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Flashes

Posted: Sun Mar 29, 2020 9:11 am
by JamalGinsberg
Note to self: acquire a welding helmet and have it covering your eyes every millisecond of every moment in the game, or else you will get non stop stunned and blinded by some random nigga with a flash for 2 minutes straight while being mercilessly beaten to the bitter end, knowing there is no hope to recover from the stun, and feel so helpless you will truly and fully understand the meaning of of the word rape.


tldr:
nerf flashes, or offer more ways to deal with them

Re: Note to self:

Posted: Sun Mar 29, 2020 9:51 am
by Fikou
revs nerf

Re: Note to self:

Posted: Sun Mar 29, 2020 11:23 am
by bobbahbrown
lol

Re: Note to self:

Posted: Sun Mar 29, 2020 3:25 pm
by Tlaltecuhtli
use sunglasses like in that movie

Re: Note to self:

Posted: Sun Mar 29, 2020 6:25 pm
by BeeSting12
theres literally a hard counter to deal with these but i think we should add holding your breath and closing your eyes to the game so you can close your eyes which obviously blinds you but youre immune to flashes and welding and shit. also holding your breath would let you go without oxygen but when you run out of the oxygen stored in your lungs, you take a ton more oxygen damage than you normally would unless you breathe in.

Re: Note to self:

Posted: Sun Mar 29, 2020 7:38 pm
by Tlaltecuhtli
BeeSting12 wrote:theres literally a hard counter to deal with these but i think we should add holding your breath and closing your eyes to the game so you can close your eyes which obviously blinds you but youre immune to flashes and welding and shit. also holding your breath would let you go without oxygen but when you run out of the oxygen stored in your lungs, you take a ton more oxygen damage than you normally would unless you breathe in.
flashes go trough your eyelids like flashbangs its not realistic

Re: Flashes

Posted: Sun Mar 29, 2020 8:55 pm
by deedubya
if you're gonna act like a chimp anyway, learn from the best, learn from goku

Image

Re: Flashes

Posted: Sun Mar 29, 2020 10:44 pm
by Shadowflame909
>He doesn't know about the glass shards + bedsheets trick

Re: Flashes

Posted: Mon Mar 30, 2020 6:32 am
by JamalGinsberg
Shadowflame909 wrote:>He doesn't know about the glass shards + bedsheets trick
please do tell

Re: Flashes

Posted: Mon Mar 30, 2020 12:11 pm
by Super Aggro Crag
Use glass shard to cut up bedsheet

Use cloth from bedsheet to craft blindfold

Be flash immune

Re: Flashes

Posted: Tue Mar 31, 2020 5:48 am
by JamalGinsberg
Super Aggro Crag wrote:Use glass shard to cut up bedsheet

Use cloth from bedsheet to craft blindfold

Be flash immune

Re: Flashes

Posted: Wed Apr 15, 2020 2:39 am
by XivilaiAnaxes
Flashes are already one of the most rubbish stuns in the game.

Re: Flashes

Posted: Wed Apr 15, 2020 3:58 am
by teepeepee
flashes are so useless I always drop mine and just put a second baton in my belt

Re: Flashes

Posted: Wed Apr 15, 2020 7:24 am
by Tlaltecuhtli
teepeepee wrote:flashes are so useless I always drop mine and just put a second baton in my belt
good luck batoning the borg

Re: Flashes

Posted: Wed Apr 15, 2020 11:26 am
by Super Aggro Crag
JamalGinsberg wrote:
Super Aggro Crag wrote:Use glass shard to cut up bedsheet

Use cloth from bedsheet to craft blindfold

Be flash immune
No you are

Re: Flashes

Posted: Thu Apr 23, 2020 6:07 am
by Istoprocent1
XivilaiAnaxes wrote:Flashes are already one of the most rubbish stuns in the game.
Wat? Flashes are like 8 second hard stun. They need a nerf.

