Search found 203 matches

by RedBaronFlyer
Thu Jan 16, 2025 4:26 pm
Forum: Policy Discussion
Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
Replies: 56
Views: 1677

Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles

TG is a good example of the whole ship of Theseus paradox. I imagine the reason why it still keeps the name is because the name is iconic. I they could change the name to whatever, but there’s not really a pressing reason to do so. The server didn’t schism like Skyrat to Novastation where it is a ...
by RedBaronFlyer
Thu Jan 16, 2025 12:13 pm
Forum: Policy Discussion
Topic: Prohibition of russian fascist cries and slogans
Replies: 14
Views: 479

Re: Prohibition of russian fascist cries and slogans

Just please don’t ban shouting URA/URAH/ORA!

I have rarely felt brotherhood in SS13 like when people were shouting that while storming the last holdout on the station at the brig with mosins during a rev round.
by RedBaronFlyer
Wed Jan 15, 2025 4:35 am
Forum: Policy Discussion
Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
Replies: 56
Views: 1677

Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles

I always saw the "ligger makes you valid" rule as a weird middleground because administration wanted it banned but MSO wanted it to stay. (I could be wrong but I'm like 95% sure this is why ligger is still allowed)

On one hand I agree that security should 100% enforce laws but... at the same time ...
by RedBaronFlyer
Sat Jan 11, 2025 1:39 pm
Forum: Policy Discussion
Topic: His Grace on MRP
Replies: 18
Views: 1325

Re: His Grace on MRP

yeah in my years of manuel play I've literally never seen this happen so I imagine it's rather rare. If it was more easily abusable then perhaps it'd be a bigger issue but it feels like it requires so many steps to go right to lead to ling murderboning or whatever.

sidenote but it's infinitely ...
by RedBaronFlyer
Wed Dec 25, 2024 5:18 pm
Forum: Closed Policy Discussion
Topic: Chat highlights and metagaming
Replies: 13
Views: 775

Re: Chat highlights and metagaming

the sword of Damocles but the sword is a ban and the hair holding the sword back is not revealing you use chat highlights in 2d horizontal spessman simulator
by RedBaronFlyer
Tue Dec 24, 2024 2:55 pm
Forum: Policy Discussion
Topic: Spawncamping and identifying the spawnee
Replies: 10
Views: 682

Re: Spawncamping and identifying the spawnee

It's a fair issue to bring up. I think the only real solution is to try and avoid setting up by arrivals. Of course you can run into the issue where the starter of the cult or the cult base builder set up there and you have to just go with that. There was a round a few days back on Deltastation that ...
by RedBaronFlyer
Tue Dec 24, 2024 10:34 am
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 191
Views: 76752

Re: People you miss that probably left the community

Piper Faust/GeneralThraxx. I see them pop up every now and then on discord but I haven't seen them ingame for around a year or so at this point. Could just be a timezone thing but I swear I'd usually see them in the evening EST when peak pop would happen.

The sad thing is that I know there's people ...
by RedBaronFlyer
Tue Dec 24, 2024 9:48 am
Forum: Closed Policy Discussion
Topic: Chat highlights and metagaming
Replies: 13
Views: 775

Re: Chat highlights and metagaming

Ehhhh… I dunno seems like a non-issue. I don’t use it that way but I guess hypothetically it could leave you at an advantage. I just constantly look over at the chat window every few seconds so I don’t think it’d notice a difference.


I regret to inform you that i can do this already with my eyes ...
by RedBaronFlyer
Tue Dec 24, 2024 9:30 am
Forum: Closed Policy Discussion
Topic: Make it against the rules, again, to hunt for the nukie ship
Replies: 15
Views: 1042

Re: Make it against the rules, again, to hunt for the nukie ship

just don’t get your ship taken over lmao

/s

I don’t actually know how common this is because I’m usually on body retrieval (or hiding) during nukies but a rule banning it would feel arbitrary to me. Make the shuttle hard to approach in game or some sort of item required to do stuff, not a rule ...
by RedBaronFlyer
Sat Dec 14, 2024 5:59 am
Forum: Closed Policy Discussion
Topic: Are botanists allowed ICly to grow deadly plants as part of their job content?
Replies: 17
Views: 1491

Re: Are botanists allowed ICly to grow deadly plants as part of their job content?

