Building on the success of its predecessors, Nine Hours, Nine Persons, Nine Doors, and Virtue’s Last Reward, series mastermind Kotaro Uchikoshi has pulled out all the stops to deliver the most compelling and mind shredding gaming experience ever seen on a handheld platform. Choice is your only method of salvation and your only means of escape. How much of your humanity will you sacrifice to earn your freedom? As a new age of ruin looms large on the horizon, you must make impossible decisions and weather unimaginable consequences as you straddle the line between absolution and damnation. Plan your escape.
Zero Time Dilemma is due out for PS Vita and 3DS in North America physically and digitally and in Europe as a digital-only title in summer 2016.
I fucking loved the first two games, so I'm pretty fucking hyped for the thrilling conclusion, especially after that scare about the series being cancelled on a fucking cliffhanger ending.
Re: Zero Escape 3: Zero Time Dilemma
Posted: Sat Oct 31, 2015 6:05 pm
by THE MIGHTY GALVATRON
I enjoyed 999 even though I never got all the endings. Still need to play Virtues Last Reward though.
Re: Zero Escape 3: Zero Time Dilemma
Posted: Sat Oct 31, 2015 8:38 pm
by ShadowDimentio
I hope it's gonna be as good as the last two.
Shoutouts to Luna for being a god tier waifu
Re: Zero Escape 3: Zero Time Dilemma
Posted: Wed Jun 29, 2016 6:28 pm
by ShadowDimentio
EYY IT'S OUT
I'M HAVING A LITTLE PANIC RIGHT NOW BECAUSE ONE OF THE CHARACTERS IS EX-FUCKING-ACTLY LIKE LUNA
THERE'S A 99.99% CHANCE THAT SHIT DOES NOT END WELL FOR HER AND SIGMA EVENTUALLY BUILDS LUNA IN HER LIKENESS
FUCKKKKKKKKK
Re: Zero Escape 3: Zero Time Dilemma
Posted: Wed Jun 29, 2016 7:24 pm
by ShadowDimentio
>Find a button saying not to push it
>FUCK YOUR RULES
>Push the button
>NUCLEAR EXPLOSION
Zero why
I'm fairly certain I know what's going on here.
Zero obviously knows what's going on with the timestream shenanigans
He knew that TIME COPS were coming to get him
So, he created a scenario where it was as hard as possible for them to beat him, by constantly splintering the timelines with descicions.
>EVERYONE IS ALREADY DEAD
FUCK DUDE
>OH GOD FIGHT WITH AKANE
>AXE VS CHAINSAW
>FUCKKKK
JESUS MAN EVERYONE IS DEAD SO MANY TIMES OVER
Re: Zero Escape 3: Zero Time Dilemma
Posted: Thu Jun 30, 2016 12:51 am
by ShadowDimentio
>WHEN YOU SPEND AN HOUR ON A MATHS PUZZLE
>WHEN YOU FUCK UP AT THE LAST PART BECAUSE YOU MISUNDERSTOOD MATH
>WHEN YOU FUCK UP AGAIN AT THE NEXT LAST PART BECAUSE YOU FUCKED UP CALCULATING WITH A CALCULATOR
WHY DO YOU DO THIS GAME
Re: Zero Escape 3: Zero Time Dilemma
Posted: Thu Jun 30, 2016 4:18 am
by ShadowDimentio
>WHEN YOU PREDICT LUNA AND DIANA ARE THE SAME BASE PERSON TWO SECONDS AFTER SEEING HER
>WHEN YOU'RE RIGHT ON THE FUCKING MONEY
I AM A LEGEND
Re: Zero Escape 3: Zero Time Dilemma
Posted: Thu Jun 30, 2016 12:06 pm
by Timbrewolf
No spoilers pls
If I want to get into this series but I'm a hardcore PEE CEE GAMUR how do?
I have a Vita and N3DS but I would prefer to have everything on PC when possible.
Re: Zero Escape 3: Zero Time Dilemma
Posted: Fri Jul 01, 2016 4:06 pm
by ShadowDimentio
Victory was mine at last.
All in all good game but the animations were shit and I didn't cry at any parts.
VLR was better/10
Re: Zero Escape 3: Zero Time Dilemma
Posted: Sun Jul 03, 2016 6:41 am
by Ikarrus
Yeah, I was disappointed. With the buildup from VLR I was expecting something truly mind-blowing. But it ended up being the weakest entry in the trilogy.
Spoiler:
The first half of the game was a grind. The lack of a continuity really removed any real attachment I had to the characters and removed all tension and weight behind all of your decisions. Writing was weak, disjointed and often re-treaded ground already covered in previous games without adding anything new. They even had a callback to VLR's AB game, but it only served as a reminder how much better Zero Escape used to be.
The non-linearity of most of the game also meant that characters often had to re-explain things already known to the player over and over again just to cover all the cases where it would have been the first segment the player picked.
The violence was turned up from VLR, but I found them to be pointlessly gratuitous, as opposed to 999's far more tasteful and impactful use.
The latter half was sort of neat, but there were a lot of ass-pull moments, like the first time Zero is revealed. Like seriously, the villain just materialized out of thin air. They really jumped the shark this time, too, introducing literal time machines and aliens. VLR gets a pass on a lot of their stuff because they have the excuse of being far in the future.
The ending was also anticlimactic and a huge letdown, especially compared to the last two games. I think the only thing I actually enjoyed was the whole Greek Alphabet family arc, especially how they showed how they spent their 10+ months losing their minds in the shelter. That was gold.
I played it on the 3DS, mostly because the last two games were on DSs so I wanted to finish it with them. But whereas 999 and VLR had a lot of really neat features that took advantage of the DS's second screen (999's everything, and how it let you keep notes on the second screen in VLR), ZTD just felt like a shitty low-res port
I also hated the new cinematic direction they took. Especially with shitty VAs like Akane's, who speaks so slowly and flatly despite being one of the "exposition" characters.
5/10 waste of my time would probably not buy another game if it came out
999 > VLR > ZTD
Re: Zero Escape 3: Zero Time Dilemma
Posted: Sun Jul 03, 2016 6:51 am
by Remie Richards
Wasn't the game only /barely/ able to happen? due to only just getting like, bottom line funding for it?
idk I've only played 999 (loved it, v.good) and from what I've seen of the third it's a bit poop.
Given everyone was crying for a 3rd one to explain things I guess I can't really play VLR either because it's tied to 3.
Re: Zero Escape 3: Zero Time Dilemma
Posted: Sun Jul 03, 2016 6:59 am
by Ikarrus
Yeah, I'd be one of them. Which is why I'm so disappointed right now.
It wasn't bad, though. Just horribly mediocre with no payoff at all.
Also, fuck slide puzzles. I had enough of that shit in Layton