I first picked HoS because, well, there wasn't one and the station probably needed one.
Boy, I don't see how you can handle it.
First round was ling madness, I was DNA swapped, so I was a different identity. Got arrested by beepsky because someone set the identity that I was and 50% of the station ...
Search found 7 matches
- Sun Jan 04, 2015 4:57 am
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 13393
- Sat Jan 03, 2015 5:57 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 773700
Re: Little things you learned that are game changing
(THROW BOMBS AT BOMBS, BECAUSE FUCK LOGIC THAT'S WHY)
Well in a logical point of view (not a balance one) it does make sense.
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it ...
Well in a logical point of view (not a balance one) it does make sense.
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it ...
- Fri Jan 02, 2015 9:05 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 773700
Re: Little things you learned that are game changing
(THROW BOMBS AT BOMBS, BECAUSE FUCK LOGIC THAT'S WHY)
Well in a logical point of view (not a balance one) it does make sense.
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it ...
Well in a logical point of view (not a balance one) it does make sense.
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it ...
- Thu Jan 01, 2015 6:32 pm
- Forum: Coding Feedback
- Topic: MDs arrested for syringe guns by beepsky
- Replies: 24
- Views: 6878
Re: MDs arrested for syringe guns by beepsky
Rapid fire syringe guns have 6 chambers not 4.Incomptinence wrote:and can come in a 4 chambered version.
- Thu Jan 01, 2015 6:24 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 22751
Re: Little things you do in-game while bored
As a scientist, fill a rapid fire syringe gun with space drugs, shoot the HoS, run, rinse and repeat.
10 points for every shot you man make on the HoS.
4 points for every sec officer.
20 points for doing it to the captain.
How long can you last with out getting the shit beaten out of you?
10 points for every shot you man make on the HoS.
4 points for every sec officer.
20 points for doing it to the captain.
How long can you last with out getting the shit beaten out of you?
- Wed Dec 24, 2014 4:17 am
- Forum: Ideas
- Topic: Medbay Restructure
- Replies: 49
- Views: 11658
Re: Medbay Restructure
I just came up with the greatest idea ever.soulgamer wrote:1. Ugly potted plants that never should be used on the station. I seriously hate those things.
What if you could plant your own flowers in the pots?
Have the size be based on potency.
It would help incorporate Botany more and add more use for flowers.
- Sun Dec 21, 2014 10:01 pm
- Forum: Ideas
- Topic: Chemistry - Moving the Smart Storage
- Replies: 42
- Views: 11395
Re: Chemistry - Moving the Smart Storage
As someone who mainly plays botanist I would enjoy having a mini fridge by the window of chemistry.
Lets say Chemistry wants some chili peppers to extract from.
I grow some for him, pick them up with my plant back and walk next door.
Now here is where things start to fall apart, I have to give him ...
Lets say Chemistry wants some chili peppers to extract from.
I grow some for him, pick them up with my plant back and walk next door.
Now here is where things start to fall apart, I have to give him ...