Lavaland ruins ideas
Posted: Fri Mar 18, 2016 4:28 pm
because when it becomes xbox huge/ multizlevel its going to have a lot of open space.
Sugestions:
NT capsule research outpost with a variety of Fun* and Safe* capsule based products. *warning products are experimental and may react poorly to field conditions. thinkgs like a spare capsule shelter, some labcoats for flavor, instant turrets, clown capsule(clown not curenty included). all in unmarked experimental capsules on loot randomizer to prevent meta(optonal).
Secret faction bases. Space Hitler's secret bunker, Space Stalin's counter bunker, Space Churchill's Champagne lounge. Space Frances mime resitence stronghold/invisible wall maze. Space clowns obligitory statue to the honkmother.
Dwarf Base. Goal of mining shit and defending their claim from those tall stooges. Of course they are heavely armed.
Old Automated Science lab. Evil robots and some dissected ayylums. Random organs in opaque tubes and an auto-organ manipulation device for some fun. Two modes aggressive and polite. aggressive grabs "patients" that walk next to them and run through a procedure, checking for embedded objects, implanted objects, foreign organs, if it can implant something, or just trying to steal your Brain to make another death-bot guard(wonder where all the scientists went?). Anything it takes off that contains metal or glass gets stolen for "reprocessing" into more death-bots(the machine should have an infinite supply, it just does this to be annoying). Polite lets you sit down on your own, put in organs to implant, only steals your brain if your stupid enough to sitr down when it cant do anything else. Screwdrivering the machine switches, it can only have one victim at a time, takes about 15 seconds to reset, paitent can escape if it has to do more than one thing. Deathbots are told ash will damage their systems and try to get a variety of test subjects for the dissector.
Sugestions:
NT capsule research outpost with a variety of Fun* and Safe* capsule based products. *warning products are experimental and may react poorly to field conditions. thinkgs like a spare capsule shelter, some labcoats for flavor, instant turrets, clown capsule(clown not curenty included). all in unmarked experimental capsules on loot randomizer to prevent meta(optonal).
Secret faction bases. Space Hitler's secret bunker, Space Stalin's counter bunker, Space Churchill's Champagne lounge. Space Frances mime resitence stronghold/invisible wall maze. Space clowns obligitory statue to the honkmother.
Dwarf Base. Goal of mining shit and defending their claim from those tall stooges. Of course they are heavely armed.
Old Automated Science lab. Evil robots and some dissected ayylums. Random organs in opaque tubes and an auto-organ manipulation device for some fun. Two modes aggressive and polite. aggressive grabs "patients" that walk next to them and run through a procedure, checking for embedded objects, implanted objects, foreign organs, if it can implant something, or just trying to steal your Brain to make another death-bot guard(wonder where all the scientists went?). Anything it takes off that contains metal or glass gets stolen for "reprocessing" into more death-bots(the machine should have an infinite supply, it just does this to be annoying). Polite lets you sit down on your own, put in organs to implant, only steals your brain if your stupid enough to sitr down when it cant do anything else. Screwdrivering the machine switches, it can only have one victim at a time, takes about 15 seconds to reset, paitent can escape if it has to do more than one thing. Deathbots are told ash will damage their systems and try to get a variety of test subjects for the dissector.