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Make tails change with mood

Posted: Sat Jun 11, 2022 10:17 am
by chocolate_bickie
Tails should reflect the mood of the owner. Low mood causes the tail to sink, high mood causes it to rise.

Unknown hugs Clowover Meowchel.

Clowover Meowchel's tail rises.

Reason this is good for the game: More nonhuman content. Also reflects that animals tails in real life reflect their mood. More realism = good

Re: Make tails change with mood

Posted: Sat Jun 11, 2022 10:39 am
by Screemonster
make it show intent so if they're in combat stance it puffs up like a bottlebrush and lashes around

Re: Make tails change with mood

Posted: Sun Jun 12, 2022 7:24 am
by cacogen
just don't do the chat message and it's good

Re: Make tails change with mood

Posted: Sun Jun 12, 2022 10:26 am
by chocolate_bickie
cacogen wrote: Sun Jun 12, 2022 7:24 am just don't do the chat message and it's good
Agreed

Re: Make tails change with mood

Posted: Sun Jun 12, 2022 10:26 am
by FantasticFwoosh
No thank you, its pandering.

Also will especially scalp off tails to prevent any sort of message getting across subliminally.