Search found 3732 matches
- Mon May 26, 2025 10:34 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Yeah, sorry about that, you should be good now.
- Mon May 26, 2025 10:15 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Try it now?
- Mon May 26, 2025 7:26 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Okay, you should be unbanned. Please let me know if you have any trouble connecting.
- Mon May 26, 2025 5:04 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
I'm definitely ready to show you and myself that I've changed. I know that I have, so I guarantee you that there'll be no occasion where an admin needs to step in to admonish me. I'm ready to come back.
Alright, I'll hold you to that.
Which account did you want me to unban? Manadeel isn't ...
- Mon May 26, 2025 1:44 am
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Okay, given that, I'll make a point before we proceed: Your behavior before you left was beyond unacceptable. I think a lot of people would lose no sleep over telling you to go pound sand. I would rather chance getting a good, consistent player out of you and just ban you again if you continue being ...
- Mon May 26, 2025 1:34 am
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Alright, sounds fine to me.
I'm willing to give you another shot, but we do have a complication: You are currently blacklisted.
If I recall correctly, it has something to do with the following based on a ban note from /vg/station:
[17:17:23] hey guys, here's a ckey for you to ban ...
I'm willing to give you another shot, but we do have a complication: You are currently blacklisted.
If I recall correctly, it has something to do with the following based on a ban note from /vg/station:
[17:17:23] hey guys, here's a ckey for you to ban ...
- Sun May 25, 2025 11:05 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Okay, thanks.
Have you played in any significant capacity on any other servers recently?
Have you played in any significant capacity on any other servers recently?
- Sun May 25, 2025 5:08 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
I need you to give me a list of every account that you've made to evade your ban on our servers.
- Sun May 25, 2025 4:23 pm
- Forum: Resolved Appeals
- Topic: [Jaredfogle] Needicla - Permaban Appeal
- Replies: 19
- Views: 650
Re: [Jaredfogle] Needicla - Permaban Appeal
Hey gamer, thanks for appealing.
This is an oooooold one, and admittedly my ban note wasn't great. If I recall correctly (and based on what I was able to piece together via notes), you were originally banned for just being an extremely low-quality player. Anything from revealing roundtype in OOC to ...
This is an oooooold one, and admittedly my ban note wasn't great. If I recall correctly (and based on what I was able to piece together via notes), you were originally banned for just being an extremely low-quality player. Anything from revealing roundtype in OOC to ...
- Mon May 19, 2025 5:14 am
- Forum: Closed Policy Discussion
- Topic: Add rape to the hard word filter
- Replies: 33
- Views: 1189
Re: Add rape to the hard word filter
if we put every word we don't like to see onto a hard filter, we're not going to be able to filter the people who would unabashedly use those words out as effectively.
This is honestly my biggest reason for not wanting to block it, but I also don't care enough that if the headmins decided to ...
- Mon May 19, 2025 1:43 am
- Forum: Closed Policy Discussion
- Topic: Add rape to the hard word filter
- Replies: 33
- Views: 1189
Re: Add rape to the hard word filter
Part of me agrees, but part of me also acknowledges that there's valid reasons to use the word from time to time and another third part of me thinks it should stay because it's a good trap for the kind of person who gets really fucking mad at us for telling them they can't make rape jokes ...
- Mon May 19, 2025 12:41 am
- Forum: Closed Policy Discussion
- Topic: Add rape to the hard word filter
- Replies: 33
- Views: 1189
Re: Add rape to the hard word filter
Part of me agrees, but part of me also acknowledges that there's valid reasons to use the word from time to time and another third part of me thinks it should stay because it's a good trap for the kind of person who gets really fucking mad at us for telling them they can't make rape jokes.
- Fri May 16, 2025 1:08 am
- Forum: Resolved Appeals
- Topic: [<Vektor>] WebcomicArtist - guillotine note
- Replies: 3
- Views: 313
Re: [<Vektor>] WebcomicArtist - guillotine note
I understand the desire to have a completely clean record, but having a single note isn't a problem here. Many of the admins do. I had a run of bans early in my history on /tg/ for crashing out in OOC over dying. Just keep doing what you're doing now and everything will be fine.
Okay, thanks ...
- Fri May 16, 2025 12:14 am
- Forum: Resolved Appeals
- Topic: [<Vektor>] WebcomicArtist - guillotine note
- Replies: 3
- Views: 313
Re: [<Vektor>] WebcomicArtist - guillotine note
Hello, I appreciate you coming to appeal this decision.
I'll respond to both of your points in order and then give my personal insight at the end.
1. The ban/note is not against the rules: I placed the note because I consider walking up to a guillotine and firing it off without actually having any ...
I'll respond to both of your points in order and then give my personal insight at the end.
