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Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 12:08 am
by Shadowflame909
Still burnt out and I haven't touched it since then
I dare not look at GitHub, its eternal wrath is all-consuming like a singularity.
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 12:25 am
by PKPenguin321
no, sadly we were banned off of git itself (not just github) by linus torvalds himself after he saw and was promptly disgusted by our inability to rectify our censorship hypocrisy and now the code can no longer be changed
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 12:35 am
by nianjiilical
cytology
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 12:45 am
by Tlaltecuhtli
statues
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 1:31 am
by cacogen
There is a new feature added every second nowadays and frankly it is overwhelming
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 2:44 am
by wesoda25
I've liked learning/exploring all the new additions
Re: Has /tg/ added anything new yet since august
Posted: Thu Oct 08, 2020 8:43 pm
by Tarchonvaagh
Someone made another stealth cockvore pr and it got merged, wonder when the others will notice
Re: Has /tg/ added anything new yet since august
Posted: Fri Oct 09, 2020 5:14 pm
by terranaut
theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337

Re: Has /tg/ added anything new yet since august
Posted: Fri Oct 09, 2020 6:49 pm
by Shadowflame909
terranaut wrote:theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337

maybe 1 day
Re: Has /tg/ added anything new yet since august
Posted: Sat Oct 10, 2020 10:12 am
by cacogen
You stand around on the planet chatting idly to your squad mates like it's Furcadia until an alien shows up which you can't hit because of poor latency but if you're unlucky another guy will Pat Tillman you and you'll be on the ground bleeding to death until a medic patches you up. You will repeat this process for hours or perhaps days before realising whatever is here isn't for you
Re: Has /tg/ added anything new yet since august
Posted: Mon Oct 12, 2020 10:30 am
by Flatulent
yeah, a stealth add pr that added a gas which gave you ability to hear ghosts was merged
haha i love ghilker
Re: Has /tg/ added anything new yet since august
Posted: Mon Oct 12, 2020 10:32 am
by Ayy Lemoh
Flatulent wrote:yeah, a stealth add pr that added a gas which gave you ability to hear ghosts was merged
haha i love ghilker
is this the internet gas i heard so much about?
Re: Has /tg/ added anything new yet since august
Posted: Tue Oct 13, 2020 9:53 am
by stan_albatross
terranaut wrote:theres this new gamemode called tgmc where you play as either a marine or xenomorph to kill the other faction and/or complete objectives, its fun you can try it here byond://tgmc.tgstation13.org:5337

If you want to experience infections in their true horrific glory then play it
also dont play shipside roles they made them all basically glorified computer button pressing or just medical
Re: Has /tg/ added anything new yet since august
Posted: Tue Oct 13, 2020 10:11 am
by Misdoubtful
cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Also, with the power of search syntax you can opt to only see created and merged features since August (Wrath free browsing!):
https://github.com/tgstation/tgstation/ ... 2020-08-01
Re: Has /tg/ added anything new yet since august
Posted: Tue Oct 13, 2020 12:13 pm
by cacogen
Re: Has /tg/ added anything new yet since august
Posted: Mon Mar 01, 2021 9:14 pm
by Shadowflame909
Still curious about this
Re: Has /tg/ added anything new yet since august
Posted: Mon Mar 01, 2021 9:17 pm
by cacogen
Don't think so
Re: Has /tg/ added anything new yet since august
Posted: Mon Mar 01, 2021 11:07 pm
by RaveRadbury
Re: Has /tg/ added anything new yet since august
Posted: Mon Mar 01, 2021 11:39 pm
by cacogen
Small improvement to the signal to noise ratio for Shadowflame's purposes:
https://github.com/tgstation/tgstation/ ... ns--1-desc
Re: Has /tg/ added anything new yet since august
Posted: Tue Mar 02, 2021 12:06 am
by Mothblocks
combat mode is the huge one
Re: Has /tg/ added anything new yet since august
Posted: Tue Mar 02, 2021 12:33 am
by cacogen
I just noticed headpatting got "Fuckup of the year - 2020". I almost never see it used. And I've spent a lot of time on Manuel recently.
I have thought that the idea behind The Golden Honk (which was given to Aranclanos on singulo one year for being terrible) could be expanded into self-congratulatory awards like the Oscars for coders. Different categories for PRs and maybe coders to compete in. Grand prizes like that label I just learnt of and maybe a poorly drawn MS paint image.
Re: Has /tg/ added anything new yet since august
Posted: Tue Mar 02, 2021 12:58 am
by Mothblocks
i use head pats a lot theyre cute
Re: Has /tg/ added anything new yet since august
Posted: Tue Mar 02, 2021 1:00 am
by cacogen
Anyway, think about it. Get back to me. This idea is worth a million.
Re: Has /tg/ added anything new yet since august
Posted: Sat Mar 06, 2021 11:19 am
by Irad
Yes and it's all shit.
We need smaller government, not bigger one, fucking commies, all of you.
Re: Has /tg/ added anything new yet since august
Posted: Sat Mar 06, 2021 3:41 pm
by Rohen_Tahir
Irad wrote:We need smaller government, not bigger one, fucking commies, all of you.
Code isn't people tho
Re: Has /tg/ added anything new yet since august
Posted: Sat Mar 06, 2021 11:20 pm
by chocolate_bickie
Misdoubtful wrote:cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.
Please explain to me what 'new' things there are to dive into?
Re: Has /tg/ added anything new yet since august
Posted: Sat Mar 06, 2021 11:55 pm
by Mothblocks
people
Re: Has /tg/ added anything new yet since august
Posted: Sun Mar 07, 2021 12:01 am
by Armhulen
chocolate_bickie wrote:Misdoubtful wrote:cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.
Please explain to me what 'new' things there are to dive into?
touristbots!
Re: Has /tg/ added anything new yet since august
Posted: Sun Mar 07, 2021 12:14 am
by Rohen_Tahir
Armhulen wrote:chocolate_bickie wrote:Misdoubtful wrote:cacogen wrote:There is a new feature added every second nowadays and frankly it is overwhelming
I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back.
Take 3 month break. Come back to find intents removed and IDs nerf'd.
Please explain to me what 'new' things there are to dive into?
touristbots!
Jaredfogle wrote:people
Rule 8 forbids vore.
Re: Has /tg/ added anything new yet since august
Posted: Mon Mar 22, 2021 10:05 pm
by Localbox
this didnt age well.