Re: Flashes

Posted: Thu Apr 23, 2020 6:15 am
by wesoda25
I love how we’ve come so far as to think flashes op. (btw flashes are one of the best tools as sec even back when tasers were around, literally a stun baton which can be used on most of the crew and not on you. if u dont use it u suck)

Anyways I think just remove any stun attached to it, if you directly flash someone they get really dizzy and blind for longer than current, if they have glasses on both of these effects are weaker but still present, and AOE works as normal. Borgs would be nerfed and buffed by this so would that really be an issue?

Edit: if thats too weak then maybe add a minor slowdown? wouldn’t make much sense but realism isn’t an argument sooo. So long as the confusion is strong enough though I feel that wouldn’t be necessary)

Re: Flashes

Posted: Thu Apr 23, 2020 6:52 am
by Istoprocent1
wesoda25 wrote:I love how we’ve come so far as to think flashes op.
If the game was full of 1 hit ggs, then flashes would not be that good, however, that has changed and at the moment flashes are better than most other stuns (unless somebody takes steps to powergame it).

I would personally just white the screen for 8 seconds, maybe minor slowdown or disorientation, but none of that instant 1 hit gg stuff that is happening at the moment.

Re: Flashes

Posted: Thu Apr 23, 2020 10:43 am
by oranges
I had a flash changes thread somewhere

Re: Flashes

Posted: Fri Apr 24, 2020 12:24 am
by wesoda25
Istoprocent1 wrote:
wesoda25 wrote:I love how we’ve come so far as to think flashes op.
If the game was full of 1 hit ggs, then flashes would not be that good, however, that has changed and at the moment flashes are better than most other stuns (unless somebody takes steps to powergame it).
I'm aware its just the thought that we've come so far from that, which really wasn't too long ago, is cool.

Re: Flashes

Posted: Fri May 01, 2020 12:53 am
by Anuv
Flashes are stupidly OP for how common they are, and are the only instant hard stun left at this point. 1 click gg "bro just get sunglasses" yes all the powergamers do that every round already that doesn't matter, they need changed

Re: Flashes

Posted: Fri May 01, 2020 3:53 am
by XivilaiAnaxes
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?

Re: Flashes

Posted: Fri May 01, 2020 7:47 am
by Fikou
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
thing is ok because it's an equipment check

Re: Flashes

Posted: Fri May 01, 2020 9:30 am
by PKPenguin321
Fikou wrote:
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
thing is ok because it's an equipment check
Yes.

Re: Flashes

Posted: Fri May 01, 2020 12:40 pm
by teepeepee
Fikou wrote:
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
thing is ok because it's an equipment check
are you going to complain about glass shards stunning you when you're barefoot too?

Re: Flashes

Posted: Fri May 01, 2020 1:08 pm
by trollbreeder
teepeepee wrote:
Fikou wrote:
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
thing is ok because it's an equipment check
are you going to complain about glass shards stunning you when you're barefoot too?
its based on scarcity
everyone spawns with shoes and shoes are basically everywhere
but there's a limited amount of sunglasses, and there's also a bunch of welding equipment that might work but hampers your sight so it's also a bit bad to constantly wear lest you get tunnel vision

Re: Flashes

Posted: Fri May 01, 2020 5:54 pm
by wesoda25
Hard stuns balanced by items is stupid, its better if they’re weaker in general but can work (worse) on people with said items

Re: Flashes

Posted: Fri May 01, 2020 7:47 pm
by Anuv
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
Who cares about security the point is any normal looking/undiscovered antag OR crew can instantly take you down unless you preemptively rush straight to Lawyer for sunglasses or wear a welding helmet flipped down 24/7 which is insanely stupid (yet powergamers do it anyways). Chilling or trying to talk to someone and someone walks next to you and one click permastuns you with an item easily mass produced or found roundstart in tech storage, amazing and fun.