1. The ban/note is not against the rules: I placed the note because I consider walking up to a guillotine and firing it off without actually having any ...
- Tue May 13, 2025 2:45 pm
- Forum: Closed Policy Discussion
- Topic: Vote of no confidence.
- Replies: 10
- Views: 1214
Re: Vote of no confidence.
We already generally allow the crew to overthrow the command structure if they're acting like shitheads. You just need to be certain whatever they're doing is bad enough to warrant it.
If you're not certain if this is something you should be doing or not, adminhelp before doing it.
If you're not certain if this is something you should be doing or not, adminhelp before doing it.
- Sat Apr 19, 2025 3:12 pm
- Forum: Closed Policy Discussion
- Topic: remove the assistant cap
- Replies: 69
- Views: 19608
Re: remove the assistant cap
An assistant cap sure sounds like a good way to prevent new players from having an opportunity to ease themselves into the game.
If this was actually the concern, we would have implemented the reverse time lock that I suggested years ago, where only players with fewer than 100 hours could play ...
- Tue Apr 15, 2025 5:55 pm
- Forum: Closed Policy Discussion
- Topic: Enable Rainbow Assistants
- Replies: 8
- Views: 8192
Enable Rainbow Assistants
As is per tradition, here's our once-per-term thread on whether or not to have rainbow jumpsuits for assistants.
Do it. You know you want to. Embrace the chaos.
Do it. You know you want to. Embrace the chaos.
- Mon Apr 14, 2025 12:05 am
- Forum: Resolved Appeals
- Topic: [Exavere] Dootdoom
- Replies: 8
- Views: 5559
- Sun Apr 13, 2025 11:47 pm
- Forum: Resolved Appeals
- Topic: [Exavere] Dootdoom
- Replies: 8
- Views: 5559
Re: [Exavere] Dootdoom
I hear you.
I'm going to go ahead and accept this appeal, but I want you to understand something: I recall having very many poor interactions with you in the past. Enough that I wouldn't normally consider unbanning you without some significant faith that you'd be able to improve your gameplay.
I'm ...
I'm going to go ahead and accept this appeal, but I want you to understand something: I recall having very many poor interactions with you in the past. Enough that I wouldn't normally consider unbanning you without some significant faith that you'd be able to improve your gameplay.
I'm ...
- Sun Apr 13, 2025 11:20 pm
- Forum: Resolved Appeals
- Topic: [Exavere] Dootdoom
- Replies: 8
- Views: 5559
Re: [Exavere] Dootdoom
Thanks for answering those questions.
May I ask what brings you back to SS13? You mentioned moving past it, so I'm curious as to what made you want to return.
May I ask what brings you back to SS13? You mentioned moving past it, so I'm curious as to what made you want to return.
- Sun Apr 13, 2025 9:28 pm
- Forum: Resolved Appeals
- Topic: [Exavere] Dootdoom
- Replies: 8
- Views: 5559
Re: [Exavere] Dootdoom
Hello Doot, Exavere retired a while back so I'll take this one. I have a few questions for you before proceeding:
I recall you having a very significant history of issues over the years. Can you tell me why we should believe that things have changed in the last 4 years?
Given that your ban ...
I recall you having a very significant history of issues over the years. Can you tell me why we should believe that things have changed in the last 4 years?
Given that your ban ...
- Sun Apr 13, 2025 8:55 pm
- Forum: Closed Policy Discussion
- Topic: Add more job slots to various jobs.
- Replies: 19
- Views: 11225
Re: Add more job slots to various jobs.
It's important to understand that most maps are designed with an extra spot for each job to accommodate for promotions/transfers. This is something we can definitely do (and I do support it, especially if we're limiting Assistant slots on Manuel) but we need to keep in mind that it could cause some ...
- Mon Apr 07, 2025 11:19 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
Again, I want to be respectful here, but this feels more like you putting your own beliefs and opinions into things as opposed to objective fact. I feel like you're making a pretty broad extrapolation to go from "We let someone have a mononym because they had an interesting RP reason for it" to ...
- Mon Apr 07, 2025 9:38 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
I think that we're generally in agreement on the concern here - we're worried about players who tend to act like the main character of the round and try to solve every problem, but is this going to actually help prevent that? Does this do what you and Ned say it does?
That's what I meant with ...
- Mon Apr 07, 2025 8:10 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
I should temper my arguments; I don't want to completely remove individuality, but we desperately need to cut down on issues stemming from main character syndrome. Name policy exceptions is a great place to start.
I don't disagree, but we should be careful that we're not actively stifling ...
- Mon Apr 07, 2025 7:48 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
threatens most individuality in the game.
Good. This is a collaborative roleplaying game.
Yes, but having everyone be Normal Spongebob all the time is boring and removes a lot of what makes the game unique to me. It's those differences that give rounds spice. I agree that "main character ...
