Aim Mode
Posted: Sun Nov 08, 2015 9:19 pm
Any of you familiar with Baystation probably know this one already: an aim mode.
A button on the HUD toggles firing a ranged weapon between "aim" and "fire". "Fire" mode is just as it is now - point and click to shoot. Aim mode, however, is a little different: when targeting a person, clicking them displays a large, red message to the victim - "You are being targeted by {X}", along with an icon on the HUD (which, when scrolled over, tells you a little about your condition - like nograv, blind, deaf and so on). Those nearby can see that the person is being aimed at, and to the aggressor, a target icon appears over the victim (indicating that you're targeting them).
Whilst aiming at someone, your aiming hand is occupied - so if you do anything else with it, your aim cancels. Switching from "aim" to "fire" doesn't drop your aim, but actually firing with that hand does.
When targeting someone with a weapon, you can choose to enable movement, actions (including talking over comms) or both. If movement is enabled, the target can move freely. If actions are enabled, they can take actions freely - not including movement. If the target tries to do an action that isn't allowed by the targeter, the weapon automatically fires at the target, and the aim cancels.
TL;DR:
* Aim mode, used with any ranged weapon.
* Click someone to aim at them. If they do anything, they get shot and the aim drops.
* Targeter can choose to let the target move and/or take actions.
* The target has a big message shown to them; everyone nearby sees a small message.
* You can target two people at once (with a gun in each hand), but this leaves you vulnerable.
* You can target someone with one hand, and shoot them normally with the other.
* When targeting someone, doing something with that hand drops the aim.
* Now you too can take hostages! Don't move, or the bunny gets it.
It's still more effective just to shoot them without aim mode, if you want to kill them - because either way you have to click them. If they already have a weapon out, you can still be shot, but they'll shoot you too.
A button on the HUD toggles firing a ranged weapon between "aim" and "fire". "Fire" mode is just as it is now - point and click to shoot. Aim mode, however, is a little different: when targeting a person, clicking them displays a large, red message to the victim - "You are being targeted by {X}", along with an icon on the HUD (which, when scrolled over, tells you a little about your condition - like nograv, blind, deaf and so on). Those nearby can see that the person is being aimed at, and to the aggressor, a target icon appears over the victim (indicating that you're targeting them).
Whilst aiming at someone, your aiming hand is occupied - so if you do anything else with it, your aim cancels. Switching from "aim" to "fire" doesn't drop your aim, but actually firing with that hand does.
When targeting someone with a weapon, you can choose to enable movement, actions (including talking over comms) or both. If movement is enabled, the target can move freely. If actions are enabled, they can take actions freely - not including movement. If the target tries to do an action that isn't allowed by the targeter, the weapon automatically fires at the target, and the aim cancels.
TL;DR:
* Aim mode, used with any ranged weapon.
* Click someone to aim at them. If they do anything, they get shot and the aim drops.
* Targeter can choose to let the target move and/or take actions.
* The target has a big message shown to them; everyone nearby sees a small message.
* You can target two people at once (with a gun in each hand), but this leaves you vulnerable.
* You can target someone with one hand, and shoot them normally with the other.
* When targeting someone, doing something with that hand drops the aim.
* Now you too can take hostages! Don't move, or the bunny gets it.
It's still more effective just to shoot them without aim mode, if you want to kill them - because either way you have to click them. If they already have a weapon out, you can still be shot, but they'll shoot you too.