Page 1 of 1

Shop Gateway

Posted: Tue Feb 16, 2016 5:16 pm
by Cobby
A Gateway mission with a very simple setup... A Shop!

A Player is chosen to be the merchant with the fluff objective to make a much of a profit as possible without killing everyone [because murder lawsuits are really expensive, have you SEEN what those centcomm lawyers charge?!!]. However, the catch here to stop the almighty P2W players from just killing the merchant and taking the loot themselves is to rig the gateway with smuggler satchel bombs so when he/she dies, the gateway is leveled, forcing players to *gasp* negotiate with the merchant or quietly disarm All the bombs before killing the merchant.

With that said, the merchant should be a formidable force in case people try to steal.

Also shop ambiance would be lovely, I want this gateway to focus more on the atmosphere of a quaint shop you'd fine in a RPG than being a vector for "free" OP loot.

Re: Shop Gateway

Posted: Tue Feb 16, 2016 6:28 pm
by Screemonster
Give the merchant some sorta implant that kills the return gateway if they kill him. Or a macrobomb to destroy the loot.

Re: Shop Gateway

Posted: Tue Feb 16, 2016 8:53 pm
by Cobby
Screemonster wrote:Give the merchant some sorta implant that kills the return gateway if they kill him. Or a macrobomb to destroy the loot.
Yeah something to deny the loot if you don't cooperate with the merchant.

Re: Shop Gateway

Posted: Tue Feb 16, 2016 9:00 pm
by TheNightingale
Indestructible walls all around the merchant's stock; and give the merchant Jaunt. Problem solved.

Re: Shop Gateway

Posted: Tue Feb 16, 2016 9:03 pm
by ShadowDimentio
HBL once spent an hour setting up a shop on the server with me as the pirate merchant.

It took two minutes for it to get bombed.

He had to go take a breather after that.

Re: Shop Gateway

Posted: Tue Feb 16, 2016 9:24 pm
by Luke Cox
That actually sounds kinda fun. Not every away mission has to be a deathtrap.

Re: Shop Gateway

Posted: Wed Feb 17, 2016 12:37 am
by PKPenguin321
>the guy who rolls to play as the shop merchant gives everything away for free

Re: Shop Gateway

Posted: Wed Feb 17, 2016 12:40 am
by onleavedontatme
PKPenguin321 wrote:>the guy who rolls to play as the shop merchant gives everything away for free
Merchant bans when

Re: Shop Gateway

Posted: Wed Feb 17, 2016 12:50 am
by ShadowDimentio
Make it so the merchant can't leave the z-level like the snow ops or the academy wizard, so if they hand out everything then they have nothing to do.

That'd be pretty big encouragement to not be dumb

Re: Shop Gateway

Posted: Wed Feb 17, 2016 1:09 am
by TheNightingale
"I'll trade you half my sweet loot for having my implant removed."
"Sure, let's kill stuff together. I mean, you're technically an antag, since you have objectives, right?"
"Yeah! We'll go shoot everyone with all these sweet guns!"

Re: Shop Gateway

Posted: Wed Feb 17, 2016 2:05 am
by kevinz000
last guy who did that got permaed