dragomagol wrote: ↑Mon Mar 17, 2025 9:24 pm
Maxipat wrote: ↑Mon Mar 17, 2025 12:22 pm
[*] "It makes us unique that we have human heads forced" - you know what else make/made us unique? Allowing n-slur but with a letter replaced until recently and allowing slurs in general.
So not wanting non-human heads makes me racist somehow? Insane point and needlessly antagonistic. Doubly insane from an admin.
Maybe not entirely accurate parallel since after some time after writing it i can see how it might seem like im accusing people of being bigots, sorry towards anyone that felt offended or accused of racism by it. Both issues were having argumentation built on it being "sovl" of /tg/ station. Us keeping l-word for so long was MSO not budging because it's "soul" and same argument is now being made about keeping only-human heads, that we will lose "soul" if we change it. The only reason i used the l-slur parallel is because it's one of the more recent and definitely loudest ones i could think of. Hope that clarifies my intent a bit better.
dragomagol wrote: ↑Mon Mar 17, 2025 9:24 pm
Maxipat wrote: ↑Mon Mar 17, 2025 12:22 pm
[*] "It will lead to crewsimov" - the only way it leads to crewsimov is if headmins will agree to it being the default ruleset. I'm a non-human player, ai not listening to me is something I accept myself and i know i will never agree to default ruleset being changed to crewsimov. I want to add relevant policies so that re-lawing AI in crewsimov-esque manner is bannable without a really good reason. (Plus that's an argument I can see why RD and Cap should remain humans, since them being the only ones entitled to ai upload access.)
Why would Nanotrasen give a non-human authority and then just let the ship ignore and bully them, stopping them from doing their job?
Since imo nanotrasen doesn't care enough about them. I think AI being at odds with part of command could create better (because it's impersonal) specieist conflict than most we can observe now. Why would nanotrasen give authority to someone without a good background check? (We allow antag heads except sec and cap, so lore-wise centcomm should have a fool-proof way of checking for syndicate ties). Why would nanotrasen sometimes give the "station" (assuming you meant station = ai) experimental rulesets that let the station bully humans too? it's because the corporation doesn't care about station-scale conflicts and events and only wants the end result of gaining money from plasma research, at any cost. Plus we have non-human CC admin spawns, so if we actually care about them not giving non-humans authority we should maybe start from disallowing CC commanders be non-humans, for consistency sake.
Maxipat wrote: ↑Mon Mar 17, 2025 12:22 pm
dragomagol wrote: ↑Mon Mar 17, 2025 9:24 pm
[*] "MUH human supremacy" - When i say i like pancakes, you dont respond with "oh you hate waffles?". I don't see how letting heads be non-human suddenly change the dynamic between asimov AI and humans. It's not like we're removing humans ability to be heads and - from my observation - most of your playerbase still plays human.
This works both ways. When I say "I like human heads" you say "oh, so you hate non-humans?" This is a nothing point.
Again, i'm not saying you or other people hate non-humans for not wanting there to be non-human heads. I'm saying that lot's of people's response to "hey let's introduce non-human heads" is that it will kill ai conflict, which i think is a too far of a connection to make. Humans in command won't suddenly stop exisitng because we allowed non-human heads, and they will still retain their supremacy by us keeping asimov as core lawset. The "i like pancakes - oh you hate waffles?" metaphor is that it's too big of a stretch to make a connection between those two.
dragomagol wrote: ↑Mon Mar 17, 2025 9:24 pm
Maxipat wrote: ↑Mon Mar 17, 2025 12:22 pm
[*] "Non human heads will decrease the difference between humans and non-humans, so the specieism RP opportunity will lessen and playing non-human will be less dangerous" - Brother in christ, I have yet to see someone roleplay specieism towards me properly, in a way that's not just basically veiled racism. There's barely any RP opportunity in being a specieist, it requires really HIGH level of RP skills (that our servers are lacking) and it's usually an excuse that we allow for players to just be dicks to eachother. I don't think i can remember any single player that was specieist towards me and didn't end up getting banned for rule 11 bigotry or rule 8 (interesting connecetion). Specieism is a literal excuse to bully other players just for being "different" and i hate how quickly that can be parallelized to IRL bullying, since the only way to break out of the loop is to be stronger/more robust, because teachers/admins won't act on it. It's always just an excuse to bait a conflict or make someone's day worse.
This is something that I keep seeing pop up in this discourse. We are talking about POWER DISPARITY in a NON-UTOPIA. And the way you and others keep using the rhetoric of "you want only human heads? ok you support harassment then" is not okay.
Power disparity is cool! I love power disparity and i don't think we should ban specieism, but the argument people are making that "non-human heads = less specieism" is just BS. I think there's a big difference in systemic specieism, like AI not caring about non-humans or a bartender refusing to service lizards etc AND John McTider making it their point of honor to flashstun a moth for next 2 hours because they "hate moths IC". One feels way less personal and coming from game mechanics or being biased against an entire group, the second is just highschool bully tier stuff against a particular person. And the latter in 99% of cases i had a chance to experience on myself ended up in that player eventually getting banned for actual bigotry. There's difference between your character being specieist and going out of your way to bully someone under excuse of "being specieist", and sadly most of our players can't roleplay the former properly.
tl;dr we should keep the power disparity though i dont see how non-human heads (heads on our servers have barely any authority or power anyways, at least on Terry) destroy that disparity. You still retain the ability to have systemic specieism by keeping asimov, and the John McTider trying to ruing your round as a non-human will try to do it anyways, whether youre a head of staff or not.
dragomagol wrote: ↑Mon Mar 17, 2025 9:24 pm
The way you wrote these answers makes me very concerned as to your ability to act in authority, especially around topics you are passionate about.
I can't really prove or disprove myself in position of authority before being in one, though i think my admin conduct is quite reasonable and i'm not going on personal crusades against players that i think don't fit my "world ideal", though i hope my reply can at least ease your concerns, even if only by a bit.
NoxVS wrote: ↑Mon Mar 17, 2025 9:33 pm
Maxipat wrote: ↑Mon Mar 17, 2025 12:22 pm
there was a situation where a player was entitled to killing a deconvertable and cuffed cultist, and the player did so, though seemingly only to be a dick towards everyone around trying to deconvert that cultist player
So to clarify, are you saying this is a situation that you believed should be protected?
Since i personally noted that player (which went against rule 4, since they were technically allowed to kill that cultist) no - I think that while antags should retain freedom to do anything they want, non-antag players can end up in rare situations where following rule 4 "you can do whatever to antags" is being dickish to other non-antag players involved (or just based off NRP reasoning) and i'd like to see admins empowered to invoke rule 1 or rule 0 in such fringe cases.