Ideas for the /tg/ code repo
Posted: Fri Jan 30, 2015 3:47 am
This isn't about the game, this is about the github repo itself ( https://github.com/tgstation/-tg-station )
Keep discussion about the game out of here, please.
There's really no place to properly discuss what needs to change in the code repo as far as issues and pull requests are concerned. The most you can do is just cross your fingers and hope HG or Cheridan hears you. It's honestly a fucking nightmare that we have to wait for these barely scheduled roundtables to discuss shit.
Things we REALLY NEED:
- MANDATORY changelogs for ANY PR tagged "Feature", "Balance", or "Map Edit". This ensures that NOTHING gets into the game without players who give a fuck knowing. I've been lazy about this because making changelogs when nobody else does is literally an afterthought nobody really gives much attention to. We also need someone to compile the changelog twice a week minimum.
- A proper, SMALL AND CONCISE format for issue/bug reports. I'd be more than happy to provide one, but our issue tracker is a fucking mess at the moment.
- REMOVE THE 24H LIMIT FOR PRS, IT SUCKS DICK AND ONLY HINDERS FIXES BY MAKING THEM QUICKLY FORGOTTEN ABOUT. The only real argument I can see for keeping the 24h limit around is so that all maintainers get a chance to look at it, but this is fucking stupid considering more than half of our current maintainers barely manage to log in 3-4 times a week. It's completely archaic and a waste of time to keep this here. We need to fix massive bugs quickly and it's hard to fix them when you know you'll have to wait 24h and potentially have your PR shit on by merge conflicts you have to fix.
Keep discussion about the game out of here, please.
There's really no place to properly discuss what needs to change in the code repo as far as issues and pull requests are concerned. The most you can do is just cross your fingers and hope HG or Cheridan hears you. It's honestly a fucking nightmare that we have to wait for these barely scheduled roundtables to discuss shit.
Things we REALLY NEED:
- MANDATORY changelogs for ANY PR tagged "Feature", "Balance", or "Map Edit". This ensures that NOTHING gets into the game without players who give a fuck knowing. I've been lazy about this because making changelogs when nobody else does is literally an afterthought nobody really gives much attention to. We also need someone to compile the changelog twice a week minimum.
- A proper, SMALL AND CONCISE format for issue/bug reports. I'd be more than happy to provide one, but our issue tracker is a fucking mess at the moment.
- REMOVE THE 24H LIMIT FOR PRS, IT SUCKS DICK AND ONLY HINDERS FIXES BY MAKING THEM QUICKLY FORGOTTEN ABOUT. The only real argument I can see for keeping the 24h limit around is so that all maintainers get a chance to look at it, but this is fucking stupid considering more than half of our current maintainers barely manage to log in 3-4 times a week. It's completely archaic and a waste of time to keep this here. We need to fix massive bugs quickly and it's hard to fix them when you know you'll have to wait 24h and potentially have your PR shit on by merge conflicts you have to fix.