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Re-enabling cat people

Posted: Sun Nov 22, 2015 10:42 pm
by firecage
Well, nothing bad happpened while Cat People were active. So let's vote on whether they should permanently be enabled or not.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 10:46 pm
by Anonmare
All these disgusting non-Human genetrash weebs

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:07 pm
by Zilenan91
From a balance perspective, cat people are awful. They look exactly like humans, so for fast-paced decisions as a silicon it'll be kinda hard to discern whether you can kill/harm them. They'll also confuse the hell out of newer players, is this person a human or not questions will be quite frequent.

Their sprites are also awful.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:25 pm
by Super Aggro Crag
>spam flash
>person you don't know is a cat or not is now stunned
>they're a cat
>beat to death
>get bwoiped anyway because you're a faggot for hating on anime catgirls

wowwwwwwwwwwwwwwwwww

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:28 pm
by Zilenan91
As perspective, someone who totally isn't Dante Smith who already trades for purrbation every round goes on yet another rampage. A borg comes across him. The borg does not know if it can go all out on fucking his day up or not because it's literally just a human with 2 extra parts.

If we want new, legit races, we need to make them something that isn't just a human with something extra.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:33 pm
by NoahGoldFox
We should add birds like on hippie.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:39 pm
by onleavedontatme
Should replace lizards with them again. Lets people be snowflakes without being a hissing purple anglerfish with a meme name.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:41 pm
by Incoming
Cat people were only even allowed on the codebase under the condition that they were a joke "race".

So no, never. Never ever. Just wear the cat ears item, it's literally the same damn thing.

Re: Re-enabling cat people

Posted: Sun Nov 22, 2015 11:57 pm
by TheNightingale
Why not add proper catpeople, with fur? As it stands, catpeople at the moment are just humans with cat ears and tails. If you're going to go furry, go proper furry.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 12:06 am
by Remie Richards
TheNightingale wrote:Why not add proper catpeople, with fur?
Because those kinds of cat people suck?

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 12:15 am
by PKPenguin321
TheNightingale wrote:Why not add proper catpeople, with fur? As it stands, catpeople at the moment are just humans with cat ears and tails. If you're going to go furry, go proper furry.
because with the way there are now, it:
Kor wrote:Lets people be snowflakes without being a hissing purple anglerfish with a meme name.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 12:16 am
by NoahGoldFox
TheNightingale wrote:Why not add proper catpeople, with fur? As it stands, catpeople at the moment are just humans with cat ears and tails. If you're going to go furry, go proper furry.
wait they just have boring tails and ears? :/ whats the point then? they should look like khajiit!

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 1:14 am
by firecage
But some Khajit looks like humans with ears and tails!

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 1:53 am
by Saegrimr
I voted no but I changed my mind, I want them more now because of how much it triggers goofball.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 2:09 am
by invisty
Same. I'm voting yes because it irritates the pissants.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 2:23 am
by iamgoofball
Incoming wrote:get out

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 2:26 am
by NoahGoldFox
firecage wrote:But some Khajit looks like humans with ears and tails!
well i mean the cool khajiit -3-

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 2:29 am
by oranges
they're not visually or mechanically distinct enough to be worth it.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 3:02 am
by iamgoofball
You know what?

If this is seen as okay by the community because it's just cosmetic after all then I don't see why we shouldn't add Tajarans or Skrell or Vulpakin too

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 3:09 am
by Zilenan91
Except all of those are actually decent-ish because they're visually distinctive versus humans. There will be no confusion for borgs or anyone else if they're actually a human or not.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 3:24 am
by Super Aggro Crag
i want to have space cyclopses.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:44 am
by ThanatosRa
More people for the AI to valid.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:46 am
by iamgoofball

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 6:13 am
by oranges
Also please use the policy forum .

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 6:51 am
by BillWilson
Only if males can be cat people too

And if you added more ears, like dog ears.

EDIT: And bunny ears

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:00 am
by BillWilson
Also cat people need the No Heads restriction.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:07 am
by MisterPerson
Super Aggro Crag wrote:i want to have space cyclopses.
Excuse me the plural of "cyclops" is "cyclopes". You have high school lit to thank for this fun fact.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 10:26 am
by firecage
MisterPerson wrote:
Super Aggro Crag wrote:i want to have space cyclopses.
Excuse me the plural of "cyclops" is "cyclopes". You have high school lit to thank for this fun fact.
The fuck, seriously!?

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 10:43 am
by Cheimon
fucking mutant shitbeasts

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 10:58 am
by DemonFiren
firecage wrote:
MisterPerson wrote:
Super Aggro Crag wrote:i want to have space cyclopses.
Excuse me the plural of "cyclops" is "cyclopes". You have high school lit to thank for this fun fact.
The fuck, seriously!?
Greek is a language that respects its grammar.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:14 pm
by Steelpoint
I remember when people ostracised those claiming the addition of Lizardpeople or additions of these species to the code as 'admin only' were a slippery sloap to their future addition to the game.

