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Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 12:08 am
by Shadowflame909
Still burnt out and I haven't touched it since then

I dare not look at GitHub, its eternal wrath is all-consuming like a singularity.

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 12:25 am
by PKPenguin321
no, sadly we were banned off of git itself (not just github) by linus torvalds himself after he saw and was promptly disgusted by our inability to rectify our censorship hypocrisy and now the code can no longer be changed

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 12:35 am
by nianjiilical
cytology

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 12:45 am
by Tlaltecuhtli
statues

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 1:31 am
by cacogen
There is a new feature added every second nowadays and frankly it is overwhelming

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 2:44 am
by wesoda25
I've liked learning/exploring all the new additions

Re: Has /tg/ added anything new yet since august

Posted: Thu Oct 08, 2020 8:43 pm
by Tarchonvaagh
Someone made another stealth cockvore pr and it got merged, wonder when the others will notice

Re: Has /tg/ added anything new yet since august

Posted: Fri Oct 09, 2020 5:14 pm
by terranaut
theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337 :)

Re: Has /tg/ added anything new yet since august

Posted: Fri Oct 09, 2020 6:49 pm
by Shadowflame909
terranaut wrote:theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337 :)
maybe 1 day

Re: Has /tg/ added anything new yet since august

Posted: Sat Oct 10, 2020 10:12 am
by cacogen
You stand around on the planet chatting idly to your squad mates like it's Furcadia until an alien shows up which you can't hit because of poor latency but if you're unlucky another guy will Pat Tillman you and you'll be on the ground bleeding to death until a medic patches you up. You will repeat this process for hours or perhaps days before realising whatever is here isn't for you

Re: Has /tg/ added anything new yet since august

Posted: Mon Oct 12, 2020 10:30 am
by Flatulent
yeah, a stealth add pr that added a gas which gave you ability to hear ghosts was merged

haha i love ghilker

Re: Has /tg/ added anything new yet since august

Posted: Mon Oct 12, 2020 10:32 am
by Ayy Lemoh
Flatulent wrote:yeah, a stealth add pr that added a gas which gave you ability to hear ghosts was merged

haha i love ghilker
is this the internet gas i heard so much about?

Re: Has /tg/ added anything new yet since august

Posted: Tue Oct 13, 2020 9:53 am
by stan_albatross
terranaut wrote:theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337 :)
If you want to experience infections in their true horrific glory then play it

also dont play shipside roles they made them all basically glorified computer button pressing or just medical

Re: Has /tg/ added anything new yet since august

Posted: Tue Oct 13, 2020 10:11 am
by Misdoubtful
cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.

Also, with the power of search syntax you can opt to only see created and merged features since August (Wrath free browsing!): https://github.com/tgstation/tgstation/ ... 2020-08-01

Re: Has /tg/ added anything new yet since august

Posted: Tue Oct 13, 2020 12:13 pm
by cacogen
:|

Re: Has /tg/ added anything new yet since august

Posted: Mon Mar 01, 2021 9:14 pm
by Shadowflame909
Still curious about this

Re: Has /tg/ added anything new yet since august

Posted: Mon Mar 01, 2021 9:17 pm
by cacogen
Don't think so

Re: Has /tg/ added anything new yet since august

Posted: Mon Mar 01, 2021 11:07 pm
by RaveRadbury

Re: Has /tg/ added anything new yet since august

Posted: Mon Mar 01, 2021 11:39 pm
by cacogen
Misdoubtful wrote: Also, with the power of search syntax you can opt to only see created and merged features since August (Wrath free browsing!): https://github.com/tgstation/tgstation/ ... 2020-08-01
Small improvement to the signal to noise ratio for Shadowflame's purposes: https://github.com/tgstation/tgstation/ ... ns--1-desc

Re: Has /tg/ added anything new yet since august

Posted: Tue Mar 02, 2021 12:06 am
by Mothblocks
combat mode is the huge one

Re: Has /tg/ added anything new yet since august

Posted: Tue Mar 02, 2021 12:33 am
by cacogen
I just noticed headpatting got "Fuckup of the year - 2020". I almost never see it used. And I've spent a lot of time on Manuel recently.

I have thought that the idea behind The Golden Honk (which was given to Aranclanos on singulo one year for being terrible) could be expanded into self-congratulatory awards like the Oscars for coders. Different categories for PRs and maybe coders to compete in. Grand prizes like that label I just learnt of and maybe a poorly drawn MS paint image.
Spoiler:
Image

Re: Has /tg/ added anything new yet since august

Posted: Tue Mar 02, 2021 12:58 am
by Mothblocks
i use head pats a lot theyre cute

Re: Has /tg/ added anything new yet since august

Posted: Tue Mar 02, 2021 1:00 am
by cacogen
Anyway, think about it. Get back to me. This idea is worth a million.

Re: Has /tg/ added anything new yet since august

Posted: Sat Mar 06, 2021 11:19 am
by Irad
Yes and it's all shit.


We need smaller government, not bigger one, fucking commies, all of you.

Re: Has /tg/ added anything new yet since august

Posted: Sat Mar 06, 2021 3:41 pm
by Rohen_Tahir
Irad wrote:We need smaller government, not bigger one, fucking commies, all of you.
Code isn't people tho

Re: Has /tg/ added anything new yet since august

Posted: Sat Mar 06, 2021 11:20 pm
by chocolate_bickie
Misdoubtful wrote:
cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.

Please explain to me what 'new' things there are to dive into?

Re: Has /tg/ added anything new yet since august

Posted: Sat Mar 06, 2021 11:55 pm
by Mothblocks
people

Re: Has /tg/ added anything new yet since august

Posted: Sun Mar 07, 2021 12:01 am
by Armhulen
chocolate_bickie wrote:
Misdoubtful wrote:
cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.

Please explain to me what 'new' things there are to dive into?
touristbots!

Re: Has /tg/ added anything new yet since august

Posted: Sun Mar 07, 2021 12:14 am
by Rohen_Tahir
Armhulen wrote:
chocolate_bickie wrote:
Misdoubtful wrote:
cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.

Please explain to me what 'new' things there are to dive into?
touristbots!
Jaredfogle wrote:people
Rule 8 forbids vore.

Re: Has /tg/ added anything new yet since august

Posted: Mon Mar 22, 2021 10:05 pm
by Localbox
this didnt age well.