I thought botanists growing dangerous stuff was like roboticists making combat mechs, so they are allowed to do it, but security is allowed to seize it with justification. I think bombs in sci are in a weird spot when it comes to a comparison in job weaponry because they are tied to research, with ...
by RedBaronFlyer
Sat Dec 14, 2024 5:45 am
Forum: General Chat
Topic: THE FOG THE FOG IS COMING!
Replies: 7
Views: 875

Re: THE FOG THE FOG IS COMING!

This reminds me when an admin on manuel did the fog joke but fucked up something when it came to removing the fog, and it ended up deleting most of the walls and it slowly took people apart limb by limb.
by RedBaronFlyer
Sat Dec 07, 2024 2:35 am
Forum: Ideas
Topic: Reworked Phobias?
Replies: 3
Views: 470

Reworked Phobias?

WELCOME TO GOOD IDEAS BADLY WORDED BY REDBARONFLYER, if you don't know how this sort of thing works, I bring up potentially good ideas and despite my best efforts, word them as badly as possible!

I've tried typing this out like five times and I feel like I'm vomiting disorganized words. I'm going ...
by RedBaronFlyer
Wed Nov 20, 2024 7:44 pm
Forum: Closed Policy Discussion
Topic: [Necropost] Why not impersonation?
Replies: 9
Views: 1184

Re: [Necropost] Why not impersonation?

see, this is why I type ingame with an exaggerated southern accent so when people try to impersonate me it's instantly given away

When someone doesn't use ain't, y'all, all y'all, or shorten some words that end with g such as going to goin' or some words such as around being shortened to 'round ...
by RedBaronFlyer
Wed Nov 20, 2024 4:11 am
Forum: Ideas
Topic: Undo virology changes
Replies: 10
Views: 913

Re: Undo virology changes


There's basically 0 chance of sentient disease coming back except in the form of "a different thing with the same name", it sucked and everyone knew it sucked. When polled it was our least popular antagonist by a significant margin both in terms of playing it and playing against it.


Do you ...
by RedBaronFlyer
Wed Nov 20, 2024 3:59 am
Forum: Closed Policy Discussion
Topic: No starting antag for command
Replies: 43
Views: 2752

Re: No starting antag for command

It was clearly a joke but I do get how it's hard to communicate that through text without using something like /s or something afterwards saying something like "(to clarify this is a joke)"
by RedBaronFlyer
Tue Nov 19, 2024 12:56 pm
Forum: Ideas
Topic: Undo virology changes
Replies: 10
Views: 913

Re: Undo virology changes

In my experience of megadeathaids at it's peak (or at least before sentient diseases were removed) in terms of gameplay was either sitting in the medbay lobby being gay baby jailed unable to even move because someone ran into your department coughing their head off (because the crew doesn't self ...
by RedBaronFlyer
Tue Nov 19, 2024 8:42 am
Forum: Ideas
Topic: Undo virology changes
Replies: 10
Views: 913

Re: Undo virology changes

ehhhhh I'm honestly fine with genetics and robotics being separate from regular sci, same with coroner being separate from medbay doctor. To me the first two are separate enough from the regular stuff of sci that you'd get guys who just want to do genetics being screamed at to do research or someone ...
by RedBaronFlyer
Mon Nov 18, 2024 9:59 pm
Forum: Closed Policy Discussion
Topic: No starting antag for command
Replies: 43
Views: 2752

Re: No starting antag for command


People don't ignore command members because they might be antags.

They ignore command members because the command member's interests don't align with the player's interests and, unlike real life, being fired isn't a real consequence due to the shift-based nature and is actually very difficult to ...
by RedBaronFlyer
Mon Nov 18, 2024 2:01 pm
Forum: Closed Policy Discussion
Topic: No starting antag for command
Replies: 43
Views: 2752

Re: No starting antag for command

tbh I don't like any of the most commonly mentioned options, I do like the idea of head of staff antags so I wouldn't want to see them disabled, I don't like the idea of someone who primarily plays something like HOP or QM being punished with lower chances of being an antag so I don't like I'd like ...
by RedBaronFlyer
Sun Nov 17, 2024 1:20 am
Forum: Closed Policy Discussion
Topic: No starting antag for command
Replies: 43
Views: 2752