If I were a suspicious person I would wager someone is playing the long con.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:19 pm
by DrPillzRedux
I don't get the big deal over having a different sprite and why it genuinely pisses some off. Especially when some say other races CREATE CONFLICT, and yet those same people who scream that are the ones who run around the stations screaming dank memes or LIGGER LIGGER CAT NYAAA.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:21 pm
by Steelpoint
Its called theme and suspension of disbelief.

In my personal opinion Cat People would do a lot to harm the game's theme in my opinion, considering how bad they are.

I just fail to understand why this is even a proposal, a year ago I never would have thought this proposal would get any traction yet now almost half of us want it?

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 4:30 pm
by Shaps-cloud
That implies that the first thing that cosmetic genetic research companies would market wouldn't be cat ears

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 5:13 pm
by DrPillzRedux
You're talking about theme for a game where there's clowns, mimes, ancient evil cults, literal gods, slimes, and a bunch of other shit.

On a fucking space station.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 5:17 pm
by Steelpoint
I just. don't. fucking. like. cat people.

I can give complex reasons but at the end of it I just dislike them and don't want to see them expanded in any form in game.

That's it.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 5:46 pm
by Zilenan91
Cat people are bad. They actively harm the game both aesthetically and mechanically.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 5:48 pm
by Wyzack
There are those who said this day would never come. What are they to say now?

Also slippery slope fallacy isnt a fallacy when it reliably comes true

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 6:13 pm
by DrPillzRedux
I don't like cat people either but I don't see a valid reason not to add them if people like them.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 6:31 pm
by rdght91
It's not a race, it's just people with cat ears and tails, and in practice zero disadvantage until lizards because the silicons are terrified of mis-identifying a human as a cat person.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:01 pm
by Anonmare
There is very little way an AI can identify a catperson as a non-Human aside from getting borg confirmation, them wearing a helmet while still having a tail or them refusing to "take" their ears off.
It's literally just a pair of cat ears with no other thing defining them, make them attachable to your uniform/helmet/whatever instead of adding a "Humans but with x ears" meme race.
Lizards and Plasmamen are readily recognisable as non-Humans at a glance and have unique "say" verbs to make it even more obvious, and Plasmamen have the justification of being "hardmode" to exist and Lizards are basically grandfathered in at this point.

If you really want your animemes so bad, give it to Genetics so they can make you a real-life Human meme and have something to do other than become Clark Kent and Bruce Banner's lovechild. Seriously, Genetics' is pretty isolated from helping the crew since most of the time they don't really have much that would benefit the whole crew or a reason for the crew to want to interact with Genetics apart from being memetic with their powers. Letting them do cosmetic enhancements on the crew, even superfluous ones, would at least give them something to do when their research is done.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:18 pm
by onleavedontatme
Zilenan91 wrote:Cat people are bad. They actively harm the game both aesthetically and mechanically.
This coming from a lizard player.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:23 pm
by onleavedontatme
It's also interesting that people oppose cats for their subtlety.

Otherwise normal humans with weird ears is far more preferable to me than a ridiculously coloured frilled monster hissssing with its obnoxious name.

Would rather just go back to humans though.

Mayba plasmamen if they actually play different.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 7:26 pm
by Wyzack
plasmamen more like




plasmawhen

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 8:09 pm
by oranges
Kor wrote:Otherwise normal humans with weird ears is far more preferable to me than a ridiculously coloured frilled monster hissssing with its obnoxious name.
>Lizards
Okay, non subtle rip from elderscrolls, but at least they're visually interesting and they feel different to play. Their rep is kinda ruined by a certain set of people who enjoy getting a reaction from parts of the community, but it could've been different.

>Catgirls
Anime fetish fufillment?????
Snowflake marking device????


Know the difference Kor

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 8:42 pm
by onleavedontatme
I actually exclusively play Argonians in ES games, ironically enough. Never made anything but Argonian characters but they drive me nuts in ss13.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 8:54 pm
by Incomptinence
Will abstain still get goof banned?

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 9:00 pm
by MMMiracles
REMOVE CAT remove cat

you are worst cat. you are the cat idiot you are the cat smell. return to nyaa. to our nyaa cousins you may come our contry. you may live in the zoo….ahahahaha

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 9:27 pm
by Cheimon
I just don't get why people are so keen on wanting to play a human with a tail and furry ears. It doesn't fit the setting and it doesn't have any of the criteria we'd want in a new race. It's just a reference to a fetish community. I'd be equally surprised if BDSM gimp gear was added and people wanted to play a 'gimp' job where you just followed someone else around on a leash.

Re: Re-enabling cat people

Posted: Mon Nov 23, 2015 10:39 pm
by Grazyn
It's gonna be close guys... a cat's hair