Search found 190 matches

by TheSmallBlue
Thu Mar 20, 2025 7:56 pm
Forum: General Chat
Topic: Forums back
Replies: 29
Views: 14595

Re: Forums back

Archie700 wrote: Sun Mar 16, 2025 10:21 am
have you played recently
I have.... idk whats up
by TheSmallBlue
Sat Mar 15, 2025 8:10 pm
Forum: General Chat
Topic: Forums back
Replies: 29
Views: 14595

Re: Forums back

I still can't post in the player's club for some reason and idk who to even talk to to get help with this
by TheSmallBlue
Mon Feb 24, 2025 5:25 am
Forum: General Chat
Topic: Forums back
Replies: 29
Views: 14595

Re: Forums back

Can we move the Gupta Corner over to general if player's club is dead
by TheSmallBlue
Tue Jan 14, 2025 5:45 am
Forum: General Chat
Topic: Question
Replies: 3
Views: 5304

Re: Question

Sorry can you repeat that? I couldn't hear you very well
by TheSmallBlue
Wed Nov 27, 2024 5:46 pm
Forum: Off Topic
Topic: Wicked
Replies: 4
Views: 6991

Re: Wicked

Honestly I've never watched Wicked (The musical) but I have watched Twisted (The musical) which is a parody of Wicked (The Musical) made by the same people that made The Guy That Didn't Like Musicals (The musical) and I liked it a lot it's really good so Wicked (The musical and movie) are also ...
by TheSmallBlue
Wed Nov 20, 2024 12:44 am
Forum: General Chat
Topic: preview mozi-h's redesign of the tgstation website
Replies: 20
Views: 12957

Re: preview mozi-h's redesign of the tgstation website

mozi_h wrote: Tue Nov 19, 2024 11:36 pm Found this threat by chance.
Any threat you find by chance is a bad threat
by TheSmallBlue
Fri Nov 15, 2024 7:07 am
Forum: Closed Policy Discussion
Topic: Roleplay Expectations
Replies: 39
Views: 15124

Re: Roleplay Expectations

To me what differentiates between no-rp and rp is the context in which you decide to live in while playing the game. Like, you can either see it as a game, (talk about rounds, the concept of antags, cry about how low the chances for antags are in a yellow shift, etc) OR you can see it as a world you ...
by TheSmallBlue
Mon Oct 28, 2024 5:32 am
Forum: Roleplaying
Topic: The Litmus Test
Replies: 12
Views: 8965

The Litmus Test

You've done it. You've finally found the absolute chucklefuck that slipped you, stole your insuls, slammed you ontop of many tables, thrown you against an electrified grille, killed your pet lizard, and untied your shoes.
You've got him cornered, you've got a weapon, you know he's near crit, just ...
by TheSmallBlue
Tue Oct 01, 2024 12:33 am
Forum: Closed Policy Discussion
Topic: Nonhuman Head Two Week Temporary Silipol
Replies: 13
Views: 3821

Re: Nonhuman Head Two Week Temporary Silipol

I love this, I've been having tons of fun. There's this inter-departmental dynamic that you just don't get as a lowly crewmember that as a head you can truly appreciate. And like, it's not that I dont have a backup human static to be head whenever I need it, I do, but my non-human static is simply ...
by TheSmallBlue
Fri Sep 27, 2024 6:41 pm
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11439

Re: Non human heads

My hot take is that space racism really isn't as interesting as some people make it out to be, if at all. Like, it's just species racism, a concept that goes back to olden versions of DnD, that's been at this point overused to death.
by TheSmallBlue
Wed Sep 25, 2024 6:37 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11439

Re: Non human heads


As per my campaign promise, I’ve gotten Timber and Burger to allow me a two week test (read: temporary) of not enforcing human authority. Expect that to begin within the next few days, and you’ll find some solid data to work with one way (it being peak) or another (absolute trash dumpster fire ...
by TheSmallBlue
Wed Sep 25, 2024 2:58 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11439

Re: Non human heads

To sum up all the new people reading this post, both Timberpoes and DrAmazing (the term headmins) have showed conflicting thoughts on the matter.

