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Clown cuffing self

Posted: Fri Mar 20, 2015 2:46 am
by omnitricks
Whoever actually added that addition, why the heck did you have to do that? Don't you know sometimes a clown has to cuff especially in emergencies? But no, now they end up cuffing themselves so they end up in even more danger. What the hell.

I would say something witty about this but I'm scared the coders will nerf more so I decided I better not to.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 2:50 am
by lumipharon
>choosing clown
>complaining about clumsy

Literally why.
If it's that much of a big deal you can just clean your SE.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 2:51 am
by Cheridan
lmao

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 2:53 am
by callanrockslol
I CUFFED PLS NERF


CLOWNS ARE NOT SECURITY

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 6:49 am
by Gun Hog
You are a clown! Clowns are clumbsy! :honk:

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 6:56 am
by MisterPerson
But is clumsiness fun? I can see how it would be, but is it?

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 6:59 am
by Incomptinence
Not really no it doesn't really facilitate anything since anyone who isn't the clown rarely witnesses the trait in action and all it really tells clowns is DON'T EVEN TRY on a number of simple tasks.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 7:18 am
by lumipharon
Well watching op here cuff him self when he's trying to be a vigilant would probably be pretty hilarious for everyone involved save perhaps himself.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 7:42 am
by Gun Hog
lumipharon wrote:Well watching op here cuff him self when he's trying to be a vigilant would probably be pretty hilarious for everyone involved save perhaps himself.
Well, a Clown's job is to entertain other people, not just himself! :honk: :honkman: :peel: :honkman: :honk:

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 8:33 am
by Not-Dorsidarf
I think this is hilarious.

Vigilante action = ded

You're the funnyman, not the greytide.
Honk at the dual esworders instead of unzipping your valids.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 10:29 am
by Fayrik
As a clown, I nearly shot myself into crit trying to mine with a Kinetic Accelerator.
Then I realised. Clowns aren't useful for anything. So I went back to the station to honk at the crew.

Honestly I'd like to see this applied to mimes too. Entertainment roles for entertainment purposes when?

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 11:33 am
by Xhuis
:honkman:
qq

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 12:13 pm
by imblyings
>using cuffs as a clown

if you're not making a person commit suicide by stunlocking them through constantly slipping them on your pda or banana, you're doing it wrong.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 12:28 pm
by Incomptinence
You know you all imply this means you will get to see a clown use cuffs and laugh at him. I can't remember the last time a clown got their clumsy on in front of me. The mechanic just means they avoid doing that stuff rather than bumbling.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 12:45 pm
by Cheridan
Incomptinence wrote:You know you all imply this means you will get to see a clown use cuffs and laugh at him. I can't remember the last time a clown got their clumsy on in front of me. The mechanic just means they avoid doing that stuff rather than bumbling.
Mission accomplished either way tbh

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 1:29 pm
by kosmos
I actually had a good laugh while being a clown detective without knowing about the clumsiness. I caught a prep, cuffed him (me) up and was confused as fuck for a whole minute, just standing there, trying to figure out what the fuck just happened.
After I read the line I thought it was the best thing. Just visualizing that shit is too funny.

10/10, clumsy should do more stuff like this, e.g. bumping your head into airlocks and running into walls.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 1:40 pm
by DemonFiren
>bumping your head into airlocks
>damaging stun
>depending on RNG

No. Just no. Restricting clowns from combat is fine, but restricting their basic maneuvering?

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 6:25 pm
by Jacough
Bug genetics for a clean se. If you can prove you're not a shithead using the clown role to harass people and be a cunt they MIGHT just be willing to give one to you.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 7:04 pm
by Malkevin
You do realise this is really old goon code right? And not a new thing?


And no, clowns can keep this handicap as most clown players would think its lolarious to kidnap people.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 8:50 pm
by MisterPerson
Shitty clowns should be kept in check by administration, not punishments that hit good players. Well, "good", we are talking about clowns here.

Do people want more job-specific limitations like this? If so, what kinds?

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 9:01 pm
by Malkevin
Mimes should never be able to talk, and remove that shitty invisible wall ability

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 9:36 pm
by Saegrimr
I'd rather clowns shoot themselves in the foot during a crucial moment and have everybody laugh their asses off than have to ban them.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 10:30 pm
by Malkevin
Already happens, if they try to shoot a gun it'll explode in their hands.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 10:36 pm
by Cheimon
Unless they're antag, for some reason. Apparently it wouldn't be fun to have the normal limitations of the role placed on traitors?

