Admin Assistant: Valid Confirmer
Posted: Wed May 17, 2023 5:19 am
This is a very simple and straightforward suggestion that is literally going to
1. Help admins/mods/janitors/rats by greatly reducing their workload
2. Is extremely easy to implement and doesn't involve sophisticated logic
3. Will reduce the general amount of salt people new to the community will experience, especially new to space station 13
Here is how this works. If a player attacks or pushes another player, they get an antag check. If they aren't antag, that player then gets a "nuance" status. If a player pushes another player, their nuance status is level 1. If the player attacked another player, their nuance status is level 2. For every level of nuance, the player must distance themselves 10 spaces from the player in question that they attacked. If that player successfully distances themselves based on the action taken, they lose their nuance level. If a player joins in the fun after another player had attacked the player in question, they don't gain a nuance level unless the other player loses their nuance level. If a player goes into critical status and the player in question that they're trying to report doesn't have a nuance level, the player can press a button called "is it valid?". If there is no nuance against a player, it will return "yes". If there is a nuance against a player, it will return "no".
This will cut down the work admins, moderators, staff in general have to do and save a lot of people their emotions that probably make them hate playing this game more than love it.
EDIT: Can you guys also allow ghosts to join the game? It's kinda odd a dead persons ghost is allowed to roam around and go back to their body while an observing player can't despite having preview to the same issues going on onboard the station.
1. Help admins/mods/janitors/rats by greatly reducing their workload
2. Is extremely easy to implement and doesn't involve sophisticated logic
3. Will reduce the general amount of salt people new to the community will experience, especially new to space station 13
Here is how this works. If a player attacks or pushes another player, they get an antag check. If they aren't antag, that player then gets a "nuance" status. If a player pushes another player, their nuance status is level 1. If the player attacked another player, their nuance status is level 2. For every level of nuance, the player must distance themselves 10 spaces from the player in question that they attacked. If that player successfully distances themselves based on the action taken, they lose their nuance level. If a player joins in the fun after another player had attacked the player in question, they don't gain a nuance level unless the other player loses their nuance level. If a player goes into critical status and the player in question that they're trying to report doesn't have a nuance level, the player can press a button called "is it valid?". If there is no nuance against a player, it will return "yes". If there is a nuance against a player, it will return "no".
This will cut down the work admins, moderators, staff in general have to do and save a lot of people their emotions that probably make them hate playing this game more than love it.
EDIT: Can you guys also allow ghosts to join the game? It's kinda odd a dead persons ghost is allowed to roam around and go back to their body while an observing player can't despite having preview to the same issues going on onboard the station.