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Configuration changes
Posted: Thu Aug 24, 2023 8:04 pm
by Dax Dupont
As headmin, which setting, if any would you like to change?
Examples would be tweaking dynamic or maint access for assistants.
For reference
https://github.com/tgstation/tgstation/ ... ptions.txt
Re: Configuration changes
Posted: Thu Aug 24, 2023 8:55 pm
by xPokee
Something I've been toying with the idea of is disabling the roundstart threat-level report. I feel like it would cut down on a lot of the self antagging and general shittery done on greenshifts if the crew was not AWARE that it was a greenshift.
Making ghosts able to spin chairs would be funny, but I can already see why it is currently disabled.
Re: Configuration changes
Posted: Thu Aug 24, 2023 10:30 pm
by kinnebian
Id like to try disabling greenshifts on LRP fully.
Re: Configuration changes
Posted: Thu Aug 24, 2023 10:57 pm
by Sightld2
I'd like to be rid of "HUMANS_NEED_SURNAMES." whether you like or don't like that humans need two names, it seems odd to enforce it from a code perspective to me.
I wouldn't touch dynamic without the guidance of someone very familiar with the system like Spookuni or Mothblocks herself. That being said, I agree with Kinnebian in that if LRP players don't want greenshifts, then we should turn them off. The idea should be ran with a poll though.
Re: Configuration changes
Posted: Fri Aug 25, 2023 7:09 am
by AwkwardStereo
-1 maint mice.
Re: Configuration changes
Posted: Sat Aug 26, 2023 2:54 pm
by iain0
I'm interested in dynamics options, I'm not a huge fan of removing green shifts "in theory", but in practise when green shifts do show up, particularly given dynamics additional ability to create a threat split that creates no round start threats, I'm likely to end up interfering and adding a few light things. Especially if we've already had a quieter shift within the last few rounds (dynamic doesn't really have a memory for mapping out an evening's gaming session diversely). And if thats such a "go to" behaviour from admins then perhaps removing green shifts and letting the "10 threat with 0 round start allocation" rounds be the new occasional green shift?