quite the habit of using your laws as the AI to make the experience unpleasant for other people playing. I'd been receiving complaints ...
That particular round wasn't the first incident.
You've got quite the habit of using your laws as the AI to make the experience unpleasant for other people playing. I'd been receiving complaints ...
- Tue Jun 02, 2015 5:20 am
- Forum: Resolved Appeals
- Topic: [Subtlegraces] Ixel12 - Server ban
- Replies: 5
- Views: 1757
Re: [Subtlegraces] Ixel12 - Server ban
Just adminhelping "I think I really messed up" or something similar goes a long way toward helping us earmark these things as an accident.
I'll lift the ban; please understand that this sort of excuse rarely works twice, and I mean that in the nicest way possible. Be a little more careful!
Happy ...
I'll lift the ban; please understand that this sort of excuse rarely works twice, and I mean that in the nicest way possible. Be a little more careful!
Happy ...
- Tue Jun 02, 2015 4:58 am
- Forum: Resolved Appeals
- Topic: [Subtlegraces] Ixel12 - Server ban
- Replies: 5
- Views: 1757
Re: [Subtlegraces] Ixel12 - Server ban
You started the PA without engaging any of the field generators, singularity escaped almost instantly.
Actually just about to ask you what happened before you threw yourself into space but you logged out pretty quickly. Fairly certain you hadn't died either.
People make mistakes, sure, but it ...
Actually just about to ask you what happened before you threw yourself into space but you logged out pretty quickly. Fairly certain you hadn't died either.
People make mistakes, sure, but it ...
- Thu May 28, 2015 1:40 am
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: Ausops
- Replies: 17
- Views: 5937
Re: TRIALMIN REVIEW: Ausops
I've had the pleasure of interacting with Ausops a couple times on another account.
Very polite and professional, seems willing to take the time to understand all sides of an issue before making decisions or applying punishment.
A solid administrator to be certain.
Very polite and professional, seems willing to take the time to understand all sides of an issue before making decisions or applying punishment.
A solid administrator to be certain.
- Tue May 26, 2015 8:54 pm
- Forum: Ideas
- Topic: Give all the heads an ID console in their office.
- Replies: 24
- Views: 6213
Re: Give all the heads an ID console in their office.
It's more about having an extra four or five ID consoles scattered around.
The single one outside of the bridge is already very difficult to keep track of.
I suppose it isn't an inherently bad change, just one I can forsee having a number of untouched consequences.
The single one outside of the bridge is already very difficult to keep track of.
I suppose it isn't an inherently bad change, just one I can forsee having a number of untouched consequences.
- Tue May 26, 2015 8:47 pm
- Forum: Ideas
- Topic: Give all the heads an ID console in their office.
- Replies: 24
- Views: 6213
Re: Give all the heads an ID console in their office.
Well, I didn't even know ID-consoles had such a function. That's really quite useful!
However at the same time I feel it's already way too easy to steal all-access. Even if the extra ID-consoles were manipulated to be more demotion friendly I don't think we'd see them used in that manner; more ...
However at the same time I feel it's already way too easy to steal all-access. Even if the extra ID-consoles were manipulated to be more demotion friendly I don't think we'd see them used in that manner; more ...
- Thu Dec 11, 2014 11:53 pm
- Forum: Resolved Appeals
- Topic: [SubteleGraces] Security Jobban
- Replies: 1
- Views: 835
Re: [SubteleGraces] Security Jobban
The moment you take all that gear and start tasing people with security equipment you're functionally in sec, sorry.
That said this ban was applied because you logged off after I started contacting you; while I don't doubt this wasn't intentional it's pretty standard practice. Better to assume we ...
That said this ban was applied because you logged off after I started contacting you; while I don't doubt this wasn't intentional it's pretty standard practice. Better to assume we ...
- Thu Dec 11, 2014 11:48 pm
- Forum: General Chat
- Topic: Parody Images of Admins
- Replies: 55
- Views: 22296
Re: Parody Images of Admins
Don't know if I should be worried or flattered that I look like I'm running a Cult, or Fight-Club.
These are absolutely hilarious though.
These are absolutely hilarious though.
Re: Events...
Oh I remember that! Excellently crafted; was awesome to see everyone rush over to telesci and become vested in the pilot's fate. Thumbs up for what it's worth!
Sadly if you're not too specific about where exactly the players are supposed to go they either end up never leaving the station or ...
Sadly if you're not too specific about where exactly the players are supposed to go they either end up never leaving the station or ...
- Wed Nov 19, 2014 10:51 am
- Forum: Closed Policy Discussion
- Topic: Security Cyborgs, Silicons, and ASIMOV
- Replies: 181
- Views: 57261
Security Cyborgs, Silicons, and ASIMOV
(I'll get this out of the way right off; have a burning hate for the things, so a bias is somewhat inherent here.)
Secborgs are easily one of, if not the most, popular modules for Cyborgs. You get weapons, authority and nigh-invincibility to 99% of the station's danger. These tremendous comparative ...
