will you give us the player's table
Posted: Wed Aug 28, 2024 8:45 am
howdy,
my pet project this term was turning bagil into a player-run and player-owned server, just like a player's table in a game store where they can run whatever weird and wonderful adventure they come up with.
unfortunately due to some turbulent months that have had a pretty huge impact on my real life, the amount of time and energy i could pour into this project diminished to the point that there's no way it would ever be realized with the time we had left.
but as soon as i'm able, i'd like to be able to continue on with this project, because i think it'll become a huge boon to the community and enable a lot of interesting and new kinds of roleplay that can strengthen the understanding of our ic universe, peoples' connections to it and their characters, and allow us to really experiment with what's possible with our game outside of the classical station setting. it would allow players insight into what it's like to manage games, teach them about mapping/tools to understand how our game works and train them up as contributors, and ultimately give them some power and responsibility that will give them a deeper appreciation of the game we all enjoy so much.
would you be willing to work with me on this to see it realized? what are your thoughts on the concept?
my pet project this term was turning bagil into a player-run and player-owned server, just like a player's table in a game store where they can run whatever weird and wonderful adventure they come up with.
unfortunately due to some turbulent months that have had a pretty huge impact on my real life, the amount of time and energy i could pour into this project diminished to the point that there's no way it would ever be realized with the time we had left.
but as soon as i'm able, i'd like to be able to continue on with this project, because i think it'll become a huge boon to the community and enable a lot of interesting and new kinds of roleplay that can strengthen the understanding of our ic universe, peoples' connections to it and their characters, and allow us to really experiment with what's possible with our game outside of the classical station setting. it would allow players insight into what it's like to manage games, teach them about mapping/tools to understand how our game works and train them up as contributors, and ultimately give them some power and responsibility that will give them a deeper appreciation of the game we all enjoy so much.
would you be willing to work with me on this to see it realized? what are your thoughts on the concept?