DrAmazing ran on enforcing non-human heads, as seen here:

Enforce Human Authority: 0
I cannot promise that I will be able to get a Headmin majority ...
by TheSmallBlue
Sun Sep 22, 2024 12:37 am
Forum: Closed Policy Discussion
Topic: Add 'Tot' to the list of banned OOC words for MRP
Replies: 42
Views: 10918

Re: Add 'Tot' to the list of banned OOC words for MRP

Lately I've seen less people use stuff like "tot" and use "EOC" more so I don't think this would have that big of an impact
by TheSmallBlue
Sat Sep 21, 2024 3:29 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107070

Re: damn it's dead



agagaaaa a goo goo ogaaa agaaaaa baaaah rrkfhp lrbrabaaa!!!!!!!!!!!!!!!!!!!!

https://puu.sh/Kflfe/773a166fde.png

ME WHEN I SEE MRP


Im sorry but when I copy pasted the URL to that image of a baby that i got as the first result of google images i specifically invisioned that baby as an ...
by TheSmallBlue
Sat Sep 21, 2024 2:20 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107070

Re: damn it's dead

agagaaaa a goo goo ogaaa agaaaaa baaaah rrkfhp lrbrabaaa

Image
by TheSmallBlue
Fri Sep 13, 2024 8:32 am
Forum: General Chat
Topic: Revert to save pop
Replies: 74
Views: 28584

Re: Revert to save pop

The game is Fun though. It feels stupid to want to change a game people enjoy for people that aren't even playing it anymore
by TheSmallBlue
Thu Sep 12, 2024 9:14 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 107070

Re: damn it's dead

Eh. It's easy to point at things and go "THATS what killed everything but manny" but im not exactly sure if there is a culprit here.
The fact is, there are other, better places to get the experience you would've previously gotten on Sybil. I'm not only speaking of other servers but also just, other ...
by TheSmallBlue
Tue Sep 03, 2024 8:37 pm
Forum: Spriting and Mapping
Topic: CatwalkStation - Testmerge and RELEASE!
Replies: 15
Views: 10100

Re: CatwalkStation - Testmerge and RELEASE!

The github link in your post is wrong!

The right link is https://github.com/tgstation/tgstation/pull/86442
by TheSmallBlue
Tue Aug 20, 2024 5:41 am
Forum: Archived/Deleted
Topic: VOTE GOOF 2024 - NOT ENDORSED BY THE VTUBER
Replies: 38
Views: 8517

Re: VOTE GOOF 2024 - NOT ENDORSED BY THE VTUBER

Mr Goofball Sir is there any Possibility any Chance that, if you were to win, you'd push for your HRP server concept thing? Please? I really liked it....
by TheSmallBlue
Thu Jul 04, 2024 9:26 pm
Forum: Closed Policy Discussion
Topic: Mimes who break their vow, or bypass it through other means, Round removal edition
Replies: 28
Views: 6354

Re: Mimes who break their vow, or talk by using circuits, translation gloves or any other way that bypasses their vow.


Good: *The mime gestures towards the nearby maintenance airlock, then to his ID.*
Bad: *The mime wants maintenance access.*


I used to do what you considered good but even then it always felt scummy to me. Like, how could I point to a nearby maintenence airlock in a map that has none near the ...
by TheSmallBlue
Tue Jun 11, 2024 11:15 pm
Forum: Closed Policy Discussion
Topic: DISABLE ASSISTANTS
Replies: 48
Views: 13425

Re: DISABLE ASSISTANTS

I like this idea, I'd like to see it tested somewhere
by TheSmallBlue
Fri May 31, 2024 5:53 am
Forum: Ideas
Topic: Hacked AIs should have their VOX replaced with TTS
Replies: 2
Views: 1819

Hacked AIs should have their VOX replaced with TTS

We all know the AI VOX, we all LOVE the AI VOX (Well, I do), but imagine the following:

The AI, who has been going "ass blast USA captain condom suit sensors maximum" the entire shift suddenly sends a message that sounds awfully more coherent than usual. Sentences actually flow into eachother. The ...
by TheSmallBlue
Thu May 30, 2024 7:02 pm
Forum: Closed Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 48
Views: 11836

Re: change dynamic on manuel to only select restricted antagonists


though i am a little confused here. traitors are restricted antagonists, they would still be chosen, and if anything, they would be chosen more often because the selection pool is smaller.


I totally didn't forget that traitors aren't restriction exempt and my point totally isn't null and void ...
by TheSmallBlue
Thu May 30, 2024 6:16 pm
Forum: Ideas
Topic: Going to be working on some sounds/ambience
Replies: 12
Views: 3784

Re: Going to be working on some sounds/ambience

Please... More vox sounds.... Add the sad horn borgs have as a vox sound if possible
by TheSmallBlue
Thu May 30, 2024 6:14 pm
Forum: Closed Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 48
Views: 11836

Re: change dynamic on manuel to only select restricted antagonists

I very much don't like this, at least not on Manuel.
I like Manuel's MRP exclusively because it practically has the same mechanics and antagonists as the LRP servers while being calmer / more manageable. It forces unrestricted antags to do more interesting things than just get a double bladed e ...
by TheSmallBlue
Thu May 23, 2024 6:57 pm
Forum: Ideas
Topic: make airhorns stun felinids
Replies: 4
Views: 2451

Re: make airhorns stun felinids

mrmelbert wrote: Wed May 22, 2024 5:37 pm What if we give felinids permanent phobia of cucumbers instead of either of those things
This I can get behind
by TheSmallBlue
Tue May 21, 2024 8:00 pm
Forum: Ideas
Topic: Station goal Brainstorming thread.
Replies: 15
Views: 6084

Re: Station goal Brainstorming thread.

