temporary library comp fix
Posted: Tue Mar 24, 2015 7:53 pm
this is absolutely a temp fix - it will work ingame until coders can figure out a better, more stable way of fixing it
a lot of you librarian players are always getting shouted at for creating a lot of lag ingame, because the book database reloaded each time you printed a book.
well, no more.
a while ago i figured out a way to erase the lag almost entirely.
1) once you're in, load up the console and head to the book database. it WILL lag one time for this initial loading.
2) at this point, use any device that opens a window. this can be your pda, but i find the photocopier next to you is a good shout, since it loads quickly.
3) close your second window, and leave the book database open while you stock books. you'll be able to print a shitload without any lag, excluding the first load-up.
if you close the book database window but need to go back into it, do the trick again.
you're welcome, internet.
inb4 deleted for powergaming
a lot of you librarian players are always getting shouted at for creating a lot of lag ingame, because the book database reloaded each time you printed a book.
well, no more.
a while ago i figured out a way to erase the lag almost entirely.
1) once you're in, load up the console and head to the book database. it WILL lag one time for this initial loading.
2) at this point, use any device that opens a window. this can be your pda, but i find the photocopier next to you is a good shout, since it loads quickly.
3) close your second window, and leave the book database open while you stock books. you'll be able to print a shitload without any lag, excluding the first load-up.
if you close the book database window but need to go back into it, do the trick again.
you're welcome, internet.
inb4 deleted for powergaming