Re: Flashes

Posted: Fri May 01, 2020 7:52 pm
by angelstarri
XivilaiAnaxes wrote:
Anuv wrote:Flashes are stupidly OP
Are you serious? An item that is literally useless vs security and any antag that has enough of a brain to pick up any of the 80 or so items that give of eye protection just lying around the station is 'stupidly op'?
if you're retarded enough to be an antag without any sort of protection you deserve to die by the least powerful weapon

Re: Flashes

Posted: Sat May 02, 2020 5:19 am
by XivilaiAnaxes
Anuv wrote:Who cares about security the point is any normal looking/undiscovered antag OR crew can instantly take you down unless you preemptively rush straight to Lawyer for sunglasses or wear a welding helmet flipped down 24/7 which is insanely stupid (yet powergamers do it anyways). Chilling or trying to talk to someone and someone walks next to you and one click permastuns you with an item easily mass produced or found roundstart in tech storage, amazing and fun.
Flashes don't work on anyone worth killing - if you have the bare minimum of combat gear you almost certainly have a pair of sunglasses (and no the lawyers office isn't the only source). If you don't have eye protection of all things you're pretty much in a position to get dunked by anyone with basic murder tools.

Re: Flashes

Posted: Sat May 02, 2020 5:38 am
by wesoda25
XivilaiAnaxes wrote: Flashes don't work on anyone worth killing - if you have the bare minimum of combat gear you almost certainly have a pair of sunglasses (and no the lawyers office isn't the only source). If you don't have eye protection of all things you're pretty much in a position to get dunked by anyone with basic murder tools.
None of those tools are hardstuns, thus they all provide a margin of error in which you can escape.

Re: Flashes

Posted: Sat May 02, 2020 8:42 am
by Anuv
Tazers were removed, stun batons were nerfed, slips were nerfed, disarm spam was nerfed, just accept that flashes are OP and they're next. Even a traitor with a desword or .357 gives you, a normal target of an antag in a normal role that doesn't have base flash protection worries like 99% of crew, a (slim) chance at survival unlike flashes.

Re: Flashes

Posted: Mon May 04, 2020 4:13 am
by XivilaiAnaxes
I mean I've beaten up a headrev that tried to brainlessly run up to me with a flash without either a weapon or flash protection and I'm awful at combat.

Maybe you just need to git gud? Also lol'd @ 99% of the crew not having flash protection.

Re: Flashes

Posted: Mon May 04, 2020 8:36 am
by BONERMASTER
You can nerf the shit out of flashes, fine, but how am I going to mess up prisoners in the brig then? There are wall mounted flashes, portable flashers, they'd be pretty useless.

How about make the flash's effectiveness based on the angle you're hitting someone with? Direct exposure to the eye drops you, from the side it blinds you, from behind it does nothing.

Re: Flashes

Posted: Mon May 04, 2020 9:41 am
by BONERMASTER
OR other idea: make the stun-duration short enough, that you can't put restraints on someone, delay the inbetween use of flash long enough that you can't keep someone chained to the ground with it.

So it would be an assisting weapon that on it's own wouldn't do that much, but would be a good follow up combi for a stunbaton or an injection. Raises the bar for your average assistant to endanger your life, in any case.

Re: Flashes

Posted: Mon May 04, 2020 2:36 pm
by Istoprocent1
BONERMASTER wrote:OR other idea: make the stun-duration short enough, that you can't put restraints on someone, delay the inbetween use of flash long enough that you can't keep someone chained to the ground with it.

So it would be an assisting weapon that on it's own wouldn't do that much, but would be a good follow up combi for a stunbaton or an injection. Raises the bar for your average assistant to endanger your life, in any case.
Flashes should not be able to stunlock. The idea of only whiting and blurring of screen with potential slowdown is the best approach.

Re: Flashes

Posted: Mon May 04, 2020 6:08 pm
by Jack7D1
I think flashes should be useful only as a self defense weapon, letting you blind and daze an assailant as you run away.

Also please let cyborgs talk to the attacker when getting Flash'n'Bash-ed. Too many times have I seen people kill cyborgs because of bad AI before they can explain that they aren't synced

Re: Flashes

Posted: Tue May 05, 2020 6:45 am
by Tlaltecuhtli
i would say:
flash gives the already blind + confusion and on direct hit it gives you a trait that makes any bump() in walls/doors/people knockdown