- Mon Apr 07, 2025 7:41 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
They're stupid and I hate seeing them in ahelps shared to adminbus.
But for real, names like this foster an attitude that everyone is the most specialest, unique snowflake on the station; that they are the protagonist with the ability to decide not only their fate but the fate of the entire round ...
- Mon Apr 07, 2025 7:14 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 13321
Re: Naming policy Consistency
Yeah no, I think naming policy is fine now. Two reasons:
1) I feel like we should be rewarding players who come up with reasons for having unique names. I agree with the idea that someone who just names themselves "Butts" and says "lol idk I just think it's funny" should be forced to change their ...
1) I feel like we should be rewarding players who come up with reasons for having unique names. I agree with the idea that someone who just names themselves "Butts" and says "lol idk I just think it's funny" should be forced to change their ...
- Mon Apr 07, 2025 5:06 am
- Forum: Closed Policy Discussion
- Topic: Pointing being fastest way to communicate
- Replies: 30
- Views: 12017
Re: Pointing being fastest way to communicate
I just don't know if this has a solution that's not policy related, and I feel like most of the policy already empowers us to handle it when it actually becomes a problem.
I don't really have that big of an issue with people pointing at things. It's when they do it and don't interact with anyone ...
I don't really have that big of an issue with people pointing at things. It's when they do it and don't interact with anyone ...
- Sat Apr 05, 2025 11:54 pm
- Forum: Closed Policy Discussion
- Topic: Pointing being fastest way to communicate
- Replies: 30
- Views: 12017
Re: Pointing being fastest way to communicate
If you notice a trend of someone just running around doing nothing but speaking in single words and pointing at things, I would consider that below our bare minimum for RP requirements and would ask you to ahelp it. Would need to be an active trend for us to do anything about it, but we've talked to ...
- Sat Apr 05, 2025 11:45 pm
- Forum: Closed Policy Discussion
- Topic: Add "chat" to the filter
- Replies: 25
- Views: 12022
Re: Add "chat" to the filter
People having to click "yes I meant it" to post totally acceptable usages of a not terribly uncommon and normal word is a significantly bigger problem than having to get over a feeling of guilt about notifying admins that someone is breaking the rules, I am afraid.
I'd rather suck up my ...
- Fri Apr 04, 2025 3:15 pm
- Forum: Closed Policy Discussion
- Topic: Add "chat" to the filter
- Replies: 25
- Views: 12022
Re: Add "chat" to the filter
You should add things to the filter if there’s no real use case (like the n word or other obvious cases of OOC-IC). Chat has other uses so it should not be added to the filter, but rather admins should be enforcing bad use cases (400000+ strong team btw)
Also i dunno if this is just doompilled ...
- Fri Apr 04, 2025 2:54 am
- Forum: Closed Policy Discussion
- Topic: Add "chat" to the filter
- Replies: 25
- Views: 12022
Re: Add "chat" to the filter
I'm with Timber on this one, feel free to ahelp if you see anyone but the clown or a broadcaster curator using it
E:
I think this is something worth bringing up at a community meeting so everyone can get on the same page and players can provide each other with casual correction and/or know that ...
E:
I think this is something worth bringing up at a community meeting so everyone can get on the same page and players can provide each other with casual correction and/or know that ...
- Fri Apr 04, 2025 2:50 am
- Forum: Closed Policy Discussion
- Topic: Hide station orbit reports
- Replies: 20
- Views: 12226
Re: Hide station orbit reports
Yeah but you see 50% of the time the report just straight up lies aswell so your practically already gambling on information that already exists, it could say black orbit when its easily a greenshift or close to it so why would it be any different?
Isn't that no longer the case as of this PR ...
- Sun Mar 30, 2025 3:34 am
- Forum: Resolved Appeals
- Topic: [No admin] Nanacel - banned from discord
- Replies: 6
- Views: 6894
Re: [No admin] Nanacel - banned from discord
Just letting you know that I notified the Discord Jannies about your appeal.
- Tue Mar 25, 2025 10:12 pm
- Forum: Video Games
- Topic: Dead By Daylight
- Replies: 529
- Views: 291476
Re: Dead By Daylight
Chaos Shuffle is fine. I'm pretty against any of the special modes sticking around because it splits the playerbase too much for it to be permanent, but I'm fine with them coming back from time to time just for fun.
No Mither probably shouldn't be available though.
No Mither probably shouldn't be available though.
- Tue Mar 18, 2025 1:01 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 12929
Re: Rave Radbury for Headmin
[*]Implement quirk bans in the database so people can get paxed or blinded as an additional step before perma. This adds another layer of correction without immediately resorting to game bans.
Isn't this code territory? Do we have the framework to even place such bans?
It's a little of ...