Secborgs are easily one of, if not the most, popular modules for Cyborgs. You get weapons, authority and nigh-invincibility to 99% of the station's danger. These tremendous comparative ...
- Mon Nov 17, 2014 8:11 am
- Forum: Resolved Requests
- Topic: [Erikhanson]Round Spoiling and Meta-gaming
- Replies: 1
- Views: 1216
Re: [Erikhanson]Round Spoiling and Meta-gaming
They were banned for it as of that round.
If it's a repeat problem it may be worth escalating the punishment but for now it was already handled.
If it's a repeat problem it may be worth escalating the punishment but for now it was already handled.
- Mon Nov 17, 2014 8:08 am
- Forum: Resolved Appeals
- Topic: [Subtlegraces]Starwars10: Misunderstandings
- Replies: 10
- Views: 3615
Re: [Subtlegraces]Starwars10: Misunderstandings
The secban is for a week.
The gameban is for two days.
The borg you killed urged you that the Mime was fine; pointing out his implant. As we discussed at extreme length in game the Mime was fighting for NT due to this. It's a safe assumption to make IC, because defying your implant IC elicits OOC ...
The gameban is for two days.
The borg you killed urged you that the Mime was fine; pointing out his implant. As we discussed at extreme length in game the Mime was fighting for NT due to this. It's a safe assumption to make IC, because defying your implant IC elicits OOC ...
- Sun Nov 16, 2014 11:58 pm
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 90211
Re: Traitor Ideas you wanna pull off.
Combine that with the fact minor explosions trigger the payload, and you can do some crafty stuff.
Mind. Blown. Totally using this the next time I roll traitor.
Also, to do the whole schtick on syndiebombs in this thread... They're impossible to brick. The trick is cutting their "explode" wire ...
Mind. Blown. Totally using this the next time I roll traitor.
Also, to do the whole schtick on syndiebombs in this thread... They're impossible to brick. The trick is cutting their "explode" wire ...
- Sat Nov 15, 2014 8:52 pm
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 90211
Re: Traitor Ideas you wanna pull off.
Doubt it. Could probably parcel wrap one though?
They don't fit in/under/have their sprite blocked by anything.
Even the cheesy "falsewall" trick just results in their layering being on top of it all.
That said I'm not sure if something would stop you from just loading the bomb itself onto the ...
They don't fit in/under/have their sprite blocked by anything.
Even the cheesy "falsewall" trick just results in their layering being on top of it all.
That said I'm not sure if something would stop you from just loading the bomb itself onto the ...
- Fri Nov 14, 2014 3:15 am
- Forum: Resolved Requests
- Topic: [Ohnopigeons] Please ban he
- Replies: 1
- Views: 1126
Re: [Ohnopigeons] Please ban he
You can always just PM someone in game to ask for this sort of ban.
That said, uh, sure! See you in the new year!
That said, uh, sure! See you in the new year!
- Fri Nov 14, 2014 3:12 am
- Forum: Resolved Requests
- Topic: Philip Hawking // Terakyl jobban for Roboticist.
- Replies: 4
- Views: 2360
Re: Philip Hawking // Terakyl jobban for Roboticist.
I've had a look at the logs and they confirm the story you're presenting here.
While I'm inclined to call this a black and white request I can also see why Tedward would want to get his story before applying any punishment outright. That said it really seems like some obvious revenge-oriented grief ...
While I'm inclined to call this a black and white request I can also see why Tedward would want to get his story before applying any punishment outright. That said it really seems like some obvious revenge-oriented grief ...
- Tue Nov 11, 2014 12:29 am
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 77611
Re: /tg/station P&P Night
Oh goodness, this is really taking off.
No worries at all about "stealing PF's thunder" or whatever. If more people want to play Shadowrun I'm damn glad someone can give it to them!
This thread might be becoming a poor place to hash out little details if we're talking about both games though ...
No worries at all about "stealing PF's thunder" or whatever. If more people want to play Shadowrun I'm damn glad someone can give it to them!
This thread might be becoming a poor place to hash out little details if we're talking about both games though ...
- Mon Nov 10, 2014 11:47 pm
- Forum: Resolved Appeals
- Topic: [SubtleGraces] Banned from Rev (Few months back)
- Replies: 3
- Views: 1760
Re: [SubtleGraces] Banned from Rev (Few months back)
Ah, that whole bag of worms. I don't think we need to go through another version of the same argument.
You've been banned from team-antagonists for more than long enough due to that goofup; will remove the restriction when I come online.
(Anyone else is welcome to lift it as well if they see this ...
You've been banned from team-antagonists for more than long enough due to that goofup; will remove the restriction when I come online.
(Anyone else is welcome to lift it as well if they see this ...
- Mon Nov 10, 2014 2:54 am
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 77611
Re: /tg/station P&P Night
give shadowrun/give WH40k!
NEVER!
