Fuck Traitor rounds, hello other Antag rounds
Posted: Thu Oct 20, 2016 5:55 pm
Very simple concept, right now the % chance of a round being something is
blob 3.2%
traitorchan 11.3%
double_agents 16.1%
traitor 16.1%
clockwork_cult 6.5%
cult 9.7%
extended 3.2%
nuclear 17.7%
revolution 9.7%
wizard 6.5%
Fuck that shit
I'd say just reduce the Traitor type possibilities by like, 5% each
So
Traitor Chan 11.3% > 6.3
DA 16.1% > 0%
Traitor 16.1% > 11.1%
And then with the remaining percentages do it like this
Rev 9% > 16%
Cult 9% > 16%
Clock work 6% > 13%
Blob 3% > 9%
Fuck DA
Then say "Fuck you, Extended" and knock 2% off that (From 3% to 1%) and add the rest of that to Wizard.
Another alternative way is to remove Traitor rounds and add a chance add a 50% chance that 1-3 people get added as a traitor.
Thoughts and shit? I'm not experienced with SS13 so it's properly shit as fuck.
blob 3.2%
traitorchan 11.3%
double_agents 16.1%
traitor 16.1%
clockwork_cult 6.5%
cult 9.7%
extended 3.2%
nuclear 17.7%
revolution 9.7%
wizard 6.5%
Fuck that shit
I'd say just reduce the Traitor type possibilities by like, 5% each
So
Traitor Chan 11.3% > 6.3
DA 16.1% > 0%
Traitor 16.1% > 11.1%
And then with the remaining percentages do it like this
Rev 9% > 16%
Cult 9% > 16%
Clock work 6% > 13%
Blob 3% > 9%
Fuck DA
Then say "Fuck you, Extended" and knock 2% off that (From 3% to 1%) and add the rest of that to Wizard.
Another alternative way is to remove Traitor rounds and add a chance add a 50% chance that 1-3 people get added as a traitor.
Thoughts and shit? I'm not experienced with SS13 so it's properly shit as fuck.