Re: No starting antag for command

I feel torn because on one hand I'm against having heads of staff always be good boyos who don't do any antaging, but on the other hand, I have observed a player stereotype that mostly seems to gravitate towards command roles for the sole purpose of baton + easier antag stuff. Personally I'd prefer ...
by RedBaronFlyer
Fri Nov 15, 2024 3:25 pm
Forum: Closed Policy Discussion
Topic: how much are people expected to be able to kill each other during the skub war station trait?
Replies: 22
Views: 1455

Re: how much are people expected to be able to kill each other during the skub war station trait?

I like it even as someone who always picks skub neutrality. Sometimes I want to see anti skub protestors get mowed down by pro skub antags or have pro skub crew get refused service at the bar or something like that.
by RedBaronFlyer
Thu Nov 14, 2024 1:29 am
Forum: Closed Policy Discussion
Topic: Roleplay Expectations
Replies: 39
Views: 3223

Re: Roleplay Expectations


Roleplay is very hard to define, but at the basic level its just playing a character. Personally I build my character in relation to the round, I'll be on the same static name but playing it differently, sometimes hes just a grumpy ol bartender, sometimes hes a MIXOLOGIST and needs everyone to ...
by RedBaronFlyer
Thu Nov 07, 2024 10:46 am
Forum: Closed Policy Discussion
Topic: Make walk speed be faster (probably half that of running?)
Replies: 26
Views: 2120

Re: Make walk speed be faster (probably half that of running?)


I always found the idea that everyone was running around to be funny when you think about it. Not saying everyone should be made to walk for RP, but imagine going to the store and all the employees are flat out sprinting all over.


Funnily enough that last part is what it felt like working at a ...
by RedBaronFlyer
Fri Nov 01, 2024 1:21 pm
Forum: Closed Policy Discussion
Topic: Make walk speed be faster (probably half that of running?)
Replies: 26
Views: 2120

Re: Make walk speed be faster (probably half that of running?)

I agree.

As it currently feels to me, movement is super weird where on one hand running is stupidly fast and gets you from one side of the station to the other in 15-20 seconds, to the point that anyone who runs offscreen while you type might as well be in Narnia, and on the other hand walking ...
by RedBaronFlyer
Fri Nov 01, 2024 1:07 pm
Forum: Closed Policy Discussion
Topic: Raise threat on MRP
Replies: 11
Views: 1166

Re: Raise threat on MRP

I like the level it's at currently on Manuel, but yeah, high threat level doesn't necessarily equal a high threat round. I've seen rounds where security neutralizes most of the high level threats early on so a 60 threat round feels like a 15 threat one, and I've also seen 30 threat rounds kill half ...
by RedBaronFlyer
Tue Oct 29, 2024 3:51 pm
Forum: Spriting and Mapping
Topic: The NebulaStation - The New Future [FEEDBACK]
Replies: 33
Views: 2974

Re: The NebulaStation - The New Future [FEEDBACK]

I really like it! After playing for around 15 or so rounds that I can recall off the top of my head, there's only one real annoyance I have. The only thing that I kind of wish got adjusted is the lighting. In some places, particularly in the service parts of the station, it's so dark and moody with ...
by RedBaronFlyer
Tue Oct 29, 2024 3:43 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead



The best thing we can do now is try and rebuild the server by coming up with new ideas instead of blaming mrp or whatever.


So true!


I quickly learned as a MRP player that literally everything is our fault, we're behind the code changes they disagree with, we're behind a grand conspiracy to ...
by RedBaronFlyer
Wed Oct 23, 2024 12:40 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

Fikou wrote: Wed Oct 23, 2024 10:49 am everyone here sounds completely insane
Part of the crew, part of the ship.
by RedBaronFlyer
Wed Oct 23, 2024 6:51 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

obiously terry is down because the mrp felinid headmin ERP metagang is finally enacting the last stage of its multi-year plan to kill terry after finishing off sybil so TG players are forced to play in a sterile HRP no-kill no fun allowed environment

(please ignore how manuel was down for a day or ...
by RedBaronFlyer
Sun Oct 20, 2024 4:40 am
Forum: General Chat
Topic: farewell MSO
Replies: 143
Views: 21426