In all reality though I've barely even played the systems; my knowledge of the Warhams is /tg/-lite at best. Besides, when I write Sci-Fi I sound like more of a fumbling idiot than I often already do. Sorry guys, my purview is Fantasy and I just don't have the ...
NEVER!
In all reality though I've barely even played the systems; my knowledge of the Warhams is /tg/-lite at best. Besides, when I write Sci-Fi I sound like more of a fumbling idiot than I often already do. Sorry guys, my purview is Fantasy and I just don't have the ...
- Mon Nov 10, 2014 1:44 am
- Forum: Resolved Requests
- Topic: Sec officer going beyond his powers
- Replies: 5
- Views: 1933
Re: Sec officer going beyond his powers
I don't think you made this request to speak to me again, so I'll be succinct and sum up the opposite argument for those interested.
As a result of the bombing/breakin to the Captain's office he ordered all possible suspects (the detective turned up cargobay fibers) to be brought to the brig and ...
As a result of the bombing/breakin to the Captain's office he ordered all possible suspects (the detective turned up cargobay fibers) to be brought to the brig and ...
- Sat Nov 08, 2014 3:48 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2704
- Views: 1030167
Re: Screenshots General
Those all seem like they'd be amazing to goof around with.Hibbles wrote:Some lovely constructions/mapwork
Shame constructions take so long and have such a low ratio of effort to reward.
- Fri Nov 07, 2014 7:28 am
- Forum: Resolved Requests
- Topic: The Goobai - Shoved out an Escape Airlock FNR
- Replies: 1
- Views: 1448
The Goobai - Shoved out an Escape Airlock FNR
Your byond account: ASternCaning
Your character name: Chris Reighner
Their character name: The Goobai
Their byond account: Unknown
Server and time: Sybil ; roughly 2:10AM~ EST
Logs and/or screenshots:
The Goobai has disarmed Chris Reighner!
Garrett Blaine knocks on the reinforced window ...
Your character name: Chris Reighner
Their character name: The Goobai
Their byond account: Unknown
Server and time: Sybil ; roughly 2:10AM~ EST
Logs and/or screenshots:
The Goobai has disarmed Chris Reighner!
Garrett Blaine knocks on the reinforced window ...
- Thu Nov 06, 2014 1:51 pm
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 77611
Re: /tg/station P&P Night
Reserved for the actual game and connection information.
- Thu Nov 06, 2014 1:50 pm
- Forum: Off Topic
- Topic: /tg/station P&P Night
- Replies: 301
- Views: 77611
/tg/station P&P Night
So here's the deal, folks. I've got an Ultimate license for a program called Fantasy Grounds 2; which essentially translates to having an idiot-proof (if inflexible) internet Pen & Paper simulator for some of the more popular systems. Pathfinder and DnD3.5 come to mind, since these are all I can ...
- Tue Nov 04, 2014 1:32 am
- Forum: Off Topic
- Topic: Favourite Anime?
- Replies: 33
- Views: 9165
Re: Favourite Anime?
http://i.imgur.com/U62zBb8.png
Ha-ha! Time for fanboying!
1. Jojo's Bizarre Adventure (READ THAT MANGA SON)
2. Paranoia Agent
3. S-CRY-ed
4. Ghost in the Shell
5. Tiger & Bunny No bully please
6. Psycho-Pass was pretty cool but I haven't seen the whole thing, let alone the new stuff
That said ...
Ha-ha! Time for fanboying!
1. Jojo's Bizarre Adventure (READ THAT MANGA SON)
2. Paranoia Agent
3. S-CRY-ed
4. Ghost in the Shell
5. Tiger & Bunny No bully please
6. Psycho-Pass was pretty cool but I haven't seen the whole thing, let alone the new stuff
That said ...
- Fri Oct 31, 2014 12:32 am
- Forum: Resolved Requests
- Topic: CMO, captain of graffiti
- Replies: 6
- Views: 2746
Re: CMO, captain of graffiti
That much I'll certainly grant. The CMO has questionable authority over the lobby and it was a huge jerk-move of him to go out there and hypo you for it.
(And just to clarify; despite giving my "IC ruling" in-game I asked Gamarr to make this request to get second opinions from other admins ...
(And just to clarify; despite giving my "IC ruling" in-game I asked Gamarr to make this request to get second opinions from other admins ...
- Wed Oct 29, 2014 9:07 pm
- Forum: Resolved Requests
- Topic: CMO, captain of graffiti
- Replies: 6
- Views: 2746
Re: CMO, captain of graffiti
Ah dammit. Knew I'd miss at least something while I was out of state.
Allow me to clarify here; the CMO has a right to decide who belongs in his department. He obviously doesn't have to allow a Doctor-Mime to be there purely for the sake of drawing black-and-white runes all over the place. I ruled ...
Allow me to clarify here; the CMO has a right to decide who belongs in his department. He obviously doesn't have to allow a Doctor-Mime to be there purely for the sake of drawing black-and-white runes all over the place. I ruled ...