To build a bit upon farquaar's idea:

Black Hole:
"As you well know by now, your station's explicit purpose is to conduct research on the black hole situated in your quadrant. See if you can contain it, and please, do not get sucked into it!"
Somewhere in space, in the same Z-level as the station ...
by TheSmallBlue
Tue May 21, 2024 7:35 pm
Forum: General Chat
Topic: TG 2019
Replies: 21
Views: 11453

Re: TG 2019

God I never realized just how much I missed nanites. Don't get me wrong they're ass but I loved what they allowed you to do and I miss them greatly
by TheSmallBlue
Fri May 10, 2024 3:25 am
Forum: Former Admins
Topic: Pumpkin0
Replies: 33
Views: 20769

Re: Pumpkin0

A spy got lucky and managed to get centcomm clothes, so they just. Acted like a centcomm agent, and everyone believed him. Pumpkin made a little event from that, calling in ANOTHER agent (me) to intervew the fake agent and to find out if they're a spy or not. So I go in, interview the agent, I catch ...
by TheSmallBlue
Wed May 08, 2024 8:02 pm
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 10826

Re: Limit sybil to only metastation/icebox/tramstation

I don't think it's that serious. Aren't these exam weeks in the US?
by TheSmallBlue
Sun May 05, 2024 9:44 pm
Forum: Closed Policy Discussion
Topic: Limit sybil to only metastation/icebox/tramstation
Replies: 51
Views: 10826

Re: Limit sybil to only metastation/icebox/tramstation

Why is Delta not on this list. What did Delta do to you.
by TheSmallBlue
Sun May 05, 2024 7:36 am
Forum: Coding
Topic: COMPLETED - [BOUNTY] Typing Indicator for Command Bar
Replies: 12
Views: 11412

Re: [BOUNTY] Typing Indicator for Command Bar

so there IS a viable way to achieve this while statisfying the requirement to have perfect fallback!
by TheSmallBlue
Sun May 05, 2024 7:35 am
Forum: Roleplaying
Topic: holy shit its a cat
Replies: 111
Views: 62539

Re: holy shit its a cat

can i make the cat check this thread again to resolve unfinished cat related requests
by TheSmallBlue
Sat May 04, 2024 9:23 pm
Forum: Ideas
Topic: So: AI no AA, Y/N ok?
Replies: 6
Views: 2391

Re: So: AI no AA, Y/N ok?

What in the world would be the pros to this?? For the roundstart AI nothing changes, this would only affect later-built AIs and like. Why would I, as a roboticist, build an AI if it cant even open doors?? What would be the point of having a modsuit AI? All the drama of building a second ai would ...
by TheSmallBlue
Thu May 02, 2024 8:59 am
Forum: Closed Policy Discussion
Topic: [MRP] Pick a side when it comes to Regal Rats; valid or not?
Replies: 16
Views: 5288

Re: [MRP] Pick a side when it comes to Regal Rats; valid or not?

EmpressMaia wrote: Wed May 01, 2024 12:00 pm "Friendly takeover of the bridge". Your valid
Hm? What's wrong with my valid?
by TheSmallBlue
Sat Apr 27, 2024 2:12 am
Forum: General Chat
Topic: Galaxy Union of Tiders
Replies: 6
Views: 2511

Re: Galaxy Union of Tiders

Jacquerel wrote: Fri Apr 26, 2024 10:32 pm Image
Spoiler:
 ! Message from: Riggle
No fun allowed >:(
Image
This is how I find out the forum has no maximum image size limit
by TheSmallBlue
Fri Apr 26, 2024 12:09 am
Forum: Ideas
Topic: Idea: Emagging a drone fabricator removes all their laws.
Replies: 5
Views: 2921

Re: Idea: Emagging a drone fabricator removes all their laws.

what if instead of exploding in one minute you give the drones a limited amount of actions, an action can be something like moving or using/interacting with any item. It is up to the drones to plan out how to use said actions to accomplish their objective (which could be given by the emagger)
by TheSmallBlue
Wed Apr 24, 2024 10:06 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
Replies: 21
Views: 6191

Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?