Re: farewell MSO

This feels kind of weird, the whole time I've been here MSO has always been hosting. Regardless, I wish them the best.
by RedBaronFlyer
Sun Oct 13, 2024 2:38 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

This reminds me why I’m so glad goof isn’t a head admin, Jesus Christ.
by RedBaronFlyer
Sun Oct 13, 2024 11:42 am
Forum: Ideas
Topic: Limit borgs and AI to station
Replies: 7
Views: 667

Re: Limit borgs and AI to station

I don’t really get the point of this, even as someone who detests silicons to my very core.
by RedBaronFlyer
Tue Oct 08, 2024 2:58 am
Forum: Closed Policy Discussion
Topic: Add 'Tot' to the list of banned OOC words for MRP
Replies: 42
Views: 3358

Re: Add 'Tot' to the list of banned OOC words for MRP


I think nukies is fine as long as you're self aware about being blithely goofy in a life or death situation. American soldiers called the Viet Cong "Charlie", I think being numb to death and destruction as a long time Nanotrasen employee validates "nukies".


me on my way to administratively ...
by RedBaronFlyer
Sun Sep 29, 2024 5:08 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead


I gave monkestation a spin a few weeks back and it was pretty fun. Don't entirely like the consent based approach to round removal but it still had some space for random shenanigans and the population was healthy. I think it's done a good job growing the past two years. It definitely isn't LRP ...
by RedBaronFlyer
Sat Sep 28, 2024 9:50 pm
Forum: Closed Policy Discussion
Topic: make metastation the default low population map
Replies: 38
Views: 2530

Re: make metastation the default low population map

Oh, icebox is default low pop map? No wonder Sybil was complaining about icebox 24/7 near the end. I like icebox but imo icebox is in my view an speciality map that should never be the default at any level because it operates different enough to the rest of the maps, due to the whole not in space ...
by RedBaronFlyer
Fri Sep 27, 2024 5:23 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

Just to clarify, I wasn't saying Sybil died because people got too busy with their lives or aged out or whatever. An entire server doesn't die in six months because everyone got too old. I still (mostly) see all the stuff Sybil players have been saying as pretty logical explanations. It's not just ...
by RedBaronFlyer
Thu Sep 26, 2024 7:14 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

Plus with multiplayer games aging out can totally be a thing. Someone can be a regular for years but reach a stage in their life (full time job as an adult, parent with a kid, college, etc.) where it just isn't feasible to play as much or at all anymore. Time is an increasingly valuable commodity as ...
by RedBaronFlyer
Thu Sep 26, 2024 2:08 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

My annoyance with the transformation sting is that no one ever did anything unique with it 99% of the time. Yes, it's funny the first few times someone makes the whole station the gaudiest felinid, but the twentieth time? The fiftieth time? Then it just gets old. Especially because the ling can ...
by RedBaronFlyer
Tue Sep 24, 2024 4:22 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 28458

Re: damn it's dead

As a much loathed Manuelite I do hope something is able to help restore Sybil. It was never my cup of tea so I didn't play on there, but it sucks that we lost an entire well populated server and it's culture.
by RedBaronFlyer
Fri Aug 16, 2024 4:11 am
Forum: Ideas
Topic: What if we purged all the clothing bloat?
Replies: 4
Views: 1068

Re: What if we purged all the clothing bloat?

Deathrobotpunch1 wrote: Fri Aug 16, 2024 3:39 am
RedBaronFlyer wrote: Thu Aug 03, 2023 12:21 pm-stuff-
it went through
I know. That post was from over a year ago.
by RedBaronFlyer
Mon Aug 12, 2024 3:41 pm
Forum: Closed Policy Discussion
Topic: Chems and Borgs
Replies: 18
Views: 1326

Re: Chems and Borgs

Vekter wrote: Sun Aug 11, 2024 6:39 pm Borgs already have it hard enough, y'all.
Never, I will never give those tin cans an inch.