- Tue Mar 18, 2025 3:00 am
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 25996
Re: A MATTER OF SECURITY
I did not say "we should copy and paste MRP ruleset onto Terry"
So true, you only said "we should copy and paste a central difference between the LRP and the MRP rulesets, which is limited escalation against antags, onto Terry" :roll:
Yup, that's definitely exactly what I said
Please stop ...
- Mon Mar 17, 2025 8:54 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 25996
Re: A MATTER OF SECURITY
This is, quite possibly, the worst policy proposal I have ever read.
Nobody will want to play security after this. Terry would be doomed to exist with no security officers, forever.
I like this change, but I worry about it if there isn't also a change to limit the lethality of antags on LRP ...
- Mon Mar 17, 2025 2:03 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 25996
Re: A MATTER OF SECURITY
I like this change, but I worry about it if there isn't also a change to limit the lethality of antags on LRP.
- Fri Mar 14, 2025 12:53 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 12929
Re: Rave Radbury for Headmin
As it was for the last few times they've ran, I'm putting my endorsement towards Rave. They've done an exceptional job in the past and I have a lot of respect for them in general. I think a vote for Rave is a vote for a more reasonable, enjoyable server for all.
- Fri Mar 07, 2025 11:12 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 11961
Re: Codify "family guy chicken fights" with metafriends as against rule 3
At least having a manufactured, ICly agreed upon reason to start a conflict gives other players an on-ramp to believe and engage with your rampant skirmishing.
This is correct, but I feel like people who are doing this nearly every round are as much of a concern because it still has that same ...
- Fri Mar 07, 2025 3:27 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 11961
Re: Codify "family guy chicken fights" with metafriends as against rule 3
Time and place are important. We are not a single player server and people killing eachother just because it's a game degrades the global roleplay environment other players exist in.
I think this is my main stance on the matter in general. I'm a little worried about the potential of players ...
- Fri Mar 07, 2025 2:02 pm
- Forum: General Chat
- Topic: Farewell MSO?
- Replies: 63
- Views: 23207
Re: Farewell MSO?
Thread slowly but surely inching closer to being Old Yellered.
- Thu Mar 06, 2025 10:04 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 11961
Re: Codify "family guy chicken fights" with metafriends as against rule 3
Does this also include shove fights that happen in the halls when players are goofing off? also its hard to tell if it is a spontaneous brawl because two players are very likeminded, or they are actually just metafriends. how do you codify it anyway?
I think the targeted behavior is people ...
- Tue Mar 04, 2025 8:05 pm
- Forum: Closed Policy Discussion
- Topic: Spin up US MRP 2
- Replies: 16
- Views: 10545
Re: Spin up US MRP 2
Inb4 rebrand Sybil and see what happens.
That sounds like it would ruffle feathers of people who love LRP Sybil. Wouldn't want to encroach on something like that.
Yeah, we wouldn't want to upset the 5 of them that are left.
Jokes aside, I feel like we should stand up Sybil again and see ...
- Tue Mar 04, 2025 2:00 pm
- Forum: Closed Policy Discussion
- Topic: Introduce a popcap to manuel
- Replies: 11
- Views: 10624
Re: Introduce a popcap to manuel
Might be a good time to stand Sybil back up and let folks use that for overflow?
- Mon Mar 03, 2025 4:16 pm
- Forum: Resolved Appeals
- Topic: [MSO] - Appeal 4.0 It has (not) ended
- Replies: 3
- Views: 5682
Re: [MSO] - Appeal 4.0 It has (not) ended
Hey, just letting you know I've notified the head admins and forum jannies about this. I imagine they're going to want to chat a bit so I can't promise you a turnaround time, but it'll get handled.
- Thu Feb 27, 2025 10:41 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Make Purged AIs Exempt From "Death And Destruction Without Objectives" Ruling (ie require reason)
- Replies: 28
- Views: 11296
Re: [MRP] Make Purged AIs Exempt From "Death And Destruction Without Objectives" Ruling (ie require reason)
In general, I agree with Timber here - I don't know that new policy is required to handle these issues. It happens a lot with purged AIs because plasma flooding is one of the only things an antag AI can do to impact the entire station in a short amount of time.
It may be worth reverting the change ...
It may be worth reverting the change ...
- Thu Feb 27, 2025 9:44 am
- Forum: Closed Policy Discussion
- Topic: The Inevitable Rule 11 Thread
- Replies: 84
- Views: 28993
Re: The Inevitable Rule 11 Thread
That sounds reasonable, but is the idea that we would sometimes give slaps on the wrist if it was obvious someone was telling a poorly-advised joke and not doubling down on it? Because I'm definitely cool with that.
The only instance where someone should be getting yote on-sight permanently for a ...
The only instance where someone should be getting yote on-sight permanently for a ...