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change bagil to mrp
Posted: Wed May 29, 2024 5:11 pm
by dendydoom
this idea has been memed about in the halls of the admin dark spire but i would like to unironically kick it to the playerbase and hear your thoughts on it.
bagil and sybil have very low pop. manuel is crammed every night to the point that people keep asking us to raise the popcap, but doing so has evidenced effect on the amount of ahelps we receive, the amount of chaos in rounds and generally it causes the roleplay quality to dip a bit.
we could make bagil mrp as a secondary US mrp server, because no americans want to play campbell, and all the eu people are fine with terry or manuel.
this is not set in stone. this is not a suggestion i'm set on. this is not something i'm going to aggressively push because i really want it. this is not something i think will even necessarily work. i just want to hear what players think about it, because it is a change that will affect them the most.
specifically i want to hear from the 4 people still playing bagil. we need you to speak up.
thanks!
Re: change bagil to mrp
Posted: Wed May 29, 2024 5:28 pm
by Vekter
I suggested this a while back as a trial but sure, I don't see an issue with it. I think my only concern would be the Campbell problem (people not moving over because they don't want to split from their friends) but it's worth a shot.
Re: change bagil to mrp
Posted: Wed May 29, 2024 10:20 pm
by TheBibleMelts
dendydoom wrote: ↑Wed May 29, 2024 5:11 pm
this idea has been memed about in the halls of the admin dark spire but i would like to unironically kick it to the playerbase and hear your thoughts on it.
bagil and sybil have very low pop. manuel is crammed every night to the point that people keep asking us to raise the popcap, but doing so has evidenced effect on the amount of ahelps we receive, the amount of chaos in rounds and generally it causes the roleplay quality to dip a bit.
we could make bagil mrp as a secondary US mrp server, because no americans want to play campbell, and all the eu people are fine with terry or manuel.
this is not set in stone. this is not a suggestion i'm set on. this is not something i'm going to aggressively push because i really want it. this is not something i think will even necessarily work. i just want to hear what players think about it, because it is a change that will affect them the most.
specifically i want to hear from the 4 people still playing bagil. we need you to speak up.
thanks!
you guys closed my thread proposing this like a week ago, what the HECK man
Re: change bagil to mrp
Posted: Wed May 29, 2024 10:28 pm
by dendydoom
what i didn't like about that proposal was how it made changes to manuel and further stratified our server rp labels.
this is just because manuel is absolutely rammed most nights of the week whereas bagil is a ghost town. more of the same tgstation mrp because obviously more people want to play it!
it would also push bagil players onto sybil, increasing sybil's population.
Re: change bagil to mrp
Posted: Wed May 29, 2024 10:43 pm
by TheBibleMelts
dendydoom wrote: ↑Wed May 29, 2024 10:28 pm
what i didn't like about that proposal was how it made changes to manuel and further stratified our server rp labels.
this is just because manuel is absolutely rammed most nights of the week whereas bagil is a ghost town. more of the same tgstation mrp because obviously more people want to play it!
it would also push bagil players onto sybil, increasing sybil's population.
do it up then imo. the same reasons i listed for going MRP-Lite are also applicable for going full MRP on it.
Re: change bagil to mrp
Posted: Thu May 30, 2024 11:39 am
by Not-Dorsidarf
As someone who's often interested in a high popcount when playing because I prefer roles whose content is based off player-player interaction density, I wouldn't personally be interested in going on Basil below ~20 pop no matter the ruleset. I like Manuel more than Terry, but if Manuel has 21 players and Terry has 50, I'll almost always check Terry out first.
Likewise, if Manuel was maxed out in slots I'd probbably go for a 50-pop Terry instead of a 15-pop Basil-mrp
Ultimately I just feel that below-critical pop count rounds affect my enjoyment much more than the ruleset.
Re: change bagil to mrp
Posted: Thu May 30, 2024 2:43 pm
by MatrixOne
Unironically good idea.
In ~2016 when I played a lot on tg, Sybil and Bagil were the two main servers and Bagil was always the more RPish of the two. It just wasn't labeled as such. Maybe as a result of this another culture would develop on bagil, another flavor of MRP? Who knows, but I like the idea.
Edit: Dorsidwarf is very correct about how pop count will influence this clustering of players phenomenon.
Re: change bagil to mrp
Posted: Tue Jul 23, 2024 5:22 pm
by TheLoLSwat
the NA TG crowd has clearly shifted from a majority LRP community to a majority MRP community, and it doesnt make sense to have 2 LRP servers when neither get players and 1 MRP server thats consistently at 80/70.
At worst bagil goes from LRP with 0-4 people to MRP with 0-4 people at a time, and at best we get a new semi-consistently populated (20-30 pop) MRP server for people that do not wish to play on a max pop server like manuel is at all times. No reason to not atleast give it a shot
Re: change bagil to mrp
Posted: Tue Jul 23, 2024 7:17 pm
by Roadto3k
I would play bagil mrp on weekends, if its up to 20+ players, because manuel at 70+ players is nothing at all like low pop when I usually play. To be honest I don't think it matters if its lrp or mrp, Id like to see players divided across servers more, the game is not attractive below 20 or over 60 players to me.
Re: change bagil to mrp
Posted: Wed Jul 24, 2024 6:32 pm
by wet socks
I'd like to play Manuel more often, but the server is always packed to like, 15-20 people past it's limit of 70 when I want to join and I think that amount of people adds to the chaos and, for some maps, crowdedness, which are both distracting/detrimental to RP.