(I will say please and thank you for them opening a door though, I am anti-silicon, not a monster)
by RedBaronFlyer
Sat Aug 10, 2024 2:24 am
Forum: Closed Policy Discussion
Topic: Stop allowing appeals for ?roulette timeouts
Replies: 10
Views: 931

Re: Stop allowing appeals for ?roulette timeouts

when someone rolls the bullet have it then roll a second thing where 5/6 are 24 hour bans and the last 1/6th is a week ban and then it rolls a third thing where 5/6 are a week ban and the last 1/6th is a month ban and then rolls a fourth thing where 5/6 are a month ban and the last 1/6th is six ...
by RedBaronFlyer
Sun Jul 28, 2024 12:36 am
Forum: General Chat
Topic: How is the roleplay nowadays?
Replies: 41
Views: 8757

Re: How is the roleplay nowadays?


and she's one of manuel's best players


She's one of my favorites.




weirdos in wheelchairs that play anime music on a fucking piano


This is Penelope Dreadful, and I know it. They're the only felinid on Manuel who's wheelchair-bound and they play the piano a lot.


isn't that name from ...
by RedBaronFlyer
Sat Jul 27, 2024 5:34 pm
Forum: General Chat
Topic: How is the roleplay nowadays?
Replies: 41
Views: 8757

Re: How is the roleplay nowadays?

8bot wrote: Sun Jul 21, 2024 9:14 am weirdos in wheelchairs that play anime music on a fucking piano
This is Penelope Dreadful, and I know it. They're the only felinid on Manuel who's wheelchair-bound and they play the piano a lot.
by RedBaronFlyer
Sat Jul 27, 2024 4:33 pm
Forum: Closed Policy Discussion
Topic: Rule 11, misogyny, and IC consequences
Replies: 11
Views: 1232

Re: Rule 11, misogyny, and IC consequences

me on my way to toss a guy into the SM because they called me a dick (that is a gendered slur)

As others have said, it really depends on the ingame situation. I would never want it to reach a point where you have administration approval to chuck someone into the SM for them calling you a "cunt" or ...
by RedBaronFlyer
Thu Jul 25, 2024 7:35 pm
Forum: Coding Feedback
Topic: What are mechs for? What should mechs be for?
Replies: 20
Views: 2361

Re: What are mechs for? What should mechs be for?

I will say that there is a kind of interesting dynamic for the cargo modsuit and cargo mech. The cargo modsuit allows you to move faster, but you carry less, and you are super vulnerable to atmos/temp issues. The cargo mech is far slower and clunkier, but it carries more and you can put on clothing ...
by RedBaronFlyer
Sun Jul 07, 2024 7:53 pm
Forum: Closed Policy Discussion
Topic: Should admins be allowed to participate in Peanut threads?
Replies: 28
Views: 1985

Re: Should admins be allowed to participate in Peanut threads?

I feel like it’s fine as long as the admin the appeal is for doesn’t comment until it either gets resolved or handed to headmins. Other have explained other aspects better than I.
by RedBaronFlyer
Sun Jul 07, 2024 6:38 am
Forum: Closed Policy Discussion
Topic: Make Station Traits Less Common
Replies: 17
Views: 1913

Re: Make Station Traits Less Common

I feel like 70% of the time the station has a trait it's just scarves and wallets. Weirdly enough they tend to roll like, incredibly commonly. It's probably just because those are immediately noticeable to me while the station trait that has every machine speaking a random language usually takes a ...
by RedBaronFlyer
Thu Jun 27, 2024 10:36 am
Forum: Closed Policy Discussion
Topic: What is needed to justify an early shuttle launch?
Replies: 18
Views: 1316

Re: What is needed to justify an early shuttle launch?

As others have said, if something is about to get onto the shuttle and kill crew, the station itself is going to go boom, or some other specific thing seem to cover most of the ground when it comes to justifying an early shuttle launch. Pretty much one of the only things not converted is "I wanna ...
by RedBaronFlyer
Fri Jun 21, 2024 6:03 pm
Forum: Closed Policy Discussion
Topic: Remove space dragon on MRP
Replies: 25
Views: 2400

Re: Remove space dragon on MRP

I thought space dragons were in a pretty good place on manuel but I tend to help out from the back lines so I'm a bit limited in that regard. In my experience the space dragon tends to get bodied by security unless the station is either lowpop or dealing with a dynamic 80 threat spitroast, or the ...