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Firing the bluespace artillery cannon at central command
Posted: Tue Nov 15, 2016 12:00 pm
by kevinz000
Make it possible for the buildable BSA cannon to be fired at central command.
Re: Firing the bluespace artillery cannon at central command
Posted: Tue Nov 15, 2016 12:53 pm
by XDTM
Tested and it's possible, as long as you can sneak a GPS in there somehow.
Re: Firing the bluespace artillery cannon at central command
Posted: Wed Nov 16, 2016 11:03 am
by kevinz000
No, like emag it or something and you get a button. all active admins get boldtext saying that they just got fired on. Fun time

Re: Firing the bluespace artillery cannon at central command
Posted: Wed Nov 16, 2016 4:13 pm
by Jacough
I'd settle for one that can be fired at lavalands. Nuke filthy ash liggers' homes from orbit
Re: Firing the bluespace artillery cannon at central command
Posted: Wed Nov 16, 2016 4:15 pm
by DemonFiren
Don't be so culturally insensitive.
Re: Firing the bluespace artillery cannon at central command
Posted: Wed Nov 16, 2016 4:19 pm
by Screemonster
Add a linked target-painter kinda deal that you can sync to it, with a scope and so forth
and yes, make it look like euclid's c-finder from new vegas
Re: Firing the bluespace artillery cannon at central command
Posted: Wed Nov 16, 2016 4:31 pm
by XDTM
You can also fire it at lavaland already, megafauna even has internal GPSes that you can aim to. It probably does need another targeting method, though, since having to carry a gps there by hand defeats the purpose of a long-range weapon