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 10:41 pm
by lumipharon
antag clowns don't start with clumsy.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 10:44 pm
by MMMiracles
The thought of a traitor clown shooting themselves in the foot with their revolver in an assassination attempt is pretty funny, though.

Re: Clown cuffing self

Posted: Fri Mar 20, 2015 11:31 pm
by DemonFiren
They rarely, if ever, hit the foot ._.

Re: Clown cuffing self

Posted: Sat Mar 21, 2015 12:31 am
by MisterPerson
MMMiracles wrote:The thought of a traitor clown shooting themselves in the foot with their revolver in an assassination attempt is pretty funny, though.
Not really fun for the clown.

Re: Clown cuffing self

Posted: Sat Mar 21, 2015 5:35 pm
by bandit
omnitricks wrote:Whoever actually added that addition, why the heck did you have to do that? Don't you know sometimes a clown has to cuff especially in emergencies? But no, now they end up cuffing themselves so they end up in even more danger. What the hell.

I would say something witty about this but I'm scared the coders will nerf more so I decided I better not to.
have you tried not being a clown

:honkman:

Re: Clown cuffing self

Posted: Sat Mar 21, 2015 5:45 pm
by Scones
Clean your SE if you want to be Honkles the Validhunter

Otherwise, shit is just funny.

Re: Clown cuffing self

Posted: Sat Mar 21, 2015 5:55 pm
by bandit
for reference I found about this before it made the changelog and I just ended up laughing my ass off, shit's funny

(okay part of that was because it used to be buggy as fuck)

Re: Clown cuffing self

Posted: Wed Mar 25, 2015 4:18 pm
by Babin
This made me laugh so I suppose you're a successful clown!

Re: Clown cuffing self

Posted: Thu Mar 26, 2015 3:03 pm
by DemonFiren
>implying successful clowns ever make anyone laugh
You must be new here.

Re: Clown cuffing self

Posted: Sat Mar 28, 2015 8:48 pm
by Ezel
lumipharon wrote:antag clowns don't start with clumsy.

Inb4 gives clown 3 tasers and shoot without exploding in the face
To perma brig with him

Re: Clown cuffing self

Posted: Sat Mar 28, 2015 8:53 pm
by PKPenguin321
Ezel wrote:
lumipharon wrote:antag clowns don't start with clumsy.

Inb4 gives clown 3 tasers and shoot without exploding in the face
To perma brig with him
unfortunately this already happens

Re: Clown cuffing self

Posted: Sat Mar 28, 2015 10:11 pm
by Incomptinence
Don't clowns shoot themselves with guns now because deleting the entire armory in a clumsy fit was too fun for our coders?

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 12:28 am
by Amelius
Incomptinence wrote:Don't clowns shoot themselves with guns now because deleting the entire armory in a clumsy fit was too fun for our coders?
That was always hilarious and probably the best usage of the clown/clumsy role ever. Hate that they removed it.

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 2:10 am
by Arete
MisterPerson wrote:Shitty clowns should be kept in check by administration, not punishments that hit good players. Well, "good", we are talking about clowns here.

Do people want more job-specific limitations like this? If so, what kinds?
Mimes and clowns have limitations because they're expected to fuck around and don't have any responsibilities.

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 5:56 am
by Shaps-cloud
Ezel wrote:
lumipharon wrote:antag clowns don't start with clumsy.

Inb4 gives clown 3 tasers and shoot without exploding in the face
To perma brig with him
If you give a clown a taser I think you need to step back and reanalyze your metastrategy

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 6:54 am
by DemonFiren
Practice lasers are what you want.

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 7:29 am
by Not-Dorsidarf
*puts in backpack*
HONK

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 11:38 am
by wolfernater
Clumsiness might not be fun, but it is funny. If you're not the kind of person who finds it hilarious when you attempt to cuff someone and accidentally cuff yourself, chances are you're not someone who should really be playing clown. Y'know what a real clown would do with the banana peel he has? Slip himself. Clowns are about slapstick humor and in particular, slapstick against them self. Lets face it, in a normal situation a clown shouldn't be cuffing people and playing vigilante and the only time he should is if the station has gone to utter shit. If the only hope to the station is the clown. Then in the last moment of hope he fucks up, cuffs himself, and dies. That's hilarious. Clown and mime seem to have become the playhouse of players who think of themself as robust. And does anyone like to see those players? When these people exist to be nice and actually helpful interactive members of the station, cool. But most of the time, they're not. And it should stop. Cuffing yourself however, should not.

Re: Clown cuffing self

Posted: Wed Apr 22, 2015 12:14 pm
by Not-Dorsidarf
Wolfernator has it right.

The clown is a job that's fun for the people AROUND the clown

Image