Roundstart Sentient Bots and Implications
Posted: Wed Jul 12, 2023 8:30 am
So, https://github.com/tgstation/tgstation/pull/76691 has recently hit the servers and the implications are interesting. There's usually at least one player-controlled medibot every round for instance, and maybe a MULE if you're lucky. After playing as some of the bot roster myself, I'm thinking there needs to be possible changes or clarifications both code-side and policy-side, but we're here just to mainly focus on codeside right now.
Currently, sentient bots aren't bound to anyone and don't have any sort of lawset they're forced to abide by. Likewise, they're still emaggable, though some of the bots can't use their emag powers (and some bots can't use their full regular powers) and I'm interested to see where we stand. My personal thoughts:
- Bots should abide by a custom lawset catered to the bot itself. They aren't tied to an AI by any means. They aren't responsible for human harm, but asked not to cause it.
- Once emagged, this lawset changes. Like AI emagged bots, you do not have a master. We'll expect players to not try and get themselves emagged like we do for cyborgs I reckon.
- Give emagged sentient bots their full powers. All bots are extremely easy to completely disable or even destroy, so this shouldn't pose as an issue of balance. We can nerf whatever nails stick out.
- Bots can understand but not cannot freely speak Galactic Common. Some could play pre-recorded voicelines, but they speak binary/dronespeak otherwise. This gives a barrier between carbon and bot communication, as bots should feel like third-rate citizens and even lesser than cyborgs in my opinion.
- Allow the shower bot to become sentient too. The security bots and and the shower bot are currently the odd ones out, with obvious reasons given for exclusion with the secbots, but the shower bot would be fine I reckon.
- Allow the bots to be fixed via welding. I don't think you can fix them currently, or at least some of them.
Basically, I think the bots should be like very niche cyborgs. Right now, they're ironically more human than cyborgs due to not really being bound by laws and being able to freely decide what to do for themselves and communicate, which I think feels a little lame. I think them being like lesser cyborgs would be a fine route for them to go down, but that's just my opinion. Curious to see what other people think.
Currently, sentient bots aren't bound to anyone and don't have any sort of lawset they're forced to abide by. Likewise, they're still emaggable, though some of the bots can't use their emag powers (and some bots can't use their full regular powers) and I'm interested to see where we stand. My personal thoughts:
- Bots should abide by a custom lawset catered to the bot itself. They aren't tied to an AI by any means. They aren't responsible for human harm, but asked not to cause it.
- Once emagged, this lawset changes. Like AI emagged bots, you do not have a master. We'll expect players to not try and get themselves emagged like we do for cyborgs I reckon.
- Give emagged sentient bots their full powers. All bots are extremely easy to completely disable or even destroy, so this shouldn't pose as an issue of balance. We can nerf whatever nails stick out.
- Bots can understand but not cannot freely speak Galactic Common. Some could play pre-recorded voicelines, but they speak binary/dronespeak otherwise. This gives a barrier between carbon and bot communication, as bots should feel like third-rate citizens and even lesser than cyborgs in my opinion.
- Allow the shower bot to become sentient too. The security bots and and the shower bot are currently the odd ones out, with obvious reasons given for exclusion with the secbots, but the shower bot would be fine I reckon.
- Allow the bots to be fixed via welding. I don't think you can fix them currently, or at least some of them.
Basically, I think the bots should be like very niche cyborgs. Right now, they're ironically more human than cyborgs due to not really being bound by laws and being able to freely decide what to do for themselves and communicate, which I think feels a little lame. I think them being like lesser cyborgs would be a fine route for them to go down, but that's just my opinion. Curious to see what other people think.