Vekter wrote: Wed Apr 24, 2024 9:44 pm A lot
Ok, I get it and I do agree, Option A clearly seems like the better option. It has a line drawn, B doesn't. Simple as.
by TheSmallBlue
Wed Apr 24, 2024 7:58 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
Replies: 21
Views: 6191

Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?


Right, which is why I'm arguing that us saying option A is better (just strictly saying that you're not purged unless none of your laws limit your behavior in any way) and rule 0 would give us the ability to go "Okay, well, it makes sense that you could be considered purged here, so I'll allow it ...
by TheSmallBlue
Wed Apr 24, 2024 6:56 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
Replies: 21
Views: 6191

Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?


The difference is that AI players should have a strict and easy-to-understand line as to whether or not it's okay to act as if purged if an admin is not present, while if one is, they may ask them for further guidance on the issue if they're confused.


Option B doesn't really give that though ...
by TheSmallBlue
Wed Apr 24, 2024 1:20 am
Forum: Closed Policy Discussion
Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
Replies: 21
Views: 6191

Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?


Admins could realistically invoke Rule 0 in those cases, and I recall Timber agreeing in admin discussions that it's better to give AIs more certainty in their actions and then just have admins do hand-waving in situations where it makes sense.


Isnt this exactly what option B aims to do as well ...
by TheSmallBlue
Tue Apr 23, 2024 7:45 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?
Replies: 21
Views: 6191

Re: Silicon Policy - What exactly constitutes "laws that restrict a silicon's freedom or control its behavior"?

At first glance A) does seem as the better option, but there are fringe cases in which B) would make the most sense.
Like, say an AI got a single law saying "all corgis must be moved to the emergency shuttle". For a while, that will restrict the AI's behavior, since it's sole focus should be to move ...
by TheSmallBlue
Sun Apr 21, 2024 10:49 am
Forum: Closed Policy Discussion
Topic: [MRP] Pick a side when it comes to Regal Rats; valid or not?
Replies: 16
Views: 5288

Re: [MRP] Pick a side when it comes to Regal Rats; valid or not?

My personal opinion is that I don't really see why The Rat couldn't be an antag. When it comes to the nightmare, for example, there is absolutley no doubt about whether if its an antag or not, and whether if its restriction exempt or not. So like, make The Rat a restriction exempt antag, like the ...
by TheSmallBlue
Sun Apr 21, 2024 10:47 am
Forum: Closed Policy Discussion
Topic: [MRP] Pick a side when it comes to Regal Rats; valid or not?
Replies: 16
Views: 5288

[MRP] Pick a side when it comes to Regal Rats; valid or not?

So, Here's The Tea.

On round 227574 I rolled midround Regal Rat.
I decided to do a friendly "take over" of the bridge, basically just ventcrawl there, get me gunk on the ground, make some rats, say hi to the passerbys. While doing this, I managed to meet a sec officer, the captain, and an AI, to ...
by TheSmallBlue
Thu Apr 18, 2024 5:31 pm
Forum: Closed Policy Discussion
Topic: [UPDATE] Give Cyborgs speeding tickets
Replies: 53
Views: 16329

Re: [UPDATE] Give Cyborgs speeding tickets

As a borg player I feel absolutely no difference. None. Zilch. Nada.
However, I did observe a round with a malf ai and it was obvious that sec were successfully flashing borgs twice way better than before.
Again though personally I don't feel the difference
by TheSmallBlue
Fri Apr 12, 2024 7:06 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1507
Views: 784720

Re: Chinese Cartoons

People are sleeping on Hibike! Euphonium I swear to god
by TheSmallBlue
Wed Apr 10, 2024 5:25 pm
Forum: General Chat
Topic: Maximizing butt-naked prowess
Replies: 8
Views: 2643

Re: Maximizing butt-naked prowess

kinnebian wrote: Wed Apr 10, 2024 11:52 am is it a chest augment that gives you the free pockets without a uniform
Yeah, just get augmented with a cyborg chest
by TheSmallBlue
Sat Apr 06, 2024 9:38 am
Forum: Closed Policy Discussion
Topic: Disable early map voting
Replies: 37
Views: 8069

Re: Disable early map voting

Add RTV, like in source games. Add a vote to see if people want to vote.
by TheSmallBlue
Thu Apr 04, 2024 5:13 pm
Forum: Closed Policy Discussion
Topic: Manuel and a higher pop cap.
Replies: 22
Views: 5854

Re: Manuel and a higher pop cap.

Very good points were made already as to why not to do this, but like, what if we do it for one day just to see what happens? For shits and giggles, maybe even for gits and shiggles?