I think Basil's mrpification would be a good way to relieve that overcrowding and would give more MRP players the opportunity to play, as long as both players and admins are encouraged to go to the "new" server and get things started off. As for Manuel, I also think that lowering the pop cap back to 65 and preventing new logins when the server is full would help in terms of kicking things off for Basil.
Re: change bagil to mrp
Posted: Wed Jul 24, 2024 6:38 pm
by NoxVS
I'm a little worried we'll just end up with a repeat of Sybil-2, from back when Sybil was the popular highpop everyone is playing it server. Sybil-2 was an overflow server that no one ever used, and when given the choice of waiting to play Sybil or joining the deadpop Sybil 2, people would either wait to play Sybil or just not play.
But I guess there isn't exactly anything to be lost by trying this out considering Bagil is already dead
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 12:09 am
by wet socks
NoxVS wrote: ↑Wed Jul 24, 2024 6:38 pm
I'm a little worried we'll just end up with a repeat of Sybil-2, from back when Sybil was the popular highpop everyone is playing it server. Sybil-2 was an overflow server that no one ever used, and when given the choice of waiting to play Sybil or joining the deadpop Sybil 2, people would either wait to play Sybil or just not play.
But I guess there isn't exactly anything to be lost by trying this out considering Bagil is already dead
I think it could be worth polling Manuel about it in-game to see if they would even bother trying to populate it
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 9:15 am
by Imitates-The-Lizards
This won't work because at the end of the day people want to play where other people are playing.
If the goal of these changes is to try and restore population to Bagil, then forget it. You won't ever accomplish that with small and simple ruleset or config changes like this.
The only two realistic options for server re-population are convincing another large streamer to play the game, or doing a large, concerted, and most importantly SUSTAINED effort to re-seed the population. I don't mean once every couple days you ping everyone on Discord for an event on Bagil and 10 people show up for two shifts, I mean you need to have at least 25-30 people prepared, in advance, to commit to playing on the server regularly for a span of a couple of months, minimum.
So, if you really want to fix the issue, you should work on that. Offer rewards for people to play on the lower pop servers like antag tokens and access to event runner perms. Or try to convince Asmongold to play the game.
Or make HUGE changes like allowing ERP on Bagil or something. Or foxgirls only on there. Just changing it from LRP to MRP won't work at all. But I suspect that headmins are unwilling to make those types of changes. That's choosing to have it stay dead though, in my opinion.
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 9:24 am
by dendydoom
this proposal is meant to go hand in hand with this one.
there's a population of roleplayers who would like a quieter space to have more structured rounds in, because at the moment manuel is crammed basically every night of the week, and at maximum population, there's evidenced effects of more ahelps, more chaos and less downtime with which to have these smaller and personal character moments.
the goal is nothing more than to give these players the space that they're asking for, and to also support it with the ability for players to create their own narratives and events by giving them the power to run their own events without constant admin oversight.
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 10:20 am
by dendydoom
an intrinsic part of this that i think would be very cool to see realized is in how it can expand the current scope of roleplaying in our universe.
take an example where someone in a manuel round talks about their backstory of their home planet. with this server, if they wanted to, they could make a map of that planet and then run it on bagil for people to explore and experience that scenario. this experience could then be taken back into manuel by those players armed with a more nuanced experience of the IC universe.
i feel like both of these things together will strengthen the ability for people to RP on our servers.
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 3:42 pm
by DATAxPUNGED
I'd love this. I want a server to go to when Manuel is full and Campbell just doesn't have pop. I do have to wonder if the currently bagil population will be fine with this, though?
Re: change bagil to mrp
Posted: Sat Jul 27, 2024 4:59 pm
by Nabski
DATAxPUNGED wrote: ↑Sat Jul 27, 2024 3:42 pm
I'd love this. I want a server to go to when Manuel is full and Campbell just doesn't have pop. I do have to wonder if the currently bagil population will be fine with this, though?
No. That said what 5 people want is outweighed by what 40 people want.
Re: change bagil to mrp
Posted: Sun Jul 28, 2024 1:30 pm
by DATAxPUNGED
Nabski wrote: ↑Sat Jul 27, 2024 4:59 pm
DATAxPUNGED wrote: ↑Sat Jul 27, 2024 3:42 pm
I'd love this. I want a server to go to when Manuel is full and Campbell just doesn't have pop. I do have to wonder if the currently bagil population will be fine with this, though?
No. That said what 5 people want is outweighed by what 40 people want.
Although true, if this change turns the current Bagil players away, Manuel players might not want to fill a completely empty server, and we'll have a second campbell in our hands.
Re: change bagil to mrp
Posted: Sun Jul 28, 2024 4:06 pm
by Higgin
sure, i would hang out on a lower pop mrp
Re: change bagil to mrp
Posted: Sun Jul 28, 2024 5:13 pm
by TheLoLSwat
DATAxPUNGED wrote: ↑Sat Jul 27, 2024 3:42 pm
I'd love this. I want a server to go to when Manuel is full and Campbell just doesn't have pop. I do have to wonder if the currently bagil population will be fine with this, though?
I think its fair to just flat out say that bagil does not have enough of a pop to be considered. They have daily peaks of 3, 4, and 5 at its absolute most active hours. For all intents and purposes, the bagil server is already a desolate space
Re: change bagil to mrp
Posted: Tue Aug 20, 2024 1:21 am
by kieth4
This is closed for now whilst we deal with internal situations that have arisen